Results for 'Classical game theory'

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  1. Classical Game Theory, Socialization and the Rationalization of Conventions.Don Ross - 2008 - Topoi 27 (1-2):57-72.
    The paper begins by providing a game-theoretic reconstruction of Gilbert’s (1989) philosophical critique of Lewis (1969) on the role of salience in selecting conventions. Gilbert’s insight is reformulated thus: Nash equilibrium is insufficiently powerful as a solution concept to rationalize conventions for unboundedly rational agents if conventions are solutions to the kinds of games Lewis supposes. Both refinements to NE and appeals to bounded rationality can plug this gap, but lack generality. As Binmore (this issue) argues, evolutive game (...)
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  2.  52
    Classical versus evolutionary game theory.Herbert Gintis - 2000 - Journal of Consciousness Studies 7 (1-2):1-2.
    Classical and evolutionary game theory attempt to explain different phenomena. Classical game theory describes socially and temporally isolated encounters while evolutionary game theory describes macro-social behavioural regularities. The actors in classical game theory are payoff maximizers whose identity remains fixed during the course of play. By contrast, in evolutionary game theory, the players are constantly changing, and the central actor is a replicator -- an entity having some (...)
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  3. Prisoners of Reason: Game Theory and Neoliberal Political Economy.S. M. Amadae (ed.) - 2015 - New York: Cambridge University Press.
    Is capitalism inherently predatory? Must there be winners and losers? Is public interest outdated and free-riding rational? Is consumer choice the same as self-determination? Must bargainers abandon the no-harm principle? Prisoners of Reason recalls that classical liberal capitalism exalted the no-harm principle. Although imperfect and exclusionary, modern liberalism recognized individual human dignity alongside individuals' responsibility to respect others. Neoliberalism, by contrast, views life as ceaseless struggle. Agents vie for scarce resources in antagonistic competition in which every individual seeks dominance. (...)
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  4.  72
    Game theory and rational decision.Julius Sensat - 1997 - Erkenntnis 47 (3):379-410.
    In its classical conception, game theory aspires to be a determinate decision theory for games, understood as elements of a structurally specified domain. Its aim is to determine for each game in the domain a complete solution to each player's decision problem, a solution valid for all real-world instantiations, regardless of context. "Permissiveness" would constrain the theory to designate as admissible for a player any conjecture consistent with the function's designation of admissible strategies for (...)
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  5.  22
    Game theory and partner representation in joint action: toward a computational theory of joint agency.Cecilia De Vicariis, Vinil T. Chackochan & Vittorio Sanguineti - forthcoming - Phenomenology and the Cognitive Sciences:1-30.
    The sense of agency – the subjective feeling of being in control of our own actions – is one central aspect of the phenomenology of action. Computational models provided important contributions toward unveiling the mechanisms underlying the sense of agency in individual action. In particular, the sense of agency is believed to be related to the match between the actual and predicted consequences of our own actions. In the study of joint action, models are even more necessary to understand the (...)
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  6.  94
    Game Theory Meets Threshold Analysis: Reappraising the Paradoxes of Anarchy and Revolution.Peter Vanderschraaf - 2008 - British Journal for the Philosophy of Science 59 (4):579-617.
    I resolve a previously unnoticed anomaly in the analysis of collective action problems. Some political theorists apply game theory to analyze the paradox of anarchy: War is apparently inevitable in anarchy even though all warring parties prefer peace over war. Others apply tipping threshold analysis to resolve the paradox of revolution: Joining a revolution is apparently always irrational even when an overwhelming majority of the population wish to replace their regime. The usual game theoretic analysis of anarchy (...)
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  7.  35
    Evolutionary game theory, morality, and Darwinism.Gary Mar - 2000 - Journal of Consciousness Studies 7 (1-2):1-2.
    Should evolution replace rational choice as the guiding paradigm for game theory? Evolutionary game theory provides an intriguing perspective from which to critique the hyper-rational assumptions of classical economic game theory. In contrast to economic game theory, evolutionary game theory is better suited to descriptive rather than normative domains. It is argued that a pluralism of paradigms holds the best promise for theoretical innovation in game theory.
