Results for 'Virtual directed'

1000+ found
Order:
  1.  25
    Learning in dramatic and virtual worlds: What do students say about complementarity and future directions?John O’Toole & Julie Dunn - 2008 - Journal of Aesthetic Education 42 (4):89-104.
    In lieu of an abstract, here is a brief excerpt of the content:Learning in Dramatic and Virtual Worlds:What Do Students Say About Complementarity and Future Directions?John O'Toole (bio) and Julie Dunn (bio)A top financial backer has arrived to determine which team of computer interaction designers has developed the most exciting and innovative proposal for the Everest component of the Virtually Impossible Computer Company's Conquerors of the World Series. Tension is high as the presentations begin, but this tension soon turns (...)
    Direct download (6 more)  
     
    Export citation  
     
    Bookmark  
  2.  11
    Search superiority: Goal-directed attentional allocation creates more reliable incidental identity and location memory than explicit encoding in naturalistic virtual environments.Jason Helbing, Dejan Draschkow & Melissa L.-H. Võ - 2020 - Cognition 196 (C):104147.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  3.  46
    Virtual morality: transitioning from moral judgment to moral action?Kathryn B. Francis, Charles Howard, Ian S. Howard, Michaela Gummerum, Giorgio Ganis, Grace Anderson & Sylvia Terbeck - unknown
    The nature of moral action versus moral judgment has been extensively debated in numerous disciplines. We introduce Virtual Reality (VR) moral paradigms examining the action individuals take in a high emotionally arousing, direct action-focused, moral scenario. In two studies involving qualitatively different populations, we found a greater endorsement of utilitarian responses–killing one in order to save many others–when action was required in moral virtual dilemmas compared to their judgment counterparts. Heart rate in virtual moral dilemmas was significantly (...)
    No categories
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   34 citations  
  4.  81
    Age-Related Differences and Cognitive Correlates of Self-Reported and Direct Navigation Performance: The Effect of Real and Virtual Test Conditions Manipulation.Mathieu Taillade, Bernard N'Kaoua & Hélène Sauzéon - 2015 - Frontiers in Psychology 6.
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   2 citations  
  5.  9
    Using Virtual Reality as a Tool in the Rehabilitation of Movement Abnormalities in Schizophrenia.Anastasia Pavlidou & Sebastian Walther - 2021 - Frontiers in Psychology 11:607312.
    Movement abnormalities are prevalent across all stages of schizophrenia contributing to poor social functioning and reduced quality of life. To date, treatments are scarce, often involving pharmacological agents, but none have been shown to improve movement abnormalities effectively. Virtual reality (VR) is a tool used to simulate virtual environments where behavioral performance can be quantified safely across different tasks while exerting control over stimulus delivery, feedback and measurement in real time. Sensory information is transmittedviaa head mounted display allowing (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  6.  47
    Virtual Reality and Aesthetic Experience.Roberto Diodato - 2022 - Philosophies 7 (2):29.
    The problem of aesthetic experience in a virtual environment could be reformulated as: what can we learn about aesthetics from the perspective of ‘aesthetic experience in virtual environments’, given the specific nature of such an environment? The discourse goes in circles, because it is always from theories elaborated in the field of the so-called ‘real’ that we develop the difference, but it is a process typically philosophical, that, on the other hand, can make sense only if it can (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  7.  51
    Virtual reality for neurorehabilitation and cognitive enhancement.Danko D. Georgiev, Iva Georgieva, Zhengya Gong, Vijayakumar Nanjappan & Georgi V. Georgiev - 2021 - Brain Sciences 11 (2):221.
    Our access to computer-generated worlds changes the way we feel, how we think, and how we solve problems. In this review, we explore the utility of different types of virtual reality, immersive or non-immersive, for providing controllable, safe environments that enable individual training, neurorehabilitation, or even replacement of lost functions. The neurobiological effects of virtual reality on neuronal plasticity have been shown to result in increased cortical gray matter volumes, higher concentration of electroencephalographic beta-waves, and enhanced cognitive performance. (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  8.  13
    Virtual Reality as a Moderator of Psychedelic-Assisted Psychotherapy.Agnieszka D. Sekula, Luke Downey & Prashanth Puspanathan - 2022 - Frontiers in Psychology 13:813746.
    Psychotherapy with the use of psychedelic substances, including psilocybin, lysergic acid diethylamide (LSD), ketamine, and 3,4-methylenedioxymethamphetamine (MDMA), has demonstrated promise in treatment of post-traumatic stress disorder (PTSD), anxiety, addiction, and treatment-resistant depression. Psychedelic-assisted psychotherapy (PP) represents a unique psychopharmacological model that leverages the profound effects of the psychedelic experience. That experience is characterized by strong dependency on two key factors: participant mindset and the therapeutic environment. As such, therapeutic models that utilize psychedelics reflect the need for careful design that promotes (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  9.  7
    Virtual Teams in Times of Pandemic: Factors That Influence Performance.Victor Garro-Abarca, Pedro Palos-Sanchez & Mariano Aguayo-Camacho - 2021 - Frontiers in Psychology 12.
    In the digital age, the global software development sector has been a forerunner in implementing new ways and configurations for remote teamwork using information and communication technologies on a widespread basis. Crises and technological advances have influenced each other to bring about changes in the ways of working. In the 70’s of the last century, in the middle of the so-called oil crisis, the concept of teleworking was defined using remote computer equipment to access office equipment and thus avoid moving (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  10.  25
    Virtual Water Trade, Sustainability and Territorial Equity across Phases of Globalisation in India.Maniklal Adhikary & Samrat Chowdhury - 2010 - Environmental Values 19 (1):33-56.
    The aim of this paper is to bring out the effect of economic reforms introduced in India on the direction of virtual water trade. The study also identifies the dual role that virtual water has in an economy. It is a source of export earnings, but at the same time there is a loss of virtual water through agricultural trade. The study is novel in the sense that it not only identifies the trade-off between benefits and costs (...)
    Direct download (6 more)  
     
