Results for 'Simulation Hypothesis'

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  1. The P2P Simulation Hypothesis and Meta-Problem of Everything.Marcus Arvan - manuscript
    David. J. Chalmers examines eleven possible solutions to the meta-problem of consciousness, ‘the problem of explaining why we think that there is a problem of consciousness.’ The present paper argues that Chalmers overlooks an explanation that he has otherwise taken seriously, and which a number of philosophers, physicists, and computer scientists have taken seriously as well: the hypothesis that we are living in a computer simulation. This paper argues that a particular version of the simulation hypothesis (...)
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  2. The Peer-to-Peer Simulation Hypothesis and a New Theory of Free Will.Marcus Arvan - 2015 - Scientia Salon.
  3.  71
    Natural Evil and the Simulation Hypothesis.David Kyle Johnson - 2011 - Philo 14 (2):161-175.
    Some theists maintain that they need not answer the threat posed to theistic belief by natural evil; they have reason enough to believe that God exists and it renders impotent any threat that natural evil poses to theism. Explicating how God and natural evil coexist is not necessary since they already know both exist. I will argue that, even granting theists the knowledge they claim, this does not leave them in an agreeable position. It commits the theist to a very (...)
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    Kant and the Simulation Hypothesis.Gagan Deep Kaur - 2015 - AI and Society 30 (2):183-192.
    Computational imagination (CI) conceives imagination as an agent’s simulated sensorimotor interaction with the environment in the absence of sensory feedback, predicting consequences based on this interaction (Marques and Holland in Neurocomputing 72:743–759, 2009). Its bedrock is the simulation hypothesis whereby imagination resembles seeing or doing something in reality as both involve similar neural structures in the brain (Hesslow in Trends Cogn Sci 6(6):242–247, 2002). This paper raises two-forked doubts: (1) neural-level equivalence is escalated to make phenomenological equivalence. Even (...)
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  5. The Fine-Tuning Argument and the Simulation Hypothesis.Moti Mizrahi - 2017 - Think 16 (47):93-102.
    In this paper, I propose that, in addition to the multiverse hypothesis, which is commonly taken to be an alternative explanation for fine-tuning, other than the design hypothesis, the simulation hypothesis is another explanation for fine-tuning. I then argue that the simulation hypothesis undercuts the alleged evidential connection between ‘designer’ and ‘supernatural designer of immense power and knowledge’ in much the same way that the multiverse hypothesis undercuts the alleged evidential connection between ‘fine-tuning’ (...)
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  6. A Unified Explanation of Quantum Phenomena? The Case for the Peer‐to‐Peer Simulation Hypothesis as an Interdisciplinary Research Program.Marcus Arvan - 2014 - Philosophical Forum 45 (4):433-446.
    In my 2013 article, “A New Theory of Free Will”, I argued that several serious hypotheses in philosophy and modern physics jointly entail that our reality is structurally identical to a peer-to-peer (P2P) networked computer simulation. The present paper outlines how quantum phenomena emerge naturally from the computational structure of a P2P simulation. §1 explains the P2P Hypothesis. §2 then sketches how the structure of any P2P simulation realizes quantum superposition and wave-function collapse (§2.1.), quantum indeterminacy (...)
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  7.  17
    Hypothesis-Testing Demands Trustworthy Data—A Simulation Approach to Inferential Statistics Advocating the Research Program Strategy.Antonia Krefeld-Schwalb, Erich H. Witte & Frank Zenker - 2018 - Frontiers in Psychology 9.
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  8. Simulating Minds: The Philosophy, Psychology, and Neuroscience of Mindreading.Alvin I. Goldman - 2006 - Oxford University Press USA.
    People are minded creatures; we have thoughts, feelings and emotions. More intriguingly, we grasp our own mental states, and conduct the business of ascribing them to ourselves and others without instruction in formal psychology. How do we do this? And what are the dimensions of our grasp of the mental realm? In this book, Alvin I. Goldman explores these questions with the tools of philosophy, developmental psychology, social psychology and cognitive neuroscience. He refines an approach called simulation theory, which (...)
