Results for 'interaction, learning, agent'

999 found
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  1.  46
    Probabilistic rule-based argumentation for norm-governed learning agents.Régis Riveret, Antonino Rotolo & Giovanni Sartor - 2012 - Artificial Intelligence and Law 20 (4):383-420.
    This paper proposes an approach to investigate norm-governed learning agents which combines a logic-based formalism with an equation-based counterpart. This dual formalism enables us to describe the reasoning of such agents and their interactions using argumentation, and, at the same time, to capture systemic features using equations. The approach is applied to norm emergence and internalisation in systems of learning agents. The logical formalism is rooted into a probabilistic defeasible logic instantiating Dung’s argumentation framework. Rules of this logic are attached (...)
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  2.  18
    Interacting with Machines: Can an Artificially Intelligent Agent Be a Partner?Philipp Schmidt & Sophie Loidolt - 2023 - Philosophy and Technology 36 (3):1-32.
    In the past decade, the fields of machine learning and artificial intelligence (AI) have seen unprecedented developments that raise human-machine interactions (HMI) to the next level.Smart machines, i.e., machines endowed with artificially intelligent systems, have lost their character as mere instruments. This, at least, seems to be the case if one considers how humans experience their interactions with them. Smart machines are construed to serve complex functions involving increasing degrees of freedom, and they generate solutions not fully anticipated by humans. (...)
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  3.  8
    Rational Choice and Asymmetric Learning in Iterated Social Interactions – Some Lessons from Agent-Based Modeling.Dominik Klein, Johannes Marx & Simon Scheller - 2018 - In Karl Marker, Annette Schmitt & Jürgen Sirsch (eds.), Demokratie und Entscheidung. Beiträge zur Analytischen Politischen Theorie. Springer. pp. 277-294.
    In this contribution we analyze how the actions of rational agents feed back on their beliefs. We present two agent-based computer simulations studying complex social interactions in which agents that follow utility maximizing strategies thereby deteriorate their own long-term quality of beliefs. We take these results as a starting point to discuss the complex relationship between rational action couched in terms of maximizing utility and the emergence of informational inequalities.
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  4. An Analysis of the Interaction Between Intelligent Software Agents and Human Users.Christopher Burr, Nello Cristianini & James Ladyman - 2018 - Minds and Machines 28 (4):735-774.
    Interactions between an intelligent software agent and a human user are ubiquitous in everyday situations such as access to information, entertainment, and purchases. In such interactions, the ISA mediates the user’s access to the content, or controls some other aspect of the user experience, and is not designed to be neutral about outcomes of user choices. Like human users, ISAs are driven by goals, make autonomous decisions, and can learn from experience. Using ideas from bounded rationality, we frame these (...)
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  5.  44
    Learning to Manipulate and Categorize in Human and Artificial Agents.Giuseppe Morlino, Claudia Gianelli, Anna M. Borghi & Stefano Nolfi - 2015 - Cognitive Science 39 (1):39-64.
    This study investigates the acquisition of integrated object manipulation and categorization abilities through a series of experiments in which human adults and artificial agents were asked to learn to manipulate two-dimensional objects that varied in shape, color, weight, and color intensity. The analysis of the obtained results and the comparison of the behavior displayed by human and artificial agents allowed us to identify the key role played by features affecting the agent/environment interaction, the relation between category and action development, (...)
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  6.  3
    Multi-agent reinforcement learning based algorithm detection of malware-infected nodes in IoT networks.Marcos Severt, Roberto Casado-Vara, Ángel Martín del Rey, Héctor Quintián & Jose Luis Calvo-Rolle - forthcoming - Logic Journal of the IGPL.
    The Internet of Things (IoT) is a fast-growing technology that connects everyday devices to the Internet, enabling wireless, low-consumption and low-cost communication and data exchange. IoT has revolutionized the way devices interact with each other and the internet. The more devices become connected, the greater the risk of security breaches. There is currently a need for new approaches to algorithms that can detect malware regardless of the size of the network and that can adapt to dynamic changes in the network. (...)
