Results for 'Frank-Michael Kirsch'

982 found
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  1. Number as a cognitive technology: Evidence from Pirahã language and cognition.Michael C. Frank, Daniel L. Everett, Evelina Fedorenko & Edward Gibson - 2008 - Cognition 108 (3):819-824.
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  2.  77
    Modeling human performance in statistical word segmentation.Michael C. Frank, Sharon Goldwater, Thomas L. Griffiths & Joshua B. Tenenbaum - 2010 - Cognition 117 (2):107-125.
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  3.  25
    Development of infants’ attention to faces during the first year.Michael C. Frank, Edward Vul & Scott P. Johnson - 2009 - Cognition 110 (2):160-170.
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  4.  28
    Anatomy of a decision: Striato-orbitofrontal interactions in reinforcement learning, decision making, and reversal.Michael J. Frank & Eric D. Claus - 2006 - Psychological Review 113 (2):300-326.
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  5.  58
    The Evolution of Compositionality in Signaling Games.Michael Franke - 2016 - Journal of Logic, Language and Information 25 (3-4):355-377.
    Compositionality is a key design feature of human language: the meaning of complex expressions is, for the most part, systematically constructed from the meanings of its parts and their manner of composition. This paper demonstrates that rudimentary forms of compositional communicative behavior can emerge from a variant of reinforcement learning applied to signaling games. This helps explain how compositionality could have emerged gradually: if unsophisticated agents can evolve prevalent dispositions to communicate compositional-like, there is a direct evolutionary benefit for adaptations (...)
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  6.  62
    Bidirectional Optimization from Reasoning and Learning in Games.Michael Franke & Gerhard Jäger - 2012 - Journal of Logic, Language and Information 21 (1):117-139.
    We reopen the investigation into the formal and conceptual relationship between bidirectional optimality theory (Blutner in J Semant 15(2):115–162, 1998 , J Semant 17(3):189–216, 2000 ) and game theory. Unlike a likeminded previous endeavor by Dekker and van Rooij (J Semant 17:217–242, 2000 ), we consider signaling games not strategic games, and seek to ground bidirectional optimization once in a model of rational step-by-step reasoning and once in a model of reinforcement learning. We give sufficient conditions for equivalence of bidirectional (...)
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  7.  44
    Vagueness and Imprecise Imitation in Signalling Games.Michael Franke & José Pedro Correia - 2018 - British Journal for the Philosophy of Science 69 (4):1037-1067.
    Signalling games are popular models for studying the evolution of meaning, but typical approaches do not incorporate vagueness as a feature of successful signalling. Complementing recent like-minded models, we describe an aggregate population-level dynamic that describes a process of imitation of successful behaviour under imprecise perception and realization of similar stimuli. Applying this new dynamic to a generalization of Lewis’s signalling games, we show that stochastic imprecision leads to vague, yet by-and-large efficient signal use, and, moreover, that it unifies evolutionary (...)
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  8.  61
    Three ideal observer models for rule learning in simple languages.Michael C. Frank & Joshua B. Tenenbaum - 2011 - Cognition 120 (3):360-371.
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  9.  17
    Gricean Expectations in Online Sentence Comprehension: An ERP Study on the Processing of Scalar Inferences.Petra Augurzky, Michael Franke & Rolf Ulrich - 2019 - Cognitive Science 43 (8):e12776.
    There is substantial support for the general idea that a formalization of comprehenders' expectations about the likely next word in a sentence helps explaining data related to online sentence processing. While much research has focused on syntactic, semantic, and discourse expectations, the present event‐related potentials (ERPs) study investigates neurolinguistic correlates of pragmatic expectations, which arise when comprehenders expect a sentence to conform to Gricean Maxims of Conversation. For predicting brain responses associated with pragmatic processing, we introduce a formal model of (...)
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  10.  27
    How cognitive theory guides neuroscience.Michael J. Frank & David Badre - 2015 - Cognition 135 (C):14-20.
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  11.  31
    Strategies of Deception: Under‐Informativity, Uninformativity, and Lies—Misleading With Different Kinds of Implicature.Michael Franke, Giulio Dulcinati & Nausicaa Pouscoulous - 2020 - Topics in Cognitive Science 12 (2):583-607.
    Franke, Dulcinati and Pouscoulous also examine a form of covert lying, by considering to what extent speakers use implicatures to deceive their addressee. The participants in their online signaling game had to describe a card, which a virtual coplayer then had to select. When the goal was to deceive rather than help the coplayer, participants produced more false descriptions (overt lies), but also more uninformative descriptions (covert lies by means of an implicature). [73].
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  12.  15
    An integrative account of constraints on cross-situational learning.Daniel Yurovsky & Michael C. Frank - 2015 - Cognition 145 (C):53-62.