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  8.  7
    Game theory and conventiont.Neil Tennant - 2010 - Nordic Journal of Philosophical Logic 6 (1):3-19.
    This paper rebuts criticisms by Hintikka of the author's account of game-theoretic semantics for classical logic. At issue are (i) the role of the axiom of choice in proving the equivalence of the game-theoretic account with the standard truth-theoretic account; (ii) the alleged need for quantification over strategies when providing a game-theoretic semantics; and (iii) the role of Tarski's Convention T. As a result of the ideas marshalled in response to Hintikka, the author puts forward a (...)
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  9.  46
    Game theory and conventiont.Neil Tennant - 2001 - Nordic Journal of Philosophical Logic 6 (1):3-19.
    This paper rebuts criticisms by Hintikka of the author's account of game-theoretic semantics for classical logic. At issue are (i) the role of the axiom of choice in proving the equivalence of the game-theoretic account with the standard truth-theoretic account; (ii) the alleged need for quantification over strategies when providing a game-theoretic semantics; and (iii) the role of Tarski's Convention T. As a result of the ideas marshalled in response to Hintikka, the author puts forward a (...)
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  10.  25
    Game Theory in Evolutionary Biology.Zach Ernst - 2009 - In Michael Ruse (ed.), Philosophy After Darwin: Classic and Contemporary Readings. Princeton University Press. pp. 464-476.
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  11. The Informal Game Theory in Hume's Account of Convention.Peter Vanderschraaf - 1998 - Economics and Philosophy 14 (2):215.
    Hume is rightly credited with giving a brilliant, and perhaps the best, account of justice as convention. Hume's importance as a forerunner of modern economics has also long been recognized. However, most of Hume's readers have not fully appreciated how closely Hume's analysis of convention foreshadows a particular branch of economic theory, namely, game theory. Starting with the work of Barry, Runciman and Sen and Lewis, there has been a flowering of literature on the informal game-theoretic (...)
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  12.  12
    Collaboration in classical political economy and noncooperative game theory.Roger A. McCain - 2014 - Behavioral and Brain Sciences 37 (3):265-265.
  13.  21
    Equilibrium and Rationality: Game Theory Revised by Decision Rules.Robert Sugden & Paul Weirich - 2001 - Philosophical Review 110 (3):425.
    Like many theorists before him, Paul Weirich has set out to find the Holy Grail of classical game theory: the solution concept that identifies the uniquely rational solution to every non-cooperative game. In this book, he reports an intermediate stage in his quest. He cannot actually identify the unique solution for every game but, he believes, he has found a new concept of equilibrium that is a necessary property of that solution.
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  14. Order From Disorder: The Role of Noise in Creative Processes. A Special Issue On Game Theory And.Derek Abbott & Paul C. W. Davies - unknown
    The importance of applying game theory to the evolution of information in the presence of noise has recently become widely recognized. This Special Issue addresses the theme of spontaneously emergent order in both classical and quantum systems subject to external noise, and includes papers directly related to game theory or the development of supporting techniques. In the following editorial overview we examine the broader context of the subject, including the tension between the destructive and creative (...)
     
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  15. Order from disorder: The role of noise in creative processes. A special issue on game theory and evolutionary processes – overview.Paul Davies - manuscript
    The importance of applying game theory to the evolution of information in the presence of noise has recently become widely recognized. This Special Issue addresses the theme of spontaneously emergent order in both classical and quantum systems subject to external noise, and includes papers directly related to game theory or the development of supporting techniques. In the following editorial overview we examine the broader context of the subject, including the tension between the destructive and creative (...)
     
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  16.  39
    Beyond Individual Choice: Teams and Frames in Game Theory.Natalie Gold & Robert Sugden (eds.) - 2006 - Princeton University Press.
    Game theory is central to modern understandings of how people deal with problems of coordination and cooperation. Yet, ironically, it cannot give a straightforward explanation of some of the simplest forms of human coordination and cooperation--most famously, that people can use the apparently arbitrary features of "focal points" to solve coordination problems, and that people sometimes cooperate in "prisoner's dilemmas." Addressing a wide readership of economists, sociologists, psychologists, and philosophers, Michael Bacharach here proposes a revision of game (...)