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  9. Agency, Simulation and Self-Identification.Marc Jeannerod & Elisabeth Pacherie - 2004 - Mind and Language 19 (2):113-146.
    This paper is concerned with the problem of selfidentification in the domain of action. We claim that this problem can arise not just for the self as object, but also for the self as subject in the ascription of agency. We discuss and evaluate some proposals concerning the mechanisms involved in selfidentification and in agencyascription, and their possible impairments in pathological cases. We argue in favor of a simulation hypothesis that claims that actions, whether overt or covert, are (...)
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  10.  5
    Simulating Minds: The Philosophy, Psychology, and Neuroscience of Mindreading.Alvin L. Goldman - 2008 - Oup Usa.
    People are minded creatures; we have thoughts, feelings and emotions. More intriguingly, we grasp our own mental states, and conduct the business of ascribing them to ourselves and others without instruction in formal psychology. How do we do this? And what are the dimensions of our grasp of the mental realm? In this book, Alvin I. Goldman explores these questions with the tools of philosophy, developmental psychology, social psychology and cognitive neuroscience. He refines an approach called simulation theory, which (...)
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  11. Are Psychological Experiments on Hypothesis-Testing Strategies a Good Simulation of Scientific Problem Solving?Giovanni B. Moneta - 1987 - Epistemologia 10 (1):29.
     
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  12. On Testing the Simulation Theory.Tom Campbell, Houman Owhadi, Joe Savageau & David Watkinson - manuscript
    Can the theory that reality is a simulation be tested? We investigate this question based on the assumption that if the system performing the simulation is nite (i.e. has limited resources), then to achieve low computational complexity, such a system would, as in a video game, render content (reality) only at the moment that information becomes available for observation by a player and not at the moment of detection by a machine (that would be part of the (...) and whose detection would also be part of the internal computation performed by the Virtual Reality server before rendering content to the player). Guided by this principle we describe conceptual wave/particle duality experiments aimed at testing the simulation theory. (shrink)
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  13. The Termination Risks of Simulation Science.Preston Greene - 2020 - Erkenntnis 85 (2):489-509.
    Historically, the hypothesis that our world is a computer simulation has struck many as just another improbable-but-possible “skeptical hypothesis” about the nature of reality. Recently, however, the simulation hypothesis has received significant attention from philosophers, physicists, and the popular press. This is due to the discovery of an epistemic dependency: If we believe that our civilization will one day run many simulations concerning its ancestry, then we should believe that we are probably in an ancestor (...)
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  14. THE IMAGINATIVE REHEARSAL MODEL – DEWEY, EMBODIED SIMULATION, AND THE NARRATIVE HYPOTHESIS.Italo Testa - 2017 - Pragmatism Today 8 (1):105-112.
    In this contribution I outline some ideas on what the pragmatist model of habit ontology could offer us as regards the appreciation of the constitutive role that imagery plays for social action and cognition. Accordingly, a Deweyan understanding of habit would allow for an understanding of imagery in terms of embodied cognition rather than in representational terms. I first underline the motor character of imagery, and the role its embodiment in habit plays for the anticipation of action. Secondly, I reconstruct (...)
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  15. How Can Computer Simulations Produce New Knowledge?Claus Beisbart - 2012 - European Journal for Philosophy of Science 2 (3):395-434.
    It is often claimed that scientists can obtain new knowledge about nature by running computer simulations. How is this possible? I answer this question by arguing that computer simulations are arguments. This view parallels Norton’s argument view about thought experiments. I show that computer simulations can be reconstructed as arguments that fully capture the epistemic power of the simulations. Assuming the extended mind hypothesis, I furthermore argue that running the computer simulation is to execute the reconstructing argument. I (...)
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  16. Freak Observers and the Simulation Argument.Lyle Crawford - 2013 - Ratio 26 (3):250-264.
    The simulation hypothesis claims that the whole observable universe, including us, is a computer simulation implemented by technologically advanced beings for an unknown purpose. The simulation argument (as I reconstruct it) is an argument for this hypothesis with moderately plausible premises. I develop two lines of objection to the simulation argument. The first takes the form of a structurally similar argument for a conflicting conclusion, the claim that I am a so-called freak observer, formed (...)
