Results for 'Cyberpsychology'

26 found
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  1. William R. LaFleur.Willem B. Drees, Philip Hefner, Rustum Roy, John A. Teske, H. Cyberpsychology & Terence L. Nichols Why Miracles - 2002 - Zygon 37 (3-4):768.
     
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  2. John F. Haught in search of a God for evolution: Paul Tillich and Pierre teilhard de chardin Edward L. Schoen clocks, God, and scientific realism Michael Ruse Robert Boyle and the machine metaphor human meaning in a technological culture.Thomas Rockwell, William R. LaFleur, Willem B. Drees, Philip Hefner, Rustum Roy, John A. Teske, Human Relationships Cyberpsychology & Terence L. Nichols Why Miracles - 2002 - Zygon 37 (3-4):768.
  3.  8
    Sport Cyberpsychology in Action During the COVID-19 Pandemic (Opportunities, Challenges, and Future Possibilities): A Narrative Review.Olivia A. Hurley - 2021 - Frontiers in Psychology 12.
    Interest in sport cyberpsychology has become more popular over the last decade, primarily due to the increased use of technology and the online world, including social media, within sport settings. In 2020, this became even more apparent for many athletes, their support teams and their sport organisations, when their professional and social worlds became cyber-dominated due to the COVID-19 pandemic. Many challenges were encountered by: the athletes, in their efforts to remain active and well during this time when all (...)
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  4.  15
    Cyberpsychology.Ian Parker & Ángel J. Gordo-López (eds.) - 1999 - New York: Routledge.
    On a basic level, "cyberpsychology" refers to the comparison of the mind with different kinds of machines. This multidisciplinary collection brings together essays by leading psychologists and cultural theorists working in the spheres of technology and psychology to explore links between popular culture, technoscience, feminism and politics. Tracing historical and contemporary lines of argument around the fascination between different forms of psychological and machine culture, contributors articulate "cyberpsychological" reflections on contemporary crises in psychology with emerging technologies of the self. (...)
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  5.  81
    Cyberpsychology, Human Relationships, and Our Virtual Interiors.John A. Teske - 2002 - Zygon 37 (3):677-700.
    Recent research suggests an “Internet paradox”—that a communications technology might reduce social involvement and psychological well–being. In this article I examine some of the limitations of current Internet communication, including those of access, medium, presentation, and choice, that bear on the formation and maintenance of social relationships. I also explore issues central to human meaning in a technological culture—those of the history of the self, of individuality, and of human relationships—and suggest that social forces, technological and otherwise, have increasingly eroded (...)
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  6. Cyberpsychology and Cyborgs.Dan Heggs - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 184--201.
  7.  14
    Ethical Challenges in Digital Psychology and Cyberpsychology.Thomas D. Parsons - 2019 - Cambridge University Press.
    Our technologies are progressively developing into algorithmic devices that seamlessly interface with digital personhood. This text discusses the ways in which technology is increasingly becoming a part of personhood and the resulting ethical issues. It extends upon the framework for a brain-based cyberpsychology outlined by the author's earlier book Cyberpsychology and the Brain: The Interaction of Neuroscience and Affective Computing. Using this framework, Thomas D. Parsons investigates the ethical issues involved in cyberpsychology research and praxes, which emerge (...)
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  8.  4
    The community and the algorithm: a digital interactive poetics.Andrew Klobucar (ed.) - 2021 - Wilmington, Delaware, United States: Vernon Press.
    Digital media presents an array of interesting challenges adapting new modes of collaborative, online communication to traditional writing and literary practices at the practical and theoretical levels. For centuries, popular concepts of the modern author, regardless of genre, have emphasized writing as a solo exercise in human communication, while the act of reading remains associated with solitude and individual privacy. "The Community and the Algorithm: A Digital Interactive Poetics" explores important cultural changes in these relationships thanks to the rapid development (...)
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  9.  33
    William Sims Bainbridge. The Warcraft Civilization: Social Science in a Virtual World.Bruce J. Petrie - 2010 - Spontaneous Generations 4 (1):270-272.
    New branches of social science primarily engaging the “internet revolution” are appearing alongside mainstream research and journals such as Cyberpsychology, Behavior, and Social Networking are providing social scientists with an outlet of peer-reviewed research. HPS scholars will find new methodologies and the relation of technology to social science of particularly interest. Social scientists are becoming increasingly interested in virtual realities (see Milburn (Spontaneous Generations 2008, 63)) and are declaring time spent “in-game” ethnographic research. William Sims Bainbridge boasts 2300+ hours (...)
