Results for 'Computer simulation of symbol learning'

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  1.  62
    The Effects of Feature-Label-Order and Their Implications for Symbolic Learning.Michael Ramscar, Daniel Yarlett, Melody Dye, Katie Denny & Kirsten Thorpe - 2010 - Cognitive Science 34 (6):909-957.
    Symbols enable people to organize and communicate about the world. However, the ways in which symbolic knowledge is learned and then represented in the mind are poorly understood. We present a formal analysis of symbolic learning—in particular, word learning—in terms of prediction and cue competition, and we consider two possible ways in which symbols might be learned: by learning to predict a label from the features of objects and events in the world, and by learning to (...)
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  2. Computer Simulations, Machine Learning and the Laplacean Demon: Opacity in the Case of High Energy Physics.Florian J. Boge & Paul Grünke - forthcoming - In Andreas Kaminski, Michael Resch & Petra Gehring (eds.), The Science and Art of Simulation II.
    In this paper, we pursue three general aims: (I) We will define a notion of fundamental opacity and ask whether it can be found in High Energy Physics (HEP), given the involvement of machine learning (ML) and computer simulations (CS) therein. (II) We identify two kinds of non-fundamental, contingent opacity associated with CS and ML in HEP respectively, and ask whether, and if so how, they may be overcome. (III) We address the question of whether any kind of (...)
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  3.  95
    The Epistemic Importance of Technology in Computer Simulation and Machine Learning.Michael Resch & Andreas Kaminski - 2019 - Minds and Machines 29 (1):1-9.
    Scientificity is essentially methodology. The use of information technology as methodological instruments in science has been increasing for decades, this raises the question: Does this transform science? This question is the subject of the Special Issue in Minds and Machines “The epistemological significance of methods in computer simulation and machine learning”. We show that there is a technological change in this area that has three methodological and epistemic consequences: methodological opacity, reproducibility issues, and altered forms of justification.
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  4.  40
    The Computer Simulation Of Behaviour.Michael J. Apter - 1970 - London: Hutchinson.
  5.  27
    Cognitive Modeling of Anticipation: Unsupervised Learning and Symbolic Modeling of Pilots' Mental Representations.Sebastian Blum, Oliver Klaproth & Nele Russwinkel - 2022 - Topics in Cognitive Science 14 (4):718-738.
    The ability to anticipate team members' actions enables joint action towards a common goal. Task knowledge and mental simulation allow for anticipating other agents' actions and for making inferences about their underlying mental representations. In human–AI teams, providing AI agents with anticipatory mechanisms can facilitate collaboration and successful execution of joint action. This paper presents a computational cognitive model demonstrating mental simulation of operators' mental models of a situation and anticipation of their behavior. The work proposes two successive (...)
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  6.  12
    The Computer Simulation of Behavior. [REVIEW]F. J. - 1972 - Review of Metaphysics 26 (1):149-150.
    Professor Apter has written a valuable book. His work, a non-technical introduction to the most important aspect of the use of computers in psychology, is simple, readable, yet surprisingly concentrated and provocative. His first two chapters contain an unusually clear, concise examination of the extent to which minds and machines can be compared. Although brief it successfully collates the work of famous scientists and scholars of varied disciplines into a coherent cybernetic theory. Chapter three is a simplified explanation of the (...)
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  7. Computer simulations seen from the standpoint of symbols.Franck Varenne - unknown
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  8.  10
    Simulation of skill acquisition in sequential learning of a computer game.John Paulin Hansen, Finn Nielsen & Jans Rasmussen - 1995 - Journal of Intelligent Systems 5 (2-4):351-370.
  9. Computer simulation and the philosophy of science.Eric Winsberg - 2009 - Philosophy Compass 4 (5):835-845.
    There are a variety of topics in the philosophy of science that need to be rethought, in varying degrees, after one pays careful attention to the ways in which computer simulations are used in the sciences. There are a number of conceptual issues internal to the practice of computer simulation that can benefit from the attention of philosophers. This essay surveys some of the recent literature on simulation from the perspective of the philosophy of science and (...)
