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  1. A game semantics for linear logic.Andreas Blass - 1992 - Annals of Pure and Applied Logic 56 (1-3):183-220.
    We present a game semantics in the style of Lorenzen for Girard's linear logic . Lorenzen suggested that the meaning of a proposition should be specified by telling how to conduct a debate between a proponent P who asserts and an opponent O who denies . Thus propositions are interpreted as games, connectives as operations on games, and validity as existence of a winning strategy for P. We propose that the connectives of linear logic can be naturally interpreted as the (...)
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  • From Axiom to Dialogue: A Philosophical Study of Logics and Argumentation.Else Margarete Barth & Erik C. W. Krabbe - 1982 - Berlin and New York: De Gruyter. Edited by E. C. W. Krabbe.
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  • Games and full completeness for multiplicative linear logic.Abramsky Samson & Jagadeesan Radha - 1994 - Journal of Symbolic Logic 59 (2):543-574.
    We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear Logic with the MIX rule: every winning strategy is the denotation of a unique cut-free proof net. A key role is played by the notion of history-free strategy; strong connections are made between history-free strategies and the Geometry of Interaction. Our semantics incorporates a (...)
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  • Preface.Shahid Rahman & Helge Rückert - 2001 - Synthese 127 (1-2):1-6.
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  • Formal systems of dialogue rules.Erick C. W. Krabbe - 1984 - Synthese 58 (2):295 - 328.
    Section 1 contains a survey of options in constructing a formal system of dialogue rules. The distinction between material and formal systems is discussed (section 1.1). It is stressed that the material systems are, in several senses, formal as well. In section 1.2 variants as to language form (choices of logical constants and logical rules) are pointed out. Section 1.3 is concerned with options as to initial positions and the permissibility of attacks on elementary statements. The problem of ending a (...)
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  • Formal systems of dialogue rules.Erik C. W. Krabbe - 1985 - Synthese 63 (3):295 - 328.
    Section 1 contains a survey of options in constructing a formal system of dialogue rules. The distinction between material and formal systems is discussed (section 1.1). It is stressed that the material systems are, in several senses, formal as well. In section 1.2 variants as to language form (choices of logical constants and logical rules) are pointed out. Section 1.3 is concerned with options as to initial positions and the permissibility of attacks on elementary statements. The problem of ending a (...)
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  • Introduction to computability logic.Giorgi Japaridze - 2003 - Annals of Pure and Applied Logic 123 (1-3):1-99.
    This work is an attempt to lay foundations for a theory of interactive computation and bring logic and theory of computing closer together. It semantically introduces a logic of computability and sets a program for studying various aspects of that logic. The intuitive notion of computational problems is formalized as a certain new, procedural-rule-free sort of games between the machine and the environment, and computability is understood as existence of an interactive Turing machine that wins the game against any possible (...)
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  • On Vagueness, Truth Values and Fuzzy Logics.Petr Hájek - 2009 - Studia Logica 91 (3):367-382.
    Some aspects of vagueness as presented in Shapiro’s book Vagueness in Context [23] are analyzed from the point of fuzzy logic. Presented are some generalizations of Shapiro’s formal apparatus.
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  • A non-classical logic for physics.Robin Giles - 1974 - Studia Logica 33 (4):397 - 415.
  • Vagueness, truth and logic.Kit Fine - 1975 - Synthese 30 (3-4):265-300.
    This paper deals with the truth-Conditions and the logic for vague languages. The use of supervaluations and of classical logic is defended; and other approaches are criticized. The truth-Conditions are extended to a language that contains a definitely-Operator and that is subject to higher order vagueness.
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  • Dialogues, strategies, and intuitionistic provability.Walter Felscher - 1985 - Annals of Pure and Applied Logic 28 (3):217-254.
  • An Application of Games to the Completeness Problem for Formalized Theories.A. Ehrenfeucht - 1967 - Journal of Symbolic Logic 32 (2):281-282.
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  • A propositional calculus with denumerable matrix.Michael Dummett - 1959 - Journal of Symbolic Logic 24 (2):97-106.
  • On Ignorance and Contradiction Considered as Truth-Values.Didier Dubois - 2008 - Logic Journal of the IGPL 16 (2):195-216.
    A critical view of the alleged significance of Belnap four-valued logic for reasoning under inconsistent and incomplete information is provided. The difficulty lies in the confusion between truth-values and information states, when reasoning about Boolean propositions. So our critique is along the lines of previous debates on the relevance of many-valued logics and especially of the extension of the Boolean truth-tables to more than two values as a tool for reasoning about uncertainty. The critique also questions the significance of partial (...)
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  • Logic, language-games and information: Kantian themes in the philosophy of logic.Jaakko Hintikka - 1973 - Oxford,: Clarendon Press.
    I LOGIC IN PHILOSOPHY— PHILOSOPHY OF LOGIC i. On the relation of logic to philosophy I n this book, the consequences of certain logical insights for ...
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  • A useful four-valued logic.N. D. Belnap - 1977 - In J. M. Dunn & G. Epstein (eds.), Modern Uses of Multiple-Valued Logic. D. Reidel.
     
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  • Logic, language-games and information, kantian themes in the philosophy of logic.Jaakko Hintikka - 1973 - Revue Philosophique de la France Et de l'Etranger 163:477-478.
     
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  • Logik und Agon.Paul Lorenzen - 1960 - Atti Del XII Congresso Internazionale di Filosofia 4:187-194.
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