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  17. On the 'Simulation Argument' and Selective Scepticism.Jonathan Birch - 2013 - Erkenntnis 78 (1):95-107.
    Nick Bostrom’s ‘Simulation Argument’ purports to show that, unless we are confident that advanced ‘posthuman’ civilizations are either extremely rare or extremely rarely interested in running simulations of their own ancestors, we should assign significant credence to the hypothesis that we are simulated. I argue that Bostrom does not succeed in grounding this constraint on credence. I first show that the Simulation Argument requires a curious form of selective scepticism, for it presupposes that we possess good evidence (...)
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  18.  68
    Capacity for Simulation and Mitigation Drives Hedonic and Non-Hedonic Time Biases.Preston Greene, Andrew J. Latham, Kristie Miller & James Norton - forthcoming - Philosophical Psychology.
    Until recently, philosophers debating the rationality of time-biases have supposed that people exhibit a first-person hedonic bias toward the future, but that their non-hedonic and third-person preferences are time-neutral. Recent empirical work, however, suggests that our preferences are more nuanced. First, there is evidence that our third-person preferences exhibit time-neutrality only when the individual with respect to whom we have preferences—the preference target—is a random stranger about whom we know nothing; given access to some information about the preference target, third-person (...)
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  19.  28
    The Relationship Between Object Manipulation and Language Development in Broca's Area: A Connectionist Simulation of Greenfield's Hypothesis.Ronan G. Reilly - 2001 - Behavioral and Brain Sciences 25 (1):145-153.
    In her Behavioral and Brain Sciences target article, Greenfield (1991) proposed that early in a child's development Broca's area may serve the dual function of coordinating object assembly and organizing the production of structured utterances. As development progresses, the upper and lower regions of Broca's area become increasingly specialized for motor coordination and speech, respectively. This commentary presents a connectionist simulation of aspects of this proposal. The results of the simulation confirm the main thrust of Greenfield's argument and (...)
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  20.  57
    Two New Doubts About Simulation Arguments.Micah Summers & Marcus Arvan - forthcoming - Australasian Journal of Philosophy.
    Various theorists contend that we may live in a computer simulation. David Chalmers in turn argues that the simulation hypothesis is a metaphysical hypothesis about the nature of our reality, rather than a sceptical scenario. We use recent work on consciousness to motivate new doubts about both sets of arguments. First, we argue that if either panpsychism or panqualityism is true, then the only way to live in a simulation may be as brains-in-vats, in which (...)
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  21. On the Relationship Between Object Assembly and Language Production: A Connectionist Simulation of Greenfield's Hypothesis.R. G. Reilly - 2002 - Behavioral and Brain Sciences 25:145-153.
     
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  22. The Narrative Practice Hypothesis: Clarifications and Implications.Daniel D. Hutto - 2008 - Philosophical Explorations 11 (3):175 – 192.
    The Narrative Practice Hypothesis (NPH) is a recently conceived, late entrant into the contest of trying to understand the basis of our mature folk psychological abilities, those involving our capacity to explain ourselves and comprehend others in terms of reasons. This paper aims to clarify its content, importance and scientific plausibility by: distinguishing its conceptual features from those of its rivals, articulating its philosophical significance, and commenting on its empirical prospects. I begin by clarifying the NPH's target explanandum and (...)
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  23.  18
    Observations, Simulations, and Reasoning in Astrophysics.Melissa Jacquart - 2020 - Philosophy of Science 87 (5):1209-1220.
    Astrophysics faces methodological challenges as a result of being a predominantly observation-based science without access to traditional experiments. In light of these challenges, astrophysicists frequently rely on computer simulations. Using collisional ring galaxies as a case study, I argue that computer simulations play three roles in reasoning in astrophysics: (1) hypothesis testing, (2) exploring possibility space, and (3) amplifying observations.
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  24.  38
    On the Constructive Episodic Simulation of Past and Future Events.Daniel L. Schacter & Donna Rose Addis - 2007 - Behavioral and Brain Sciences 30 (3):331-332.