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  10. Meta-Induction and Social Epistemology: Computer Simulations of Prediction Games.Gerhard Schurz - 2009 - Episteme 6 (2):200-220.
    The justification of induction is of central significance for cross-cultural social epistemology. Different ‘epistemological cultures’ do not only differ in their beliefs, but also in their belief-forming methods and evaluation standards. For an objective comparison of different methods and standards, one needs (meta-)induction over past successes. A notorious obstacle to the problem of justifying induction lies in the fact that the success of object-inductive prediction methods (i.e., methods applied at the level of events) can neither be shown to be universally (...)
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  11.  14
    Object‐Label‐Order Effect When Learning From an Inconsistent Source.Timmy Ma & Natalia L. Komarova - 2019 - Cognitive Science 43 (8):e12737.
    Learning in natural environments is often characterized by a degree of inconsistency from an input. These inconsistencies occur, for example, when learning from more than one source, or when the presence of environmental noise distorts incoming information; as a result, the task faced by the learner becomes ambiguous. In this study, we investigate how learners handle such situations. We focus on the setting where a learner receives and processes a sequence of utterances to master associations between objects and (...)
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  12. Learning from the existence of models: On psychic machines, tortoises, and computer simulations.Dirk Schlimm - 2009 - Synthese 169 (3):521 - 538.
    Using four examples of models and computer simulations from the history of psychology, I discuss some of the methodological aspects involved in their construction and use, and I illustrate how the existence of a model can demonstrate the viability of a hypothesis that had previously been deemed impossible on a priori grounds. This shows a new way in which scientists can learn from models that extends the analysis of Morgan (1999), who has identified the construction and manipulation of models (...)
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  13.  39
    Symbolically speaking: a connectionist model of sentence production.Franklin Chang - 2002 - Cognitive Science 26 (5):609-651.
    The ability to combine words into novel sentences has been used to argue that humans have symbolic language production abilities. Critiques of connectionist models of language often center on the inability of these models to generalize symbolically (Fodor & Pylyshyn, 1988; Marcus, 1998). To address these issues, a connectionist model of sentence production was developed. The model had variables (role‐concept bindings) that were inspired by spatial representations (Landau & Jackendoff, 1993). In order to take advantage of these variables, a novel (...)
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  14. Chains of Reference in Computer Simulations.Franck Varenne - 2013 - FMSH Working Papers 51:1-32.
    This paper proposes an extensionalist analysis of computer simulations (CSs). It puts the emphasis not on languages nor on models, but on symbols, on their extensions, and on their various ways of referring. It shows that chains of reference of symbols in CSs are multiple and of different kinds. As they are distinct and diverse, these chains enable different kinds of remoteness of reference and different kinds of validation for CSs. Although some methodological papers have already underlined the role (...)
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  15. Review: A. L. Chernyavskii, Computer Simulation of the Process of Solving Complex Logical Problems. [REVIEW]D. C. Cooper - 1968 - Journal of Symbolic Logic 33 (2):303-303.
  16. Digital simulation of analog computation and church's thesis.Lee A. Rubel - 1989 - Journal of Symbolic Logic 54 (3):1011-1017.
    Church's thesis, that all reasonable definitions of “computability” are equivalent, is not usually thought of in terms of computability by acontinuouscomputer, of which the general-purpose analog computer (GPAC) is a prototype. Here we prove, under a hypothesis of determinism, that the analytic outputs of aC∞GPAC are computable by a digital computer.In [POE, Theorems 5, 6, 7, and 8], Pour-El obtained some related results. (The proof there of Theorem 7 depends on her Theorem 2, for which the proof in (...)
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  17. From Analog to Digital Computing: Is Homo sapiens’ Brain on Its Way to Become a Turing Machine?Antoine Danchin & André A. Fenton - 2022 - Frontiers in Ecology and Evolution 10:796413.
    The abstract basis of modern computation is the formal description of a finite state machine, the Universal Turing Machine, based on manipulation of integers and logic symbols. In this contribution to the discourse on the computer-brain analogy, we discuss the extent to which analog computing, as performed by the mammalian brain, is like and unlike the digital computing of Universal Turing Machines. We begin with ordinary reality being a permanent dialog between continuous and discontinuous worlds. So it is with (...)