  17.  14
    Do Smartphones Create a Coordination Problem for Face‐to‐Face Interaction? Leveraging Game Theory to Understand and Solve the Smartphone Dilemma.Athena Aktipis, Roger Whitaker & Jessica D. Ayers - 2020 - Bioessays 42 (4):1800261.
    Smartphone use changes the landscape of social interactions, including introducing new social dilemmas to daily life. The challenge of putting down one's smartphone is an example of a classic coordination problem from game theory: the stag hunt game. In a stag hunt game, there are two possible coordination points, one that involves big payoffs for both partners (e.g., working together to hunt large game like stag) and one that involves smaller payoffs for both partners (e.g., (...)
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  18. Roger J. Sullivan.Classical Moral Theories - 2001 - In William Sweet (ed.), The Bases of Ethics. Marquette University Press. pp. 23.
     
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  19. Theory of Games and Economic Behavior.John Von Neumann & Oskar Morgenstern - 1944 - Princeton, NJ, USA: Princeton University Press.
    This is the classic work upon which modern-day game theory is based. What began as a modest proposal that a mathematician and an economist write a short paper together blossomed, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely (...)
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  20.  11
    Semantics modulo satisfiability with applications: function representation, probabilities and game theory.Sandro Márcio da Silva Preto - 2022 - Bulletin of Symbolic Logic 28 (2):264-265.
    In the context of propositional logics, we apply semantics modulo satisfiability—a restricted semantics which comprehends only valuations that satisfy some specific set of formulas—with the aim to efficiently solve some computational tasks. Three possible such applications are developed.We begin by studying the possibility of implicitly representing rational McNaughton functions in Łukasiewicz Infinitely-valued Logic through semantics modulo satisfiability. We theoretically investigate some approaches to such representation concept, called representation modulo satisfiability, and describe a polynomial algorithm that builds representations in the newly (...)
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  21.  9
    Modeling and Simulation of Cultural Communication Based on Evolutionary Game Theory.Wenting Chen & Bopeng in - 2021 - Complexity 2021:1-12.
    In the process of cultural dissemination, the dissemination of false information will have a negative impact on the entire environment. In this case, it is an effective method to regulate the behavior of cultural dissemination participants. Based on the community network structure and the improved classic network communication model, this paper constructs the susceptible-infected-recovered model for the grassroots communication of engineering safety culture and discusses the law of grassroots transmission of engineering safety culture. The communication process is simulated, and it (...)
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  22. Foreword vii Acknowledgements viii.Essays on Cooperative Games, in Honor of Guillermo Owen & Gianfranco Gambarelli - 2004 - Theory and Decision 56:405-408.
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  23.  61
    On the use (and abuse) of Logic in Game Theory.Eric Pacuit - 2015 - Journal of Philosophical Logic 44 (6):741-753.
    IntroductionA quick glance at the opening paragraphs in many of the classic logic textbooks reveals a common view: Logical methods highlight the reasoning patterns of a single agent engaged in some form of mathematical thinking.A sampling from my bookshelf: Shoenfield’s Mathematical Logic: “Logic is the study of reasoning; and mathematical logic is the study of the type of reasoning done by mathematicians”; Enderton’s A Mathematical Introduction of Logic: “Symbolic logic is a mathematical model of deductive thought”; and Chiswell and Hodges (...)
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  24.  72
    It takes two: sexual strategies and game theory.Armin W. Schulz - 2010 - Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 41 (1):41-49.
    David Buss’s Sexual Strategies Theory is one of the major evolutionary psychological research programmes, but, as I try to show in this paper, its theoretical and empirical foundations cannot yet be seen to be fully compelling. This lack of cogency comes about due to Buss’s failure to attend to the interactive nature of his subject matter, which leads him to overlook two classic and well known issues of game theoretic and evolutionary biological analysis. Firstly, Buss pays insufficient attention (...)
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  25.  16
    A parametric, resource-bounded generalization of löb’s theorem, and a robust cooperation criterion for open-source game theory.Andrew Critch - 2019 - Journal of Symbolic Logic 84 (4):1368-1381.
