Results for ' factorial design'

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  1.  15
    The application of factorial design to a psychological problem.Brent Baxter - 1940 - Psychological Review 47 (6):494-500.
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  2.  22
    A study of reaction time using factorial design.B. Baxter - 1942 - Journal of Experimental Psychology 31 (5):430.
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  3.  3
    Raw Data Visualization for Common Factorial Designs Using SPSS: A Syntax Collection and Tutorial.Florian Loffing - 2022 - Frontiers in Psychology 13.
    Transparency in data visualization is an essential ingredient for scientific communication. The traditional approach of visualizing continuous quantitative data solely in the form of summary statistics has repeatedly been criticized for not revealing the underlying raw data distribution. Remarkably, however, systematic and easy-to-use solutions for raw data visualization using the most commonly reported statistical software package for data analysis, IBM SPSS Statistics, are missing. Here, a comprehensive collection of more than 100 SPSS syntax files and an SPSS dataset template is (...)
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  4.  35
    Dark Designs: The Transformation of Peasants into Factory Workers.Vikash Yadav - 2001 - Theory and Event 5 (1).
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  5.  1
    Assessing factorial invariance of two-way rating designs using three-way methods.Pieter M. Kroonenberg - 2014 - Frontiers in Psychology 5.
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  6. Value-oriented and ethical technology engineering in Industry 5.0: a human-centric perspective for the design of the Factory of the Future.Francesco Longo, Antonio Padovano & Steven Umbrello - 2020 - Applied Sciences 10 (12):4182.
    Manufacturing and industry practices are undergoing an unprecedented revolution as a consequence of the convergence of emerging technologies such as artificial intelligence, robotics, cloud computing, virtual and augmented reality, among others. This fourth industrial revolution is similarly changing the practices and capabilities of operators in their industrial environments. This paper introduces and explores the notion of the Operator 4.0 as well as how this novel way of conceptualizing the human operator necessarily implicates human values in the technologies that constitute it. (...)
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  7.  23
    Tackling Complexity in Business and Society Research: The Methodological and Thematic Potential of Factorial Surveys.Peter Kotzian, Daniel Reimsbach, Rüdiger Hahn & Josua Oll - 2018 - Business and Society 57 (1):26-59.
    Factorial surveys integrate elements of survey research and classical experiments. Using a large number of respondents in a controlled setting, FSs approximate complex and realistic judgment situations through so-called vignettes—that is, carefully designed descriptions of hypothetical people, social situations, or scenarios. Despite being rooted, and predominantly applied, in sociology, FSs are particularly promising for business and society scholars. Given the multiplicity, inherent complexity, and sometimes fuzziness of B&S research objects, conventional research methods inevitably reach their limits. This article, therefore, (...)
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  8.  31
    The Corporate Ethical Virtues Scale: Factorial Invariance Across Organizational Samples.Maiju Kangas, Taru Feldt, Mari Huhtala & Johanna Rantanen - 2014 - Journal of Business Ethics 124 (1):161-171.
    This study investigated the factorial validity of the 58-item Corporate Ethical Virtues scale :923–947, 2008). The major aim was to test the invariance of the factor structure across different organizational samples. The CEV scale was designed to measure eight corporate virtues: clarity, congruency of supervisors, congruency of senior management, feasibility, supportability, transparency, discussability, and sanctionability. The data consisted of four organizational samples that are operated in the private and public sector. The results of confirmatory factor analyses supported the hypothesized (...)
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  9.  48
    In the Social Factory?Rosalind Gill & Andy Pratt - 2008 - Theory, Culture and Society 25 (7-8):1-30.
    This article introduces a special section concerned with precariousness and cultural work. Its aim is to bring into dialogue three bodies of ideas — the work of the autonomous Marxist `Italian laboratory'; activist writings about precariousness and precarity; and the emerging empirical scholarship concerned with the distinctive features of cultural work, at a moment when artists, designers and (new) media workers have taken centre stage as a supposed `creative class' of model entrepreneurs. The article is divided into three sections. It (...)
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  10.  7
    Global Governance and Labor Rights: Codes of Conduct and Anti-Sweatshop Struggles in Global Apparel Factories in Mexico and Guatemala.César A. Rodríguez-Garavito - 2005 - Politics and Society 33 (2):203-333.