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  18.  50
    Simulation of biological evolution and the nfl theorems.Ronald Meester - 2009 - Biology and Philosophy 24 (4):461-472.
    William Dembski (No free lunch: why specified complexity cannot be purchased without intelligence, 2002) claimed that the NFL theorems from optimization theory render darwinian biological evolution impossible. Häggström (Biology and Philosophy 22:217–230, 2007) argued that the NFL theorems are not relevant for biological evolution at all, since the assumptions of the NFL theorems are not met. Although I agree with Häggström (Biology and Philosophy 22:217–230, 2007), in this article I argue that the NFL theorems should be interpreted as dealing with (...)
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  19.  55
    Learning About Reality Through Models and Computer Simulations.Melissa Jacquart - 2018 - Science & Education 27 (7-8):805-810.
    Margaret Morrison, (2015) Reconstructing Reality: Models, Mathematics, and Simulations. Oxford University Press, New York. -/- Scientific models, mathematical equations, and computer simulations are indispensable to scientific practice. Through the use of models, scientists are able to effectively learn about how the world works, and to discover new information. However, there is a challenge in understanding how scientists can generate knowledge from their use, stemming from the fact that models and computer simulations are necessarily incomplete representations, and partial descriptions, (...)
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  20.  27
    Learning correction grammars.Lorenzo Carlucci, John Case & Sanjay Jain - 2009 - Journal of Symbolic Logic 74 (2):489-516.
    We investigate a new paradigm in the context of learning in the limit, namely, learning correction grammars for classes of computably enumerable (c.e.) languages. Knowing a language may feature a representation of it in terms of two grammars. The second grammar is used to make corrections to the first grammar. Such a pair of grammars can be seen as a single description of (or grammar for) the language. We call such grammars correction grammars. Correction grammars capture the observable (...)
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  21.  44
    Kandinsky, Kant, and a Modern Mandala.Kenneth Berry - 2008 - Journal of Aesthetic Education 42 (4):pp. 105-110.
    In lieu of an abstract, here is a brief excerpt of the content:Kandinsky, Kant, and a Modern MandalaKenneth BerryWhat gods are there, what gods have there ever been, that were not from man's imagination?—Joseph Campbell, "The Way of the Myth"Michele Roberts has written of the "joy of the human imagination, without which we would be unable to understand one another, and would thus wither and perish."1 This is the baseline for my discursive analysis of imagination and beauty in art as (...)
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  22.  12
    A. L. Čérnávskij. Modélirovanié procéssa réšéniá složnyh logičéskih zadač na vyčislitél′nyh mašinah . Russian with English summary. Avtomatika i téléméhanika, no. 1 , pp. 166–187. - A. L. Chernyavskii. Computer simulation of the process of solving complex logical problems . English translation of the preceding. Automation and remote control, no. 1 , pp. 145–167. [REVIEW]D. C. Cooper - 1968 - Journal of Symbolic Logic 33 (2):303-303.
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  23.  52
    A context-based computational model of language acquisition by infants and children.Steven Walczak - 2002 - Foundations of Science 7 (4):393-411.
    This research attempts to understand howchildren learn to use language. Instead ofusing syntax-based grammar rules to model thedifferences between children''s language andadult language, as has been done in the past, anew model is proposed. In the new researchmodel, children acquire language by listeningto the examples of speech that they hear intheir environment and subsequently use thespeech examples that have been previously heardin similar contextual situations. A computermodel is generated to simulate this new modelof language acquisition. The MALL computerprogram will listen (...)
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  24.  29
    Toward a Unified Sub-symbolic Computational Theory of Cognition.Martin V. Butz - 2016 - Frontiers in Psychology 7:171252.
    This paper proposes how various disciplinary theories of cognition may be combined into a unifying, sub-symbolic, computational theory of cognition. The following theories are considered for integration: psychological theories, including the theory of event coding, event segmentation theory, the theory of anticipatory behavioral control, and concept development; artificial intelligence and machine learning theories, including reinforcement learning and generative artificial neural networks; and theories from theoretical and computational neuroscience, including predictive coding and free energy-based inference. In the light of (...)