    This article presents two theorems: a generalization of Löb’s Theorem that applies to formal proof systems operating with bounded computational resources, such as formal verification software or theorem provers, and a theorem on the robust cooperation of agents that employ proofs about one another’s source code as unexploitable criteria for cooperation. The latter illustrates a capacity for outperforming classical Nash equilibria and correlated equilibria, attaining mutually cooperative program equilibrium in the Prisoner’s Dilemma while remaining unexploitable, i.e., sometimes achieving the (...)
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  26.  59
    Theory of Games as a Tool for the Moral Philosopher.R. B. Braithwaite - 1955 - Cambridge University Press.
    It is a common complaint against moral philosophers that their abstract theorising bears little relation to the practical problems of everyday life. Professor Braithwaite believes that this criticism need not be inevitable. With the help of the Theory of Games he shows how arbitration is possible between two neighbours, a jazz trumpeter and a classical pianist, whose performances are a source of mutual discord. The solution of the problem in the lecture is geometrical, and is based on the (...)
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  27.  29
    RASMUSEN, ERIC, Folk Theorems for the Observable Implications of Repeated.Implications of Repeated Games - 1992 - Theory and Decision 32:147-164.
  28. Nikil Mukerji.Christoph Schumacher, Economics Order Ethics & Game Theory - 2016 - In Christoph Luetge & Nikil Mukerji (eds.), Order Ethics: An Ethical Framework for the Social Market Economy. Springer.
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  29.  62
    Theory of Games as a Tool for the Moral Philosopher.Neil Cooper - 1957 - Philosophical Quarterly 7 (29):383.
    It is a common complaint against moral philosophers that their abstract theorising bears little relation to the practical problems of everyday life. Professor Braithwaite believes that this criticism need not be inevitable. With the help of the Theory of Games he shows how arbitration is possible between two neighbours, a jazz trumpeter and a classical pianist, whose performances are a source of mutual discord. The solution of the problem in the lecture is geometrical, and is based on the (...)
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  30. Donald L. King.Classical Conditioning - 1983 - In Anees A. Sheikh (ed.), Imagery: Current Theory, Research, and Application. Wiley. pp. 156.
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  31. Modeling social and evolutionary games.Angela Potochnik - 2012 - Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 43 (1):202-208.
    When game theory was introduced to biology, the components of classic game theory models were replaced with elements more befitting evolutionary phenomena. The actions of intelligent agents are replaced by phenotypic traits; utility is replaced by fitness; rational deliberation is replaced by natural selection. In this paper, I argue that this classic conception of comprehensive reapplication is misleading, for it overemphasizes the discontinuity between human behavior and evolved traits. Explicitly considering the representational roles of evolutionary (...) theory brings to attention neglected areas of overlap, as well as a range of evolutionary possibilities that are often overlooked. The clarifications this analysis provides are well-illustrated by—and particularly valuable for—game theoretic treatments of the evolution of social behavior. (shrink)
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  32.  9
    Theory? Jay W. Richards.Must Classical Liberals Also Embrace Darwinian - 2013 - In Stephen Dilley (ed.), Darwinian Evolution and Classical Liberalism: Theories in Tension. Lexington Books.
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  33.  4
    Games, Logic, and Constructive Sets.Grigori Mints & Reinhard Muskens (eds.) - 2003 - Center for the Study of Language and Inf.
    Mathematical game theory has been embraced by a variety of scholars: social scientists, biologists, linguists, and now, increasingly, logicians. This volume illustrates the recent advances of game theory in the field. Logicians benefit from things like game theory's ability to explain informational independence between connectives; meanwhile, game theorists have even begun to benefit from logical epistemic analyses of game states. In concert with such pioneering work, this volume also present surprising developments in (...)
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  34. Theory and decison.Richard G. Brody, John M. Coulter, Alireza Daneshfar, Auditor Probability Judgments, Discounting Unspecified Possibilities, Paula Corcho, José Luis Ferreira & Generalized Externality Games - 2003 - Theory and Decision 54:375-376.