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  7.  54
    Interactions between Knowledge, Action and Commitment within Agent Dynamic Logic.Renate A. Schmidt, Dmitry Tishkovsky & Ullrich Hustadt - 2004 - Studia Logica 78 (3):381-415.
    This paper considers a new class of agent dynamic logics which provide a formal means of specifying and reasoning about the agents activities and informational, motivational and practical aspects of the behaviour of the agents. We present a Hilbert-style deductive system for a basic agent dynamic logic and consider a number of extensions of this logic with axiom schemata formalising interactions between knowledge and commitment (expressing an agent s awareness of her commitments), and interactions between knowledge and (...)
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  8.  48
    Diversity of agents and their interaction.Fenrong Liu - 2009 - Journal of Logic, Language and Information 18 (1):23-53.
    Diversity of agents occurs naturally in epistemic logic, and dynamic logics of information update and belief revision. In this paper we provide a systematic discussion of different sources of diversity, such as introspection ability, powers of observation, memory capacity, and revision policies, and we show how these can be encoded in dynamic epistemic logics allowing for individual variation among agents. Next, we explore the interaction of diverse agents by looking at some concrete scenarios of communication and learning, and we propose (...)
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  9.  98
    Consciousness and conceptual learning in a socially situated agent.Myles Bogner, Uma Ramamurthy & Stan Franklin - 2000 - In Kerstin Dauthenhahn (ed.), Human Cognition and Social Agent Technology. Amsterdam: John Benjamins. pp. 113--135.
  10. Tableaux-based decision method for single-agent linear time synchronous temporal epistemic logics with interacting time and knowledge.Mai Ajspur & Valentin Goranko - 2013 - In Kamal Lodaya (ed.), Logic and its Applications. Springer. pp. 80--96.
    Temporal epistemic logics are known, from results of Halpern and Vardi, to have a wide range of complexities of the satisfiability problem: from PSPACE, through non-elementary, to highly undecidable. These complexities depend on the choice of some key parameters specifying, inter alia, possible interactions between time and knowledge, such as synchrony and agents' abilities for learning and recall. In this work we develop practically implementable tableau-based decision procedures for deciding satisfiability in single-agent synchronous temporal-epistemic logics with interactions between time (...)
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  11.  52
    The Independent Localisations of Interaction and Learning in the Repeated Prisoner's Dilemma.Robert Hoffmann - 1999 - Theory and Decision 47 (1):57-72.
    The results of a series of computer simulations demonstrate how the introduction of separate spatial dimensions for agent interaction and learning respectively affects the possibility of cooperation evolving in the repeated prisoner's dilemma played by populations of boundedly-rational agents. In particular, the localisation of learning promotes the emergence of cooperative behaviour, while the localisation of interaction has an ambiguous effect on it.
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  12.  37
    Towards robot cultures?: Learning to imitate in a robotic arm test-bed with dissimilarly embodied agents.Aris Alissandrakis, Chrystopher L. Nehaniv & Kerstin Dautenhahn - 2004 - Interaction Studiesinteraction Studies Social Behaviour and Communication in Biological and Artificial Systems 5 (1):3-44.
    The study of imitation and other mechanisms of social learning is an exciting area of research for all those interested in understanding the origin and the nature of animal learning in asocial context. Moreover, imitation is an increasingly important research topic in Artificial Intelligence and social robotics which opens up the possibility ofindividualized social intelligencein robots that are part of a community, and allows us to harness not only individual learning by the single robot, but also the acquisition of new (...)