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  25.  46
    The Computational Origin of Representation.Steven T. Piantadosi - 2020 - Minds and Machines 31 (1):1-58.
    Each of our theories of mental representation provides some insight into how the mind works. However, these insights often seem incompatible, as the debates between symbolic, dynamical, emergentist, sub-symbolic, and grounded approaches to cognition attest. Mental representations—whatever they are—must share many features with each of our theories of representation, and yet there are few hypotheses about how a synthesis could be possible. Here, I develop a theory of the underpinnings of symbolic cognition that shows how sub-symbolic dynamics may give rise (...)
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  26.  11
    Computational Qualitative Economics – Using Computational Intelligence for Andvanced Learning of Economics in Knowledge Society.Ladislav Andrasik - 2015 - Creative and Knowledge Society 5 (2):1-15.
    In economics there are several complex learning themes and tasks connected with them difficult for deeper understanding of the learning subject. These are the reasons originating serious learning problems for students in the form of Virtual Environment because deeper understanding requires high level mathematical skills. Actually the most important feature for discerning this part of economics is the set of qualitative shapes emerging in discrete dynamic systems when they are undergoing iterations and/or experimentation with parameters and initial (...)
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  27.  53
    Quantity and Diversity: Simulating Early Word Learning Environments.Jessica L. Montag, Michael N. Jones & Linda B. Smith - 2018 - Cognitive Science 42 (S2):375-412.
    The words in children's language learning environments are strongly predictive of cognitive development and school achievement. But how do we measure language environments and do so at the scale of the many words that children hear day in, day out? The quantity and quality of words in a child's input are typically measured in terms of total amount of talk and the lexical diversity in that talk. There are disagreements in the literature whether amount or diversity is the more (...)
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  28. Natural Morphological Computation as Foundation of Learning to Learn in Humans, Other Living Organisms, and Intelligent Machines.Gordana Dodig-Crnkovic - 2020 - Philosophies 5 (3):17.
    The emerging contemporary natural philosophy provides a common ground for the integrative view of the natural, the artificial, and the human-social knowledge and practices. Learning process is central for acquiring, maintaining, and managing knowledge, both theoretical and practical. This paper explores the relationships between the present advances in understanding of learning in the sciences of the artificial (deep learning, robotics), natural sciences (neuroscience, cognitive science, biology), and philosophy (philosophy of computing, philosophy of mind, natural philosophy). The question (...)
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  29.  47
    An Alternative to Cognitivism: Computational Phenomenology for Deep Learning.Pierre Beckmann, Guillaume Köstner & Inês Hipólito - 2023 - Minds and Machines 33 (3):397-427.
    We propose a non-representationalist framework for deep learning relying on a novel method computational phenomenology, a dialogue between the first-person perspective (relying on phenomenology) and the mechanisms of computational models. We thereby propose an alternative to the modern cognitivist interpretation of deep learning, according to which artificial neural networks encode representations of external entities. This interpretation mainly relies on neuro-representationalism, a position that combines a strong ontological commitment towards scientific theoretical entities and the idea that the brain operates (...)
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  30.  8
    Complexity Construction of Intelligent Marketing Strategy Based on Mobile Computing and Machine Learning Simulation Environment.Shuai Mao & Rong Huang - 2021 - Complexity 2021:1-11.
    Mankind’s research on marketing has a history of hundreds of years, and it has been fruitful in continuous summary and research. Now the theory of marketing has gradually penetrated into the minds of every company and even individual. A successful marketing strategy is the inevitable result of scientific planning and effective implementation. However, the current marketing strategy has gradually failed to meet the needs of corporates. In order to find the best solution for corporate marketing strategy, we built a (...) environment based on mobile computing and machine learning and compared the differences by simulating several companies of the same size in this city. The results of the study found that intelligent marketing based on machine learning is more suitable for enterprises than general marketing strategies. The efficiency of enterprises has increased by about 20%, and the income of enterprises has increased by more than 30% compared with traditional marketing strategies. This shows that the intelligent marketing strategy based on mobile computing and machine learning to build a simulated environment plays an extremely important role in the peculiarities. (shrink)
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  31.  25
    A Computational Model of the Self-Teaching Hypothesis Based on the Dual-Route Cascaded Model of Reading.Stephen C. Pritchard, Max Coltheart, Eva Marinus & Anne Castles - 2018 - Cognitive Science 42 (3):722-770.