    Monitoring systems have recently arisen to verify compliance with corporate codes of conduct for labor. This article places codes in the context of broader debates on global governance and argues for an empowered participatory approach to international labor standards focusing on enabling rights. Based on ethnographic research in Mexico and Guatemala on the implementation of codes in the apparel sector and their use in cross-border organizing campaigns, it explores the effect of monitoring on worker empowerment and working conditions in global (...)
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  11.  16
    Relationships Between Job Stress, Psychological Adaptation and Internet Gaming Disorder Among Migrant Factory Workers in China: The Mediation Role of Negative Affective States.He Cao, Kechun Zhang, Danhua Ye, Yong Cai, Bolin Cao, Yaqi Chen, Tian Hu, Dahui Chen, Linghua Li, Shaomin Wu, Huachun Zou, Zixin Wang & Xue Yang - 2022 - Frontiers in Psychology 13.
    Factory workers make up a large proportion of China’s internal migrants and may be highly susceptible to job and adaptation stress, negative affective states, and Internet gaming disorder. This cross-sectional study investigated the relationships between job stress, psychological adaptation, negative affective states and IGD among 1,805 factory workers recruited by stratified multi-stage sampling between October and December 2019. Structural equation modeling was conducted to test the proposed mediation model. Among the participants, 67.3% were male and 71.7% were aged 35 years (...)
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  12.  28
    Analysis of variance methods for the design and analysis of Monte Carlo statistical studies.Edward L. Wire & James D. Church - 1977 - Bulletin of the Psychonomic Society 10 (2):131-133.
    It was proposed that the data from Monte Carlo statistical investigations be subjected to analysis of variance methods rather than the conventional techniques of tabling, graphing, and inspecting the data. Two examples in which analysis of variance methods were applied to published Monte Carlo studies were presented. It was suggested that balanced factorial designs should be used whenever possible in Monte Carlo studies so that analysis of variance methods would be directly applicable. Finally, three advantages of analysis of variance (...)
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  13.  25
    Culture follows design: Code design as an antecedent of the ethical culture.Thomas Stöber, Peter Kotzian & Barbara E. Weißenberger - 2018 - Business Ethics: A European Review 28 (1):112-128.
    Codes of ethics are directly aimed at behavioral control, but they also affect a company’s ethical culture, which in turn concerns compliance and ethical behavior. To positively influence a company’s ethical culture, employees must be familiar with its code of ethics, perceive that top management is committed to the code, and believe that their peers also comply with the code. The evidence on whether a code’s design affects a company’s ethical culture is limited. This study’s factorial survey experiment (...)
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  14. Fundamental concepts in the design of experiments.Charles Robert Hicks - 1964 - New York,: Holt, Rinehart and Winston.
    The experiment, the design, and the analysis; Review of statistical inference; Single-factor experiments with no restrictions on randomization; Single-factor experiments - randomized block design; Single-factor experiments - latin and other squares; Factorial experiments; 2n factorial experiments; Qualitative and quantitative factors; 3n factorial experiments; Fixed, random and mixed models; Nested and nested-factorial experiments; Experiments of two or more factors - restrictions on 4randomization; Factorial experiments - split-plot design; Factorial experiment - confounding in (...)
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  15. Regularities in data from factorial experiments.Xiang Li, Nandan Sudarsanam & Daniel D. Frey - 2006 - Complexity 11 (5):32-45.
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  16.  15
    Building the Innovation Factory: The People Dimension.Antti Ainamo - 2009 - Knowledge, Technology & Policy 22 (4):259-264.
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  17.  27
    From methodology to data analysis: Prospects for the N = 1 intrasubject design.Joseph Glicksohn - 2004 - Behavioral and Brain Sciences 27 (2):264-266.
    The target article is important not only for black-box studies, but also for those interested in tracing cognitive processing and/or subjective experience. I provide two examples taken from my own research. I then proceed to discuss how best to analyze data from the n = 1 study, which has a factorial design.
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  18.  16
    The Role of Leaders in Designing Employees’ Work Characteristics: Validation of the Health- and Development-Promoting Leadership Behavior Questionnaire.Sylvie Vincent-Höper & Maie Stein - 2019 - Frontiers in Psychology 10:436482.