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  13. Individual action and collective function: From sociology to multi-agent learning.Ron Sun - manuscript
    Co-learning of multiple agents has been studied in co-learning settings, and how do they help, or many different disciplines under various guises. For hamper, learning and cooperation? example, the issue has been tackled by distributed • How do we characterize the process and the artificial intelligence, parallel and distributed com- dynamics of co-learning, conceptually, mathe- puting, cognitive psychology, social psychology, matically, or computationally? game theory (and other areas of mathematical econ- • how do social structures and relations interact omics), sociology, (...)
     
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  14. An Approach to Subjective Computing: a Robot that Learns from Interaction with Humans.Patrick Grüneberg & Kenji Suzuki - 2014 - Ieee Transactions on Autonomous Mental Development 6 (1):5-18.
    We present an approach to subjective computing for the design of future robots that exhibit more adaptive and flexible behavior in terms of subjective intelligence. Instead of encapsulating subjectivity into higher order states, we show by means of a relational approach how subjective intelligence can be implemented in terms of the reciprocity of autonomous self-referentiality and direct world-coupling. Subjectivity concerns the relational arrangement of an agent’s cognitive space. This theoretical concept is narrowed down to the problem of coaching a (...)
     
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  15. A Computational Constructivist Model as an Anticipatory Learning Mechanism for Coupled Agent–Environment Systems.F. S. Perotto - 2013 - Constructivist Foundations 9 (1):46-56.
    Context: The advent of a general artificial intelligence mechanism that learns like humans do would represent the realization of an old and major dream of science. It could be achieved by an artifact able to develop its own cognitive structures following constructivist principles. However, there is a large distance between the descriptions of the intelligence made by constructivist theories and the mechanisms that currently exist. Problem: The constructivist conception of intelligence is very powerful for explaining how cognitive development takes place. (...)
     
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  16.  25
    The Action Game: A computational model for learning repertoires of goals and vocabularies to express them in a population of agents.Bart Jansen & Jan Cornelis - 2012 - Interaction Studies 13 (2):285-313.
    This article introduces a computational model which illustrates how a population of agents can coordinate a vocabulary for goal oriented behavior through repeated local interactions, called “Action Games”. Using principles of self organization and specific assumptions on their behavior, the agents learn the goals and a vocabulary for them. It is shown that the proposed model can be used to investigate the coordination of vocabularies for goal oriented behavior both in a vertical and in a horizontal transmission scheme. Furthermore, it (...)
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  17.  17
    The Action Game: A computational model for learning repertoires of goals and vocabularies to express them in a population of agents.Bart Jansen & Jan Cornelis - 2012 - Interaction Studiesinteraction Studies Social Behaviour and Communication in Biological and Artificial Systems 13 (2):285-313.
    This article introduces a computational model which illustrates how a population of agents can coordinate a vocabulary for goal oriented behavior through repeated local interactions, called “Action Games”. Using principles of self organization and specific assumptions on their behavior, the agents learn the goals and a vocabulary for them. It is shown that the proposed model can be used to investigate the coordination of vocabularies for goal oriented behavior both in a vertical and in a horizontal transmission scheme. Furthermore, it (...)
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  18.  97
    Interaction and bio-cognitive order.C. A. Hooker - 2009 - Synthese 166 (3):513-546.
    The role of interaction in learning is essential and profound: it must provide the means to solve open problems (those only vaguely specified in advance), but cannot be captured using our familiar formal cognitive tools. This presents an impasse to those confined to present formalisms; but interaction is fundamentally dynamical, not formal, and with its importance thus underlined it invites the development of a distinctively interactivist account of life and mind. This account is provided, from its roots in the interactivist (...)
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  19. Agent-Based Computational Economics: A Constructive Approach to Economic Theory.Leigh Tesfatsion - 2006 - In Leigh Tesfatsion & Kenneth L. Judd (eds.), Handbook of Computational Economics, Volume 2: Agent-Based Computational Economics. Amsterdam, The Netherlands: Elsevier.
