Results for 'Multimedia (Art)'

60 found
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  1.  13
    The art student as data capturer: Engaging multimedia technology in teaching drawing to Visual Arts students at a tertiary level.Katherine Bull - 2014 - Technoetic Arts 12 (2):251-262.
    Over the last four years I have been drawing on aspects of my own visual art practice (‘data capture’ digital drawing performances, 2004–) in my drawing teaching at the University of Cape Town. For this article I would like to share these projects and discuss the relevance of incorporating multimedia engagement in the teaching of traditional drawing at a tertiary level. First, moving images, sound, digital devices such as smartphones, tablets and engagement in online platforms are primary mediators of (...)
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  2. The Multimedia Challenge. Art at the Turn of the Century.Ryszard W. Kluszczyński - 1999 - Art Inquiry. Recherches Sur les Arts 1:87-108.
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  3. Collaborative and Transdisciplinar Practices in Cyberart: from Multimedia to Software Art Installations.Diana Domingues & Eliseo Reategui - 2006 - Art Inquiry. Recherches Sur les Arts 8:113-144.
     
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  4.  36
    Multimedia spatial organization: Towards a different type of cultural economy.Giorgos A. Papakonstantinou - 2012 - Technoetic Arts 9 (2-3):315-320.
    This article attempts to establish analogies between the recent introduction into architectural thought of notions such as the human body movement, events and scenarios, and the development of navigation and interaction principles and conventions in the computer world. The study of the human–computer interface contributes to an understanding of the major role of the computer screen as a point of convergence of different representational forms, and the emergence of new ones belonging to the digital culture. The compositional structure of interactive (...)
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  5.  46
    Multimedia Archiving of Technological Change in a Traditional Creative Industry: A Case Study of the Dhokra Artisans of Bankura, West Bengal. [REVIEW]David Smith & Rajesh Kochhar - 2002 - AI and Society 16 (4):350-365.
    Many recent studies of technological change have focussed on the implementation of computer-based high technology systems. The research described here deals with the introduction of a new but ‘low’ technology into an ancient craft tradition in India. The paper describes a project to capture and archive aspects of the tacit knowledge content of the traditional cire perdue brass foundry (Dhokra) craft of Bikna village, near Bankura, West Bengal. The research involved collaboration between the Indian National Institute for Science, Technology and (...)
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  6.  15
    Endless Fire: Multimedia interactive installation involving the use of thermographic cameras for the measurements of moist parameters (human temperature) in relation to sensations, feelings and the technologic environment.Paola Lopreiato - 2014 - Technoetic Arts 12 (1):39-46.
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  7.  26
    Installation Art.Gemma Argüello Manresa & Elisa Caldarola - 2020 - Journal of Aesthetics and Art Criticism 78 (3):331-332.
    This is a very short introduction to the "Installation Art" Symposium appeared on JAAC, which presents papers by Gemma Argüello Manresa, Eleen Deprez, Ken Wilder, and myself.
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  8.  11
    Art, technology and the Internet of Living Things.Vibeke Sørensen & J. Stephen Lansing - 2023 - AI and Society 38 (6):2401-2417.
    Intelligence augmentation was one of the original goals of computing. Artificial Intelligence (AI) inherits this project and is at the leading edge of computing today. Computing can be considered an extension of brain and body, with mathematical prowess and logic fundamental to the infrastructure of computing. Multimedia computing—sensing, analyzing, and translating data to and from visual images, animation, sound and music, touch and haptics, as well as smell—is based on our human senses and is now commonplace. We use data (...)
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  9.  18
    Zona Autónoma Militarizada. Europa [zam~]: A multimedia archive and immersive, 360°, reactive and interactive audio-visual system based on field studies across militarized European borders and hotspots where trafficking cells operate.Miguel Oliveros - 2018 - Technoetic Arts 16 (3):345-352.
