Results for ' exhibition design'

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  1. Testing a museum exhibition design assumption: Effect of explicit labeling of exhibit clusters on visitor concept development.John H. Falk - 1997 - Science Education 81 (6):679-687.
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  2.  5
    Where did you cry? Crafting Categories, Narratives, and Affect through Exhibit Design.Corinne A. Kratz - 2018 - Kronos 44 (1).
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  3.  64
    Architecture by Design: Exhibiting Architecture Architecturally.Jennifer Carter - 2012 - Mediatropes 3 (2):28-51.
    Drawing on a series of exhibitions curated and installed at the Canadian Centre for Architecture in Montréal throughout the 1990s and the early millennium, this essay analyzes how architecture and its representation in museological exhibitions have innovated forms of communication and display practices, transcending the traditions established by the fine arts paradigm since the late eighteenth century. The author argues that in addition to providing a heightened recognition of the narrative and performative potential of the exhibitionary setting, the discourses and (...)
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  4. Designing Exhibits to Support Relational Learning in a Science Museum.Benjamin D. Jee & Florencia K. Anggoro - 2021 - Frontiers in Psychology 12.
    Science museums aim to provide educational experiences for both children and adults. To achieve this goal, museum displays must convey scientifically-relevant relationships, such as the similarities that unite members of a natural category, and the connections between scientific models and observable objects and events. In this paper, we explore how research on comparison could be leveraged to support learning about such relationships. We describe how museum displays could promote educationally-relevant comparisons involving natural specimens and scientific models. We also discuss how (...)
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  5. Designs for learning: Studying science museum exhibits that do more than entertain.Sue Allen - 2004 - Science Education 88 (S1):S17 - S33.
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  6.  6
    Design of Interactive Exhibitsインタラクティブな展示の設計.Takashi Kiriyama & Masahiko Sato - 2019 - Journal of the Japan Association for Philosophy of Science 46 (2):65-70.
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  7.  15
    Toward an Instructional Design for Art Exhibitions.Benjamin E. Braverman - 1988 - The Journal of Aesthetic Education 22 (3):85.
  8. Intelligent design: The bridge between science and theology.William A. Dembski - 2002
    Intelligent design begins with a seemingly innocuous question: Can objects, even if nothing is known about how they arose, exhibit features that reliably signal the action of an intelligent cause? To see what’s at stake, consider Mount Rushmore. The evidence for Mount Rushmore’s design is direct—eyewitnesses saw the sculptor Gutzon Borglum spend the better part of his life designing and building this structure. But what if there were no direct evidence for Mount Rushmore’s design? What if humans (...)
     
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  9.  3
    Bruno Giberti. Designing the Centennial: A History of the 1876 International Exhibition in Philadelphia. xii + 304 pp., illus., app., bibl., index. Lexington: University Press of Kentucky, 2002. $50. [REVIEW]Ethan Robey - 2004 - Isis 95 (2):304-304.
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  10.  26
    Designing mental health services to improve ethnic relations.Martin Sundel - 1996 - World Futures 47 (1):15-23.
    (1996). Designing mental health services to improve ethnic relations. World Futures: Vol. 47, Unity and Diversity in Contemporary Systems Tinking: Systematic Pictures at an Exhibition, pp. 15-23.
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  11.  77
    Designing Ethical Organizations: Avoiding the Long-Term Negative Effects of Rewards and Punishments.Melissa S. Baucus & Caryn L. Beck-Dudley - 2005 - Journal of Business Ethics 56 (4):355-370.
    Ethics researchers advise managers of organizations to link rewards and punishments to ethical and unethical behavior, respectively. We build on prior research maintaining that organizations operate at Kohlbergs stages of moral reasoning, and explain how the over-reliance on rewards and punishments encourages employees to operate at Kohlbergs lowest stages of moral reasoning. We advocate designing organizations as ethical communities and relying on different assumptions about employees in order to foster ethical reasoning at higher levels. Characteristics associated with ethical communities are (...)