    Economies are complicated systems encompassing micro behaviors, interaction patterns, and global regularities. Whether partial or general in scope, studies of economic systems must consider how to handle difficult real-world aspects such as asymmetric information, imperfect competition, strategic interaction, collective learning, and the possibility of multiple equilibria. Recent advances in analytical and computational tools are permitting new approaches to the quantitative study of these aspects. One such approach is Agent-based Computational Economics (ACE), the computational study of economic processes modeled as (...)
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  20.  11
    Cognitive prediction of obstacle's movement for reinforcement learning pedestrian interacting model.Masaomi Kimura & Thanh-Trung Trinh - 2022 - Journal of Intelligent Systems 31 (1):127-147.
    Recent studies in pedestrian simulation have been able to construct a highly realistic navigation behaviour in many circumstances. However, when replicating the close interactions between pedestrians, the replicated behaviour is often unnatural and lacks human likeness. One of the possible reasons is that the current models often ignore the cognitive factors in the human thinking process. Another reason is that many models try to approach the problem by optimising certain objectives. On the other hand, in real life, humans do not (...)
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  21. Creating Agent-Based Energy Transition Management Models That Can Uncover Profitable Pathways to Climate Change Mitigation.Auke Hoekstra, Maarten Steinbuch & Geert Verbong - 2017 - Complexity:1-23.
    The energy domain is still dominated by equilibrium models that underestimate both the dangers and opportunities related to climate change. In reality, climate and energy systems contain tipping points, feedback loops, and exponential developments. This paper describes how to create realistic energy transition management models: quantitative models that can discover profitable pathways from fossil fuels to renewable energy. We review the literature regarding agent-based economics, disruptive innovation, and transition management and determine the following requirements. Actors must be detailed, heterogeneous, (...)
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  22.  60
    Machine Learning, Functions and Goals.Patrick Butlin - 2022 - Croatian Journal of Philosophy 22 (66):351-370.
    Machine learning researchers distinguish between reinforcement learning and supervised learning and refer to reinforcement learning systems as “agents”. This paper vindicates the claim that systems trained by reinforcement learning are agents while those trained by supervised learning are not. Systems of both kinds satisfy Dretske’s criteria for agency, because they both learn to produce outputs selectively in response to inputs. However, reinforcement learning is sensitive to the instrumental value of outputs, giving rise to systems which exploit the effects of outputs (...)
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  23.  29
    Dynamic Interactions of Agency in Leadership : An Integrative Framework for Analysing Agency in Sustainability Leadership.Rachel Wolfgramm, Sian Flynn-Coleman & Denise Conroy - 2015 - Journal of Business Ethics 126 (4):649-662.
    This article investigates agency as a way of being and acting in sustainability leadership. Our primary aim is to enhance understanding of agentic strategies that facilitate transcending systemic complexities in sustainability leadership. We make a distinction in our analytical approach by drawing from Emirbayer and Mische’s conceptualisation of agency as ‘an interactive process of reflexive transformation and relational pragmatics, a temporally embedded process of social engagement, informed by the past, oriented towards the future and enacted in the present’ . We (...)
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  24.  30
    Learning to network.Brian Skyrms - unknown
    In species capable of learning, including our own, individuals can modify their behavior by some adaptive process. Important classes of behavior - mating, predation, coalitions, trade, signaling, and division of labor - involve interactions between individuals. The agents involved learn two things: with whom to interact and how to act. That is to say that adaptive dynamics operates both on structure and strategy.
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  25. Agency and Interaction What We Are and What We Do in Formal Epistemology.Jeffrey Helzner & Vincent Hendricks - 2010 - Journal of the Indian Council of Philosophical Research 27 (2).
    Formal epistemology is the study of crucial concepts in general or main- stream epistemology including knowledge, belief , certainty, ra- tionality, reasoning, decision, justi cation, learning, agent interaction and information processing using a spread of di¤erent formal tools. These formal tools may be drawn from elds such as logic, probability theory, game theory, decision theory, formal learning theory, and distributed com- puting –such variety is typical in formal epistemology, a eld in which interaction with topics outside of philosophy proper (...)