    In 2015 the first mass migration and the first geopolitical and transnational crisis of the digital age began. This brought along the awakening of a new phase in slavery trade and trafficking of human beings (THB) at the European borders. In this article I introduce an ongoing field study I began in January 2016, in collaboration with experts from Spanish and European institutions, that so far has taken me to hotspots and borders, and to the accumulation of a vast (...) archive. This led to the creation of zonaautonomamilitarizada.eu, an immersive/360°, interactive and reactive audio-visual performative system conceptually rooted in military technologies, second-order cybernetics and mass media developments. (shrink)
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  10.  22
    Consciousness, synchronicity and art – implications in creative thinking and direction of the art in relation to the concept of universe and reality in quantum mechanics.Paola Lopreiato - 2017 - Technoetic Arts 15 (1):75-82.
    The concept of simultaneity and contemporaneity is fundamental to and the core of my artistic practice but it also fits perfectly with the theme of my research. Creating multimedia art and installations with the help of new media is one way to best express the concept of non-separation, as evidenced by language itself. In Italian the word confusione, from the Latin term cunfusionem (mixing, blending), and in English confusion, is often used as a synonym for noise. In English, commotion (...)
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  11.  56
    "New" media, art, and intercultural communication.Bart Vandenabeele - 2004 - Journal of Aesthetic Education 38 (4):1-9.
    In lieu of an abstract, here is a brief excerpt of the content:"New" Media, Art, and Intercultural CommunicationBart Vandenabeele (bio)It is fairly common — but perhaps not altogether innocent — to avoid addressing new media and intercultural aspects of communication in one and the same essay. Here, however, both issues are treated together. I shall investigate, in a perhaps somewhat unusual way, the phenomenon of "new" artistic media and some related issues such as virtual reality, computer and telecommunications technology, and (...)
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  12.  16
    "New" Media, Art, and Intercultural Communication.Bart Vandenabeele - 2004 - Journal of Aesthetic Education 38 (4):1.
    In lieu of an abstract, here is a brief excerpt of the content:"New" Media, Art, and Intercultural CommunicationBart Vandenabeele (bio)It is fairly common — but perhaps not altogether innocent — to avoid addressing new media and intercultural aspects of communication in one and the same essay. Here, however, both issues are treated together. I shall investigate, in a perhaps somewhat unusual way, the phenomenon of "new" artistic media and some related issues such as virtual reality, computer and telecommunications technology, and (...)
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  13.  4
    Philosophie et art numérique: un monde extraterrestre.Martine Bubb - 2014 - Paris: L'Harmattan.
    La manifestation artistique Mothership (Nantes, 2010), conçue par Michaël Sellam, artiste invité à l'école des beaux-arts de Nantes, autour d'un scénario inspiré du cinéma de science-fiction et de " mondes parallèles ", nous a permis de mener un questionnement inédit portant sur le travail d'artistes émergents faisant appel aux techniques du numérique (son, multimédia...) Si les oeuvres ont été abordées sous l'angle classique de l'analyse voire de la psychanalyse, et de la déconstruction, elles ont surtout été le point de départ (...)
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  14.  38
    Living Dis/Artfully with and in Illness.Patty Douglas, Carla Rice & Areej Siddiqui - 2020 - Journal of Medical Humanities 41 (3):395-410.
    This article experiments with multimedia storytelling to re-vision difference outside biomedical and humanistic frames by generating new understandings of living dis/artfully with illness. We present and analyze seven short videos created by women and trans people living with illness as part of an arts-based research project that aimed to speak back to hegemonic concepts of disability that create barriers to healthcare.1 We call for a welcoming in of disability studies’ disruptive and re-imaginative orientations to bodily difference to unsettle medicine’s (...)
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  15.  19
    Imagining Dewey: artful works and dialogue about Art as experience.Patricia L. Maarhuis & A. G. Rud (eds.) - 2021 - Boston: Brill Sense.
    Imagining Dewey' features productive (re)interpretations of 21st century experience using the lens of John Dewey's 'Art as Experience', through the doubled task of putting an array of international philosophers, educators, and artists-researchers in transactional dialogue and on equal footing in an academic text. This book is a pragmatic attempt to encourage application of aesthetic learning and living, ekphrasic interpretation, critical art and agonist pluralism.0There are two foci: (a) Deweyan philosophy and educational themes with (b) analysis and examples of how educators, (...)