    Export citation  
     
    Bookmark  
  11. The Metaverse: Virtual Metaphysics, Virtual Governance, and Virtual Abundance.Cody Turner - 2023 - Philosophy and Technology 36 (4):1-8.
    In his article ‘The Metaverse: Surveillant Physics, Virtual Realist Governance, and the Missing Commons,’ Andrew McStay addresses an entwinement of ethical, political, and metaphysical concerns surrounding the Metaverse, arguing that the Metaverse is not being designed to further the public good but is instead being created to serve the plutocratic ends of technology corporations. He advances the notion of ‘surveillant physics’ to capture this insight and introduces the concept of ‘virtual realist governance’ as a theoretical framework that ought (...)
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  12. Virtual objects.Thomas Natsoulas - 1999 - Journal of Mind and Behavior 20 (4):357-377.
    What should be done theoretically regarding those " virtual objects" that James J. Gibson refers to several times in his last book? Does not Gibson's view that we visually perceive, sometimes, items that are merely " virtual " produce a contradiction within his theory of visual perceiving? How can something unable itself to have effects on what occurs in the visual system justifiably be claimed to be an object of visual perceiving? I address among other issues: whether there (...)
     
    Export citation  
     
    Bookmark  
  13.  11
    Virtual-Digital Self of Public Human.L. A. Vasylieva - 2021 - Anthropological Measurements of Philosophical Research 20:89-99.
    The purpose of the article is distinguishing between "internal" and "external" public human through comprehending the phenomenon of Self in its virtual-digital essence as a popular demonstrative-project space "BETWEEN" aggression and harmony. Theoretical basis of the work is based on the study of the phenomenon of modern human aggression in the virtual-digital space and the "project space" of the living environment through understanding the nature of the human "I". The penetration limits of the Self of the public human (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  14.  21
    Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being.Hyun-Woo Lee, Sanghoon Kim & Jun-Phil Uhm - 2021 - Frontiers in Psychology 12.
    While social interaction and play in a VR environment are becoming ever more popular, little is known about how social VR games affect users. The purpose of this study was to elucidate the role of several contingent factors in social VR games by modeling the relationships between involvement, well-being, depression, self-esteem, and social connectedness. A conditional process-moderated mediation model of the measured variables was analyzed with 220 pieces of collected data. The result showed that: the direct effect of involvement on (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   2 citations  
  15.  32
    Virtual Embodiment.Andrea Giomi - 2020 - Chiasmi International 22:297-315.
    Although Merleau-Ponty never directly addressed the question of technics, over the past three decades, some of the core concepts of his philosophy have profoundly informed digital media discourse, especially in the field of media arts. The problem of embodiment, in particular, represents a keystone for the understanding of the relationship between bodies and technology. This paper seeks to examine the ways in which some of the French philosopher’s key concepts– embodiment, body schema, presence, intertwining, and flesh – have been employed (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  16.  31
    Virtual sites performance and materialization.Linda Matthews - 2010 - Technoetic Arts 8 (1):55-65.
    The imagistic promotion of the iconic city form is increasingly achieved by the deployment of the CCTV webcam system. This not only presents new material to mediate people's engagement with this space, but also offers new ways to materialize its actual three-dimensional form. Recent design-based research conducted at the University of Technology, Sydney, shows that the function of the CCTV Internet cameras can be extended and adapted to provide a type of engagement with urban environments that subverts its more representational (...)
    Direct download (7 more)  
     