     
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  35. Identification in Games: Changing Places.Darrell Patrick Rowbottom - 2012 - Erkenntnis 77 (2):197-206.
    This paper offers a novel ‘changing places’ account of identification in games, where the consequences of role swapping are crucial. First, it illustrates how such an account is consistent with the view, in classical game theory, that only outcomes (and not pathways) are significant. Second, it argues that this account is superior to the ‘pooled resources’ alternative when it comes to dealing with some situations in which many players identify. Third, it shows how such a ‘changing places’ (...)
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  36. Expected utility theory under non-classical uncertainty.V. I. Danilov & A. Lambert-Mogiliansky - 2010 - Theory and Decision 68 (1-2):25-47.
    In this article, Savage’s theory of decision-making under uncertainty is extended from a classical environment into a non-classical one. The Boolean lattice of events is replaced by an arbitrary ortho-complemented poset. We formulate the corresponding axioms and provide representation theorems for qualitative measures and expected utility. Then, we discuss the issue of beliefs updating and investigate a transition probability model. An application to a simple game context is proposed.
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  37. The incompleteness of theories of games.Marcelo Tsuji, Newton C. A. Costa & Francisco A. Doria - 1998 - Journal of Philosophical Logic 27 (6):553-568.
    We first state a few previously obtained results that lead to general undecidability and incompleteness theorems in axiomatized theories that range from the theory of finite sets to classical elementary analysis. Out of those results we prove several incompleteness theorems for axiomatic versions of the theory of noncooperative games with Nash equilibria; in particular, we show the existence of finite games whose equilibria cannot be proven to be computable.
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  38.  66
    The Incompleteness of Theories of Games.Marcelo Tsuji, Newton C. A. Da Costa & Francisco A. Doria - 1998 - Journal of Philosophical Logic 27 (6):553 - 568.
    We first state a few previously obtained results that lead to general undecidability and incompleteness theorems in axiomatized theories that range from the theory of finite sets to classical elementary analysis. Out of those results we prove several incompleteness theorems for axiomatic versions of the theory of noncooperative games with Nash equilibria; in particular, we show the existence of finite games whose equilibria cannot be proven to be computable.
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  39.  83
    Games machines play.Wynn C. Stirling - 2002 - Minds and Machines 12 (3):327-352.
    Individual rationality, or doing what is best for oneself, is a standard model used to explain and predict human behavior, and von Neumann–Morgenstern game theory is the classical mathematical formalization of this theory in multiple-agent settings. Individual rationality, however, is an inadequate model for the synthesis of artificial social systems where cooperation is essential, since it does not permit the accommodation of group interests other than as aggregations of individual interests. Satisficing game theory is (...)
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  40.  9
    Evolutionary Games in Natural, Social, and Virtual Worlds.Daniel Friedman & Barry Sinervo - 2016 - Oxford University Press USA.
    Over the last 25 years, evolutionary game theory has grown with theoretical contributions from the disciplines of mathematics, economics, computer science and biology. It is now ripe for applications. In this book, Daniel Friedman---an economist trained in mathematics---and Barry Sinervo---a biologist trained in mathematics---offer the first unified account of evolutionary game theory aimed at applied researchers. They show how to use a single set of tools to build useful models for three different worlds: the natural world (...)
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  41.  12
    Games and Decision Making.Charalambos D. Aliprantis & Subir K. Chakrabarti - 2010 - Oxford University Press USA.
    Games and Decision Making, Second Edition, is a unique blend of decision theory and game theory. From classical optimization to modern game theory, authors Charalambos D. Aliprantis and Subir K. Chakrabarti show the importance of mathematical knowledge in understanding and analyzing issues in decision making. Through an imaginative selection of topics, Aliprantis and Chakrabarti treat decision and game theory as part of one body of knowledge. They move from problems involving the individual (...)
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  42.  76
    Quantum-Like Model for Decision Making Process in Two Players Game: A Non-Kolmogorovian Model.Masanari Asano, Masanori Ohya & Andrei Khrennikov - 2011 - Foundations of Physics 41 (3):538-548.