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  16.  27
    Media literacy education in art: Motion expression and the new vision of art education.Kenta Motomura - 2003 - Journal of Aesthetic Education 37 (4):58-64.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 58-64 [Access article in PDF] Media Literacy Education in Art:Motion Expression and the New Vision of Art EducationThe Bauhaus, which established the foundation of modern design, has greatly influenced Japanese design and art education. It is a historical fact that the movement views "synthetic art" as an integration of the various fields and the integration of the art and machine technology experimentally. (...)
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  17.  24
    Media Literacy Education in Art: Motion Expression and the New Vision of Art Education.Kenta Motomura - 2003 - Journal of Aesthetic Education 37 (4):58.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 58-64 [Access article in PDF] Media Literacy Education in Art:Motion Expression and the New Vision of Art EducationThe Bauhaus, which established the foundation of modern design, has greatly influenced Japanese design and art education. It is a historical fact that the movement views "synthetic art" as an integration of the various fields and the integration of the art and machine technology experimentally. (...)
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  18.  20
    Visual Agency in Art and Architecture.Gavin Keeney - 2014 - Dissertation, Deakin University
    A 37,641-word exegesis for thesis "sur travaux". Includes: Research methodology; "Expositions des textes"; Paralogisms for scholars; Conference, exhibition, and research tour details and itineraries. -/- PhD (Doctor of Philosophy) – Deakin University – 2011-2014 – Thesis by Publication (“sur travaux”): “Visual Agency in Art and Architecture” – Two monographs: Dossier Chris Marker: The Suffering Image (2012); and Not-I/Thou: The Other Subject of Art and Architecture (2014) – Two curated, multimedia group exhibitions: “‘Shadow-lands’: The Suffering Image” (2012), Dennys Lascelles Gallery, (...)
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  19.  6
    Latifa Echakhch, le concert: Pavilion suisse, la Biennale di Venezia 2022, 59e Exposition internationale d'art.Latifa Echakhch - 2022 - London: Sternberg Press. Edited by Alexandre Babel, François J. Bonnet, Raphaël Brunner, Antoine Chessex, Alvin S. Curran, Maxime Guitton, Emanuele Quinz, Jonathan Sterne, Francesco Stocchi, Salomé Voegelin, Juliette Volcler, Madeleine Schuppli, Tamarine Schreiber & Latifa Echakhch.
    A journey through sound, memory, and landscapes, questioning the origins, perception, and cultural implications of music. A lifelong relation to sound and music underlies Latifa Echakhch’s work. On the occasion of her representation of the Swiss Pavilion for the 59th Venice Biennale, she has edited a volume on sound, memory, and perception. In the book, images of her installation in the Swiss Pavilion, The Concert, accompany her own writings along with this by Alexandre Babel and Francesco Stocchi, the co-curators of (...)
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  20.  12
    The Temporality of Contemporaneity and Contemporary Art: Kant, Kentridge and Cave Art as Elective Contemporaries.Fiona Hughes - 2021 - Kantian Review 26 (4):583-602.
    This article contributes to understanding of Contemporary Art and of the temporality of contemporaneity, along with the philosophy of time more generally. I propose a diachronic contemporaneity over time gaps – elective contemporaneity – through examination of Kant’s Transcendental Aesthetic, the Third Analogy and the concept of ‘following’ among artistic geniuses; diachronic recognition and disjunctive synchronicity discoverable in William Kentridge’s multimedia artworks; as well as non-chronological temporal implications of superimpositions in late Palaeolithic cave art suggesting ‘graphic respect’. Elective contemporaneity (...)
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  21.  6
    L’esperienza per immagini: condizionamento e possibilità dello sguardo fotografico nella percezione dell’arte.Caterina Zaira Laskaris - 2018 - Aisthesis. Pratiche, Linguaggi E Saperi Dell’Estetico 11 (2):145-164.
    Our society is experiencing a radical transformation through photographic multimedia. The photographic gaze is the dominant mode of the daily visual relationship with reality, due to the extreme pervasiveness of photography in every field of our experience. Starting from some empirical considerations, this paper will reflect on this trend in terms of visual perception of reality in general, focusing on works of art. Since visual art is made to be perceived as an object, this field of experience is congenial (...)