    We consider the relation between past and future events from the perspective of the constructive episodic simulation hypothesis, which holds that episodic simulation of future events requires a memory system that allows the flexible recombination of details from past events into novel scenarios. We discuss recent neuroimaging and behavioral evidence that support this hypothesis in relation to the theater production metaphor.
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  25.  25
    Hypothesis Competition Beyond Mutual Exclusivity.Jonah N. Schupbach & David H. Glass - 2017 - Philosophy of Science 84 (5):810-824.
    Competition between scientific hypotheses is not always a matter of mutual exclusivity. Consistent hypotheses can compete to varying degrees either directly or indirectly via a body of evidence. We motivate and defend a particular account of hypothesis competition by showing how it captures these features. Computer simulations of Bayesian inference are used to highlight the limitations of adopting mutual exclusivity as a simplifying assumption to model scientific reasoning, particularly due to the exclusion of hypotheses that may be true. We (...)
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  26. The Reinterpretation of Dreams: An Evolutionary Hypothesis of the Function of Dreaming.Antti Revonsuo - 2000 - Behavioral and Brain Sciences 23 (6):877-901.
    Several theories claim that dreaming is a random by-product of REM sleep physiology and that it does not serve any natural function. Phenomenal dream content, however, is not as disorganized as such views imply. The form and content of dreams is not random but organized and selective: during dreaming, the brain constructs a complex model of the world in which certain types of elements, when compared to waking life, are underrepresented whereas others are over represented. Furthermore, dream content is consistently (...)
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  27.  69
    The Threat Simulation Theory of the Evolutionary Function of Dreaming: Evidence From Dreams of Traumatized Children.Katja Valli, Antti Revonsuo, Outi Pälkäs, Kamaran Hassan Ismail, Karzan Jalal Ali & Raija-Leena Punamäki - 2005 - Consciousness and Cognition 14 (1):188-218.
    The threat simulation theory of dreaming states that dream consciousness is essentially an ancient biological defence mechanism, evolutionarily selected for its capacity to repeatedly simulate threatening events. Threat simulation during dreaming rehearses the cognitive mechanisms required for efficient threat perception and threat avoidance, leading to increased probability of reproductive success during human evolution. One hypothesis drawn from TST is that real threatening events encountered by the individual during wakefulness should lead to an increased activation of the system, (...)
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  28.  8
    The Fiction of Simulation: A Critique of Bostrom’s Simulation Argument.Miloš Agatonović - forthcoming - AI and Society:1-8.
    Nick Bostrom’s “simulation argument” purports to show that if it is possible to create and run a vast number of computer simulations indistinguishable from the reality we are living in, then it is highly probable that we are already living in a computer simulation. However, the simulation argument requires a modification to escape the undermining implications of the scepticism it implies, as argued by Birch. The present paper shows that, even if the modified simulation argument is (...)
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  29. A Theodicy for Artificial Universes: Moral Considerations on Simulation Hypotheses.Stefano Gualeni - 2021 - International Journal of Technoethics 12 (1):21-31.
    Simulation Hypotheses’ are imaginative scenarios that are typically employed in philosophy to speculate on how likely it is that we are currently living within a simulated universe as well as on our possibility for ever discerning whether we do in fact inhabit one. These philosophical questions in particular overshadowed other aspects and potential uses of simulation hypotheses, some of which are foregrounded in this article. More specifically, “A Theodicy for Artificial Universes” focuses on the moral implications of (...) hypotheses with the objective of speculatively answering questions concerning computer simulations such as: If we are indeed living in a computer simulation, what might be its purpose? What aspirations and values could be inferentially attributed to its alleged creators? And would living in a simulated universe affect the value and meaning we attribute to our existence? (shrink)
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  30.  13
    The Simplicity Assumption and Some Implications of the Simulation Argument for Our Civilization.Lorenzo Pieri - manuscript
    According to the most common interpretation of the simulation argument, we are very likely to live in an ancestor simulation. It is interesting to ask if some families of simulations are more likely than others inside the space of all simulations. We argue that a natural probability measure is given by computational complexity: easier simulations are more likely to be run. Remarkably this allows us to extract experimental predictions from the fact that we live in a simulation. (...)
