Results for ' task learning'

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  1. The development of analogy: task learning and individual differences.L. A. A. Doumas, R. G. Morrison & L. E. Richland - 2009 - In N. A. Taatgen & H. van Rijn (eds.), Proceedings of the 31st Annual Conference of the Cognitive Science Society.
  2. The serial reaction task: Learning without knowing, or knowing without learning?Maud Boyer, Arnaud Destrebecqz & Axel Cleeremans - 1998
    Maud Boyer Arnaud Destrebecqz Axel Cleeremans.
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  3.  17
    Transfer effects from single-task learning to simultaneous learning.Benton J. Underwood & Arnold M. Lund - 1980 - Bulletin of the Psychonomic Society 16 (5):391-393.
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  4.  20
    Transfer in motor learning as a function of degree of first-task learning and inter-task similarity.Carl P. Duncan - 1953 - Journal of Experimental Psychology 45 (1):1.
  5.  13
    The role of language in novel task learning.Felice van 'T. Wout & Christopher Jarrold - 2020 - Cognition 194:104036.
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  6.  13
    Hemodynamic Signal Changes During Motor Imagery Task Performance Are Associated With the Degree of Motor Task Learning.Naoki Iso, Takefumi Moriuchi, Kengo Fujiwara, Moemi Matsuo, Wataru Mitsunaga, Takashi Hasegawa, Fumiko Iso, Kilchoon Cho, Makoto Suzuki & Toshio Higashi - 2021 - Frontiers in Human Neuroscience 15.
    PurposeThis study aimed to investigate whether oxygenated hemoglobin generated during a motor imagery task is associated with the motor learning level of the task.MethodsWe included 16 right-handed healthy participants who were trained to perform a ball rotation task. Hemodynamic brain activity was measured using near-infrared spectroscopy to monitor changes in oxy-Hb concentration during the BR MI task. The experimental protocol used a block design, and measurements were performed three times before and after the initial training (...)
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  7.  8
    Anodal Transcranial Direct Current Stimulation Does Not Facilitate Dynamic Balance Task Learning in Healthy Old Adults.Elisabeth Kaminski, Maike Hoff, Viola Rjosk, Christopher J. Steele, Christopher Gundlach, Bernhard Sehm, Arno Villringer & Patrick Ragert - 2017 - Frontiers in Human Neuroscience 11.
  8.  31
    Learning and performance on a key-pressing task as function of the degree of spatial stimulus-response correspondence.Robert E. Morin & David A. Grant - 1955 - Journal of Experimental Psychology 49 (1):39.
  9. Autonomous Learning of Sequential Tasks: Experiments and Analyses.Todd Peterson - unknown
    This paper presents a novel learning model Clarion , which is a hybrid model based on the two-level approach proposed in Sun (1995). The model integrates neural, reinforcement, and symbolic learning methods to perform on-line, bottom-up learning (i.e., learning that goes from neural to symbolic representations). The model utilizes both procedural and declarative knowledge (in neural and symbolic representations respectively), tapping into the synergy of the two types of processes. It was applied to deal with sequential (...)
     
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  10.  18
    Learning representations in a gated prefrontal cortex model of dynamic task switching.Nicolas P. Rougier & Randall C. O'Reilly - 2002 - Cognitive Science 26 (4):503-520.
    The prefrontal cortex is widely believed to play an important role in facilitating people's ability to switch performance between different tasks. We present a biologically‐based computational model of prefrontal cortex (PFC) that explains its role in task switching in terms of the greater flexibility conferred by activation‐based working memory representations in PFC, as compared with more slowly adapting weight‐based memory mechanisms. Specifically we show that PFC representations can be rapidly updated when a task switches via a dynamic gating (...)
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  11. Unconsciously learning task-irrelevant perceptual sequences.Xiuyan Guo, Shan Jiang, Hongyi Wang, Lei Zhu, Jinghua Tang, Zoltan Dienes & Zhiliang Yang - 2013 - Consciousness and Cognition 22 (1):203-211.
