Results for ' playful interaction'

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  1.  13
    Pots and Plays: Interactions between Tragedy and Greek Vase-painting of the Fourth Century B.C.John Boardman - 2008 - Common Knowledge 14 (3):503-503.
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  2.  17
    Pots and Plays: Interactions between Tragedy and Greek Vase-painting in the Fourth Century BC (review).Jocelyn Penny Small - 2009 - Classical World: A Quarterly Journal on Antiquity 102 (4):506-507.
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  3.  7
    Turn-taking in free-play interactions: A cross-sectional study from 3 to 5 years.Vladimiro Lourenço, Juliana Serra, Joana Coutinho & Alfredo F. Pereira - 2023 - Cognition 239 (C):105568.
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  4.  80
    Interacting with Fictions: The Role of Pretend Play in Theory of Mind Acquisition.Merel Semeijn - 2019 - Review of Philosophy and Psychology 10 (1):113-132.
    Pretend play is generally considered to be a developmental landmark in Theory of Mind acquisition. The aim of the present paper is to offer a new account of the role of pretend play in Theory of Mind development. To this end I combine Hutto and Gallagher’s account of social cognition development with Matravers’ recent argument that the cognitive processes involved in engagement with narratives are neutral regarding fictionality. The key contribution of my account is an analysis of pretend play as (...)
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  5.  49
    Tragedy and Vase-Painting (O.) Taplin Pots & Plays. Interactions between Tragedy and Greek Vase-Painting of the Fourth Century B.C.. Pp. x + 310, b/w & colour ills, map. Los Angeles: J. Paul Getty Museum, 2007. Cased, £45, US$75. ISBN: 978-0-89236-807-. [REVIEW]Tyler Jo Smith - 2008 - The Classical Review 58 (2):357.
  6.  7
    Interaction between Gender and Skill on Competitive State Anxiety Using the Time-to-Event Paradigm: What Roles Do Intensity, Direction, and Frequency Dimensions Play?John E. Hagan, Dietmar Pollmann & Thomas Schack - 2017 - Frontiers in Psychology 8:221180.
    Background and purpose: The functional understanding and examination of competitive anxiety responses as temporal events that unfold as time-to-competition moves closer has emerged as a topical research area within the domains of sport psychology. However, little is known from an inclusive and interaction oriented perspective. Using the multidimensional anxiety theory as a framework, the present study examined the temporal patterning of competitive anxiety, focusing on the dimensions of intensity, direction, and frequency of intrusions in athletes across gender and skill (...)
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  7.  49
    Playing with Sound: A Theory of Interacting with Sound and Music in Video Games.Karen Collins - 2013 - MIT Press.
    In "Playing with Sound," Karen Collins examines video game sound from the player's perspective.
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  8.  19
    Nonverbal interaction patterns in the Delhi Metro: Interrogative looks and play-faces in the management of interpersonal distance.Martin Aranguren - 2015 - Interaction Studies 16 (3):526-552.
  9.  42
    Play along: effects of music and social interaction on word learning.Laura Verga, Emmanuel Bigand & Sonja A. Kotz - 2015 - Frontiers in Psychology 6.
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  10.  23
    Nonverbal interaction patterns in the Delhi Metro: Interrogative looks and play-faces in the management of interpersonal distance.Martin Aranguren - 2015 - Interaction Studies 16 (3):526-552.
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  11. Interaction between precuneus and dorsolateral prefrontal cortex may play a unitary role in consciousness-A principal component analysis of rCBF.T. W. Kjaer & H. C. Lou - 2000 - Consciousness and Cognition 9 (2):S59 - S59.
  12. Toward a Theory of Play: A Logical Perspective on Games and Interaction.Johan van Benthem & Eric Pacuit - unknown
    The combination of logic and game theory provides a fine-grained perspective on information and interaction dynamics, a Theory of Play. In this paper we lay down the main components of such a theory, drawing on recent advances in the logical dynamics of actions, preferences, and information. We then show how this fine-grained perspective has already shed new light on the long-term dynamics of information exchange, as well as on the much-discussed question of extensive game rationality.