    Export citation  
     
    Bookmark  
  17.  24
    The Virtual Linguistics.Pronin Mikhail - 2008 - Proceedings of the Xxii World Congress of Philosophy 39:309-317.
    In the report are considered initial theses – philosophical ideas and paradigmatic representations, - for formation of a new scientific direction – virtual linguistics: virtual philosophy of linguistics. Focus of interests of virtual linguistics lays in studying attitudes of the internal (virtual) human and language as virtual object of the internal (virtual) human. For ordinary consciousness virtual - concerning computers. It only is partly true. The virtualistic as the paradigmatic direction is developed in (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  18.  32
    Virtually.Jaron Lanier - unknown
    properly, for instance, in today’s videoconferencing systems, because the camera and the display screen cannot be in the same spot. This usually leads to a deadened and formal affect in interactions, eye contact being a nearly ubiquitous subconscious method of affirming trust. Furthermore, participants aren’t able to establish a sense of position relative to one another and therefore have no clear way to direct attention, approval or disapproval. Tele-immersion, a new medium for human interaction enabled by digital technologies, approximates the (...)
    Direct download  
     
    Export citation  
     
    Bookmark  
  19.  6
    Virtual Daime: When Psychedelic Ritual Migrates Online.Ido Hartogsohn - 2022 - Frontiers in Psychology 13.
    During the 2020 COVID-19 epidemic a variety of social activities migrated online, including religious ceremonies and rituals. One such instance is the case of Santo Daime, a Brazilian rainforest religion that utilizes the hallucinogenic brew ayahuasca in its rituals. During the pandemic, multiple Santo Daime rituals involving the consumption of ayahuasca took place online, mediated through Zoom and other online platforms. The phenomenon is notable since the effects of hallucinogens are defined by context and Santo Daime rituals are habitually governed (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  20. Virtual Unconscious and Transcendental Time: Bergson and Deleuze's New Ontology of Experience.Valentine Moulard - 2003 - Dissertation, The University of Memphis
    This dissertation argues that on the basis of their elaboration of and appeal to the Virtual, Henri Bergson and Gilles Deleuze operate a profound transformation of the Kantian conception of the transcendental. This implies a novel account of experience and its conditions, resulting in what I call Transcendental Experience---whereby the primary condition of experience, that is, time, becomes immanent to what it conditions. Through this revaluation of the transcendental, Bergson and Deleuze are ultimately providing us with an alternative to (...)
     
