Results for 'Shapley value'

981 found
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  1.  12
    Axiomatizations of the proportional Shapley value.Manfred Besner - 2019 - Theory and Decision 86 (2):161-183.
    We present new axiomatic characterizations of the proportional Shapley value, a weighted TU-value with the worths of the singletons as weights. The presented characterizations are proportional counterparts to the famous characterizations of the Shapley value by Shapley and Young. We introduce two new axioms, called proportionality and player splitting, respectively. Each of them makes a main difference between the proportional Shapley value and the Shapley value. If the stand-alone worths are (...)
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  2.  92
    Three ancient problems solved by using the game theory logic based on the Shapley value.Silviu Guiasu - 2011 - Synthese 181 (S1):65 - 79.
    The ancient problems of bankruptcy, contested garment, and rights arbitration have generated many studies, debates, and controversy. The objective of this paper is to show that the Shapley value from game theory, measuring the power of each player in a game, may be consistently applied for getting the general one-step solution of all these three problems viewed as -person games. The decision making is based on the same tool, namely the game theory logic based on the use of (...)
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  3.  19
    A strategic approach for the discounted Shapley values.Emilio Calvo & Esther Gutiérrez-López - 2016 - Theory and Decision 80 (2):271-293.
    The family of discounted Shapley values is analyzed for cooperative games in coalitional form. We consider the bargaining protocol of the alternating random proposer introduced in Hart and Mas-Colell. We demonstrate that the discounted Shapley values arise as the expected payoffs associated with the bargaining equilibria when a time discount factor is considered. In a second model, we replace the time cost with the probability that the game ends without agreements. This model also implements these values in transferable (...)
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  4.  26
    Axioms for Shapley values in games with quarrelling.D. Marc Kilgour - 1977 - Theory and Decision 8 (2):193-207.
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  5.  14
    Hart–Mas-Colell implementation of the discounted Shapley value.Tomohiko Kawamori - 2016 - Theory and Decision 81 (3):357-369.
    We consider an implementation of the discounted Shapley value. We modify the Hart–Mas-Colell model such that each player discounts future payoffs and proposes not only an allocation, but also a coalition. We show that the discounted Shapley value is supported by each stationary subgame perfect equilibrium of the modified game such that in each subgame, the coalition that consists of all active players immediately forms. We also provide conditions for such a stationary subgame perfect equilibrium to (...)
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  6.  10
    Three Wives Problem and Shapley Value. Answer to Professor De Mesnard’s Criticism.Silviu Guiasu - 2015 - Revue de Philosophie Économique 2:171-186.
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  7.  68
    Differential marginality, van den Brink fairness, and the Shapley value.André Casajus - 2011 - Theory and Decision 71 (2):163-174.
    We revisit the characterization of the Shapley value by van den Brink (Int J Game Theory, 2001, 30:309–319) via efficiency, the Null player axiom, and some fairness axiom. In particular, we show that this characterization also works within certain classes of TU games, including the classes of superadditive and of convex games. Further, we advocate some differential version of the marginality axiom (Young, Int J Game Theory, 1985, 14: 65–72), which turns out to be equivalent to the van (...)
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  8.  28
    Explaining individual predictions when features are dependent: More accurate approximations to Shapley values.Kjersti Aas, Martin Jullum & Anders Løland - 2021 - Artificial Intelligence 298 (C):103502.
  9.  9
    Coalitional games induced by matching problems: Complexity and islands of tractability for the Shapley value.Gianluigi Greco, Francesco Lupia & Francesco Scarcello - 2020 - Artificial Intelligence 278 (C):103180.
  10.  5
    The three wives problem and Shapley value.Louis de Mesnard - 2015 - Revue de Philosophie Économique 2:145-169.
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  11.  7
    A linear approximation method for the Shapley value.Shaheen S. Fatima, Michael Wooldridge & Nicholas R. Jennings - 2008 - Artificial Intelligence 172 (14):1673-1699.
  12.  36
    A competitive test of the descriptive accuracy of the characteristic function, power function, and shapley value based function.Melvin M. Sakurai - 1980 - Theory and Decision 12 (3):259-278.
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  13.  29
    An Approach to Interval-Valued Hesitant Fuzzy Multiattribute Group Decision Making Based on the Generalized Shapley-Choquet Integral.Lifei Zhang & Fanyong Meng - 2018 - Complexity 2018:1-19.
    The purpose of this paper is to develop an approach to multiattribute group decision making under interval-valued hesitant fuzzy environment. To do this, this paper defines some new operations on interval-valued hesitant fuzzy elements, which eliminate the disadvantages of the existing operations. Considering the fact that elements in a set may be interdependent, two generalized interval-valued hesitant fuzzy operators based on the generalized Shapley function and the Choquet integral are defined. Then, some models for calculating the optimal fuzzy measures (...)