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  22.  5
    Information and Communications Technology in the Professional Training of Future Professionals in the Field of Culture and Art.Oleksii Rohotchenko, Tetyana Zuziak, Svitlana Kizim, Svitlana Rohotchenko & Oleksandr Shynin - 2021 - Postmodern Openings 12 (3):134-153.
    The article deals with the self-education of future specialists in the field of culture and art within the context of philosophical, psychological, and pedagogical studies of the postmodern era. This substantiates the need to use e-learning in professional training. The use of cloud computing technologies is one of the educational process’ innovations. As shown by our research and personal experience implementing cloud computing technologies into the educational process proves to be feasible for training future professionals in the field of culture (...)
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  23.  20
    Music-picture: One form of synthetic art education.Masashi Okada - 2003 - Journal of Aesthetic Education 37 (4):73-84.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 73-84 [Access article in PDF] Music-Picture:One Form of Synthetic Art Education"Music-picture (a picture drawn through musical perception)" has been widely accepted by art educators in Japan. The purpose of this essay is to propose the making of music-pictures as art education and to put it on afirm theoretical base. I first investigate three gestalt rules: adjacency, continuance, and resemblance, all of which (...)
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  24.  10
    Music-Picture: One Form of Synthetic Art Education.Masashi Okada - 2003 - Journal of Aesthetic Education 37 (4):73.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 73-84 [Access article in PDF] Music-Picture:One Form of Synthetic Art Education"Music-picture (a picture drawn through musical perception)" has been widely accepted by art educators in Japan. The purpose of this essay is to propose the making of music-pictures as art education and to put it on afirm theoretical base. I first investigate three gestalt rules: adjacency, continuance, and resemblance, all of which (...)
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  25.  39
    Shared Privacy and Public Intimacy: The Hybrid Spaces of Augmented Reality Art.Horea Avram - 2016 - Cultura 13 (2):173-182.
    Can we speak about a specific real-virtual spatiality in the contexts offered by the post-desktop technological philosophy and practice? Does Augmented Reality have the potential to produce a different type of space in which private and public converge up to the point of their cross identification? More exactly, to create, what media theoretician Jenny Edbauer Rice names a “zone of public intimacy”? The goal of this essay is to explore the possible answers to these questions. At the core of my (...)
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  26.  1
    Broken theory.Alan Sondheim - 2022 - [Santa Barbara]: Punctum Books.
    Broken Theory is a jettisoned collection of fragmentary writing, collected and collaged by new media artist, writer, musician, and theorist Alan Sondheim. Folding theoretical musings, text experiments, and personal confessions into a single textual flow, it examines the somatic foundations of philosophical theory and theorizing, discussing their relationships to the writer and body, and to the phenomenology of failure and fragility of philosophy's production. Writing remains writing, undercuts and corrects itself, is always superseded, always produced within an untoward and bespoke (...)
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  27.  4
    Changescapes: complexity mutability aesthetics.Ross Gibson - 2015 - Crawley, Western Australia: UWA Publishing.
    Changescapes - an introduction -- Aqueous aesthetics -- The rise of multimedia systems -- Complex dynamics disciplines -- The known world -- Attunement and agility -- Camouflage and changefulness -- Narrative hunger - geographical information systems, google street view and the colonial prospectus -- Wayfaring strangers: artistic investigations of the mood of dark tourism in online mapping -- Ghosts of a better tomorrow: the volatile formalism of 1980s film workshop productions in Hong Kong -- Cast against type -- What (...)
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  28.  6
    Totalkunst: intermediale Entwürfe für eine Ästhetisierung der Lebenswelt.Angela Merte - 1998 - Bielefeld: Aisthesis Verlag.
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  29.  72
    On the Social Organization of Space and the Design of Electronic Landscapes.Andy Crabtree, John A. Hughes, Jon O’Brien & Tom Rodden - 2000 - Techné: Research in Philosophy and Technology 5 (2):56-72.