    In this article, we draw upon the notion that employees’ work characteristics are an important pathway through which leaders influence employee well-being and propose a theoretical framework that integrates perspectives on leadership, occupational stress, and job design. Based on this integrative approach, we developed the health- and development-promoting leadership behavior questionnaire (HDLBQ) for assessing job demands emanating from and job resources provided through the leader. Validation of the measure in German, French, and English using an overall sample of 2,934 (...)
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  19.  31
    The CERN LHC: A Black Hole Factory?John Cramer - unknown
    The Large Hadronic Collider (LHC), which is to be the world’s highest energy particle accelerator, is currently being constructed at the CERN laboratory in Geneva, Switzerland. The machine was designed to be high enough in energy to produce a completely new type of particle, the Higgs boson, which is considered to be the missing puzzle-piece in the Standard Model of particle interactions. According to current theoretical thinking, it is the Higgs particle that gives mass to all the other particles, quarks, (...)
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  20.  64
    Presentation and validation of the Radboud Faces Database.Oliver Langner, Ron Dotsch, Gijsbert Bijlstra, Daniel Hj Wigboldus, Skyler T. Hawk & Ad van Knippenberg - 2010 - Cognition and Emotion 24 (8):1377-1388.
    Many research fields concerned with the processing of information contained in human faces would benefit from face stimulus sets in which specific facial characteristics are systematically varied while other important picture characteristics are kept constant. Specifically, a face database in which displayed expressions, gaze direction, and head orientation are parametrically varied in a complete factorial design would be highly useful in many research domains. Furthermore, these stimuli should be standardised in several important, technical aspects. The present article presents (...)
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  21.  17
    An empirical investigation of the Gamer's Dilemma: a mixed methods study of whether the dilemma exists.Paul Formosa, Thomas Montefiore, Mitchell McEwan & Omid Ghasemi - 2023 - Behaviour and Information Technology 43 (3):571-589.
    The Gamer’s Dilemma challenges us to justify the moral difference between enacting virtual murder and virtual child molestation in video games. The Dilemma relies for its argumentative force on the claim that there is an intuitive moral difference between these acts, with the former intuited as morally acceptable and the latter as morally unacceptable. However, there has been no empirical investigation of these claims. To explore these issues, we developed an experimental survey study in which participants were asked to reflect (...)
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  22.  7
    The Impact of Complexity on Methods and Findings in Psychological Science.David M. Sanbonmatsu, Emily H. Cooley & Jonathan E. Butner - 2021 - Frontiers in Psychology 11:580111.
    The study of human behavior is severely hampered by logistical problems, ethical and legal constraints, and funding shortfalls. However, the biggest difficulty of conducting social and behavioral research is the extraordinary complexity of the study phenomena. In this article, we review the impact of complexity on research design, hypothesis testing, measurement, data analyses, reproducibility, and the communication of findings in psychological science. The systematic investigation of the world often requires different approaches because of the variability in complexity. Confirmatory testing, (...)
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  23.  21
    The Differential Effects of Anger on Trust: A Cross-Cultural Comparison of the Effects of Gender and Social Distance.Keshun Zhang, Thomas Goetz, Fadong Chen & Anna Sverdlik - 2020 - Frontiers in Psychology 11.
    Accumulating empirical evidence suggests that anger elicited in one situation can influence trust behaviors in another situation. However, the conditions under which anger influences trust are still unclear. The present study addresses this research gap and examines the ways in which anger influences trust. We hypothesized that the social distance to the trustee, and the trusting person’s gender would moderate the effect of anger on trust. To test this hypothesis, a study using a 2 (Anger vs. Control) × 2 (Low (...)
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  24.  27
    The influence of risk and monetary payment on the research participation decision making process.J. P. Bentley - 2004 - Journal of Medical Ethics 30 (3):293-298.
    Objectives: To determine the effects of risk and payment on subjects’ willingness to participate, and to examine how payment influences subjects’ potential behaviours and risk evaluations.Methods: A 3 × 3 , between subjects, completely randomised factorial design was used. Students enrolled at one of five US pharmacy schools read a recruitment notice and informed consent form for a hypothetical study, and completed a questionnaire. Risk level was manipulated using recruitment notices and informed consent documents from hypothetical biomedical research (...)
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  25.  68
    Ethical standards and ideology among korean public relations practitioners.Yungwook Kim - 2003 - Journal of Business Ethics 42 (3):209 - 223.