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  12.  17
    Effects of Facilitation vs. Exhibit Labels on Caregiver-Child Interactions at a Museum Exhibit.Susan M. Letourneau, Robin Meisner & David M. Sobel - 2021 - Frontiers in Psychology 12.
    In museum settings, caregivers support children's learning as they explore and interact with exhibits. Museums have developed exhibit design and facilitation strategies for promoting families' exploration and inquiry, but these strategies have rarely been contrasted. The goal of the current study was to investigate how prompts offered through staff facilitation vs. labels printed on exhibit components affected how family groups explored a circuit blocks exhibit, particularly whether children set and worked toward their own goals, and how caregivers were involved (...)
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  13.  19
    Advancements in the Philosophy of Design.Pieter E. Vermaas & Stéphane Vial (eds.) - 2018 - Cham: Springer Verlag.
    This volume presents 25 essays on the philosophy of design. With contributions originating from philosophy and design research, and from product design to architecture, it gives a rich spectrum of state of the art research and brings together studies on philosophical topics in which design plays a key role and design research to which philosophy contributes. Coverage zooms in on specific and more well-known design disciplines but also includes less-studied disciplines, such as graphic (...), interior architecture and exhibition design. In addition, contributors take up traditional philosophical issues, such as epistemology, politics, phenomenology and philosophy of science. Some essays cover philosophical issues that emerge in design, for instance what design can do in addressing societal problems, while other essays analyze main-stream philosophical issues in which design is part of the argument, as for instance abduction and aesthetics. Readers will discover new research with insightful analyses of design research, design thinking and the specificity of design. Overall, this comprehensive overview of an emerging topic in philosophy will be of great interest to researchers and students. (shrink)
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  14.  29
    The Role of Design and Training in Artifact Expertise: The Case of the Abacus and Visual Attention.Mahesh Srinivasan, Katie Wagner, Michael C. Frank & David Barner - 2018 - Cognitive Science 42 (S3):757-782.
    Previous accounts of how people develop expertise have focused on how deliberate practice transforms the cognitive and perceptual representations and processes that give rise to expertise. However, the likelihood of developing expertise with a particular tool may also depend on the degree to which that tool fits pre‐existing perceptual and cognitive abilities. The present studies explored whether the abacus—a descendent of the first human computing devices—may have evolved to exploit general biases in human visual attention, or whether developing expertise with (...)
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  15.  44
    Industrial Design: On Its Characteristics and Relationships to the Visual Fine Arts.Curtis Carter - unknown
    Industrial design and the visual arts share a common aesthetic basis as demonstrated by their common use of aesthetic principles and by designers who are also visual artists. The author examines the rationale for exhibiting industrial products in art museums and the similarities and differences between industrial design and the fine arts. He argues that industrial design shares important theoretical concepts with the visual fine arts.
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  16. Designing Academic Conferences as a Learning Environment: How to Stimulate Active Learning at Academic Conferences?J. Verbeke - 2015 - Constructivist Foundations 11 (1):98-105.
    Context: The main aim in organizing academic conferences is to share and develop knowledge in the focus area of the conference. Most conferences, however, are organized in a traditional way: two or three keynote presentations and a series of parallel sessions where participants present their research work, mainly using PowerPoint or Prezi presentations, with little interaction between participants. Problem: Each year, a huge number of academic events and conferences is organized. Yet their typical design is mainly based on a (...)
     
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  17. Interactive art as reflective experience: Imagineers and ultra-technologists as interaction designers.Marianna Charitonidou - 2020 - Visual Resources 36 (4):382-396.
    The article investigates how the use of extended reality technologies and interactive digital interfaces have affected the design of exhibition spaces. Its main objective is to shed light on how these technologies have influenced the ways in which immersive art installations are conceived and experienced. Particular emphasis is placed on the impact of interactive technologies on how visitors experience exhibition spaces. The article examines an ensemble of immersive art cases, paying special attention to the distinction between immersion (...)
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  18.  62
    Design Principles as Minimal Models.W. Fang - 2024 - Studies in History and Philosophy of Science 105:50-58.