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  13.  66
    Game Theoretic Pragmatics.Michael Franke - 2013 - Philosophy Compass 8 (3):269-284.
    Game theoretic pragmatics is a small but growing part of formal pragmatics, the linguistic subfield studying language use. The general logic of a game theoretic explanation of a pragmatic phenomenon is this: the conversational context is modelled as a game between speaker and hearer; an adequate solution concept then selects the to‐be‐explained behavior in the game model. For such an explanation to be convincing, both components, game model and solution concept, should be formulated and scrutinized as explicitly as possible. The (...)
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  14.  46
    Throwing out the Bayesian baby with the optimal bathwater: Response to Endress.Michael C. Frank - 2013 - Cognition 128 (3):417-423.
  15.  33
    Coevolution of Lexical Meaning and Pragmatic Use.Thomas Brochhagen, Michael Franke & Robert van Rooij - 2018 - Cognitive Science 42 (8):2757-2789.
    According to standard linguistic theory, the meaning of an utterance is the product of conventional semantic meaning and general pragmatic rules on language use. We investigate how such a division of labor between semantics and pragmatics could evolve under general processes of selection and learning. We present a game‐theoretic model of the competition between types of language users, each endowed with certain lexical representations and a particular pragmatic disposition to act on them. Our model traces two evolutionary forces and their (...)
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  16.  72
    Pragmatic Reasoning About Unawareness.Michael Franke - 2014 - Erkenntnis 79 (S4):1-39.
    Language use and interpretation is heavily contingent on context. But human interlocutors need not always agree what the actual context is. In game theoretic approaches to language use and interpretation, interlocutors’ beliefs about the context are the players’ beliefs about the game that they are playing. Together this entails that we need to consider cases in which interlocutors have different subjective conceptualizations of the game they are in. This paper therefore extends iterated best response reasoning, as an established model for (...)
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  17.  33
    Cognitive control over learning: Creating, clustering, and generalizing task-set structure.Anne G. E. Collins & Michael J. Frank - 2013 - Psychological Review 120 (1):190-229.
  18. Informative communication in word production and word learning.Michael C. Frank, Noah D. Goodman, Peter Lai & Joshua B. Tenenbaum - 2009 - In N. A. Taatgen & H. van Rijn (eds.), Proceedings of the 31st Annual Conference of the Cognitive Science Society.
     
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  19.  30
    Neural signature of hierarchically structured expectations predicts clustering and transfer of rule sets in reinforcement learning.Anne Gabrielle Eva Collins & Michael Joshua Frank - 2016 - Cognition 152 (C):160-169.
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  20.  33
    On admissibility in game theoretic pragmatics: A Reply to Pavan.Michael Franke - 2014 - Linguistics and Philosophy 37 (3):249-256.
    In a recent contribution in this journal, Sascia Pavan proposed a new game theoretic approach to explain generalized conversational implicatures in terms of general principles of rational behavior. His approach is based on refining Nash equilibrium by a procedure called iterated admissibility. I would like to strengthen Pavan’s case by sketching an epistemic interpretation of iterated admissibility, so as to further our understanding of why iterated admissibility might be a good approximation of pragmatic reasoning. But the explicit epistemic view taken (...)
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  21.  17
    Corrigendum to “Three ideal observer models for rule learning in simple languages” [Cognition 120 (3) (2011) 360–371].Michael C. Frank & Joshua B. Tenenbaum - 2014 - Cognition 132 (3):501.
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  22.  39
    The length of words reflects their conceptual complexity.Molly L. Lewis & Michael C. Frank - 2016 - Cognition 153 (C):182-195.
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  23.  20
    Semantic meaning and pragmatic inference in non-cooperative conversation.Michael Franke - 2010 - In T. Icard & R. Muskens (eds.), Interfaces: Explorations in Logic, Language and Computation. Springer Berlin. pp. 13--24.
  24.  58
    A rose in any other font would not smell as sweet: Effects of perceptual fluency on categorization.Daniel M. Oppenheimer & Michael C. Frank - 2008 - Cognition 106 (3):1178-1194.
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  25.  16
    Towards an Ecology of Vagueness.José Pedro Correia & Michael Franke - 2019 - In Richard Dietz (ed.), Vagueness and Rationality in Language Use and Cognition. Springer Verlag. pp. 87-113.
    A vexing puzzle about vagueness, rationality, and evolution runs, in crude abbreviation, as follows: vague language use is demonstrably suboptimal if the goal is efficient, precise and cooperative information transmission; hence rational deliberation or evolutionary selection should, under this assumed goal, eradicate vagueness from language use. Since vagueness is pervasive and entrenched in all human languages, something has to give. In this paper, we focus on this problem in the context of signaling games. We provide an overview of a number (...)