    The purpose of this paper is to investigate the Korean public relations practitioners'' perceptions toward ethical issues, individual practices, and ethical standards in the context of ethical ideology. The survey was conducted with the Korean public relations practitioners. A 2 (Relativism: High/Low) × 2 (Idealism: High/Low) factorial design was devised for the analysis.The MANOVA results showed that ethical ideology (idealism and relativism) had significant effects on ethical decision-making. Idealistic ideology had a main effect on ethical issues, individual practices, (...)
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  26.  66
    How Sales Managers Control Unethical Sales Force Behavior.James B. De Coninck - 1992 - Journal of Business Ethics 11 (10):789 - 798.
    Researchers have studied marketing ethics from several perspectives. Few studies, however, have analyzed supervisory reactions to unethical behavior by salespeople. The results of this study using a 2 × 3 factorial design showed that the performance level of the salesperson and the consequences of the salesperson's actions influenced some types of discipline used by a sample of 246 sales managers. The findings both support and contradict prior research on how sales managers respond to unethical sales force behavior.
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  27.  71
    Extending the Gamer’s Dilemma: empirically investigating the paradox of fictionally going too far across media.Thomas Montefiore, Paul Formosa & Vince Polito - forthcoming - Philosophical Psychology.
    The Gamer’s Dilemma is based on the intuitions that in single-player video games fictional acts of murder are seen as morally acceptable whereas fictional acts of sexual assault are seen as morally unacceptable. Recently, it has been suggested that these intuitions may apply across different forms of media as part of a broader Paradox of Fictionally Going Too Far. This study aims to empirically explore this issue by determining whether fictional murder is seen as more morally acceptable than fictional sexual (...)
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  28.  2
    Implicit Age Cues in Resumes: Subtle Effects on Hiring Discrimination.Eva Derous & Jeroen Decoster - 2017 - Frontiers in Psychology 8:269996.
    Anonymous resume screening, as assumed, does not dissuade age discriminatory effects. Building on job market signaling theory, this study investigated whether older applicants may benefit from concealing explicitly mentioned age signals on their resumes (date of birth) or whether more implicit/subtle age cues on resumes (older-sounding names/old-fashioned extracurricular activities) may lower older applicants’ hirability ratings. An experimental study among 610 HR professionals using a mixed factorial design showed hiring discrimination of older applicants based on implicit age cues in (...)
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  29.  9
    A Dash of Virtual Milk: Altering Product Color in Virtual Reality Influences Flavor Perception of Cold-Brew Coffee.Qian Janice Wang, Rachel Meyer, Stuart Waters & David Zendle - 2020 - Frontiers in Psychology 11.
    It is well known that the appearance of food, particularly its color, can influence flavor perception and identification. However, food studies involving the manipulation of product color face inevitable limitations, from extrinsic flavors introduced by food coloring to the cost in development time and resources in order to produce different product variants. One solution lies in modern virtual reality technology, which has become increasingly accessible, sophisticated, and widespread over the past years. In the present study, we investigated whether making a (...)
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  30.  24
    The Mediated Influence of a Traceability Label on Consumer’s Willingness to Buy the Labelled Product.Cosmina Bradu, Jacob L. Orquin & John Thøgersen - 2014 - Journal of Business Ethics 124 (2):283-295.
    This paper investigates the effectiveness of a new traceability label on consumer willingness to buy the labelled product and whether the effect is mediated by moral affective evaluations of the product. A between-subjects factorial design was used to test the effect of a new traceability label on willingness to buy a chocolate bar, while controlling for different product features and whether this effect was mediated through the consumer’s moral affective evaluations of the product. A broad sample of 1,064 (...)
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  31.  5
    Customer’s decision and affective assessment of online product recommendation: A recommendation-product congruity proposition.Yu Liu & Muhammad Ashraf - 2022 - Frontiers in Psychology 13:916520.
    Online product recommendation systems have gained prominence in the context of e-commerce over the past years. Despite the increased research on OPR use, less attention has been paid to examining how decision and affective assessment of the OPR are contingent upon the product type. This study proposes and examines a recommendation-product congruity proposition based on cognitive fit and schema congruity theories. The proposition states that when the content of the OPR [either system-generated recommendation or a consumer-generated recommendation ] matches the (...)