    We demonstrated unconscious learning of task-irrelevant perceptual regularities in a Serial Reaction Time task in both visual and auditory domains. Participants were required to respond to different letters or syllables which occurred in random order. Unbeknownst to participants, the color of the two letters or the tone of the syllables varied according to certain rules. Reaction times indicated that people indeed learnt both the color and tonal regularities indicating that task-irrelevant sequence structure can be learned perceptually. (...)
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  12.  22
    Learning and retention in a continuous recognition task.Gary M. Olson - 1969 - Journal of Experimental Psychology 81 (2):381.
  13.  4
    Learning progress mediates the link between cognitive effort and task engagement.Ceyda Sayalı, Emma Heling & Roshan Cools - 2023 - Cognition 236 (C):105418.
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  14.  21
    Cognitive Task Analysis for Implicit Knowledge About Visual Representations With Similarity Learning Methods.Blake Mason, Martina A. Rau & Robert Nowak - 2019 - Cognitive Science 43 (9).
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  15.  8
    Path Learning in Individuals With Down Syndrome: The Floor Matrix Task and the Role of Individual Visuo-Spatial Measures.Chiara Meneghetti, Enrico Toffalini, Silvia Lanfranchi & Barbara Carretti - 2020 - Frontiers in Human Neuroscience 14.
  16.  35
    Statistical learning in a serial reaction time task: access to separable statistical cues by individual learners.Ruskin H. Hunt & Richard N. Aslin - 2001 - Journal of Experimental Psychology: General 130 (4):658.
  17.  12
    Task difficulty and drive in verbal learning.R. R. Standish & R. A. Champion - 1960 - Journal of Experimental Psychology 59 (6):361.
  18.  18
    Learning to Troubleshoot: Multistrategy Learning of Diagnostic Knowledge for a Real‐World Problem‐Solving Task.Ashwin Ram, S. Narayanan & Michael T. Cox - 1995 - Cognitive Science 19 (3):289-340.
    This article presents a computational model of the learning of diagnostic knowledge, based on observations of human operators engaged in real-world troubleshooting tasks. We present a model of problem solving and learning in which the reasoner introspects about its own performance on the problem-solving task, identifies what it needs to learn to improve its performance, formulates learning goals to acquire the required knowledge, and pursues its learning goals using multiple learning strategies. The model is (...)
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  19.  12
    Secondary task effects on serial verbal learning.Don Trumbo & Merrill Noble - 1970 - Journal of Experimental Psychology 85 (3):418.
  20. Implicit Learning, Bilingualism, and Dyslexia: Insights From a Study Assessing AGL With a Modified Simon Task.Maria Vender, Diego Gabriel Krivochen, Beth Phillips, Douglas Saddy & Denis Delfitto - 2019 - Frontiers in Psychology 10.
    This paper presents an experimental study investigating artificial grammar learning (AGL) in monolingual and bilingual children, with and without dyslexia, using an original methodology. We administered a serial reaction time (SRT) task, in the form of a modified Simon task, in which the sequence of the stimuli was manipulated according to the rules of a simple Lindenmayer grammar (more specifically, a Fibonacci grammar). By ensuring that the subjects focused on the correct response execution at the motor stage (...)
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  21.  24
    Post-task Effects on EEG Brain Activity Differ for Various Differential Learning and Contextual Interference Protocols.Diana Henz, Alexander John, Christian Merz & Wolfgang I. Schöllhorn - 2018 - Frontiers in Human Neuroscience 12.
  22.  7
    Learning Consistent, Interactive, and Meaningful Task‐Action Mappings: A Computational Model.Andrew Howes & Richard M. Young - 1996 - Cognitive Science 20 (3):301-356.
    Within the field of human‐computer interaction, the study of the interaction between people and computers has revealed many phenomena. For example, highly interactive devices, such as the Apple Macintosh, are often easier to learn and use than keyboard‐based devices such as Unix. Similarly, consistent interfaces are easier to learn and use than inconsistent ones. This article describes an integrated cognitive model designed to exhibit a range of these phenomena while learning task‐action mappings: action sequences for achieving simple goals, (...)