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  31.  26
    Qualitative Models in Computational Simulative Sciences: Representation, Confirmation, Experimentation.Nicola Angius - 2019 - Minds and Machines 29 (3):397-416.
    The Epistemology Of Computer Simulation has developed as an epistemological and methodological analysis of simulative sciences using quantitative computational models to represent and predict empirical phenomena of interest. In this paper, Executable Cell Biology and Agent-Based Modelling are examined to show how one may take advantage of qualitative computational models to evaluate reachability properties of reactive systems. In contrast to the thesis, advanced by EOCS, that computational models are not adequate representations of the simulated empirical systems, it is shown (...)
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  32.  19
    Play, Dreams, and Simulation.J. A. Cheyne - 2000 - Behavioral and Brain Sciences 23 (6):918-919.
    Threat themes are clearly over-represented in dreams. Threat is, however, not the only theme with potential evolutionary significance. Even for hypnagogic and hypnopompic hallucinations during sleep paralysis, for which threat themes are far commoner than for ordinary dreaming, consistent non-threat themes have been reported. Revonsuo's simulation hypothesis represents an encouraging initiative to develop an evolutionary functional approach to dream-related experiences but it could be broadened to include evolutionarily relevant themes beyond threat. It is also suggested that Revonsuo's evolutionary (...)
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  33.  22
    Threat Simulation, Dreams, and Domain-Specificity.Todd K. Shackelford & Viviana A. Weekes-Shackelford - 2000 - Behavioral and Brain Sciences 23 (6):1004-1004.
    According to Revonsuo, dreams are the output of a evolved “threat simulation mechanism.” The author marshals a diverse and comprehensive array of empirical and theoretical support for this hypothesis. We propose that the hypothesized threat simulation mechanism might be more domain-specific in design than the author implies. To illustrate, we discuss the possible sex-differentiated design of the hypothesized threat simulation mechanism. [Revonsuo].
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  34.  28
    Evidence and Knowledge from Computer Simulation.Wendy S. Parker - forthcoming - Erkenntnis:1-18.
    Can computer simulation results be evidence for hypotheses about real-world systems and phenomena? If so, what sort of evidence? Can we gain genuinely new knowledge of the world via simulation? I argue that evidence from computer simulation is aptly characterized as higher-order evidence: it is evidence that other evidence regarding a hypothesis about the world has been collected. Insofar as particular epistemic agents do not have this other evidence, it is possible that they will gain genuinely (...)
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  35. Learning From the Existence of Models: On Psychic Machines, Tortoises, and Computer Simulations.Dirk Schlimm - 2009 - Synthese 169 (3):521 - 538.
    Using four examples of models and computer simulations from the history of psychology, I discuss some of the methodological aspects involved in their construction and use, and I illustrate how the existence of a model can demonstrate the viability of a hypothesis that had previously been deemed impossible on a priori grounds. This shows a new way in which scientists can learn from models that extends the analysis of Morgan (1999), who has identified the construction and manipulation of models (...)
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  36.  14
    What Types of Values Enter Simulation Validation and What Are Their Roles?Gertrude Hirsch Hadorn & Christoph Baumberger - 2019 - In Claus Beisbart & Nicole J. Saam (eds.), Computer Simulation Validation: Fundamental Concepts, Methodological Frameworks, and Philosophical Perspectives. Cham, Switzerland: pp. 961-979.
    Based on a framework that distinguishes several types, roles and functions of values in science, we discuss legitimate applications of values in the validation of computer simulations. We argue that, first, epistemic values, such as empirical accuracy and coherence with background knowledge, have the role to assess the credibility of simulation results, whereas, second, cognitive values, such as comprehensiveness of a conceptual model or easy handling of a numerical model, have the role to assess the usefulness of a model (...)
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  37.  21
    On Literary Works as Simulations That Run on Minds.Rainer Reisenzein - 2009 - Emotion Review 1 (1):35-36.