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  32.  15
    Pilot Study on the Effects of the Teaching Interpersonal Skills Program for Teens Program.Isabel Serrano-Pintado, María-Camino Escolar-Llamazares & Juan Delgado-Sánchez-Mateos - 2022 - Frontiers in Psychology 13.
    Background/ObjectiveSocial skills are essential in adolescence, both for their relational dimension and for their influence on other areas of adolescent life, so it is essential to include Social skills in the formal education of students.MethodThis paper presents the results of an experimental mixed factorial design pilot study in which an Interpersonal Skills Training Program for Adolescents was applied. The convenience sample consisted of 51 adolescents. An evaluation was carried out before and after the intervention, using the CEDIA and (...)
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  33. Doing Right Leads to Doing Well: When the Type of CSR and Reputation Interact to Affect Consumer Evaluations of the Firm. [REVIEW]Yuan-Shuh Lii & Monle Lee - 2012 - Journal of Business Ethics 105 (1):69-81.
    This study investigates the efficacy of three corporate social responsibility (CSR) initiatives—sponsorship, cause-related marketing (CRM), and philanthropy—on consumer–company identification (C–C identification) and brand attitude and, in turn, consumer citizenship behaviors. CSR reputation is proposed as the moderating variable that affects the relationship between CSR initiatives, C–C identification, and brand attitude. A conceptual model that integrates the hypothesized relationships and the moderating effect of CSR reputation is used to frame the study. Using a between-subjects factorial designed experiment, the results showed (...)
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  34.  78
    How sales managers control unethical sales force behavior.James B. Coninck - 1992 - Journal of Business Ethics 11 (10):789-798.
    Researchers have studied marketing ethics from several perspectives. Few studies, however, have analyzed supervisory reactions to unethical behavior by salespeople. The results of this study using a 2 × 3 factorial design showed that the performance level of the salesperson and the consequences of the salesperson''s actions influenced some types of discipline used by a sample of 246 sales managers. The findings both support and contradict prior research on how sales managers respond to unethical sales force behavior.
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  35.  38
    Impact of Gunas and Karma Yoga on Transformational Leadership.Smriti Agarwalla, Bhargavi Seshadri & Venkat R. Krishnan - 2015 - Journal of Human Values 21 (1):11-22.
    This study examined whether transformational leadership would be affected by the predominance of a particular guna in a leader and his or her belief in Karma Yoga. An experiment was conducted using a sample of 110 marketing executives working in a financial services firm in eastern India. A 2 × 2 + 1 factorial design was used to manipulate the three gunas and Karma Yoga. Sattva and rajas were crossed with Karma Yoga to produce four cells, with tamas (...)
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  36.  18
    The affective consequences of artistic and scientific problem solving.Gregory J. Feist - 1994 - Cognition and Emotion 8 (6):489-502.
    Although the influence of affect on creativity has received some theoretical and empirical attention, the role of affect as a consequence of creative problem solving has been neglected. This study is the one of the first to examine empirically the affect that results from creative problem solving. In a 2 (group) × 3 (time period) × 2 (task) factorial design, 122 art and science students were randomly assigned to complete an art or science task and to report on (...)
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  37.  9
    The Effects of Sex-Type, the Sex of the Avatar, and Salience of the Sex of the Avatar on Emotional Valence and Arousal.Duncan V. Prettyman & Paul D. Bolls - 2021 - Frontiers in Psychology 12.
    The objective of this study was to investigate the effects of avatar sex, salience of avatar sex, and player sex-type on less conscious embodied emotional arousal and valence vs. consciously perceived emotional arousal and valence elicited by a gaming experience. The experiment conducted a 2 avatar sex × 2 salience of avatar sex × 2 player sex-type mixed model factorial design. Participants were randomly assigned to one of two gameplay conditions and then played two 15-min sessions of a (...)
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  38.  60
    Learning From Multiple Representations: Prior Knowledge Moderates the Beneficial Effects of Signals and Abstract Graphics.Andrea Vogt, Melina Klepsch, Ingmar Baetge & Tina Seufert - 2020 - Frontiers in Psychology 11.