    Export citation  
     
    Bookmark  
  21.  9
    Virtual and real: Symbolic and natural experiences with social robots.Byron Reeves - 2023 - Behavioral and Brain Sciences 46:e43.
    Interactions with social robots are symbolic experiences guided by the pretense that robots depict real people. But they can also be natural experiences that are direct, automatic, and independent of any thoughtful mapping between what is real and depicted. Both experiences are important, both may apply within the same interaction, and they may vary within a person over time.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  22.  46
    Why a Virtual Assistant for Moral Enhancement When We Could have a Socrates?Francisco Lara - 2021 - Science and Engineering Ethics 27 (4):1-27.
    Can Artificial Intelligence be more effective than human instruction for the moral enhancement of people? The author argues that it only would be if the use of this technology were aimed at increasing the individual's capacity to reflectively decide for themselves, rather than at directly influencing behaviour. To support this, it is shown how a disregard for personal autonomy, in particular, invalidates the main proposals for applying new technologies, both biomedical and AI-based, to moral enhancement. As an alternative to these (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   3 citations  
  23. Impact of Perceived Influence, Virtual Interactivity on Consumer Purchase Intentions Through the Path of Brand Image and Brand Expected Value.Xinzhong Jia, Abdul Khaliq Alvi, Muhammad Aamir Nadeem, Nadeem Akhtar & Hafiz Muhammad Fakhar Zaman - 2022 - Frontiers in Psychology 13:947916.
    Many researchers are currently showing interest in researching consumers who are purchasing the products with the help of new tools, and new kinds of markets are emerging rapidly. M-commerce is a prevalent mode of marketing and is famous among young people of Pakistan. Current research is planned to check the status of consumer purchase intentions (PIs) using perceived influence, virtual interactivity, brand image, and brand expected value among customers who purchase their products with the help of m-commerce. Data was (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  24.  9
    Virtual Mourning and Memory Construction on Facebook: Here Are the Terms of Use.Kathleen Scheaffer & Rhonda N. McEwen - 2013 - Bulletin of Science, Technology and Society 33 (3-4):64-75.
    This article investigates the online information practices of persons grieving and mourning via Facebook. It examines how, or whether, these practices and Facebook’s terms of use policies have implications for the bereaved and/or the memory of the deceased. To explore these questions, we compared traditional publicly recorded asynchronous modes of grieving (i.e., obituaries) with Facebook’s asynchronous features (i.e., pages, photos, messages, profiles, comments). Additionally, by applying observational techniques to Facebook memorial pages and Facebook profiles, conducting a survey, and interviewing respondents (...)
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark  
  25.  50
    The Virtual Seminar Room.Lawrence M. Hinman - 1996 - Teaching Philosophy 19 (4):319-329.
    This paper explores various methods of developing a website that caters to the pedagogical needs of an introductory ethics course. Incorporating web sites into the course curriculum allows students to access a range of journal articles, a database for relevant secondary materials, and links to helpful websites. Online educational spaces are also an important pedagogical tool to facilitate student discussion. The site can be use for a discussion board for students within the course and from different institutions that are interested (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  26.  22
    Indirect directives in recipes: a cross-linguistic perspective.Mario Brdar & Rita Brdar-Szabó - 2009 - Lodz Papers in Pragmatics 5 (1):107-131.
    Indirect directives in recipes: a cross-linguistic perspective The present paper is intended as a cross-linguistic study of the range of possible realizations of instructional speech acts as a special type of directives, as realized in the domain of cooking recipes. Even a cursory comparison of orders as directive speech acts across languages brings to light an extreme degree of variation concerning their formal realization. While imperatives are virtually the only possibility in English, a contrastive linguistic perspective reveals that other construction (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  27.  82
    Cognitive revolution, virtuality and good life.Gordana Dodig-Crnkovic - 2013 - AI and Society 28 (3):319-327.
    We are living in an era when the focus of human relationships with the world is shifting from execution and physical impact to control and cognitive/informational interaction. This emerging, increasingly informational world is our new ecology, an infosphere that presents the grounds for a cognitive revolution based on interactions in networks of biological and artificial, intelligent agents. After the industrial revolution, which extended the human body through mechanical machinery, the cognitive revolution extends the human mind/cognition through information-processing machinery. These novel (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  28. Dreaming as a virtual reality delusion simulator: gaining empathy whilst we sleep.Melanie G. Rosen - 2022 - International Journal of Dream Research 1 (15):73–85.
    The conscious experiences we have during sleep have the potential to improve our empathetic response to those who experience delusions and psychosis by supplying a virtual reality simulation of mental illness. Empathy for those with mental illness is lacking and there has been little improvement in the last decades despite efforts made to increase awareness. Our lack of empathy, in this case, may be due to an inability to accurately mentally simulate what it’s like to have a particular cognitive (...)
     