    In experiments of games, players frequently make choices which are regarded as irrational in game theory. In papers of Khrennikov (Information Dynamics in Cognitive, Psychological and Anomalous Phenomena. Fundamental Theories of Physics, Kluwer Academic, Norwell, 2004; Fuzzy Sets Syst. 155:4–17, 2005; Biosystems 84:225–241, 2006; Found. Phys. 35(10):1655–1693, 2005; in QP-PQ Quantum Probability and White Noise Analysis, vol. XXIV, pp. 105–117, 2009), it was pointed out that statistics collected in such the experiments have “quantum-like” properties, which can not be (...)
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  43.  39
    A game-theoretic analysis on the use of indirect speech acts.M. Zhao - 2018 - Journal of Applied Non-Classical Logics 28 (2-3):280-296.
    In this paper, I will discuss why in some circumstances people express their intentions indirectly: the use of Indirect Speech Acts. Based on Parikh’s games of partial information and Franke’s IBR model, I develop game-theoretic models of ISAs, which are divided into two categories, namely non-conventional ISAs and conventional ISAs. I assume that non-conventional ISAs involve two types of communication situations: communication under certain cooperation and that under uncertain cooperation. I will analyse the cases of ironical request and implicit (...)
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  44.  43
    Question–answer games.Thomas Ågotnes, Johan van Benthem, Hans van Ditmarsch & Stefan Minica - 2011 - Journal of Applied Non-Classical Logics 21 (3-4):265-288.
    We propose strategic games wherein the strategies consist of players asking each other questions and answering those questions. We study simplifications of such games wherein two players simultaneously ask each other a question that the opponent is then obliged to answer. The motivation for our research is to model conversation including the dynamics of questions and answers, to provide new links between game theory and dynamic logics of information, and to exploit the dynamic/strategic structure that, we think, lies (...)
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  45.  6
    Identification in Games: Changing Places.Darrell Patrick Rowbottom - 2012 - Erkenntnis 77 (2):197-206.
    This paper offers a novel ‘changing places’ account of identification in games, where the consequences of role swapping are crucial. First, it illustrates how such an account is consistent with the view, in classical game theory, that only outcomes are significant. Second, it argues that this account is superior to the ‘pooled resources’ alternative when it comes to dealing with some situations in which many players identify. Third, it shows how such a ‘changing places’ account can be (...)
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  46.  6
    Games, Norms and Reasons: Logic at the Crossroads.Johan van Benthem, Amitabha Gupta & Eric Pacuit (eds.) - 2011 - Dordrecht, Netherland: Springer.
    Games, Norms, and Reasons: Logic at the Crossroads provides an overview of modern logic focusing on its relationships with other disciplines, including new interfaces with rational choice theory, epistemology, game theory and informatics. This book continues a series called "Logic at the Crossroads" whose title reflects a view that the deep insights from the classical phase of mathematical logic can form a harmonious mixture with a new, more ambitious research agenda of understanding and enhancing human reasoning (...)
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  47.  22
    The Well-Played Game: A Player's Philosophy.Bernie DeKoven - 2013 - MIT Press.
    The return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven's classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer (...)
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  48.  17
    Playing by the rules: Using games to study social norms.Martina Valković - 2022 - Think 21 (62):63-72.
    In this article, classic game theory and evolutionary game theory are used to explain how social norms might come into existence. The norm of distributive fairness is taken as a case in point, and illustrated by a simple example of dividing a cake.
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  49.  21
    From Interface to Correspondence: Recovering Classical Representations in a Pragmatic Theory of Semantic Information.Orlin Vakarelov - 2014 - Minds and Machines 24 (3):327-351.
    One major fault line in foundational theories of cognition is between the so-called “representational” and “non-representational” theories. Is it possible to formulate an intermediate approach for a foundational theory of cognition by defining a conception of representation that may bridge the fault line? Such an account of representation, as well as an account of correspondence semantics, is offered here. The account extends previously developed agent-based pragmatic theories of semantic information, where meaning of an information state is defined by its (...)
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  50.  7
    Olivier Gasquet and Andreas Herzig.From Classical to Normal Modal Logics - 1996 - In H. Wansing (ed.), Proof Theory of Modal Logic. Kluwer Academic Publishers.
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