    Multimedia learning research addresses the question of how to design instructional material effectively. Signaling and adding graphics are typical instructional means that might support constructing a mental model, particularly when learning abstract content from multiple representations. Although signals can help to select relevant aspects of the learning content, additional graphics could help to visualize mentally the subject matter. Learners’ prior knowledge is an important factor for the effectiveness of both types of support: signals and added graphics. Therefore, we conducted (...)
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  39.  17
    The Effect of Context and Individual Differences in Human‐Generated Randomness.Mikołaj Biesaga, Szymon Talaga & Andrzej Nowak - 2021 - Cognitive Science 45 (12):e13072.
    Many psychological studies have shown that human‐generated sequences are hardly ever random in the strict mathematical sense. However, what remains an open question is the degree to which this (in)ability varies between people and is affected by contextual factors. Herein, we investigated this problem. In two studies, we used a modern, robust measure of randomness based on algorithmic information theory to assess human‐generated series. In Study 1 (), in a factorial design with task description as a between‐subjects variable, (...)
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  40.  11
    P2 Manifests Subjective Evaluation of Reward Processing Under Social Comparison.Feng Zou, Xiaoya Li, Fenfang Chen, Yao Wang, Li Wang, Yufeng Wang, Xin Wu & Meng Zhang - 2022 - Frontiers in Psychology 13.
    Several recent studies have found that when the other’s gain is greater, even subjects’ reward may seem like a loss and lead to a negative experience. These studies indicate the complexity of reward evaluation in the context of social comparison. The satisfaction rating of reward outcome not only depends on objective social comparison but also on subjective evaluation. However, less is known about the neural time course of subjective evaluation. Therefore, we employed a 2 × 2 within-subjects factorial (...), in which we manipulated the reward distribution for the subjects. Electroencephalography responses were recorded, while two subjects concurrently but independently performed a simple dot-estimation task that entailed monetary rewards. Behavioral results showed that the subjects were more satisfied with the advantageous distribution, regardless of upward or downward comparison. The analysis of event-related potentials revealed that disadvantageous distribution elicited a larger P2 than advantageous distribution, and this effect was not modulated by comparison direction. In contrast, the late positive potential showed an effect of comparison direction independent of subjective evaluation. The data suggest that subjective evaluation acts upon the early stage of reward processing and manifests in the P2 component, whereas social comparison plays a role in the later appraisal process. (shrink)
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  41.  13
    Evidence for the embodiment of the automatic approach bias.Johannes Solzbacher, Artur Czeszumski, Sven Walter & Peter König - 2022 - Frontiers in Psychology 13.
    Tendencies of approach and avoidance seem to be a universal characteristic of humans. Specifically, individuals are faster in avoiding than in approaching negative stimuli and they are faster in approaching than in avoiding positive stimuli. The existence of this automatic approach-avoidance bias has been demonstrated in many studies. Furthermore, this bias is thought to play a key role in psychiatric disorders like drug addiction and phobias. However, its mechanisms are far from clear. Theories of embodied cognition postulate that the nature (...)
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  42.  2
    Reward Salience and Choice in a Controlling Context: A Lab Experiment.Rosa Hendijani & Piers Steel - 2022 - Frontiers in Psychology 13.
    One of the challenges in the motivation literature is examining the simultaneous effect of different motivational mechanisms on overall motivation and performance. The motivational congruence theory addresses this by stipulating that different motivational mechanisms can reinforce each other if they have similar effects on the perceived locus of causality. Reward salience and choice are two motivational mechanisms which their joint effects have been long debated. Built upon the motivational congruence effect, a recent empirical study affirms that a salient reward in (...)
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  43.  23
    Divide and conquer: a defense of functional localizers.Rebecca Saxe, Matthew Brett & Nancy Kanwisher - 2010 - In Stephen José Hanson & Martin Bunzl (eds.), Foundational Issues in Human Brain Mapping. Bradford. pp. 25--42.
    This chapter presents the advantages of the use of functional regions of interest along with its specific concerns, and provides a reference to Karl J. Friston related to the subject. Functionally defined ROI help to test hypotheses about the cognitive functions of particular regions of the brain. fROI are useful for specifying brain locations and investigating separable components of the mind. The chapter provides an overview of the common and uncommon misconceptions about fROI related to assumptions of homogeneity, factorial (...)