    In this essay I suggest that we view design principles in systems biology as minimal models, for a design principle usually exhibits universal behaviors that are common to a whole range of heterogeneous (living and nonliving) systems with different underlying mechanisms. A well-known design principle in systems biology, integral feedback control, is discussed, showing that it satisfies all the conditions for a model to be a minimal model. This approach has significant philosophical implications: it not only accounts (...)
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  19. The Ancient Quarrel Between Art and Philosophy in Contemporary Exhibitions of Visual Art.Jennifer A. McMahon - 2019 - Curator: The Museum Journal 62 (1):7-17.
    At a time when professional art criticism is on the wane, the ancient quarrel between art and philosophy demands fresh answers. Professional art criticism provided a basis upon which to distinguish apt experiences of art from the idiosyncratic. However, currently the kind of narratives from which critics once drew are underplayed or discarded in contemporary exhibition design where the visual arts are concerned. This leaves open the possibility that art operates either as mere stimulant to private reverie or, (...)
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  20.  13
    Components and Mechanisms: How Children Talk About Machines in Museum Exhibits.Elizabeth Attisano, Shaylene E. Nancekivell & Stephanie Denison - 2021 - Frontiers in Psychology 12.
    The current investigation examines children’s learning about a novel machine in a local history museum. Parent–child dyads were audio-recorded as they navigated an exhibit that contained a novel artifact: a coffee grinder from the turn of the 20th century. Prior to entering the exhibit, children were randomly assigned to receive an experimental “component” prompt that focused their attention on the machine’s internal mechanisms or a control “history” prompt. First, we audio-recorded children and their caregivers while they freely explored the exhibit, (...)
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  21. Discovering Autoinhibition as a Design Principle for the Control of Biological Mechanisms.Andrew Bollhagen & William Bechtel - 2022 - Studies in History and Philosophy of Science 95 (C):145-157.
    Autoinhibition is a design principle realized in many molecular mechanisms in biology. After explicating the notion of a design principle and showing that autoinhibition is such a principle, we focus on how researchers discovered instances of autoinhibition, using research establishing the autoinhibition of the molecular motors kinesin and dynein as our case study. Research on kinesin and dynein began in the fashion described in accounts of mechanistic explanation but, once the mechanisms had been discovered, researchers discovered that they (...)
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  22.  11
    Construction design based on particle group optimization algorithm.Mohd Asif Shah, Mohammad Asif Ikbal & Ying Xia - 2021 - Journal of Intelligent Systems 30 (1):1040-1053.
    The machines exhibit an intelligence which is artificial intelligence, and it is the design of intelligent agents. A system is represented by an intelligent agent who perceives its environment and the success rate is maximized by taking the action. The AI research is highly specialized and there are two subfields and each communication fails often. The popular AI approaches include the traditional symbolic AI and computational intelligence. In order to optimize the seismic design of the reinforced concrete pier (...)
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  23. Quantitative dynamics of design thinking and creativity perspectives in company context.Georgi V. Georgiev & Danko D. Georgiev - 2023 - Technology in Society 74:102292.
    This study is intended to provide in-depth insights into how design thinking and creativity issues are understood and possibly evolve in the course of design discussions in a company context. For that purpose, we use the seminar transcripts of the Design Thinking Research Symposium 12 (DTRS12) dataset “Tech-centred Design Thinking: Perspectives from a Rising Asia,” which are primarily concerned with how Korean companies implement design thinking and what role designers currently play. We employed a novel (...)
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  24.  47
    Dummett and rigid designators.William C. Smith - 1980 - Philosophical Studies 37 (1):93 - 103.
    In his book "frege: philosophy of language", M a e dummett criticizes kripke's distinction between rigid and accidental designators. According to dummett, The argument for kripke's distinction relies on an examination of the behavior of names and descriptions in modal contexts. Dummett challenges kripke's thesis that descriptions in these contexts differ from names in creating formal ambiguities of scope, By arguing that names for which the reference has been fixed by means of a description exhibit this characteristic also. However I (...)