    This paper reports on-going work in the eSCAPE Project (Esprit Long Term Research Project 25377) directed to the research and development of electronic landscapes for public use. Our concern here is to elucidate a sociologically informed approach towards the design of electronic landscapes or virtual worlds. We suggest — and demonstrate through ethnographic studies of virtual technologies at a multimedia art museum and information technology trade show — that members sense of space is produced through social practices tied to (...)
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  30.  4
    Memoryscopes: remnants forensics aesthetics.Ross Gibson - 2015 - Crawley, Western Australia: UWAP Scholarly. Edited by Ross Gibson.
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  31.  6
    Fictionalizing anthropology: encounters and fabulations at the edges of the human.Stuart McLean - 2017 - Minneapolis: University of Minnesota Press.
    What might become of anthropology if it were to suspend its sometime claims to be a social science? What if it were to turn instead to exploring its affinities with art and literature as a mode of engaged creative practice carried forward in a world heterogeneously composed of humans and other than humans? Stuart McLean claims that anthropology stands to learn most from art and literature not as "evidence" to support explanations based on an appeal to social context or history (...)
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  32. Obóz Kultury 2.0.Mirosław Filiciak, Alek Tarkowski, Agata Jałosińska, Andrzej Klimczuk, Maciej Rynarzewski, Jacek Seweryn, Stunża M., D. Grzegorz, Marcin Wilkowski & Anna Orlik - 2010 - Fundacja Ortus.
    Obóz Kultury 2.0 Mirosław Filiciak, Alek Tarkowski, Agata Jałosińska, Andrzej Klimczuk, Maciej Rynarzewski, Jacek Seweryn, Stunża M., D. Grzegorz, Marcin Wilkowski & Anna Orlik .
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  33.  4
    The community and the algorithm: a digital interactive poetics.Andrew Klobucar (ed.) - 2021 - Wilmington, Delaware, United States: Vernon Press.
    Digital media presents an array of interesting challenges adapting new modes of collaborative, online communication to traditional writing and literary practices at the practical and theoretical levels. For centuries, popular concepts of the modern author, regardless of genre, have emphasized writing as a solo exercise in human communication, while the act of reading remains associated with solitude and individual privacy. "The Community and the Algorithm: A Digital Interactive Poetics" explores important cultural changes in these relationships thanks to the rapid development (...)
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  34.  6
    De immersieve kunstervaring: schone schijn of emancipatie?Marlies De Munck - 2023 - Algemeen Nederlands Tijdschrift voor Wijsbegeerte 115 (4):391-408.
    The Immersive Experience of Art: Deception or Emancipation? The immersive experience plays an increasingly important role in the contemporary experience of art. Digital and multimedia technologies are used to make works of art accessible to a broad and diverse audience. In popular discourse, this evolution is often framed in a narrative of democratization and social emancipation through the participation in art. In the background of that narrative resounds the Schillerian ideal of aesthetic Bildung, which regards the experience of beauty (...)
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  35. "Shadow-lands": The Suffering Image.Gavin Keeney - manuscript
    Final Circular for the multimedia exhibition, "'Shadow-lands': The Suffering Image" (April 18-May 18, 2012), in association with the PhD project, "Visual Agency in Art & Architecture," Deakin University, 2011-2014.
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  36.  24
    Modular visions: Referents, context and strategies for database open media works. [REVIEW]Fabian Wagmister - 2000 - AI and Society 14 (2):230-242.
    The processes of constructing meaning in digital database environments entail a paradigm shift from previous models of audio-visual communication. Media emerging from the Electro-mechanical era (film/TV/video) present fixed spatio-temporal linearity and material conditions which objectify and render passive viewer and process. The problematic aspects of cinematic communication were addressed by Latin American filmmakers of the “Third Cinema” movement. Their concerns and approach presaged and assisted an understanding of the radical redefinition of audio-visual communication possible with digital databases. The conceptual and (...)
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  37.  16
    "Virtual reality" as a tool for global manipulation of socio-cultural identity.Pavel Gennadievich Bylevskiy - forthcoming - Philosophy and Culture (Russian Journal).