    The self‐teaching hypothesis describes how children progress toward skilled sight‐word reading. It proposes that children do this via phonological recoding with assistance from contextual cues, to identify the target pronunciation for a novel letter string, and in so doing create an opportunity to self‐teach new orthographic knowledge. We present a new computational implementation of self‐teaching within the dual‐route cascaded (DRC) model of reading aloud, and we explore how decoding and contextual cues can work together to enable accurate self‐teaching under a (...)
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  32.  61
    The Emergence of Reactive Strategies in Simulated Heterogeneous Populations.Ilan Fischer - 2003 - Theory and Decision 55 (4):289-314.
    The computer simulation study explores the impact of the duration of social impact on the generation and stabilization of cooperative strategies. Rather than seeding the simulations with a finite set of strategies, a continuous distribution of strategies is being defined. Members of heterogeneous populations were characterized by a pair of probabilistic reactive strategies: the probability to respond to cooperation by cooperation and the probability to respond to defection by cooperation. This generalized reactive strategy yields the standard TFT mechanism, (...)
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  33.  38
    A computational model of the cultural co-evolution of language and mindreading.Marieke Woensdregt, Chris Cummins & Kenny Smith - 2020 - Synthese 199 (1-2):1347-1385.
    Several evolutionary accounts of human social cognition posit that language has co-evolved with the sophisticated mindreading abilities of modern humans. It has also been argued that these mindreading abilities are the product of cultural, rather than biological, evolution. Taken together, these claims suggest that the evolution of language has played an important role in the cultural evolution of human social cognition. Here we present a new computational model which formalises the assumptions that underlie this hypothesis, in order to explore how (...)
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  34. Computation and cognition: Issues in the foundation of cognitive science.Zenon W. Pylyshyn - 1980 - Behavioral and Brain Sciences 3 (1):111-32.
    The computational view of mind rests on certain intuitions regarding the fundamental similarity between computation and cognition. We examine some of these intuitions and suggest that they derive from the fact that computers and human organisms are both physical systems whose behavior is correctly described as being governed by rules acting on symbolic representations. Some of the implications of this view are discussed. It is suggested that a fundamental hypothesis of this approach is that there is a natural domain of (...)
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  35. Natural morphological computation as foundation of learning to learn in humans, other living organisms, and intelligent machines.Gordana Dodig-Crnkovic - 2020 - Philosophies 5 (3):17-32.
    The emerging contemporary natural philosophy provides a common ground for the integrative view of the natural, the artificial, and the human-social knowledge and practices. Learning process is central for acquiring, maintaining, and managing knowledge, both theoretical and practical. This paper explores the relationships between the present advances in understanding of learning in the sciences of the artificial, natural sciences, and philosophy. The question is, what at this stage of the development the inspiration from nature, specifically its computational models (...)
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  36.  13
    Simulation Models of the Influence of Learning Mode and Training Variance on Category Learning.Renée Elio & Kui Lin - 1994 - Cognitive Science 18 (2):185-219.
    This article uses simulation as an empirical method for identifying process models of strategy effects in a category-learning task. A general set of learning assumptions defined a symbolic learning framework in which alternative simulation models were defined and tested. The goal was to identify process models that could account for previously reported data on the interaction between how a learner encounters category variance across a series of training samples and whether the task instructions suggested an (...)
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  37.  29
    Statistical Learning of Unfamiliar Sounds as Trajectories Through a Perceptual Similarity Space.Felix Hao Wang, Elizabeth A. Hutton & Jason D. Zevin - 2019 - Cognitive Science 43 (8):e12740.