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  25. Designing Academic Conferences in the Light of Second-Order Cybernetics.L. D. Richards - 2015 - Constructivist Foundations 11 (1):65-73.
    Context: A tension exists between the needs and desires of the institutions providing the funding for academics to attend conferences and the potential for transforming the knowledge and understanding of conference participants - than in advancing their own careers and celebrity. Approaches to the problem can recognize the importance of funding and career-building in the current society, while still experimenting in ways that could generate new ideas. Method: Ideas from second-order cybernetics are used to derive design principles that might (...)
     
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  26. The “who designed the designer?” objection to design arguments.Lloyd Strickland - 2014 - International Journal for Philosophy of Religion 75 (2):87-100.
    One of the most commonly-raised objections to the design argument is the so-called “who designed the designer?” objection, which charges that any designer invoked to explain complexity in the universe will feature complexity of its own, and thus require explanation in terms of design. There are two distinct versions of this objection in the contemporary literature, with it being couched in terms of: (1) Complexity of designer: a designer exhibits complexity, which calls for explanation in terms of (...); (2) Complexity of ideas: a designer’s ideas exhibit complexity, which calls for explanation in terms of design. To each of these versions of the objection there corresponds various responses from proponents of design. These proponents adopt a very particular strategy when crafting their responses: they argue that the objection can be neutralised simply by appealing to one or more of God’s attributes. In this paper I argue that this strategy is inapt, and unable to yield a successful response to either version of the objection. I also argue that a more promising way of tackling the objections is to identify their own peculiar weaknesses, for once these are exposed the objections cease to be a credible threat to the design hypothesis. (shrink)
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  27.  18
    Design Issues in Ethical Agent Computing.L. Pretorius, A. Barnard & E. Cloete - 2004 - Acm Sigcas Computers and Society 34 (1):3.
    Agent computing, and in particular intelligent mobile agent computing, is at present awarded increasing prominence in the literature. This is partly due to the pervasive nature of available Internet technologies such as search engines and booking agents. It is within this context that the importance of investigating various characteristics demonstrated by mobile agent computing is becoming apparent. In order to perform specialized tasks on behalf of their owners, a certain amount of intelligence in mobile agents is often assumed or expected. (...)
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  28. The non-epistemology of intelligent design: its implications for public policy.Barbara Forrest - 2011 - Synthese 178 (2):331 - 379.
    Intelligent design creationism (ID) is a religious belief requiring a supernatural creator's interventions in the natural order. ID thus brings with it, as does supernatural theism by its nature, intractable epistemological difficulties. Despite these difficulties and despite ID's defeat in Kitzmiller v. Dover Area School District (2005), ID creationists' continuing efforts to promote the teaching of ID in public school science classrooms threaten both science education and the separation of church and state guaranteed by the U. S. Constitution. I (...)
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  29.  6
    China Design Now.Bernadette Buckley - 2008 - Theory, Culture and Society 25 (7-8):341-352.
    This article draws from cultural studies, political theory, international relations, art history and museum studies in order to consider `China Design Now' — the blockbuster exhibition, recently held at the V&A. It argues that, despite the inclusion of a number of interesting exhibits, the attempt to frame contemporary Chinese design independently of political contextualization has led to an exhibition which is largely unsatisfying. The approach taken by the V&A is further shown to have produced several ironic (...)
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  30.  40
    Tinkering With Testing: Understanding How Museum Program Design Advances Engineering Learning Opportunities for Children.Maria Marcus, Diana I. Acosta, Pirko Tõugu, David H. Uttal & Catherine A. Haden - 2021 - Frontiers in Psychology 12.
    Using a design-based research approach, we studied ways to advance opportunities for children and families to engage in engineering design practices in an informal educational setting. 213 families with 5–11-year-old children were observed as they visited a tinkering exhibit at a children’s museum during one of three iterations of a program posing an engineering design challenge. Children’s narrative reflections about their experience were recorded immediately after tinkering. Across iterations of the program, changes to the exhibit design (...)