    Export citation  
     
    Bookmark  
  29.  35
    Synthetic Vision in Virtual Reality Documentaries.Jihoon Kim - 2021 - Film-Philosophy 25 (3):321-345.
    Based on a nuanced understanding of immersion and sense of presence as two key aesthetic effects that the application of virtual reality to cinema is believed to innovate, this paper develops the concept of synthetic vision as fundamental to understanding the visual experience of VR media, particularly VR documentaries. The concept contends that viewers’ experience in VR is based on two visions that seemingly contradict each other: first, a disembodied vision that transports them to a simulated world, and second, (...)
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark  
  30. Virtual Water Trade, Sustainability and Territorial Equity across Phases of Globalisation in India. [REVIEW]Maniklal Adhikary & Samrat Chowdhury - 2010 - Environmental Values 19 (1):33-56.
    The aim of this paper is to bring out the effect of economic reforms introduced in India on the direction of virtual water trade (through trade of agricultural products). The study also identifies the dual role that virtual water has in an economy. It is a source of export earnings (benefit side), but at the same time there is a loss of virtual water (cost side) through agricultural trade. The study is novel in the sense that it (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark  
  31.  8
    Deanthropological aspects of inauthentic virtuality.Igor Davydov - 2023 - Sotsium I Vlast 1:26-38.
    Introduction. The influence of virtual reality on the processes of deanthropologization becomes an obvious fact of the development of numerical rela- tions that determine philosophical concepts in the direction of posthumanistic discourse. In this type of discourse, a person is reduced to a numerical operation, an intermediate procedural link in the network structure of a numerical relationship with other objects of the digital network. The purpose of the article is to identify the rela- tionship between virtuality and imagination, the (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  32.  59
    Empathy training through virtual reality: moral enhancement with the freedom to fall?Anda Zahiu, Emilian Mihailov, Brian D. Earp, Kathryn B. Francis & Julian Savulescu - 2023 - Ethics and Information Technology 25 (4):1-14.
    We propose to expand the conversation around moral enhancement from direct brain-altering methods to include technological means of modifying the environments and media through which agents can achieve moral improvement. Virtual Reality (VR) based enhancement would not bypass a person’s agency, much less their capacity for reasoned reflection. It would allow agents to critically engage with moral insights occasioned by a technologically mediated intervention. Users would gain access to a vivid ‘experience machine’ that allows for embodied presence and immersion (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  33. Actual and Virtual Events in the Quantum Domain.Fred Kronz - 2009 - Ontology Studies: Cuadernos de Ontología:209-220.
    The actual/virtual distinction is used to give an alternative account of quantum interference by way of a new theory of probability. The new theory is obtained by changing one of the axioms of the canonical theory of probability while keeping the other axioms fixed. It is used to give an alternative account of constructive quantum interference in the two-slit experiment. The account crucially involves a distinction between actual and virtual probabilities. Although actual probabilities are operational and virtual (...)
    No categories
     
    Export citation  
     
    Bookmark   1 citation  
  34. Meillassoux’s Virtual Future.Graham Harman - 2011 - Continent 1 (2):78-91.
    continent. 1.2 (2011): 78-91. This article consists of three parts. First, I will review the major themes of Quentin Meillassoux’s After Finitude . Since some of my readers will have read this book and others not, I will try to strike a balance between clear summary and fresh critique. Second, I discuss an unpublished book by Meillassoux unfamiliar to all readers of this article, except those scant few that may have gone digging in the microfilm archives of the École normale (...)
     
    Export citation  
     
    Bookmark   2 citations  
  35. Probing finite coarse-grained virtual Feynman histories with sequential weak values.Danko D. Georgiev & Eliahu Cohen - 2018 - Physical Review A 97 (5):052102.
    Feynman's sum-over-histories formulation of quantum mechanics has been considered a useful calculational tool in which virtual Feynman histories entering into a coherent quantum superposition cannot be individually measured. Here we show that sequential weak values, inferred by consecutive weak measurements of projectors, allow direct experimental probing of individual virtual Feynman histories, thereby revealing the exact nature of quantum interference of coherently superposed histories. Because the total sum of sequential weak values of multitime projection operators for a complete set (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  36.  29
    Facebook and virtual nationhood: social media and the Arab Canadians community.Ahmed Al-Rawi - 2019 - AI and Society 34 (3):559-571.
    This article focuses on the study of online communities and introduces an empirical study of social media production involving an online group called “Arab Canadians”. The study builds on Anderson’s concept of ‘imagined communities’ and argues that Facebook provides the platform for an online nation in which users, whether Canadians or prospective immigrants, interact and exchange ideas about a country whose imagined concept varies from one user to another. Facebook here is a virtual nation that offers the community members (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  37. A vintage virtual reality interview.Jaron Lanier -
    Jaron Lanier: Maybe we should go over what Virtual Reality is. We are speaking about a technology that uses computerized clothing to synthesize shared reality. It recreates our relationship with the physical world in a new plane, no more, no less. It doesn't affect the subjective world; it doesn't have anything to do directly with what's going on inside your brain. It only has to do with what your sense organs perceive. The physical world, the thing on the other (...)
    Direct download  
     