    In typical statistical learning studies, researchers define sequences in terms of the probability of the next item in the sequence given the current item (or items), and they show that high probability sequences are treated as more familiar than low probability sequences. Existing accounts of these phenomena all assume that participants represent statistical regularities more or less as they are defined by the experimenters—as sequential probabilities of symbols in a string. Here we offer an alternative, or possibly supplementary, hypothesis. (...)
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  38. Significance of Models of Computation, from Turing Model to Natural Computation.Gordana Dodig-Crnkovic - 2011 - Minds and Machines 21 (2):301-322.
    The increased interactivity and connectivity of computational devices along with the spreading of computational tools and computational thinking across the fields, has changed our understanding of the nature of computing. In the course of this development computing models have been extended from the initial abstract symbol manipulating mechanisms of stand-alone, discrete sequential machines, to the models of natural computing in the physical world, generally concurrent asynchronous processes capable of modelling living systems, their informational structures and dynamics on both symbolic (...)
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  39.  12
    The Use of Deep Learning and VR Technology in Film and Television Production From the Perspective of Audience Psychology.Yangfan Tong, Weiran Cao, Qian Sun & Dong Chen - 2021 - Frontiers in Psychology 12.
    As the development of artificial intelligence technology, the deep-learning -based Virtual Reality technology, and DL technology are applied in human-computer interaction, and their impacts on modern film and TV works production and audience psychology are analyzed. In film and TV production, audiences have a higher demand for the verisimilitude and immersion of the works, especially in film production. Based on this, a 2D image recognition system for human body motions and a 3D recognition system for human body motions (...)
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  40.  26
    Balancing information-structure and semantic constraints on construction choice: building a computational model of passive and passive-like constructions in Mandarin Chinese.Ben Ambridge & Li Liu - 2021 - Cognitive Linguistics 32 (3):349-388.
    A central tenet of cognitive linguistics is that adults’ knowledge of language consists of a structured inventory of constructions, including various two-argument constructions such as the active, the passive and “fronting” constructions. But how do speakers choose which construction to use for a particular utterance, given constraints such as discourse/information structure and the semantic fit between verb and construction? The goal of the present study was to build a computational model of this phenomenon for two-argument constructions in Mandarin. First, we (...)
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  41.  5
    Classification of tumor from computed tomography images: A brain-inspired multisource transfer learning under probability distribution adaptation.Yu Liu & Enming Cui - 2022 - Frontiers in Human Neuroscience 16:1040536.
    Preoperative diagnosis of gastric cancer and primary gastric lymphoma is challenging and has important clinical significance. Inspired by the inductive reasoning learning of the human brain, transfer learning can improve diagnosis performance of target task by utilizing the knowledge learned from the other domains (source domain). However, most studies focus on single-source transfer learning and may lead to model performance degradation when a large domain shift exists between the single-source domain and target domain. By simulating the multi-modal (...)
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  42. Categorical Perception and the Evolution of Supervised Learning in Neural Nets.Stevan Harnad & SJ Hanson - unknown
    Some of the features of animal and human categorical perception (CP) for color, pitch and speech are exhibited by neural net simulations of CP with one-dimensional inputs: When a backprop net is trained to discriminate and then categorize a set of stimuli, the second task is accomplished by "warping" the similarity space (compressing within-category distances and expanding between-category distances). This natural side-effect also occurs in humans and animals. Such CP categories, consisting of named, bounded regions of similarity space, may be (...)
     
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  43.  37
    A Computational Model of Event Segmentation From Perceptual Prediction.Jeremy R. Reynolds, Jeffrey M. Zacks & Todd S. Braver - 2007 - Cognitive Science 31 (4):613-643.
    People tend to perceive ongoing continuous activity as series of discrete events. This partitioning of continuous activity may occur, in part, because events correspond to dynamic patterns that have recurred across different contexts. Recurring patterns may lead to reliable sequential dependencies in observers' experiences, which then can be used to guide perception. The current set of simulations investigated whether this statistical structure within events can be used 1) to develop stable internal representations that facilitate perception and 2) to learn when (...)