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  31.  23
    The argument from design: Some better reasons for agreeing with Hume: Gary Doore.Gary Doore - 1980 - Religious Studies 16 (2):145-161.
    I. The argument from design or ‘teleological argument’ purports to be an inductive proof for the existence of God, proceeding from the evidence of the order exhibited by natural phenomena to the probable conclusion of a rational agent responsible for producing that order. The argument was severely criticized by David Hume in his Dialogues Concerning Natural Religion , and it was widely conceded that Hume's objections had cast serious doubt on the adequacy of the teleological argument, if not destroyed (...)
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  32.  12
    The ingredients of a successful atomic exhibition in Cold War Italy.Donatella Germanese - 2023 - Annals of Science 80 (1):10-37.
    The organization of the mobile atomic exhibition, Mostra Atomica, designed by the United States Information Service to travel through Italy in 1954–55, had to meet technical, scientific, artistic, and political challenges. The head of the group in charge of the exhibition was architect Peter G. Harnden whose pedigree in the intelligence and training in architecture were an ideal match for leading the unit dedicated to exhibitions. The political sensitivity of the Mostra Atomica also required the intervention of the (...)
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  33.  29
    Designer Cows: The Practice of Cattle Breeding Between Skill and Standardization.Cristina Grasseni - 2005 - Society and Animals 13 (1):33-50.
    Cattle fair arenas are panopticon-like spaces that are instrumental in dissecting the cow's body into functional parts or traits. The arena aestheticizes a partitioning gaze that is codified in a marking system: the "linear evaluation protocol" for milk cows. The positioning of the nonhuman animal body into a highly artificial context allows one to view the cow as a self-standing object, ready to be partitioned. The exhibition space of the cattle fair and the surveying eye of the cattle fair (...)
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  34.  92
    Deep Learning as Method-Learning: Pragmatic Understanding, Epistemic Strategies and Design-Rules.Phillip H. Kieval & Oscar Westerblad - manuscript
    We claim that scientists working with deep learning (DL) models exhibit a form of pragmatic understanding that is not reducible to or dependent on explanation. This pragmatic understanding comprises a set of learned methodological principles that underlie DL model design-choices and secure their reliability. We illustrate this action-oriented pragmatic understanding with a case study of AlphaFold2, highlighting the interplay between background knowledge of a problem and methodological choices involving techniques for constraining how a model learns from data. Building successful (...)
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  35.  12
    Health by design: teaching cleanliness and assembling hygiene at the nineteenth-century sanitation museum.Hilary Buxton - 2018 - British Journal for the History of Science 51 (3):457-485.
    In 1878, amid a rapidly proliferating social interest in public health and cleanliness, a group of sanitary scientists and reformers founded the Parkes Museum of Hygiene in central London. Dirt and contagion knew no social boundaries, and the Parkes's founders conceived of the museum as a dynamic space for all classes to better themselves and their environments. They promoted sanitary science through a variety of initiatives: exhibits of scientific, medical and architectural paraphernalia; product endorsements; and lectures and certificated courses in (...)
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  36.  51
    Death Camps and Designer Dresses: The Liberal Agenda and the Appeal to 'Real Existing Socialism'.Lorna Finlayson - 2011 - Theoria: A Journal of Social and Political Theory 58 (126):1-26.
    Political philosophers tend to notice their differences more than their similarities. I suggest that contemporary analytic political philosophy in fact exhibits a 'dominant paradigm', the main features of which are a commitment to liberal capitalism and a preference for the designing of 'just institutions.' To subscribe to this paradigm involves making a decision about how to manage the philosophical 'agenda.' In order to focus on certain issues within this paradigm, alternatives, most notably socialism, have to be excluded from prolonged consideration. (...)
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  37.  37
    The non-epistemology of intelligent design: its implications for public policy.Barbara Forrest - 2011 - Synthese 178 (2):331-379.