     
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  13.  15
    Interactional Negotiation.Maciej Witek - 2023 - In Laura Caponetto & Paolo Labinaz (eds.), Sbisà on Speech as Action. Palgrave-Macmillan. pp. 2147483647-2147483647.
    My aim in this chapter is to use Marina Sbisà’s idea of interactional negotiation to consider what it is for conversing agents to follow illocutionary conventions or, as John L. Austin would put it, what it is for an illocutionary act to be done as conforming to a convention. The chapter is organized into two parts. In the first one, I use the Austinian notions of uptake and response as well as the Lewisian concept of accommodation to discuss a few (...)
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  14.  55
    A Rational Way of Playing: Revision Theory for Strategic Interaction.Riccardo Bruni & Giacomo Sillari - 2018 - Journal of Philosophical Logic 47 (3):419-448.
    Gupta has proposed a definition of strategic rationality cast in the framework of his revision theory of truth. His analysis, relative to a class of normal form games in which all players have a strict best reply to all other players’ strategy profiles, shows that game-theoretic concepts have revision-theoretic counterparts. We extend Gupta’s approach to deal with normal form games in which players’ may have weak best replies. We do so by adapting intuitions relative to Nash equilibrium refinements to the (...)
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  15.  11
    Teasing, disputing, and playing: Cross-gender interactions and space utilization among first and third graders.Laurie Scarborough Voss - 1997 - Gender and Society 11 (2):238-256.
    This article explores and compares cross-gender interactions of first and third graders in one child care center. Three prevalent forms of interaction are discussed: teasing, disputing, and playing. The author argues that these three forms of interaction are related to the use of space: Teasing often occurs when space is constricted, disputing is often the result of invaded space, and playing requires shared space and varying levels of cooperation. By focusing on the relationship between space and interaction, (...)
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  16.  12
    Reference as an Interactive Achievement: Sequential and Longitudinal Analyses of Labeling Interactions in Shared Book Reading and Free Play.Vivien Heller & Katharina J. Rohlfing - 2017 - Frontiers in Psychology 8.
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  17.  10
    Brain–Heart Interaction and the Experience of Flow While Playing a Video Game.Shiva Khoshnoud, Federico Alvarez Igarzábal & Marc Wittmann - 2022 - Frontiers in Human Neuroscience 16.
    The flow state – an experience of complete absorption in an activity – is linked with less self-referential processing and increased arousal. We used the heart-evoked potential, an index representing brain–heart interaction, as well as indices of peripheral physiology to assess the state of flow in individuals playing a video game. 22 gamers and 21 non-gamers played the video game Thumper for 25 min while their brain and cardiorespiratory signals were simultaneously recorded. The more participants were absorbed in the (...)
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  18. Play as Inter-play: A Dialogue between Gadamer and Schiller.Qifan Zhang - 2022 - Beijing International Review of Education 4 (2022):443–459.
    This paper addresses the concept of play concerning human formation, especially as manifested in the philosophies of Gadamer and Schiller. Gadamer depicted understanding as an organic motion that unfolds through seeing differences and characterized play as a flexible back-and-forth movement or interplay between possibilities and transformations. Schiller structured play as the playful impulse similarly as an interactive moving force that connects the two seemingly oppositional impulses of reason and sensation and lets the two affect the other dialogically. Both Gadamer (...)
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  19.  6
    The Games Infants Play: Social Games During Early Mother–Infant Interactions and Their Relationship With Oxytocin.Gabriela Markova - 2018 - Frontiers in Psychology 9.
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  20.  10
    The Diaper Change Play: Validation of a New Observational Assessment Tool for Early Triadic Family Interactions in the First Month Postpartum.Jérôme Rime, Hervé Tissot, Nicolas Favez, Michael Watson & Werner Stadlmayr - 2018 - Frontiers in Psychology 9.
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  21.  11
    Functional aspects of play as revealed by structural components and social interaction patterns.Marc Bekoff - 1982 - Behavioral and Brain Sciences 5 (1):156-157.