     
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  26. Learning by Experiencing versus Learning by Registering.O. L. Georgeon - 2014 - Constructivist Foundations 9 (2):211-213.
    Open peer commentary on the article “Subsystem Formation Driven by Double Contingency” by Bernd Porr & Paolo Di Prodi. Upshot: Agents that learn from perturbations of closed control loops are considered constructivist by virtue of the fact that their input (the perturbation) does not convey ontological information about the environment. That is, they learn by actively experiencing their environment through interaction, as opposed to learning by registering directly input data characterizing the environment. Generalizing this idea, the notion of learning by (...)
     
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  27.  75
    Can young children learn words from a robot?Yusuke Moriguchi, Takayuki Kanda, Hiroshi Ishiguro, Yoko Shimada & Shoji Itakura - 2011 - Interaction Studies. Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies / Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies 12 (1):107-118.
    Young children generally learn words from other people. Recent research has shown that children can learn new actions and skills from nonhuman agents. This study examines whether young children could learn words from a robot. Preschool children were shown a video in which either a woman or a mechanical robot labeled novel objects. Then the children were asked to select the objects according to the names used in the video. The results revealed that children in the human condition were more (...)
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  28.  3
    Reinforcement Learning with Probabilistic Boolean Network Models of Smart Grid Devices.Pedro Juan Rivera Torres, Carlos Gershenson García, María Fernanda Sánchez Puig & Samir Kanaan Izquierdo - 2022 - Complexity 2022:1-15.
    The area of smart power grids needs to constantly improve its efficiency and resilience, to provide high quality electrical power in a resilient grid, while managing faults and avoiding failures. Achieving this requires high component reliability, adequate maintenance, and a studied failure occurrence. Correct system operation involves those activities and novel methodologies to detect, classify, and isolate faults and failures and model and simulate processes with predictive algorithms and analytics. In this paper, we showcase the application of a complex-adaptive, self-organizing (...)
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  29.  26
    Information, Interaction, and Agency.Wiebe van der Hoek (ed.) - 2005 - Dordrecht, Netherland: Springer.
    Contemporary epistemological and cognitive studies, as well as recent trends in computer science and game theory have revealed an increasingly important and intimate relationship between Information, Interaction, and Agency. Agents perform actions based on the available information and in the presence of other interacting agents. From this perspective Information, Interaction, and Agency neatly ties together classical themes like rationality, decision-making and belief revision with games, strategies and learning in a multi-agent setting. Unified by the central notions Information, Interaction, and (...)
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  30. Fair machine learning under partial compliance.Jessica Dai, Sina Fazelpour & Zachary Lipton - 2021 - In Jessica Dai, Sina Fazelpour & Zachary Lipton (eds.), Proceedings of the 2021 AAAI/ACM Conference on AI, Ethics, and Society. pp. 55–65.
    Typically, fair machine learning research focuses on a single decision maker and assumes that the underlying population is stationary. However, many of the critical domains motivating this work are characterized by competitive marketplaces with many decision makers. Realistically, we might expect only a subset of them to adopt any non-compulsory fairness-conscious policy, a situation that political philosophers call partial compliance. This possibility raises important questions: how does partial compliance and the consequent strategic behavior of decision subjects affect the allocation outcomes? (...)
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  31.  30
    Interactive Semantic Alignment Model: Social Influence and Local Transmission Bottleneck.Dariusz Kalociński, Marcin Mostowski & Nina Gierasimczuk - 2018 - Journal of Logic, Language and Information 27 (3):225-253.
    We provide a computational model of semantic alignment among communicating agents constrained by social and cognitive pressures. We use our model to analyze the effects of social stratification and a local transmission bottleneck on the coordination of meaning in isolated dyads. The analysis suggests that the traditional approach to learning—understood as inferring prescribed meaning from observations—can be viewed as a special case of semantic alignment, manifesting itself in the behaviour of socially imbalanced dyads put under mild pressure of a local (...)