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  44. Learning from a simulated universe: The limits of realistic modeling in astrophysics and cosmology.Stéphanie Ruphy - unknown
    As noticed recently by Winsberg (2003), how computer models and simulations get their epistemic credentials remains in need of epistemological scrutiny. My aim in this paper is to contribute to fill this gap by discussing underappreciated features of simulations (such as “path-dependency” and plasticity) which, I’ll argue, affect their validation. The focus will be on composite modeling of complex real-world systems in astrophysics and cosmology. The analysis leads to a reassessment of the epistemic goals actually achieved by this kind (...)
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  45.  87
    Exploring Minds: Modes of Modeling and Simulation in Artificial Intelligence.Hajo Greif - 2021 - Perspectives on Science 29 (4):409-435.
    The aim of this paper is to grasp the relevant distinctions between various ways in which models and simulations in Artificial Intelligence (AI) relate to cognitive phenomena. In order to get a systematic picture, a taxonomy is developed that is based on the coordinates of formal versus material analogies and theory-guided versus pre-theoretic models in science. These distinctions have parallels in the computational versus mimetic aspects and in analytic versus exploratory types of computer simulation. The proposed taxonomy cuts (...)
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  46.  9
    Analysis of Educational Mental Health and Emotion Based on Deep Learning and Computational Intelligence Optimization.Junli Liu & Haoyuan Wang - 2022 - Frontiers in Psychology 13.
    Understanding students’ psychological pressure and bad emotional reaction can solve psychological problems as soon as possible and avoid affecting students’ normal study life. With the improvement of global scientific and technological strength, and the step-by-step in-depth research on deep learning and computational intelligence optimization. Now, we have enough conditions to build a psychological and emotional data set for the field of education, and build a mental health stress detection model with emotional analysis function. In addition, a variety of experimental (...)
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  47. Simulation informatique et pluriformalisation des objets composites.Franck Varenne - 2009 - Philosophia Scientiae 13:135-154.
    A recent evolution of computer simulations has led to the emergence of complex computer simulations. In particular, the need to formalize composite objects (those objects that are composed of other objects) has led to what the author suggests calling pluriformalizations, i.e. formalizations that are based on distinct sub-models which are expressed in a variety of heterogeneous symbolic languages. With the help of four case-studies, he shows that such pluriformalizations enable to formalize distinctly but simultaneously either different aspects or (...)
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  48.  39
    From Exemplar to Grammar: A Probabilistic Analogy‐Based Model of Language Learning.Rens Bod - 2009 - Cognitive Science 33 (5):752-793.
    While rules and exemplars are usually viewed as opposites, this paper argues that they form end points of the same distribution. By representing both rules and exemplars as (partial) trees, we can take into account the fluid middle ground between the two extremes. This insight is the starting point for a new theory of language learning that is based on the following idea: If a language learner does not know which phrase‐structure trees should be assigned to initial sentences, s/he (...)
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  49. MDLChunker: A MDL-Based Cognitive Model of Inductive Learning.Vivien Robinet, Benoît Lemaire & Mirta B. Gordon - 2011 - Cognitive Science 35 (7):1352-1389.
    This paper presents a computational model of the way humans inductively identify and aggregate concepts from the low-level stimuli they are exposed to. Based on the idea that humans tend to select the simplest structures, it implements a dynamic hierarchical chunking mechanism in which the decision whether to create a new chunk is based on an information-theoretic criterion, the Minimum Description Length (MDL) principle. We present theoretical justifications for this approach together with results of an experiment in which participants, exposed (...)
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  50.  12
    Research on the Revolution of Multidimensional Learning Space in the Big Data Environment.Weihua Huang - 2021 - Complexity 2021:1-12.
    Multiuser fair sharing of clusters is a classic problem in cluster construction. However, the cluster computing system for hybrid big data applications has the characteristics of heterogeneous requirements, which makes more and more cluster resource managers support fine-grained multidimensional learning resource management. In this context, it is oriented to multiusers of multidimensional learning resources. Shared clusters have become a new topic. A single consideration of a fair-shared cluster will result in a huge waste of resources in the context (...)
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