    This commentary discusses Oatley's proposal that literary works considered as simulations that run on minds can fulfill similar epistemic functions as computer simulations of mental processes. Whereas in computer simulation, both the input data and the computations to be performed on these data are explicit, only the input is explicitly known in the case of mental simulation. For this reason, literary simulations cannot play exactly the same epistemic role as computer simulations. Still, literary simulations can provide knowledge (e.g., (...)
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  38. The Phenomenal Mindreader: A Case for Phenomenal Simulation.Stephen Biggs - 2007 - Philosophical Psychology 20 (1):29-42.
    This paper specifies two hypotheses that are intimated in recent research on empathy and mindreading. The first, the phenomenal simulation hypothesis, holds that those attributing mental states (i.e., mindreaders) sometimes simulate the phenomenal states of those to whom they are making attributions (i.e., targets). The second, the phenomenal mindreading hypothesis, holds that this phenomenal simulation plays an important role in some mental state attributions. After explicating these hypotheses, the paper focuses on the first. It argues that (...)
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  39.  36
    The Real Advantages of the Simulation Solution to the Problem of Natural Evil.Dustin Crummett - forthcoming - Religious Studies.
    Nick Bostrom has famously defended the credibility of the simulation hypothesis – the hypothesis that we live in a computer simulation. Barry Dainton has recently employed the simulation hypothesis to defend the ‘simulation solution’ to the problem of natural evil. The simulation solution claims that apparently natural evils are in fact the result of wrong actions on the part of the people who create our simulation. In this way, it treats apparently (...)
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  40. Before and Below 'Theory of Mind': Embodied Simulation and the Neural Correlates of Social Cognition.Vittorio Gallese - 2007 - Philosophical Transactions of the Royal Society B-Biological Sciences 362 (1480):659-669.
  41.  19
    Population Lateralization Arises in Simulated Evolution of Non-Interacting Neural Networks.James A. Reggia & Alexander Grushin - 2005 - Behavioral and Brain Sciences 28 (4):609-611.
    Recent computer simulations of evolving neural networks have shown that population-level behavioral asymmetries can arise without social interactions. Although these models are quite limited at present, they support the hypothesis that social pressures can be sufficient but are not necessary for population lateralization to occur, and they provide a framework for further theoretical investigation of this issue.
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  42.  61
    Inverse Ontomimetic Simulation: A Window on Complex Systems.Claes Andersson - unknown
    The present paper introduces "ontomimetic simulation" and argues that this class of models has enabled the investigation of hypotheses about complex systems in new ways that have epistemological relevance. Ontomimetic simulation can be differentiated from other types of modeling by its reliance on causal similarity in addition to representation. Phenomena are modeled not directly but via mimesis of the ontology (i.e. the "underlying physics", microlevel etc.) of systems and a subsequent animation of the resulting model ontology as a (...)
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  43.  8
    Lying, more or less: a computer simulation study of graded lies and trust dynamics.Borut Trpin, Anna Dobrosovestnova & Sebastian J. Götzendorfer - 2020 - Synthese 199 (1-2):1-28.
    Partial lying denotes the cases where we partially believe something to be false but nevertheless assert it with the intent to deceive the addressee. We investigate how the severity of partial lying may be determined and how partial lies can be classified. We also study how much epistemic damage an agent suffers depending on the level of trust that she invests in the liar and the severity of the lies she is told. Our analysis is based on the results from (...)
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  44. How Many Mechanisms Are Needed to Analyze Speech? A Connectionist Simulation of Structural Rule Learning in Artificial Language Acquisition.Aarre Laakso & Paco Calvo - 2011 - Cognitive Science 35 (7):1243-1281.
    Some empirical evidence in the artificial language acquisition literature has been taken to suggest that statistical learning mechanisms are insufficient for extracting structural information from an artificial language. According to the more than one mechanism (MOM) hypothesis, at least two mechanisms are required in order to acquire language from speech: (a) a statistical mechanism for speech segmentation; and (b) an additional rule-following mechanism in order to induce grammatical regularities. In this article, we present a set of neural network studies (...)