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  14.  12
    Redistribution to the less productive: parallel characterizations of the egalitarian Shapley and consensus values.Koji Yokote, Takumi Kongo & Yukihiko Funaki - 2020 - Theory and Decision 91 (1):81-98.
    In cooperative game theory with transferable utilities, there are two well-established ways of redistributing Shapley value payoffs: using egalitarian Shapley values, and using consensus values. We present parallel characterizations of these classes of solutions. Together with the axioms that characterize the original Shapley value, those that specify the redistribution methods characterize the two classes of values. For the class of egalitarian Shapley values, we focus on redistributions in one-person unanimity games from two perspectives: allowing (...)
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  15.  7
    Decompositions of inequality measures from the perspective of the Shapley–Owen value.Rodrigue Tido Takeng, Arnold Cedrick Soh Voutsa & Kévin Fourrey - 2022 - Theory and Decision 94 (2):299-331.
    This article proposes three new decompositions of inequality measures, drawn from the framework of cooperative game theory. It allows the impact of players’ interactions, rather than players’ contributions to inequality, to be taken into consideration. These innovative approaches are especially suited for the study of income inequality when the income has a hierarchical structure: the income is composed of several primary sources, with the particularity that each of them is also composed of secondary sources. We revisit the Shapley–Owen (...) that quantifies the importance of each of these secondary sources in the overall income inequality. Our main contribution is to decompose this importance into two parts: the pure marginal contribution of the considered source and a weighted sum of pairwise interactions. We then provide an axiomatic characterization of each additive interaction decomposable (AID) coalitional value considered in this paper. We give an application of these decompositions in the context of inequality theory. (shrink)
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  16.  7
    On the measure of conflicts: Shapley Inconsistency Values.Anthony Hunter & Sébastien Konieczny - 2010 - Artificial Intelligence 174 (14):1007-1026.
  17.  8
    Correction to: Redistribution to the less productive: parallel characterizations of the egalitarian Shapley and consensus values.Koji Yokote, Takumi Kongo & Yukihiko Funaki - 2020 - Theory and Decision 91 (1):99-99.
    In sub-Sect. 3.3, the terms “one-person” and “-person” were incorrectly updated by mistake during the correction stage in the online published article.
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  18.  25
    Values with exogenous payments.Harald Wiese - 2012 - Theory and Decision 72 (4):485-508.
    The aim of cooperative game theory is to suggest and defend payoffs for the players that depend on a coalition function (characteristic function) describing the economic, social, or political situation. We consider situations where the payoffs for some players are determined exogenously. For example, in many countries, lawyers or real-estate agents obtain a regulated fee or a regulated percentage of the business involved. The aim of this article is to suggest and axiomatize two values with exogenous payments, an unweighted one (...)
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  19.  15
    Hyperplane games, prize games and NTU values.Chaowen Yu - 2021 - Theory and Decision 93 (2):359-370.
    The Shapley value is a well-known solution concept for TU games. The Maschler–Owen value and the NTU Shapley value are two well-known extensions of the Shapley value to NTU games. A hyperplane game is an NTU game in which the feasible set for each coalition is a hyperplane. On the domain of monotonic hyperplane games, the Maschler–Owen value is axiomatized. Although the domain of hyperplane game is a very interesting class of games (...)
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  20.  15
    Three-valued simple games.M. Musegaas, P. E. M. Borm & M. Quant - 2018 - Theory and Decision 85 (2):201-224.
    In this paper we study three-valued simple games as a natural extension of simple games. We analyze to which extent well-known results on the core and the Shapley value for simple games can be extended to this new setting. To describe the core of a three-valued simple game we introduce vital players, in analogy to veto players for simple games. Moreover, it is seen that the transfer property of Dubey can still be used to characterize the Shapley (...)
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  21.  38
    A comparison of non-transferable utility values.Sergiu Hart - 2004 - Theory and Decision 56 (1-2):35-46.
    Three values for non-transferable utility games -- the Harsanyi NTU-value, the Shapley NTU-value, and the Maschler--Owen consistent NTU-value -- are compared in a simple example.
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  22.  47
    Axiomatization of a class of share functions for n-person games.Gerard van Der Laan & René van Den Brink - 1998 - Theory and Decision 44 (2):117-148.
    The Shapley value is the unique value defined on the class of cooperative games in characteristic function form which satisfies certain intuitively reasonable axioms. Alternatively, the Banzhaf value is the unique value satisfying a different set of axioms. The main drawback of the latter value is that it does not satisfy the efficiency axiom, so that the sum of the values assigned to the players does not need to be equal to the worth of (...)