    Intelligent design creationism (ID) is a religious belief requiring a supernatural creator’s interventions in the natural order. ID thus brings with it, as does supernatural theism by its nature, intractable epistemological difficulties. Despite these difficulties and despite ID’s defeat in Kitzmiller v. Dover Area School District (2005), ID creationists’ continuing efforts to promote the teaching of ID in public school science classrooms threaten both science education and the separation of church and state guaranteed by the U.S. Constitution. I examine (...)
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  38. Redundant complexity: A critical analysis of intelligent design in biochemistry.Niall Shanks & Karl H. Joplin - 1999 - Philosophy of Science 66 (2):268-282.
    Biological systems exhibit complexity at all levels of organization. It has recently been argued by Michael Behe that at the biochemical level a type of complexity exists--irreducible complexity--that cannot possibly have arisen as the result of natural, evolutionary processes and must instead be the product of (supernatural) intelligent design. Recent work on self-organizing chemical reactions calls into question Behe's analysis of the origins of biochemical complexity. His central interpretative metaphor for biochemical complexity, that of the well-designed mousetrap that ceases (...)
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  39. The insufficiency of formal design methods.Bruce Edmonds - manuscript
    We highlight the limitations of formal methods by exhibiting two results in recursive function theory: that there is no effective means of finding a program that satisfies a given formal specification; or checking that a program meets a specification. We also exhibit a ‘simple’ MAS which has all the power of a Turing machine. We then argue that any ‘pure design’ methodology will face insurmountable difficulties in today’s open and complex MAS. Rather we suggest a methodology based on the (...)
     
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  40.  27
    Mimèsis, un design vivant: dans les collections du Centre Pompidou.Marie-Ange Brayer & Olivier Zeitoun (eds.) - 2022 - Metz: Centre Pompidou-Metz.
    Le catalogue d'une exposition s'inscrivant dans la suite de Design et merveilleux (MAMC Saint-Etienne, 2018) et la Fabrique du vivant (Centre Pompidou Paris, 2019). Elle présente le lien du biomorphisme du design moderniste au biomimétisme contemporain ainsi qu'à la biofabrication et à la recréation du vivant par le design numérique.--Exhibition: Centre Pompidou-Metz, France (11.06.2022-06.02.2023).
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  41.  16
    Killing for museums: European bison as a museum exhibit.Anastasia Fedotova, Tomasz Samojlik & Piotr Daszkiewicz - 2018 - Centaurus 60 (4):315-332.
    The European bison is one of the last remnants of the megafauna that once roamed through Europe. By the early modern period, it had already disappeared from most of its former range and had become a coveted natural curiosity as well as been designated as royal game. In the 18th century, the last population of lowland European bison surviving in the Białowieża Forest became an object of study for naturalists. When the forest became a part of the Russian Empire during (...)
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  42.  2
    A Teleological Approach to Information Systems Design.Mattia Fumagalli, Roberta Ferrario & Giancarlo Guizzardi - 2024 - Minds and Machines 34 (3):1-35.
    In recent years, the design and production of information systems have seen significant growth. However, these information artefacts often exhibit characteristics that compromise their reliability. This issue appears to stem from the neglect or underestimation of certain crucial aspects in the application of Information Systems Design (ISD). For example, it is frequently difficult to prove when one of these products does not work properly or works incorrectly (falsifiability), their usage is often left to subjective experience and somewhat arbitrary (...)
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  43. Psychological distance and user engagement in online exhibitions: Visualization of moiré patterns based on electroencephalography signals.Jingjing Li, Ye Yang, Zhexin Zhang, Nozomu Yoshida, Vargas Meza Xanat & Yoichi Ochiai - 2022 - Frontiers in Psychology 13.
    The COVID-19 pandemic has significantly affected the exhibition of artworks in museums and galleries. Many have displayed their collection online. In this context, experiencing an online exhibition is essential for visitors to appreciate and understand the artwork. Compared with offline exhibitions, visitors to online exhibitions are often unable to communicate their experiences with other visitors. Therefore, in this study, by facilitating communication via Zoom call, we established a system that allows two people to visit the museum together through (...)
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  44.  7
    Danish modern: between art and design.Mark Mussari - 2016 - New York: Bloomsbury Academic.