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  45.  72
    Mindful Tutors: Linguistic Choice and Action Demonstration in Speech to Infants and a Simulated Robot.Kerstin Fischer, Kilian Foth, Katharina J. Rohlfing & Britta Wrede - 2011 - Interaction Studies 12 (1):134-161.
    It has been proposed that the design of robots might benefit from interactions that are similar to caregiver-child interactions, which is tailored to children's respective capacities to a high degree. However, so far little is known about how people adapt their tutoring behaviour to robots and whether robots can evoke input that is similar to child-directed interaction. The paper presents detailed analyses of speakers' linguistic behaviour and non-linguistic behaviour, such as action demonstration, in two comparable situations: In one experiment, parents (...)
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  46.  15
    Mindful Tutors: Linguistic Choice and Action Demonstration in Speech to Infants and a Simulated Robot.Kerstin Fischer, Kilian Foth, Katharina J. Rohlfing & Britta Wrede - 2011 - Interaction Studiesinteraction Studies Social Behaviour and Communication in Biological and Artificial Systems 12 (1):134-161.
    It has been proposed that the design of robots might benefit from interactions that are similar to caregiver–child interactions, which is tailored to children’s respective capacities to a high degree. However, so far little is known about how people adapt their tutoring behaviour to robots and whether robots can evoke input that is similar to child-directed interaction. The paper presents detailed analyses of speakers’ linguistic behaviour and non-linguistic behaviour, such as action demonstration, in two comparable situations: In one experiment, parents (...)
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  47.  31
    How to Test the Threat-Simulation Theory☆.Antti Revonsuo & Katja Valli - 2008 - Consciousness and Cognition 17 (4):1292-1296.
    Malcolm-Smith, Solms, Turnbull and Tredoux [Malcolm-Smith, S., Solms, M.,Turnbull, O., & Tredoux, C. . Threat in dreams: An adaptation? Consciousness and Cognition, 17, 1281–1291.] have made an attempt to test the Threat-Simulation Theory , a theory offering an evolutionary psychological explanation for the function of dreaming [Revonsuo, A. . The reinterpretation of dreams: An evolutionary hypothesis of the function of dreaming. Behavioral and Brain Sciences, 23, 877–901]. Malcolm-Smith et al. argue that empirical evidence from their own study as (...)
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  48.  78
    Folk Psychology Without Theory or Simulation.Daniel D. Hutto - 2007 - In D. Hutto & M. Ratcliffe (eds.), Folk Psychology Reassessed. Springer. pp. 115--135.
    This paper spells out just how the Narrative Practice Hypothesis, if true, undercuts any need to appeal to either theory or simulation when it comes to explaining the basis of folk psychological understanding: these heuristics do not come into play other than in cases of in which the framework is used to speculate about why another may have acted. To add appropriate force to this observation, I first say something about why we should reject the widely held assumption (...)
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  49.  40
    Reducing Prejudice: A Spatialized Game-Theoretic Model for the Contact Hypothesis.Patrick Grim - 2004 - In Jordan Pollack, Mark Bedau, Phil Husbands, Takashi Ikegami & Richard A. Watson (eds.), Artificial Life IX: Proceedings of the Ninth International Conference on Artificial Life. MIT Press. pp. 244-250.
    There are many social psychological theories regarding the nature of prejudice, but only one major theory of prejudice reduction: under the right circumstances, prejudice between groups will be reduced with increased contact. On the one hand, the contact hypothesis has a range of empirical support and has been a major force in social change. On the other hand, there are practical and ethical obstacles to any large-scale controlled test of the hypothesis in which relevant variables can be manipulated. (...)
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  50. After All, It’s Still Replication: A Reply to Jacob on Simulation and Mirror Neurons.Luca Barlassina - 2011 - Res Cogitans 8 (1):92-111.
    Mindreading is the ability to attribute mental states to other individuals. According to the simulation theory (ST), mindreading is based on the ability the mind has of replicating others' mental states and processes. Mirror neurons (MNs) are a class of neurons that fire both when an agent performs a goal-directed action and when she observes the same type of action performed by another individual. Since MNs appear to form a replicative mechanism in which a portion of the observer's brain (...)
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