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  10.  29
    Alpha. Tribe.Elif Ayiter - 2010 - Journal of Consciousness Studies 17 (7-8):7-8.
    This paper takes a first-hand look at the creation of multiple identities through multiple avatars by a single user in Second Life®. This phenomenon, together with its non-virtual predecessors such as the literary nom de plume, challenges the validity of the notion of the undivided 'self', particularly in the context of creative practices. 'alpha.tribe' is an experimental group of avatars who have founded a virtual fashion business in Second Life®. The creative output of this enterprise provides the visual context through (...)
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  11.  35
    ‘The Tower and the Quest’: A storytelling space for avatars.Elif Ayiter & Heidi Dahslveen - 2013 - Technoetic Arts 11 (1):15-25.
    In this article, we discuss a project that was co-authored by a storyteller and a visual artist in the metaverse of Second Life in 2009. The aim of the project was to create a storytelling space that would be used by its visitors to create their own unique narratives, as well as their own original performances, all of which would take their trajectories by being immersed in a virtual architecture/landscape, through avatar costumes and a substantial library of dramatic poses and (...)
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  12. Birds of a feather flock together: The Nigerian cyber fraudsters (yahoo boys) and hip hop artists.Suleman Lazarus - 2018 - Criminology, Criminal Justice, Law and Society 19 (2):63-80.
    This study sets out to examine the ways Nigerian cyber-fraudsters (Yahoo-Boys) are represented in hip-hop music. The empirical basis of this article is lyrics from 18 hip-hop artists, which were subjected to a directed approach to qualitative content analysis and coded based on the moral disengagement mechanisms proposed by Bandura (1999). While results revealed that the ethics of Yahoo-Boys, as expressed by musicians, embody a range of moral disengagement mechanisms, they also shed light on the motives for the Nigerian cybercriminals' (...)
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  13. Zastosowanie koncepcji kapitału społecznego w badaniach ludologicznych. Przykład branży gier komputerowych.Andrzej Klimczuk - 2010 - Homo Ludens 2:51--59.
    More and more people around the world are using computer (video) games. The development of the gaming industry means increasing of its complexity in all aspects. Not only is the content represented in games continuously differentiating, but we also see the increasing diversity among their creators, users, researchers and the public. This article aims to draw attention to the possibility of using the concept of social capital in ludologists’ research as well as in improving the quality of games and of (...)
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  14.  9
    Psychological ethics and cyborg body politics.Betty M. Bayer - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 113--129.
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  15.  16
    Electronic networks and subjectivity.Steven D. Brown - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 146--165.
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  16.  18
    The child and the cyborg.Erica Burman - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 169--83.
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  17. Cyborgs and stigma: technology, disability, subjectivity.John Cromby & P. Standon - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 95--112.
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  18.  20
    Genealogies of the self in virtual-geographical reality.Nydza Correa De Jesus - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge.
  19.  10
    In and out of the digital closet: The self as communication network.Heidi J. Figueroa-Sarriera - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 130--145.
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  20.  17
    The Cyber and the Subjective.Steve Jones - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 221.
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  21.  26
    Tweets and reactions: revealing the geographies of cybercrime perpetrators and the North-South divide.Suleman Lazarus & Mark Button - 2022 - CyberPsychology, Behavior, and Social Networking 8 (1):1-8.
    How do tweets reflect the long-standing disparities between the northern and southern regions of Nigeria? This study presents a qualitative analysis of Twitter users' responses (n = 101,518) to the tweets of the Economic and Financial Crimes Commission (EFCC) regarding the production and prosecution of cybercrime. The article uses postcolonial perspectives to shed light on the legacies of British colonial efforts in Nigeria, such as the amalgamation of the northern and southern protectorates in 1914. The results revealed significant discrepancies between (...)
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  22.  16
    Cyberpsychosis: The Feminization of the Postbiological Body.Jill Marsden - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 59.
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  23. Changes in bodily awareness induced by immersive virtual reality.Craig D. Murray & Michael S. Gordon - 2001 - CyberPsychology and Behavior 4 (3):365-371.
  24.  9
    Are media cyborgs?Virginia Nightingale - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge. pp. 226--235.
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  25.  8
    Vertiginous Technology: Towards a Psychoanalytic Genealogy of Technique.Carlos Soldevilla Pérez & Ian Parker - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge.
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  26.  13
    Against social constructionist cyborgian territorializations.Francisco Javier Tirado - 1999 - In Ian Parker & Ángel J. Gordo-López (eds.), Cyberpsychology. New York: Routledge.
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