  22.  19
    Adaptive learning in human–android interactions: an anthropological analysis of play and ritual.Keren Mazuz & Ryuji Yamazaki - forthcoming - AI and Society:1-11.
    Using anthropological theory, this paper examines human–android interactions (HAI) as an emerging aspect of android science. These interactions are described in terms of adaptive learning (which is largely subconscious). This article is based on the observations reported and supplementary data from two studies that took place in Japan with a teleoperated android robot called Telenoid in the socialization of school children and older adults. We argue that interacting with androids brings about a special context, an interval, and a space/time for (...)
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  23.  4
    Assessing health professionals’ communication through role-play: An interactional analysis of simulated versus actual general practice consultations.Sarah Atkins - 2019 - Discourse Studies 21 (2):109-134.
    Simulations, in which healthcare professionals are observed in dialogue with role-played patients, are widely used for assessing professional skills. Medical education research suggests simulations should be as authentic as possible, but there remains a lack of linguistic research into how far such settings authentically reproduce talk. This article presents an analysis of a corpus of general practice simulations in the United Kingdom, comparing this to a dataset of real-life general practitioner consultations. Combining corpus linguistic and conversation analytic methodologies, key interactional (...)
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  24.  12
    What the papers say: Do specific interactions between transmembrane helices play a part in signalling transduction? Exploration with the insulin receptor.Judith Murray-Rust - 1993 - Bioessays 15 (1):61-62.
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  25.  11
    Infantile Anorexia and Co-parenting: A Pilot Study on Mother–Father–Child Triadic Interactions during Feeding and Play.Loredana Lucarelli, Massimo Ammaniti, Alessio Porreca & Alessandra Simonelli - 2017 - Frontiers in Psychology 8.
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  26.  10
    Socio-Emotional Concern Dynamics in a Model of Real-Time Dyadic Interaction: Parent-Child Play in Autism.Casper Hesp, Henderien W. Steenbeek & Paul L. C. van Geert - 2019 - Frontiers in Psychology 10.
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  27. Playing God: Symbolic Arguments Against Technology.Massimiliano Simons - 2022 - NanoEthics 16 (2):151-165.
    In ethical reflections on new technologies, a specific type of argument often pops up, which criticizes scientists for “playing God” with these new technological possibilities. The first part of this article is an examination of how these arguments have been interpreted in the literature. Subsequently, this article aims to reinterpret these arguments as symbolic arguments: they are grounded not so much in a set of ontological or empirical claims, but concern symbolic classificatory schemes that ground our value judgments in the (...)
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  28.  14
    Contribution of Developmental Psychology to the Study of Social Interactions: Some Factors in Play, Joint Attention and Joint Action and Implications for Robotics.Hélène Cochet & Michèle Guidetti - 2018 - Frontiers in Psychology 9.
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  29.  20
    Playful design, empathy and the nonhuman turn.Fabrício Fava, Camila Mangueira Soares & Miguel Carvalhais - 2019 - Technoetic Arts 17 (1):141-154.
    In the context of interspecies play involving humans, we find limitations when it comes to understanding most species. One reason for this may be the fact that we tend to anthropomorphize the other to be able to empathize with it. In light of this, how can we infer communication signs of other species so we are able to connect with the nonhuman world? We look for answers to this question by adopting a phenomenological approach that allows us to decentre from (...)
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  30. Can social interaction constitute social cognition?Hanne De Jaegher, Ezequiel Di Paolo & Shaun Gallagher - 2010 - Trends in Cognitive Sciences 14 (10):441-447.
    An important shift is taking place in social cognition research, away from a focus on the individual mind and toward embodied and participatory aspects of social understanding. Empirical results already imply that social cognition is not reducible to the workings of individual cognitive mechanisms. To galvanize this interactive turn, we provide an operational definition of social interaction and distinguish the different explanatory roles – contextual, enabling and constitutive – it can play in social cognition. We show that interactive processes (...)