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  23.  47
    Learning representations in a gated prefrontal cortex model of dynamic task switching.Nicolas P. Rougier & Randall C. O'Reilly - 2002 - Cognitive Science 26 (4):503-520.
    The prefrontal cortex is widely believed to play an important role in facilitating people's ability to switch performance between different tasks. We present a biologically‐based computational model of prefrontal cortex (PFC) that explains its role in task switching in terms of the greater flexibility conferred by activation‐based working memory representations in PFC, as compared with more slowly adapting weight‐based memory mechanisms. Specifically we show that PFC representations can be rapidly updated when a task switches via a dynamic gating (...)
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  24.  9
    Rule learning in a stimulus integration task.Kent L. Norman - 1974 - Journal of Experimental Psychology 103 (5):941.
  25.  11
    What Machine Learning Can Tell Us About the Role of Language Dominance in the Diagnostic Accuracy of German LITMUS Non-word and Sentence Repetition Tasks.Lina Abed Ibrahim & István Fekete - 2019 - Frontiers in Psychology 9.
    This study investigates the performance of 21 monolingual and 56 bilingual children aged 5;6-9;0 on German-LITMUS-sentence-repetition (SRT; Hamann et al., 2013) and nonword-repetition-tasks (NWRT; Grimm et al., 2014), which were constructed according to the LITMUS-principles (Language Impairment Testing in Multilingual Settings; Armon-Lotem et al., 2015). Both tasks incorporate complex structures shown to be cross-linguistically challenging for children with Specific Language Impairment (SLI) and aim at minimizing bias against bilingual children while still being indicative of the presence of language impairment across (...)
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  26.  14
    Learning Consistent, Interactive, and Meaningful Task‐Action Mappings: A Computational Model.Andrew Howes & Richard M. Young - 1996 - Cognitive Science 20 (3):301-356.
    Within the field of human‐computer interaction, the study of the interaction between people and computers has revealed many phenomena. For example, highly interactive devices, such as the Apple Macintosh, are often easier to learn and use than keyboard‐based devices such as Unix. Similarly, consistent interfaces are easier to learn and use than inconsistent ones. This article describes an integrated cognitive model designed to exhibit a range of these phenomena while learning task‐action mappings: action sequences for achieving simple goals, (...)
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  27.  37
    Implicit learning of sequential bias in a guessing task: Failure to demonstrate effects of dopamine administration and paranormal belief☆.John Palmer, Christine Mohr, Peter Krummenacher & Peter Brugger - 2007 - Consciousness and Cognition 16 (2):498-506.
    Previous research suggests that implicit sequence learning is superior for believers in the paranormal and individuals with increased cerebral dopamine. Thirty-five healthy participants performed feedback-guided anticipations of four arrow directions. A 100-trial random sequence preceded two 100-trial biased sequences in which visual targets on trial t tended to be displaced 90° clockwise or counter-clockwise from those on t − 1. ISL was defined as a positive change during the course of the biased run in the difference between pro-bias and (...)
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  28.  25
    Sensorimotor Learning during a Marksmanship Task in Immersive Virtual Reality.Hrishikesh M. Rao, Rajan Khanna, David J. Zielinski, Yvonne Lu, Jillian M. Clements, Nicholas D. Potter, Marc A. Sommer, Regis Kopper & Lawrence G. Appelbaum - 2018 - Frontiers in Psychology 9.
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  29.  61
    Observational learning without a model is influenced by the observer’s possibility to act: Evidence from the Simon task.Cristina Iani, Sandro Rubichi, Luca Ferraro, Roberto Nicoletti & Vittorio Gallese - 2013 - Cognition 128 (1):26-34.
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  30.  9
    Learning hierarchical task network domains from partially observed plan traces.Hankz Hankui Zhuo, Héctor Muñoz-Avila & Qiang Yang - 2014 - Artificial Intelligence 212 (C):134-157.