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  26.  22
    Evidential Strength of Intonational Cues and Rational Adaptation to Reliable Intonation.Timo B. Roettger & Michael Franke - 2019 - Cognitive Science 43 (7):e12745.
    Intonation plays an integral role in comprehending spoken language. Listeners can rapidly integrate intonational information to predictively map a given pitch accent onto the speaker's likely referential intentions. We use mouse tracking to investigate two questions: (a) how listeners draw predictive inferences based on information from intonation? and (b) how listeners adapt their online interpretation of intonational cues when these are reliable or unreliable? We formulate a novel Bayesian model of rational predictive cue integration and explore predictions derived under a (...)
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  27.  16
    Pre-linguistic segmentation of speech into syllable-like units.Okko Räsänen, Gabriel Doyle & Michael C. Frank - 2018 - Cognition 171 (C):130-150.
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  28.  27
    Opponent actor learning (OpAL): Modeling interactive effects of striatal dopamine on reinforcement learning and choice incentive.Anne G. E. Collins & Michael J. Frank - 2014 - Psychological Review 121 (3):337-366.
  29. Stalking the Sociological Imagination (Book Review).Michael Frank - 2001 - Science and Society 65 (3):409.
     
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  30.  25
    Reinforcement learning and higher level cognition: Introduction to special issue.Nathaniel D. Daw & Michael J. Frank - 2009 - Cognition 113 (3):259-261.
  31.  42
    A computational model of inhibitory control in frontal cortex and basal ganglia.Thomas V. Wiecki & Michael J. Frank - 2013 - Psychological Review 120 (2):329-355.
  32.  34
    From partners to populations: A hierarchical Bayesian account of coordination and convention.Robert D. Hawkins, Michael Franke, Michael C. Frank, Adele E. Goldberg, Kenny Smith, Thomas L. Griffiths & Noah D. Goodman - 2023 - Psychological Review 130 (4):977-1016.
  33.  16
    Characterizing the Dynamics of Learning in Repeated Reference Games.Robert D. Hawkins, Michael C. Frank & Noah D. Goodman - 2020 - Cognitive Science 44 (6):e12845.
    The language we use over the course of conversation changes as we establish common ground and learn what our partner finds meaningful. Here we draw upon recent advances in natural language processing to provide a finer‐grained characterization of the dynamics of this learning process. We release an open corpus (>15,000 utterances) of extended dyadic interactions in a classic repeated reference game task where pairs of participants had to coordinate on how to refer to initially difficult‐to‐describe tangram stimuli. We find that (...)
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  34.  31
    Semantic Coherence Facilitates Distributional Learning.Ouyang Long, Boroditsky Lera & C. Frank Michael - 2017 - Cognitive Science 41 (S4):855-884.
    Computational models have shown that purely statistical knowledge about words’ linguistic contexts is sufficient to learn many properties of words, including syntactic and semantic category. For example, models can infer that “postman” and “mailman” are semantically similar because they have quantitatively similar patterns of association with other words. In contrast to these computational results, artificial language learning experiments suggest that distributional statistics alone do not facilitate learning of linguistic categories. However, experiments in this paradigm expose participants to entirely novel words, (...)
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  35.  25
    The Role of Design and Training in Artifact Expertise: The Case of the Abacus and Visual Attention.Mahesh Srinivasan, Katie Wagner, Michael C. Frank & David Barner - 2018 - Cognitive Science 42 (S3):757-782.
    Previous accounts of how people develop expertise have focused on how deliberate practice transforms the cognitive and perceptual representations and processes that give rise to expertise. However, the likelihood of developing expertise with a particular tool may also depend on the degree to which that tool fits pre‐existing perceptual and cognitive abilities. The present studies explored whether the abacus—a descendent of the first human computing devices—may have evolved to exploit general biases in human visual attention, or whether developing expertise with (...)
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  36.  27
    Markers of Topical Discourse in Child‐Directed Speech.Hannah Rohde & Michael C. Frank - 2014 - Cognitive Science 38 (8):1634-1661.
    Although the language we encounter is typically embedded in rich discourse contexts, many existing models of processing focus largely on phenomena that occur sentence-internally. Similarly, most work on children's language learning does not consider how information can accumulate as a discourse progresses. Research in pragmatics, however, points to ways in which each subsequent utterance provides new opportunities for listeners to infer speaker meaning. Such inferences allow the listener to build up a representation of the speakers' intended topic and more generally (...)
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  37.  15
    Pragmatic processing: An investigation of the (anti-)presuppositions of determiners using mouse-tracking.Cosima Schneider, Carolin Schonard, Michael Franke, Gerhard Jäger & Markus Janczyk - 2019 - Cognition 193 (C):104024.
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  38.  18
    The Growth of Children's Semantic and Phonological Networks: Insight From 10 Languages.Abdellah Fourtassi, Yuan Bian & Michael C. Frank - 2020 - Cognitive Science 44 (7):e12847.