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  44.  3
    How Pause Duration Influences Impressions of English Speech: Comparison Between Native and Non-native Speakers.Shimeng Liu, Yoshitaka Nakajima, Lihan Chen, Sophia Arndt, Maki Kakizoe, Mark A. Elliott & Gerard B. Remijn - 2022 - Frontiers in Psychology 13.
    The purpose of this study was to investigate how the subjective impression of English speech would change when pause duration at punctuation marks was varied. Two listening experiments were performed in which written English speech segments were rated on a variety of evaluation items by both native-English speakers and non-native speakers. The ratings were then subjected to factor analysis. In the first experiment, the pauses in three segments were made into the same durations, from 0.075 to 4.8 s. Participants rated (...)
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  45.  5
    The affective consequences of artistic and scientific problem solving.Gregory J. Feist - 1994 - Cognition and Emotion 8 (6):489-502.
    Although the influence of affect on creativity has received some theoretical and empirical attention, the role of affect as a consequence of creative problem solving has been neglected. This study is the one of the first to examine empirically the affect that results from creative problem solving. In a 2 (group) × 3 (time period) × 2 (task) factorial design, 122 art and science students were randomly assigned to complete an art or science task and to report on (...)
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  46.  11
    Socially interdependent risk taking.Alexandros Karakostas, Giles Morgan & Daniel John Zizzo - 2023 - Theory and Decision 95 (3):365-378.
    We report the results of an experiment on how individual risk taking clusters together when subjects are informed of peers’ previous risk taking decisions. Subjects are asked how much of their endowment they wish to allocate in a lottery in which there is a 50% chance the amount they invest will be tripled and a 50% chance their investment will be lost. We use a 2 × 2 factorial design varying: (i) whether the subjects initially observed high or (...)
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  47.  9
    The Tactile-Visual Conflict Processing and Its Modulation by Tactile-Induced Emotional States: An Event-Related Potential Study.Chengyao Guo, Nicolas Dupuis-Roy, Jun Jiang, Miaomiao Xu & Xiao Xiao - 2021 - Frontiers in Psychology 12.
    This experiment used event-related potentials to study the tactile-visual information conflict processing in a tactile-visual pairing task and its modulation by tactile-induced emotional states. Eighteen participants were asked to indicate whether the tactile sensation on their body matched or did not match the expected tactile sensation associated with the object depicted in an image. The type of tactile-visual stimuli and the valence of tactile-induced emotional states were manipulated following a 2 × 2 factorial design. Electrophysiological analyses revealed a (...)
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  48.  43
    Exploring the roles of trust and social group preference on the legitimacy of algorithmic decision-making vs. human decision-making for allocating COVID-19 vaccinations.Marco Lünich & Kimon Kieslich - forthcoming - AI and Society:1-19.
    In combating the ongoing global health threat of the COVID-19 pandemic, decision-makers have to take actions based on a multitude of relevant health data with severe potential consequences for the affected patients. Because of their presumed advantages in handling and analyzing vast amounts of data, computer systems of algorithmic decision-making are implemented and substitute humans in decision-making processes. In this study, we focus on a specific application of ADM in contrast to human decision-making, namely the allocation of COVID-19 vaccines to (...)
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  49.  8
    Has TV advertising lost its effectiveness to other touch points?Michel Meulders & Irene Roozen - 2015 - Communications 40 (4):447-470.
    In this paper we analyze the relative effectiveness of the moment of contact between a brand and an individual consumer. The concept of effectiveness is made operational through the use of both attitude and awareness measures. The main research uses a 4x4 Latin square confounded within subjects factorial design with different touch points and brands. The appropriate stimuli were identified in a preliminary study. The results indicate that, overall, TV advertising and print advertisements – the traditional media channels (...)
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  50.  32
    Motives and Likelihood of Bribery: An Experimental Study of Managers in Taiwan.Wann-Yih Wu & Chu-Hsin Huang - 2013 - Ethics and Behavior 23 (4):278-298.
    Many studies of bribery acknowledge the important role of bribe-givers, but their true motives remain unclear. We propose that the likelihood of bribery depends on the willingness of an organization to affiliate with local parties or to be successful in a host country, or to have power over local parties. We further argue that different opportunities, either pervasive or arbitrary, facilitate different types of motives that affect the likelihood of bribery. In addition, we investigate the effect of perceived fairness on (...)
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