  31.  11
    Learning and performance in a tracking task under two levels of achievement information feedback.Alfred F. Smode - 1958 - Journal of Experimental Psychology 56 (4):297.
  32.  46
    Implicit learning for probable changes in a visual change detection task.Melissa R. Beck, Bonnie L. Angelone, Daniel T. Levin, Matthew S. Peterson & D. Alexander Varakin - 2008 - Consciousness and Cognition 17 (4):1192-1208.
    Previous research demonstrates that implicitly learned probability information can guide visual attention. We examined whether the probability of an object changing can be implicitly learned and then used to improve change detection performance. In a series of six experiments, participants completed 120–130 training change detection trials. In four of the experiments the object that changed color was the same shape on every trial. Participants were not explicitly aware of this change probability manipulation and change detection performance was not improved for (...)
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  33.  21
    Shared learning shapes human performance: Transfer effects in task sharing.Nadia Milanese, Cristina Iani & Sandro Rubichi - 2010 - Cognition 116 (1):15-22.
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  34.  24
    Extra-task performance as a measure of learning a primary task.Harry P. Bahrick, Merrill Noble & Paul M. Fitts - 1954 - Journal of Experimental Psychology 48 (4):298.
  35.  23
    Learning of a simple grapho-motor task by young children and adults: similar acquisition but age-dependent retention.Mona S. Julius & Esther Adi-Japha - 2015 - Frontiers in Psychology 6.
  36.  18
    Learning and performance in a complex tracking task as a function of visual noise.George E. Briggs, Paul M. Fitts & Harry P. Bahrick - 1957 - Journal of Experimental Psychology 53 (6):379.
  37.  80
    The Outcome‐Representation Learning Model: A Novel Reinforcement Learning Model of the Iowa Gambling Task.Nathaniel Haines, Jasmin Vassileva & Woo-Young Ahn - 2018 - Cognitive Science 42 (8):2534-2561.
    The Iowa Gambling Task (IGT) is widely used to study decision‐making within healthy and psychiatric populations. However, the complexity of the IGT makes it difficult to attribute variation in performance to specific cognitive processes. Several cognitive models have been proposed for the IGT in an effort to address this problem, but currently no single model shows optimal performance for both short‐ and long‐term prediction accuracy and parameter recovery. Here, we propose the Outcome‐Representation Learning (ORL) model, a novel model (...)
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  38.  46
    Two modes of learning for interactive tasks.Neil A. Hayes & Donald E. Broadbent - 1988 - Cognition 28 (3):249-276.
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  39. Learning sets of related concepts: A shared task model.Tim Hume & M. Pazzani - 1996 - In Garrison W. Cottrell (ed.), Proceedings of the Eighteenth Annual Conference of the Cognitive Science Society. Lawrence Erlbaum.
     
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  40. Statistical learning in a serial reaction time task: Simultaneous extraction of multiple statistics.R. H. Hunt & R. N. Aslin - 2001 - Journal of Experimental Psychology: General 130 (4):658-680.
  41. Can motto-goals outperform learning and performance goals? Influence of goal setting on performance and affect in a complex problem solving task.Miriam Sophia Rohe, Joachim Funke, Maja Storch & Julia Weber - 2016 - Journal of Dynamic Decision Making 2 (1):1-15.
    In this paper, we bring together research on complex problem solving with that on motivational psychology about goal setting. Complex problems require motivational effort because of their inherent difficulties. Goal Setting Theory has shown with simple tasks that high, specific performance goals lead to better performance outcome than do-your-best goals. However, in complex tasks, learning goals have proven more effective than performance goals. Based on the Zurich Resource Model, so-called motto-goals should activate a person’s resources through positive affect. It (...)
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  42.  22
    Rote learning as a function of similarity structure and task sequence.Newton C. Ellis & Winton H. Manning - 1967 - Journal of Experimental Psychology 73 (2):292.
  43.  41
    Interrogating Feature Learning Models to Discover Insights Into the Development of Human Expertise in a Real‐Time, Dynamic Decision‐Making Task.Catherine Sibert, Wayne D. Gray & John K. Lindstedt - 2017 - Topics in Cognitive Science 9 (2):374-394.