    Children tend to produce words earlier when they are connected to a variety of other words along the phonological and semantic dimensions. Though these semantic and phonological connectivity effects have been extensively documented, little is known about their underlying developmental mechanism. One possibility is that learning is driven by lexical network growth where highly connected words in the child's early lexicon enable learning of similar words. Another possibility is that learning is driven by highly connected words in the external learning (...)
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  39.  14
    Complex probability expressions & higher-order uncertainty: Compositional semantics, probabilistic pragmatics & experimental data.Michele Herbstritt & Michael Franke - 2019 - Cognition 186 (C):50-71.
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  40.  35
    Sensitivity to reward and punishment in major depressive disorder: Effects of rumination and of single versus multiple experiences.Anson J. Whitmer, Michael J. Frank & Ian H. Gotlib - 2012 - Cognition and Emotion 26 (8):1475-1485.
  41.  16
    Rat-pup killing and maternal behavior in male Long-Evans rats: Prenatal stimulation and postnatal testosterone.William M. Miley, Michael Frank & A. Lee Hoxter - 1981 - Bulletin of the Psychonomic Society 17 (2):119-122.
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  42.  6
    Mutual Exclusivity in Pragmatic Agents.Xenia Ohmer, Michael Franke & Peter König - 2021 - Cognitive Science 46 (1):e13069.
    One of the great challenges in word learning is that words are typically uttered in a context with many potential referents. Children's tendency to associate novel words with novel referents, which is taken to reflect a mutual exclusivity (ME) bias, forms a useful disambiguation mechanism. We study semantic learning in pragmatic agents—combining the Rational Speech Act model with gradient‐based learning—and explore the conditions under which such agents show an ME bias. This approach provides a framework for investigating a pragmatic account (...)
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  43.  4
    Predicting Age of Acquisition for Children's Early Vocabulary in Five Languages Using Language Model Surprisal.Eva Portelance, Yuguang Duan, Michael C. Frank & Gary Lupyan - 2023 - Cognitive Science 47 (9):e13334.
    What makes a word easy to learn? Early‐learned words are frequent and tend to name concrete referents. But words typically do not occur in isolation. Some words are predictable from their contexts; others are less so. Here, we investigate whether predictability relates to when children start producing different words (age of acquisition; AoA). We operationalized predictability in terms of a word's surprisal in child‐directed speech, computed using n‐gram and long‐short‐term‐memory (LSTM) language models. Predictability derived from LSTMs was generally a better (...)
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  44. Proceedings of the Fifteenth Amsterdam Colloquium.Paul Dekker & Michael Franke (eds.) - 2005 - ILLC.
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  45.  10
    Exploring Patterns of Stability and Change in Caregivers' Word Usage Across Early Childhood.Hang Jiang, Michael C. Frank, Vivek Kulkarni & Abdellah Fourtassi - 2022 - Cognitive Science 46 (7):e13177.
    The linguistic input children receive across early childhood plays a crucial role in shaping their knowledge about the world. To study this input, researchers have begun applying distributional semantic models to large corpora of child‐directed speech, extracting various patterns of word use/co‐occurrence. Previous work using these models has not measured how these patterns may change throughout development, however. In this work, we leverage natural language processing methods—originally developed to study historical language change—to compare caregivers' use of words when talking to (...)
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  46.  19
    Hierarchical clustering optimizes the tradeoff between compositionality and expressivity of task structures for flexible reinforcement learning.Rex G. Liu & Michael J. Frank - 2022 - Artificial Intelligence 312 (C):103770.
  47.  24
    Linguistic structure emerges through the interaction of memory constraints and communicative pressures.Molly L. Lewis & Michael C. Frank - 2016 - Behavioral and Brain Sciences 39.
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  48.  6
    Relational reasoning and generalization using nonsymbolic neural networks.Atticus Geiger, Alexandra Carstensen, Michael C. Frank & Christopher Potts - 2023 - Psychological Review 130 (2):308-333.
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  49.  8
    BRIAN SKYRMS Signals: Evolution, Learning, and Information. [REVIEW]Michael Franke & Elliott O. Wagner - 2013 - British Journal for the Philosophy of Science 64 (4):883-887.
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  50.  19
    Smart Representations: Rationality and Evolution in a Richer Environment.Paolo Galeazzi & Michael Franke - 2017 - Philosophy of Science 84 (3):544-573.
    Standard applications of evolutionary game theory look at a single game and focus on the evolution of behavior for that game alone. Instead, this article uses tools from evolutionary game theory to study the competition between choice mechanisms in a rich and variable multigame environment. A choice mechanism is a way of subjectively representing a decision situation, paired with a method for choosing an act based on this subjective representation. We demonstrate the usefulness of this approach by a case study (...)
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