    Danish Modern explores the development of mid-century modernist design in Denmark from historical, analytical and theoretical perspectives. Mark Mussari explores the relationship between Danish design aesthetics and the theoretical and cultural impact of Modernism, particularly between 1930 and 1960. He considers how Danish designers responded to early Modernist currents: the Stockholm Exhibition of 1930, their rejection of Bauhaus aesthetic demands, their early fealty to wood and materials, and the tension between cabinetmaker craft and industrial production as it (...)
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  45.  32
    The Mind Technology Problem and the Deep History of Mind Design.Robert W. Clowes, Klaus Gärtner & Inês Hipólito - 2021 - In Inês Hipólito, Robert William Clowes & Klaus Gärtner (eds.), The Mind-Technology Problem : Investigating Minds, Selves and 21st Century Artefacts. Springer Verlag. pp. 1-45.
    We are living through a new phase in human development where much of everyday life – at least in the most technologically developed parts of the world – has come to depend upon our interaction with “smart” artefacts. Alongside this increasing adoption and ever-deepening reliance on intelligent machines, important changes have been taking place, often in the background, as to how we think of ourselves and how we conceptualize our relationship with technology. As we design, create and learn to (...)
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  46.  25
    Unifying the curriculum with an art exhibition:.Terry Michael Barrett - 2003 - Journal of Aesthetic Education 37 (3):21-40.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.3 (2003) 21-40 [Access article in PDF] Unifying the Curriculum with an Art Exhibition:In the American Grain Terry Barrett This is an account of a whole-school faculty designing and teaching a five-month whole-school curriculum based on an exhibit of modern American art, In the American Grain, in a public school in the Pacific Northwest, grades 6-12. This account is a case-study of a (...)
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  47.  9
    Unifying the Curriculum with an Art Exhibition: In the American Grain.Terry Michael Barrett - 2003 - Journal of Aesthetic Education 37 (3):21.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.3 (2003) 21-40 [Access article in PDF] Unifying the Curriculum with an Art Exhibition:In the American Grain Terry Barrett This is an account of a whole-school faculty designing and teaching a five-month whole-school curriculum based on an exhibit of modern American art, In the American Grain, in a public school in the Pacific Northwest, grades 6-12. This account is a case-study of a (...)
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  48.  12
    Materializing the Medium. Staging the Age of Humans in the Exhibition Space.Nina Möllers - 2018 - Zeitschrift für Medien- Und Kulturforschung 9 (1):85-102.
    The article takes the world’s first exhibition on the geological and philosophical concept of the Anthropocene, »Welcome to the Anthropocene «, Deutsches Museum (2014-2016), as a starting point for initial theoretical reflections on the potential and limitations of exhibitions as media and designers of the Mediocene. On the basis of a discussion of image deployment, use of space and the materiality of objects, exhibitions are analyzed as ›slow media‹.
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  49.  4
    Materializing the Medium. Staging the Age of Humans in the Exhibition Space.Nina Möllers - 2018 - Zeitschrift für Medien- Und Kulturforschung 9 (1):86-102.
    The article takes the world’s first exhibition on the geological and philosophical concept of the Anthropocene, »Welcome to the Anthropocene «, Deutsches Museum (2014-2016), as a starting point for initial theoretical reflections on the potential and limitations of exhibitions as media and designers of the Mediocene. On the basis of a discussion of image deployment, use of space and the materiality of objects, exhibitions are analyzed as ›slow media‹.
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    ‘Social’ systems: designing digital systems that support social intelligence. [REVIEW]Thomas Erickson - 2009 - AI and Society 23 (2):147-166.
    Large groups of people exhibit social intelligence: coherent behavior directed towards individual or collective goals. This paper examines ways in which such behavior is produced in face to face situations, and discusses how it can be supported in online systems used by geographically distributed groups. It describes the concept of a “social proxy,” a minimalist visualization of the presence and activities of participants in an online interaction that is used to make online social norms visible. It summarizes experience with an (...)
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