    Export citation  
     
    Bookmark  
  38.  15
    Intercorporeality in virtuality: the encounter with a phantom other.Ariela Battán Horenstein, María Clara Garavito & Veronica Cohen - 2023 - Aisthesis: Pratiche, Linguaggi E Saperi Dell’Estetico 16 (1):73-83.
    We use phenomenology to reflect on the experience of being with others as mediated by screens through videoconferencing platforms, a phenomenon accelerated by the Covid-19 pandemic and social isolation measures. We explore two directions to explain the intersubjective experience of a videoconference. One direction introduces a conceptual background based on previous contributions in phenomenology, while the other one is more speculative: we introduce the novel idea of a phantom other. First, we understand this phenomenon either as a correlate of image (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  39.  2
    Effect of introducing virtual community and community group buying on customer’s perceived value and loyalty behavior: A convenience store-based perspective.Xiaoyu Xu & Zhineng Hu - 2022 - Frontiers in Psychology 13.
    Customers’ declining receptivity to conventional marketing tools has been a challenge for convenience stores. To overcome this, retailers are turning to social media as a new, potent marketing tool for creating business prospects and encouraging direct customer interaction. However, it is still unknown how social media marketing affects the shifts in customer behavior. This paper expands on the relationship of “loyalty program + virtual community experience → perceived value → customer loyalty” in the traditional convenience store scenario, refining the (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  40.  16
    Do Product Characteristics Affect Customers’ Participation in Virtual Brand Communities? An Empirical Study.Zheng ShiYong, Li JiaYing, Wang HaiJian, Suad Dukhaykh, Wang Lei, Li BiQing & Peng Jie - 2022 - Frontiers in Psychology 12.
    The virtual brand community has become an important marketing tool for companies. A successful brand community marketing strategy should attract a large number of consumers. Although past studies have revealed consumer motivations for participating in virtual brand communities, they fail to answer an important question: Why is it so easy for some virtual brand communities to attract users while others have such difficulty? In this study, product characteristics are hypothesized to be important factors that determine consumer motivation (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   3 citations  
  41.  12
    Expression in the Virtual Public: Social Justice Considerations in Harvesting Youth Online Discussions for Research Purposes.Jacquelyn Burkell & Priscilla Regan - 2021 - Studies in Social Justice 15 (3):397-413.
    Information posted by youth in online social media contexts is regularly accessed, downloaded, integrated, and analyzed by academic researchers. The practice raises significant social justice considerations for researchers including issues of representation and equitable distribution of risks and benefits. Use of this type of data for research purposes helps to ensure representation in research of the voices of youth who participate in these online contexts, at times discussing issues that are also under-represented. At the same time, youth whose data are (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  42.  8
    Impact of Virtual Imaging Technology on Film and Television Production Education of College Students Based on Deep Learning and Internet of Things.Chengye Du, Chijiang Yu, Tingting Wang & Fengrui Zhang - 2022 - Frontiers in Psychology 12.
    More and more schools begin to design simulation technology based on virtual imaging technology and virtual reality in their course contents. In particular, among these technical courses, there is a need to first strengthen the Film and Television Production education in higher institutions. This article aims to study the impact of VRT, VR, and Internet of things technology on FTP courses and audience psychology in higher institutions under the era of intelligent multimedia. How to use emerging VR technology (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  43.  20
    The Oxford Handbook of Virtuality ed. by Mark Grimshaw.Susannah Ellis - 2018 - Substance 47 (1):165-169.
    Gilles Deleuze, arguably the best-known theorist of virtuality, describes the virtual as part of an ontology of becoming and multiplicity: he sees the virtual as a characteristic of being which is directly opposed to, but simultaneously constitutive of the actual aspect of reality, as a force that works mostly invisibly, but powerfully within the interstices of the material world, introducing constant flux into reality through its negotiations with the actual.1 This conception of the virtual represents something of (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  44.  5
    Investigating the Influence of Intergroup Contact in Virtual Reality on Empathy: An Exploratory Study Using AltspaceVR.Matilde Tassinari, Matthias Burkard Aulbach & Inga Jasinskaja-Lahti - 2022 - Frontiers in Psychology 12.
    Virtual Reality has often been referred to as an “empathy machine.” This is mostly because it can induce empathy through embodiment experiences in outgroup membership. However, the potential of intergroup contact with an outgroup avatar in VR to increase empathy is less studied. Even though intergroup contact literature suggests that less threatening and more prosocial emotions are the key to understanding why intergroup contact is a powerful mean to decrease prejudice, few studies have investigated the effect of intergroup contact (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  45.  26
    Toward the virtual cell: Automated approaches to building models of subcellular organization “learned” from microscopy images.Taráz E. Buck, Jieyue Li, Gustavo K. Rohde & Robert F. Murphy - 2012 - Bioessays 34 (9):791-799.
    We review state‐of‐the‐art computational methods for constructing, from image data, generative statistical models of cellular and nuclear shapes and the arrangement of subcellular structures and proteins within them. These automated approaches allow consistent analysis of images of cells for the purposes of learning the range of possible phenotypes, discriminating between them, and informing further investigation. Such models can also provide realistic geometry and initial protein locations to simulations in order to better understand cellular and subcellular processes. To determine the structures (...)
    Direct download (7 more)  
     