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  31.  30
    Architecting play.Karmen Franinovic - 2011 - AI and Society 26 (2):129-136.
    From the grotesque pavilions hidden in sixteenth century Italian gardens to the temporary structures in public space in the 70s and recent digitally augmented environments, architectures of play have long been designed to engage explorative experiences. The uncertainty of play allows us to probe new behaviors, to poke into the boundaries of subjectivity and to interact with people, things and systems in unexpected and unfamiliar ways. In this essay, we explore how an interactive system, situated in public space, may foster (...)
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  32.  15
    Playful expressions of one-year-old chimpanzee infants in social and solitary play contexts.Kirsty M. Ross, Kim A. Bard & Tetsuro Matsuzawa - 2014 - Frontiers in Psychology 5:98913.
    Knowledge of the context and development of playful expressions in chimpanzees is limited because research has tended to focus on social play, on older subjects, and on the communicative signaling function of expressions. Here we explore the rate of playful facial and body expressions in solitary and social play, changes from 12- to 15-months of age, and the extent to which social partners match expressions, which may illuminate a route through which context influences expression. Naturalistic observations of seven (...)
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  33.  85
    Playing for Real: A Text on Game Theory.Ken Binmore - 2007 - Oxford University Press USA.
    Ken Binmore's previous game theory textbook, Fun and Games, carved out a significant niche in the advanced undergraduate market; it was intellectually serious and more up-to-date than its competitors, but also accessibly written. Its central thesis was that game theory allows us to understand many kinds of interactions between people, a point that Binmore amply demonstrated through a rich range of examples and applications. This replacement for the now out-of-date 1991 textbook retains the entertaining examples, but changes the organization to (...)
  34.  19
    Online Interactivity – A Shift towards E-textbook-based Medical Education.Aldona Dutkiewicz, Barbara Kołodziejczak, Piotr Leszczyński, Iwona Mokwa-Tarnowska, Paweł Topol, Barbara Kupczyk & Idzi Siatkowski - 2018 - Studies in Logic, Grammar and Rhetoric 56 (1):177-192.
    Textbooks have played the leading role in academic education for centuries and their form has evolved, adapting to the needs of students, teachers and technological possibilities. Advances in technology have caused educators to look for new sources of knowledge development, which students could use inside and outside the classroom. Today’s sophisticated learning tools range from virtual environments to interactive multimedia resources, which can be called e-textbooks. Different types of new educational materials that go beyond printed books are now used to (...)
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  35. Playing with molecules.Adam Toon - 2011 - Studies in History and Philosophy of Science Part A 42 (4):580-589.
    Recent philosophy of science has seen a number of attempts to understand scientific models by looking to theories of fiction. In previous work, I have offered an account of models that draws on Kendall Walton’s ‘make-believe’ theory of art. According to this account, models function as ‘props’ in games of make-believe, like children’s dolls or toy trucks. In this paper, I assess the make-believe view through an empirical study of molecular models. I suggest that the view gains support when we (...)
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  36.  41
    The Interactive Origin of Iconicity.Mónica Tamariz, Seán G. Roberts, J. Isidro Martínez & Julio Santiago - 2018 - Cognitive Science 42 (1):334-349.
    We investigate the emergence of iconicity, specifically a bouba-kiki effect in miniature artificial languages under different functional constraints: when the languages are reproduced and when they are used communicatively. We ran transmission chains of participant dyads who played an interactive communicative game and individual participants who played a matched learning game. An analysis of the languages over six generations in an iterated learning experiment revealed that in the Communication condition, but not in the Reproduction condition, words for spiky shapes tend (...)
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  37.  11
    Guiding Preschool Play for Cultural Learning: Preschool Design as Cultural Niche Construction.Robin Samuelsson - 2020 - Frontiers in Psychology 11:545846.
    This paper explores how preschools can be purposefully designed to aid cultural learning through guided play practices. In recent literature, there has been a renowned interest in the role of the exogenous environment in psychological processes, including learning. The idea that the design of preschools can meaningfully be seen as cultural niche construction and that guided play practices in these environments can aid the preparation for cultural action, is promoted, and a theoretical framework is presented. The empirical data draw from (...)