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  32.  15
    Learning in the trust game.Claude Meidinger & Antoine Terracol - 2012 - Revue de Philosophie Économique 13 (1):155-174.
    Résumé À partir de données expérimentales issues d’un jeu de la confiance répété, nous estimons des modèles structurels de formation des croyances permettant de distinguer les modes d’apprentissage des deux joueurs. Nous trouvons que les deux joueurs ne peuvent être décrits par le même mode d’apprentissage. Des simulations sur longue période montrent ensuite que l’interaction de ces deux types d’agents peut conduire à des issues contrastées.
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  33.  28
    A real‐world rational agent: unifying old and new AI.Paul F. M. J. Verschure & Philipp Althaus - 2003 - Cognitive Science 27 (4):561-590.
    Explanations of cognitive processes provided by traditional artificial intelligence were based on the notion of the knowledge level. This perspective has been challenged by new AI that proposes an approach based on embodied systems that interact with the real‐world. We demonstrate that these two views can be unified. Our argument is based on the assumption that knowledge level explanations can be defined in the context of Bayesian theory while the goals of new AI are captured by using a well established (...)
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  34.  26
    A real‐world rational agent: unifying old and new AI.Paul F. M. J. Verschure & Philipp Althaus - 2003 - Cognitive Science 27 (4):561-590.
    Explanations of cognitive processes provided by traditional artificial intelligence were based on the notion of the knowledge level. This perspective has been challenged by new AI that proposes an approach based on embodied systems that interact with the real‐world. We demonstrate that these two views can be unified. Our argument is based on the assumption that knowledge level explanations can be defined in the context of Bayesian theory while the goals of new AI are captured by using a well established (...)
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  35.  37
    Demonstrating sensemaking emergence in artificial agents: A method and an example.Olivier L. Georgeon & James B. Marshall - 2013 - International Journal of Machine Consciousness 5 (2):131-144.
    We propose an experimental method to study the possible emergence of sensemaking in artificial agents. This method involves analyzing the agent's behavior in a test bed environment that presents regularities in the possibilities of interaction afforded to the agent, while the agent has no presuppositions about the underlying functioning of the environment that explains such regularities. We propose a particular environment that permits such an experiment, called the Small Loop Problem. We argue that the agent's behavior (...)
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  36. HCI Model with Learning Mechanism for Cooperative Design in Pervasive Computing Environment.Hong Liu, Bin Hu & Philip Moore - 2015 - Journal of Internet Technology 16.
    This paper presents a human-computer interaction model with a three layers learning mechanism in a pervasive environment. We begin with a discussion around a number of important issues related to human-computer interaction followed by a description of the architecture for a multi-agent cooperative design system for pervasive computing environment. We present our proposed three- layer HCI model and introduce the group formation algorithm, which is predicated on a dynamic sharing niche technology. Finally, we explore the cooperative reinforcement learning and (...)
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  37.  14
    Building and Improving Tactical Agents in Real Time through a Haptic-Based Interface.Avelino J. Gonzalez & Gary Stein - 2015 - Journal of Intelligent Systems 24 (4):383-403.
    This article describes and evaluates an approach to create and/or improve tactical agents through direct human interaction in real time through a force-feedback haptic device. This concept takes advantage of a force-feedback joystick to enhance motor skill and decision-making transfer from the human to the agent in real time. Haptic devices have been shown to have high bandwidth and sensitivity. Experiments are described for this new approach, named Instructional Learning. It is used both as a way to build agents (...)
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  38. A lesson from subjective computing: autonomous self-referentiality and social interaction as conditions for subjectivity.Patrick Grüneberg & Kenji Suzuki - 2013 - AISB Proceedings 2012:18-28.