    Tetris provides a difficult, dynamic task environment within which some people are novices and others, after years of work and practice, become extreme experts. Here we study two core skills; namely, choosing the goal or objective function that will maximize performance and a feature-based analysis of the current game board to determine where to place the currently falling zoid so as to maximize the goal. In Study 1, we build cross-entropy reinforcement learning models to determine whether different goals (...)
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  44.  19
    Commentary: Task-Switching in Pigeons: Associative Learning or Executive Control?Li Xiangqian, Li Bingxin, Lages Martin & Stoet Gijsbert - 2017 - Frontiers in Psychology 8.
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  45. Social Learning Strategies in Networked Groups.Thomas N. Wisdom, Xianfeng Song & Robert L. Goldstone - 2013 - Cognitive Science 37 (8):1383-1425.
    When making decisions, humans can observe many kinds of information about others' activities, but their effects on performance are not well understood. We investigated social learning strategies using a simple problem-solving task in which participants search a complex space, and each can view and imitate others' solutions. Results showed that participants combined multiple sources of information to guide learning, including payoffs of peers' solutions, popularity of solution elements among peers, similarity of peers' solutions to their own, and (...)
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  46.  10
    Learning a motor task under varied display conditions.Norman B. Gordon - 1959 - Journal of Experimental Psychology 57 (2):65.
  47.  49
    Context-specific learning and control: The roles of awareness, task relevance, and relative salience.Matthew J. C. Crump, Joaquín M. M. Vaquero & Bruce Milliken - 2008 - Consciousness and Cognition 17 (1):22-36.
    The processes mediating dynamic and flexible responding to rapidly changing task-environments are not well understood. In the present research we employ a Stroop procedure to clarify the contribution of context-sensitive control processes to online performance. In prior work Stroop interference varied as a function of probe location context, with larger Stroop interference occurring for contexts associated with a high proportion of congruent items [Crump, M. J., Gong, Z., & Milliken, B. . The context-specific proportion congruent stroop effect: location as (...)
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  48. Bottom-up skill learning in reactive sequential decision tasks.Ron Sun, Todd Peterson & Edward Merrill - unknown
    This paper introduces a hybrid model that unifies connectionist, symbolic, and reinforcement learning into an integrated architecture for bottom-up skill learning in reactive sequential decision tasks. The model is designed for an agent to learn continuously from on-going experience in the world, without the use of preconceived concepts and knowledge. Both procedural skills and high-level knowledge are acquired through an agent’s experience interacting with the world. Computational experiments with the model in two domains are reported.
     
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  49.  39
    Interrogating Feature Learning Models to Discover Insights Into the Development of Human Expertise in a Real‐Time, Dynamic Decision‐Making Task.Catherine Sibert, Wayne D. Gray & John K. Lindstedt - 2016 - Topics in Cognitive Science 8 (4).
    Tetris provides a difficult, dynamic task environment within which some people are novices and others, after years of work and practice, become extreme experts. Here we study two core skills; namely, choosing the goal or objective function that will maximize performance and a feature-based analysis of the current game board to determine where to place the currently falling zoid so as to maximize the goal. In Study 1, we build cross-entropy reinforcement learning models to determine whether different goals (...)
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  50.  20
    Temporal dynamics of task switching and abstract-concept learning in pigeons.Thomas A. Daniel, Robert G. Cook & Jeffrey S. Katz - 2015 - Frontiers in Psychology 6:158480.
    The current study examined whether pigeons could learn to use abstract concepts as the basis for conditionally switching behavior as a function of time. Using a mid-session reversal task, experienced pigeons were trained to switch from matching-to-sample (MTS) to non-matching-to-sample (NMTS) conditional discriminations within a session. One group had prior training with MTS, while the other had prior training with NMTS. Over training, stimulus set size was progressively doubled from 3 to 6 to 12 stimuli to promote abstract concept (...)
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