    The subject of the article is the philosophical and cultural methodology of digital "virtual reality", comparing the declarations of developers with the practical possibilities and social consequences of using such technologies. The developers presented projects of online digital content services for all five senses using special equipment (glasses, headphones, interactive gloves, joysticks, costumes, printers of smells and tastes, etc.). It was assumed that virtual reality would surpass the reliability of previous multimedia content and interactive computer games, and the persuasiveness (...)
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  38.  46
    Duchamp's Mischief.Joel Rudinow - 1981 - Critical Inquiry 7 (4):747-760.
    We began by…implying a comparison between Duchamp and the swindlers; we lately find ourselves . . . implying a comparison between Duchamp and the child. I believe that in the end both comparisons are essential to a thorough understanding of Duchamp's significance; it is also, however, essential that each comparison temper and qualify the other. The swindlers begin and end as aliens to the community on which they practice their art. Duchamp is as much inside the artworld as is the (...)
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  39.  25
    Hybrid Ethics for Generative AI: Some Philosophical Inquiries on GANs.Antonio Carnevale, Claudia Falchi Delgado & Piercosma Bisconti - 2023 - Humana Mente 16 (44).
    Until now, the mass spread of fake news and its negative consequences have implied mainly textual content towards a loss of citizens' trust in institutions. Recently, a new type of machine learning framework has arisen, Generative Adversarial Networks (GANs) – a class of deep neural network models capable of creating multimedia content (photos, videos, audio) that simulate accurate content with extreme precision. While there are several areas of worthwhile application of GANs – e.g., in the field of audio-visual production, (...)
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  40.  3
    The Protoliterary: Steps Toward an Anthropology of Culture.Karl Ludwig Pfeiffer - 2002 - Stanford University Press.
    This is a broad-ranging and ambitious attempt to rethink aesthetic and literary studies in terms of an “anthropology” of symbolic media generally. Central to the author’s argument is the proposition that the idea of literature—at least as it has been understood in the West since the eighteenth century—as the paradigm for artistic experience is both limited and limiting. In its place, the author offers a more general theory of aesthetic experience appropriate to a wide range of media and geared toward (...)
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  41.  9
    Democracy, Culture and the Voice of Poetry.Robert Pinsky - 2005 - Princeton University Press.
    The place of poetry in modern democracy is no place, according to conventional wisdom. The poet, we hear, is a casualty of mass entertainment and prosaic public culture, banished to the artistic sidelines to compose variations on insipid themes for a dwindling audience. Robert Pinsky, however, argues that this gloomy diagnosis is as wrongheaded as it is familiar. Pinsky, whose remarkable career as a poet itself undermines the view, writes that to portray poetry and democracy as enemies is to radically (...)
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  42.  18
    Dynamic Splendor. The metalwork altarpieces of medieval Venetia.Stefania Gerevini - 2022 - Convivium 9 (2):102-123.
    From the thirteenth century to early modern times, Venetian church interiors gleamed with brilliant gold and silver altarpieces and frontals, enlivening dim naves and providing awe-inspiring backdrops for the celebration of the liturgy. Grand in scale and materially sumptuous, these artworks were ingenious viewing machines. Many could be opened and closed horizontally to reveal and conceal multiple layers of imagery. When closed, they were further screened behind purpose-made panel paintings, called contropale or pale feriali. These multimedia ensembles - the (...)
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  43.  1
    See 1:1: A Journal of Visual Culture.Andy Grundberg (ed.) - 1995 - MIT Press.
    see, a quarterly journal published by The Friends of Photography, presents striking photography and fine writing that explore the impact of lens-based images on contemporary culture. see places the medium of photography within the broad discourse of visual culture, including art, advertising, mass media, and literature. Unlike conventional photography-related journals, see lets photographers speak for themselves about their work and gives writers the freedom to address visual issues across a broad spectrum of concerns. Photographs ranging from contemporary to historical, as (...)