    Export citation  
     
    Bookmark  
  46.  69
    Body Ownership of Anatomically Implausible Hands in Virtual Reality.Or Yizhar, Jonathan Giron, Mohr Wenger, Debbie Chetrit, Gilad Ostrin, Doron Friedman & Amir Amedi - 2021 - Frontiers in Human Neuroscience 15:713931.
    Manipulating sensory and motor cues can cause an illusionary perception of ownership of a fake body part. Presumably, the illusion can work as long as the false body part’s position and appearance are anatomically plausible. Here, we introduce an illusion that challenges past assumptions on body ownership. We used virtual reality to switch and mirror participants’ views of their hands. When a participant moves their physical hand, they see the incongruent virtual hand moving. The result is an anatomically (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  47. Forget the virtual: Bergson, actualism, and the refraction of reality. [REVIEW]John Mullarkey - 2004 - Continental Philosophy Review 37 (4):469-493.
    In this essay I critique a particular reading of Bergson that places an excessive weight on the concept of the ‘virtual’. Driven by the popularity of Deleuze’s use of the virtual, this image of Bergson (seen especially through his text of 1896, Matter and Memory, where the idea is introduced) generates an imbalance that fails to recognise the importance of concepts of actuality, like space or psychology, in his other works. In fact, I argue that the virtual (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   7 citations  
  48.  90
    How are Australian higher education institutions contributing to innovative teaching and learning through virtual worlds?Brent Gregory, Sue Gregory, Bogdanovych A., Jacobson Michael, Newstead Anne & Simeon Simoff and Many Others - 2011 - In Gregory Sue (ed.), Proceedings of Ascilite 2011 (Australian Society of Computers in Tertiary Education). Ascilite.
    Over the past decade, teaching and learning in virtual worlds has been at the forefront of many higher education institutions around the world. The DEHub Virtual Worlds Working Group (VWWG) consisting of Australian and New Zealand higher education academics was formed in 2009. These educators are investigating the role that virtual worlds play in the future of education and actively changing the direction of their own teaching practice and curricula. 47 academics reporting on 28 Australian higher education (...)
    Direct download  
     
    Export citation  
     
    Bookmark  
  49.  36
    Direct and Indirect Searches for Low-Mass Magnetic Monopoles.Leonard Gamberg, George R. Kalbfleisch & Kimball A. Milton - 2000 - Foundations of Physics 30 (4):543-565.
    Recently, there has been renewed interest in the search for low-mass magnetic monopoles. At the University of Oklahoma we are performing an experiment (Fermilab E882) using material from the old D0 and CDF detectors to set limits on the existence of Dirac monopoles of masses of the order of 500 GeV. To set such limits, estimates must be made of the production rate of such monopoles at the Tevatron collider, and of the binding strength of any such produced monopoles to (...)
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark  
  50.  9
    How do people with physical disabilities want to construct virtual identities with avatars?Jaeyoung Park & Seongcheol Kim - 2022 - Frontiers in Psychology 13:994786.
    In the virtual world, people can reconstruct their identity the way they want with avatars. Many expect the high degree of freedom in avatar customization will give new chances to socially marginalized people experiencing discrimination against their physical traits. Accordingly, research on a virtual embodiment of marginalized people has been steady with increased interest in equity and inclusion. However, even discourse alienates people with disabilities. In addition, there are few studies on the virtual representations of people with (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
1 — 50 / 1000