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  38. Playing the Blame Game with Robots.Markus Kneer & Michael T. Stuart - 2021 - In Markus Kneer & Michael T. Stuart (eds.), Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI’21 Companion). New York, NY, USA:
    Recent research shows – somewhat astonishingly – that people are willing to ascribe moral blame to AI-driven systems when they cause harm [1]–[4]. In this paper, we explore the moral- psychological underpinnings of these findings. Our hypothesis was that the reason why people ascribe moral blame to AI systems is that they consider them capable of entertaining inculpating mental states (what is called mens rea in the law). To explore this hypothesis, we created a scenario in which an AI system (...)
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  39.  71
    Dangerous Play With the Elements: Towards a Phenomenology of Risk Sports.Gunnar Breivik - 2011 - Sport, Ethics and Philosophy 5 (3):314 - 330.
    The purpose of this article is to present a phenomenological description of how athletes in specific risk sports explore human interaction with natural elements. Skydivers play with, and surf on, the encountering air while falling towards the ground. Kayakers play on the waves and with the stoppers and currents in the rivers. Climbers are ballerinas of the vertical, using cracks and holds in the cliffs to pull upwards against gravity forces. The theoretical background for the description is found in (...)
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  40.  13
    L’interaction sociale comme fondement de la signification logique.Adjoua Bernadette Dango - 2017 - Revista de Humanidades de Valparaíso 9:121-142.
    Our article aims to show, on the one hand, the preeminence of the interactive paradigm as a determining element in the process of constitution of logical meaning and, on the other hand, to examine the contents of the linguistic expressions of pragmatic semantics. To do this, we expose three major figures of the logic of mathematical obedience in particular those of Gottfreid Leibniz, George Boole and Gottlob Frege. If this approach to mathematical logic has seen meritorious progress, it should be (...)
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  41.  74
    Aesthetic Experience as Interaction.Bence Nanay - forthcoming - Journal of the American Philosophical Association:1-13.
    The aim of this article is to argue that what is distinctive about aesthetic experiences has to do with what we do -- not with our perception or evaluation, but with our action and, more precisely, with our interaction with whatever we are aesthetically engaging with. This view goes against the mainstream inasmuch as aesthetic engagement is widely held to be special precisely because it is detached from the sphere of the practical. I argue that taking the interactive nature (...)
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  42.  11
    Interactions of fathers and their children with autism1.Ewa Pisula - 2008 - Polish Psychological Bulletin 39 (1):35-41.
    Interactions of fathers and their children with autism1 The aim of the present study was to compare the activity of fathers and their children with autism with those of children with Down syndrome, and normally developing children during the father-child interaction. Participants were 14 children with autism and their fathers, 15 children with Down syndrome and their fathers, and 16 normally developing children and their fathers. The age of subjects was between 3.0 and 6.0 years old. The study consisted (...)
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  43.  10
    The Interaction between Morality and Society—Its Evolutionary Mechanism.Luisa Aall Barricelli - 1997 - Journal of Human Values 3 (2):173-180.
    An interaction between the ways morality and society develop in the face of the challenges they are exposed to seems consistent with empirical evidence. However, within this frame man's instinct of self preservation and his individualism seem to play an important part. The former by its influence on the evolution of what I refer to as 'our social morality'. The latter by finding its expression in conservative and radical ideologies whose political confrontation appears to give rise to an evolutionary (...)
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  44.  56
    Investigating Conversational Dynamics: Interactive Alignment, Interpersonal Synergy, and Collective Task Performance.Riccardo Fusaroli & Kristian Tylén - 2016 - Cognitive Science 40 (1):145-171.
    This study investigates interpersonal processes underlying dialog by comparing two approaches, interactive alignment and interpersonal synergy, and assesses how they predict collective performance in a joint task. While the interactive alignment approach highlights imitative patterns between interlocutors, the synergy approach points to structural organization at the level of the interaction—such as complementary patterns straddling speech turns and interlocutors. We develop a general, quantitative method to assess lexical, prosodic, and speech/pause patterns related to the two approaches and their impact on (...)