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  44.  2
    See 1:2: A Journal of Visual Culture.Andy Grundberg (ed.) - 1995 - MIT Press.
    see, a quarterly journal published by The Friends of Photography, presents striking photography and fine writing that explore the impact of lens-based images on contemporary culture. see places the medium of photography within the broad discourse of visual culture, including art, advertising, mass media, and literature. Unlike conventional photography-related journals, see lets photographers speak for themselves about their work and gives writers the freedom to address visual issues across a broad spectrum of concerns. Photographs ranging from contemporary to historical, as (...)
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  45.  4
    See 1:4: A Journal of Visual Culture.Andy Grundberg (ed.) - 1996 - MIT Press.
    see, a quarterly journal published by The Friends of Photography, presents striking photography and fine writing that explore the impact of lens-based images on contemporary culture. see places the medium of photography within the broad discourse of visual culture, including art, advertising, mass media, and literature. Unlike conventional photography-related journals, see lets photographers speak for themselves about their work and gives writers the freedom to address visual issues across a broad spectrum of concerns. Photographs ranging from contemporary to historical, as (...)
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  46.  1
    See 2:1: A Journal of Visual Culture.Andy Grundberg (ed.) - 1996 - MIT Press.
    See, an award-winning quarterly journal published by The Friends of Photography, presents photography and writing that explore the impact of lens-based images on contemporary culture and probe our perceptions and understandings of the visual world. See places the medium of photography within the broad discourse of visual culture, including art, advertising, mass media, and literature. Unlike conventional photography-related journals, See lets photographers speak for themselves about their work and gives writers the freedom to address visual issues across a broad spectrum (...)
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  47.  22
    Disrupters, This is Disrupter X: Mashing up the archive.Pamela Phatsimo Sunstrum & Thenjiwe Niki Nkosi - 2014 - Technoetic Arts 12 (2):293-307.
    This article reflects on the conceptual and aesthetic practices engaged in the development of a performance work by Thenjiwe Niki Nkosi and Pamela Phatsimo Sunstrum titled DISRUPTERS, THIS IS DISRUPTER X. Nkosi/Sunstrum liberally describe this multimedia performance work as an ‘anti-opera’. In 2014, the Iwalewahaus African Art Archive at the University of Bayreuth invited Nkosi and Sunstrum to make further developments to an anti-opera they had been conceiving since 2013. The invitation formed part of ‘Mashup The Archive’, an artist (...)
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  48. Inquiries in Philosophical Pragmatics: Issues in Linguistics.Fabrizio Macagno & Alessandro Capone (eds.) - 2021 - Springer.
    Together with the first volume “Inquiries in philosophical pragmatics: Theoretical developments,” this book collects contributions that represent the state of the art on the interconnection between pragmatics and philosophy. While the first volume presents the philosophical dimension of pragmatics, showing the path from theoretical advances to practical uses and approaches, this second volume offers a specular view on this discipline. Instead of adopting the top-down view of the first volume, this collection of eleven chapters starts from the analysis of linguistic (...)
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  49.  21
    Attitudes towards scientific knowledge: social dispositions and personality traits.Marco Tommasi, Paolo Petricca, Giorgio Cozzolino & Claudia Casadio - 2020 - Synthese 199 (1-2):119-139.
    The present pilot study investigates the relationships between scientific ignorance and several individual attitudes, personality traits and cultural behaviors. Starting from well-established practices and standards of psychometric analysis, our work has produced a complex cross-scalar survey of scientific competency between students attending an art and multimedia high school. Data are classified through six scales about self-esteem, scientific attitudes, paranormal beliefs, scientific competency, social desirability and personality traits. The results are considered in relation to three hypotheses: the correlation between positive (...)
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  50.  29
    A cybernetic observatory based on panoramic vision.Andr Parente & Luiz Velho - 2008 - Technoetic Arts 6 (1):79-98.
    This article is about an original virtual reality and multimedia system named Visorama, with dedicated hardware and software aimed at the following fields: digital art, entertainment, historical tourism and education. On the software level, the Visorama system includes the research of a new methodology to build and visualize a stereoscope panorama; a high-level language to provide a transition mechanism between panoramas (wipes, blending, etc.); and multipleresolution panoramas to assure the image's resolution level. On the hardware level, the Visorama simulates (...)
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