The Use of Deep Learning and VR Technology in Film and Television Production From the Perspective of Audience Psychology

Frontiers in Psychology 12 (2021)
  Copy   BIBTEX

Abstract

As the development of artificial intelligence technology, the deep-learning -based Virtual Reality technology, and DL technology are applied in human-computer interaction, and their impacts on modern film and TV works production and audience psychology are analyzed. In film and TV production, audiences have a higher demand for the verisimilitude and immersion of the works, especially in film production. Based on this, a 2D image recognition system for human body motions and a 3D recognition system for human body motions based on the convolutional neural network algorithm of DL are proposed, and an analysis framework is established. The proposed systems are simulated on practical and professional datasets, respectively. The results show that the algorithm's computing performance in 2D image recognition is 7–9 times higher than that of the Open Pose method. It runs at 44.3 ms in 3D motion recognition, significantly lower than the Open Pose method's 794.5 and 138.7 ms. Although the detection accuracy has dropped by 2.4%, it is more efficient and convenient without limitations of scenarios in practical applications. The AI-based VR and DL enriches and expands the role and application of computer graphics in film and TV production using HCI technology theoretically and practically.

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,349

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Time to Revisit Classical Film Theory.Lester H. Hunt - 2021 - Journal of Aesthetics and Art Criticism 79 (1):42-51.
Exploring Bodies in Time and Space: The Performance of the Channel Swimmer: Time-Based Rituals and Technology.Lisa Stansbie - 2014 - In Loyola Mclean, Lisa Stafford & Mark Weeks (eds.), Exploring Bodies in Time and Space. pp. 263-272.

Analytics

Added to PP
2021-03-19

Downloads
10 (#1,160,791)

6 months
7 (#425,192)

Historical graph of downloads
How can I increase my downloads?