    In this paper, we model a relational notion of subjectivity by means of two experiments in subjective computing. The goal is to determine to what extent a cognitive and social robot can be regarded to act subjectively. The system was implemented as a reinforcement learning agent with a coaching function. To analyze the robotic agent we used the method of levels of abstraction in order to analyze the agent at four levels of abstraction. At one level the (...)
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  39. Bottom-up skill learning in reactive sequential decision tasks.Ron Sun, Todd Peterson & Edward Merrill - unknown
    This paper introduces a hybrid model that unifies connectionist, symbolic, and reinforcement learning into an integrated architecture for bottom-up skill learning in reactive sequential decision tasks. The model is designed for an agent to learn continuously from on-going experience in the world, without the use of preconceived concepts and knowledge. Both procedural skills and high-level knowledge are acquired through an agent’s experience interacting with the world. Computational experiments with the model in two domains are reported.
     
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  40.  11
    Mechanisms of skillful interaction: sensorimotor enactivism & mechanistic explanation.Jonny Lee & Becky Millar - forthcoming - Philosophical Psychology.
    The mechanistic model depicts scientific explanations as involving the discovery of multi-level, organized components that constitute a target phenomenon. Meanwhile, sensorimotor enactivism purports to offer a scientifically informed account of perceptual experience as a skill-laden interactive relationship, constitutively involving both perceiver and world, rather than as an agent-bound representation of the world. Insofar as sensorimotor enactivism identifies an empirically tractable phenomenon – skillful agent-world interaction – and mechanistic explanation establishes the subpersonal components of this phenomenon, the two approaches (...)
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  41.  27
    Building Empathic Agents? Comment on “Computational Modelling of Culture and Affect” by Aylett and Paiva.Toyoaki Nishida - 2012 - Emotion Review 4 (3):269-270.
    This comment discusses work by Aylett and Paiva (2012) which describes a synthetic approach to building a virtual world inhabited by synthetic characters where the user can experience subjective culture, that is, the experience of social reality, and learn how to empathetically communicate with people in other cultures. It provides a computational theory for integrating recent findings on emotion and cultural sensitivities into an interactive drama played by interacting characters with varying personalities. The FAtiMA-PSI, the implementation of their theory, has (...)
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  42.  41
    A Pragmatic Approach to the Intentional Stance Semantic, Empirical and Ethical Considerations for the Design of Artificial Agents.Guglielmo Papagni & Sabine Koeszegi - 2021 - Minds and Machines 31 (4):505-534.
    Artificial agents are progressively becoming more present in everyday-life situations and more sophisticated in their interaction affordances. In some specific cases, like Google Duplex, GPT-3 bots or Deep Mind’s AlphaGo Zero, their capabilities reach or exceed human levels. The use contexts of everyday life necessitate making such agents understandable by laypeople. At the same time, displaying human levels of social behavior has kindled the debate over the adoption of Dennett’s ‘intentional stance’. By means of a comparative analysis of the literature (...)
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  43.  88
    Coordination in social learning: expanding the narrative on the evolution of social norms.Müller Basil - 2024 - European Journal for Philosophy of Science 14 (2):1-31.
    A shared narrative in the literature on the evolution of cooperation maintains that social _learning_ evolves early to allow for the transmission of cumulative culture. Social _norms_, whilst present at the outset, only rise to prominence later on, mainly to stabilise cooperation against the threat of defection. In contrast, I argue that once we consider insights from social epistemology, an expansion of this narrative presents itself: An interesting kind of social norm — an epistemic coordination norm — was operative in (...)
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  44.  28
    Cross-situational and supervised learning in the emergence of communication.Jose Fernando Fontanari & Angelo Cangelosi - 2011 - Interaction Studies 12 (1):119-133.
    Scenarios for the emergence or bootstrap of a lexicon involve the repeated interaction between at least two agents who must reach a consensus on how to name N objects using H words. Here we consider minimal models of two types of learning algorithms: cross-situational learning, in which the individuals determine the meaning of a word by looking for something in common across all observed uses of that word, and supervised operant conditioning learning, in which there is strong feedback between individuals (...)