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  45.  21
    Playing God?: Genetic Determinism and Human Freedom.Ted Peters - 1997 - Psychology Press.
    In this book, Ted Peters explores the fallacies of the "gene myth" and presents a resounding array of arguments against this kind of all-encompassing genetic determinism. On the scientific side, he correctly points out that genetic influences on behavior are in most instances relatively modest. Does anyone deny that identical twins are still able to practice individual free will? After dispatching some of the sweepingly deterministic conclusions of the "science" of evolutionary psychology with a particularly effective set of rebuttals, Peters (...)
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  46.  8
    JNK‐interacting protein 4 is a central molecule for lysosomal retrograde trafficking.Yukiko Sasazawa, Nobutaka Hattori & Shinji Saiki - 2023 - Bioessays 45 (11):2300052.
    Lysosomal positioning is an important factor in regulating cellular responses, including autophagy. Because proteins encoded by disease‐responsible genes are involved in lysosomal trafficking, proper intracellular lysosomal trafficking is thought to be essential for cellular homeostasis. In the past few years, the mechanisms of lysosomal trafficking have been elucidated with a focus on adapter proteins linking motor proteins to lysosomes. Here, we outline recent findings on the mechanisms of lysosomal trafficking by focusing on adapter protein c‐Jun NH2‐terminal kinase‐interacting protein (JIP) 4, (...)
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  47.  29
    Bycatch: interactional expertise, dolphins and the US tuna fishery.Lekelia D. Jenkins - 2007 - Studies in History and Philosophy of Science Part A 38 (4):698-712.
    The burgeoning field of studies in expertise and experience is a useful theoretical approach to complex problems. In light of SEE, examination of the controversial and well known case study of dolphin bycatch in the US tuna fishery, reveals that effective problem-solving was hindered by institutional tensions in respect of decision-making authority and difficulties with the integration of different expertises. Comparing the profiles of four individuals, who played distinct roles in the problem-solving process, I show that to address a complex (...)
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  48.  11
    Interactive Technology Assessment in the Real World: Dual Dynamics in an iTA Exercise on Genetically Modified Vines.Arie Rip, Pierre-Benoit Joly & Claire Marris - 2008 - Science, Technology, and Human Values 33 (1):77-100.
    Participatory Technology Assessment initiatives have usually been analyzed as if they existed in a social and political vacuum. This article analyzes the linkages that occur, in both directions, between the microcosm set up by a pTA exercise and the real world outside. This dual-dynamics perspective leads to a new way of understanding the function and significance of pTA initiatives. Rather than viewing them as a means to create the ideal conditions for real public debate, they are viewed here as an (...)
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  49.  32
    Interaction Order and Beyond: A Field Analysis of Body Culture Within Fitness Gyms.Roberta Sassatelli - 1999 - Body and Society 5 (2-3):227-248.
    This article addresses keep-fit culture not as a collection of commercial images or as the product of broader cultural values, but as a set of situated body practices, that is practices taking place within specific institutions where these images and values are reinterpreted in locally prescribed ways and, to some extent, filtered. Relying on fieldwork, fitness gyms are revealed to be experienced as places with their own rules, pleasures and identity games. The ideal of the fit body is shown to (...)
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  50.  89
    Playing with Philosophy: Gestures, Performance, P4C and an Art of Living.Laura D’Olimpio & Christoph Teschers - 2017 - Educational Philosophy and Theory:1-10.
    It can hardly be denied that play is an important tool for the development and socialisation of children. In this article we argue that, through dramaturgical play in combination with pedagogical tools such as the Community of Inquiry (CoI), in the tradition of Philosophy for Children (P4C), students can creatively think, reflect and be more aware of the impact their gestures (Schmid 2000b) have on others. One of the most fundamental aspects of the embodied human life is human interaction (...)
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