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  45.  13
    Cross-situational and supervised learning in the emergence of communication.Jose Fernando Fontanari & Angelo Cangelosi - 2011 - Interaction Studies. Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies / Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies 12 (1):119-133.
    Scenarios for the emergence or bootstrap of a lexicon involve the repeated interaction between at least two agents who must reach a consensus on how to name N objects using H words. Here we consider minimal models of two types of learning algorithms: cross-situational learning, in which the individuals determine the meaning of a word by looking for something in common across all observed uses of that word, and supervised operant conditioning learning, in which there is strong feedback between individuals (...)
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  46. Handbook of Computational Economics, Volume 2: Agent-Based Computational Economics.Leigh Tesfatsion & Kenneth L. Judd (eds.) - 2006 - Amsterdam, The Netherlands: Elsevier.
    The explosive growth in computational power over the past several decades offers new tools and opportunities for economists. This handbook volume surveys recent research on Agent-based Computational Economics (ACE), the computational study of economic processes modeled as open-ended dynamic systems of interacting agents. Empirical referents for “agents” in ACE models can range from individuals or social groups with learning capabilities to physical world features with no cognitive function. Topics covered include: learning; empirical validation; network economics; social dynamics; financial markets; (...)
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  47.  9
    Connected Minds: Cognition and Interaction in the Social World.Nicolas Payette & Benoit Hardy-Vallée (eds.) - 2012 - Newcastle upon Tyne: Cambridge Scholars Press.
    The theme for this volume is social cognition, construed from a psychological and collective point of view. From the psychological point of view, the question is to understand how the human mind processes social information; how it encodes, stores and uses it in the social context. From a collective point of view, the question is to understand how individual cognition is influenced (improved, increased or impaired) by social interactions, for instance in communicating and collaborating with intelligent agents. These two dimensions (...)
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  48.  28
    クラスタリングを用いたマルチユーザラーニングエージェント (Mula-C).Katagami Daisuke Ohmura Hidefumi - 2007 - Transactions of the Japanese Society for Artificial Intelligence 22 (6):621-630.
    In this paper, we propose a learning method for an agent to interact with other agents effectively. This method, MULA-C, improves efficiency of the learning, by clustering agents, and influences the learning experience of one agent to other agents which belong to the same cluster. Similarity among agents is evaluated by similarity among Q-values of agents. We give the detail explanation of learning method of MULA-C, and present the result of experiments which shows the effectiveness of MULA-C.
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  49.  34
    The Consumers’ Emotional Dog Learns to Persuade Its Rational Tail: Toward a Social Intuitionist Framework of Ethical Consumption.Lamberto Zollo - 2020 - Journal of Business Ethics 168 (2):295-313.
    Literature on consumers’ ethical decision making is rooted in a rationalist perspective that emphasizes the role of moral reasoning. However, the view of ethical consumption as a thorough rational and conscious process fails to capture important elements of human cognition, such as emotions and intuitions. Based on moral psychology and microsociology, this paper proposes a holistic and integrated framework showing how emotive and intuitive information processing may foster ethical consumption at individual and social levels. The model builds on social intuitionism (...)
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    Effets formateurs de verbalisations issues d’entretiens d’autoconfrontation (Le cas de la formation pratique d’agents de soin mortuaire).Long Pham Quang - 2016 - Revue Phronesis 5 (3-4):113-124.
    The article focuses on the study of workplace learning for hospital’s staff to become mortuary care agents. It is based on the analysis of verbalizations obtained from self-confrontations interviews made with the mortuary care trainees. These interviews are extracted from video recordings taken while trainees carry out their normal task. The goal is to identify, within the context of the interaction between trainees and tutors, signs of learning progress in the trainees’ verbalizations, which could be linked to existing hospital standards. (...)
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