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  23.  25
    A proportional value for cooperative games with a coalition structure.Frank Huettner - 2015 - Theory and Decision 78 (2):273-287.
    We introduce a solution concept for cooperative games with transferable utility and a coalition structure that is proportional for two-player games. Our value is obtained from generalizing a proportional value for cooperative games with transferable utility in a way that parallels the extension of the Shapley value to the Owen value. We provide two characterizations of our solution concept, one that employs a property that can be seen as the proportional analog to Myerson’s balanced contribution (...)
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  24.  9
    1-Convex Extensions of Incomplete Cooperative Games and the Average Value.Martin Černý & Jan Bok - 2023 - Theory and Decision 96 (2):239-268.
    The model of incomplete cooperative games incorporates uncertainty into the classical model of cooperative games by considering a partial characteristic function. Thus the values for some of the coalitions are not known. The main focus of this paper is 1-convexity under this framework. We are interested in two heavily intertwined questions. First, given an incomplete game, how can we fill in the missing values to obtain a complete 1-convex game? Second, how to determine in a rational, fair, and efficient way (...)
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  25.  16
    Axiomatization and implementation of a class of solidarity values for TU-games.Sylvain Béal, Eric Rémila & Philippe Solal - 2017 - Theory and Decision 83 (1):61-94.
    A new class of values combining marginalistic and egalitarian principles is introduced for cooperative TU-games. It includes some modes of solidarity among the players by taking the collective contribution of some coalitions to the grand coalition into account. Relationships with other class of values such as the Egalitarian Shapley values and the Procedural values are discussed. We propose a strategic implementation of our class of values in subgame perfect Nash equilibrium. Two axiomatic characterizations are provided: one of the whole (...)
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  26.  6
    Differential marginality, inessential games and convex combinations of values.Zeguang Cui, Erfang Shan & Wenrong Lyu - 2023 - Theory and Decision 96 (3):463-475.
    The principle of differential marginality (Casajus in Theory and Decis 71(2):163-–174) for cooperative games is a very appealing property that requires equal productivity differentials to translate into equal payoff differentials. In this paper we apply this property to axiomatic characterizations of values. We show that differential marginality implies additivity and symmetry under certain conditions. Based on this result, we propose new characterizations of the equal division and the equal surplus division values. Finally, we characterize two classes of convex combinations of (...)
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  27.  47
    Uncertainty with Partial Information on the Possibility of the Events.Aldo Montesano - 2001 - Theory and Decision 51 (2/4):183-195.
    The Choquet expected utility model deals with nonadditive probabilities (or capacities). Their dependence on the information the decision-maker has about the possibility of the events is taken into account. Two kinds of information are examined: interval information (for instance, the percentage of white balls in an urn is between 60% and 100%) and comparative information (for instance, the information that there are more white balls than black ones). Some implications are shown with regard to the core of the capacity and (...)
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  28.  88
    Cooperative provision of indivisible public goods.Pierre Dehez - 2013 - Theory and Decision 74 (1):13-29.
    A community faces the obligation of providing an indivisible public good that each of its members is able to provide at a certain cost. The solution is to rely on the member who can provide the public good at the lowest cost, with a due compensation from the other members. This problem has been studied in a non-cooperative setting by Kleindorfer and Sertel. They propose an auction mechanism that results in an interval of possible individual contributions whose lower bound is (...)
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  29.  21
    A Tractable and Expressive Class of Marginal Contribution Nets and Its Applications.Edith Elkind, Leslie Ann Goldberg, Paul W. Goldberg & Michael Wooldridge - 2009 - Mathematical Logic Quarterly 55 (4):362-376.
    Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficiently compute solution concepts assuming such representations. Marginal contribution nets , introduced by Ieong and Shoham, are one of the simplest and most influential representation schemes for coalitional games. MC-nets are a rulebased formalism, in which rules take the form pattern → value, where “pattern ” is a Boolean condition over (...)
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  30.  61
    Equivalent comparisons of information channels.Hiroyuki Nakata - 2011 - Theory and Decision 71 (4):559-574.
    This article constructs a static model of information acquisition when the agent does not know exactly what pieces of information he is missing. A representation of preferences over information channels and menus of lotteries is shown by adapting the model of unforeseen contingencies by Dekel et al. (Econometrica 69:891–934, 2001; Econometrica 75:591–600, 2007), which is an extension of Kreps (Econometrica 47:565–576, 1979; Economic analysis of markets and games: essays in honor of Frank Hahn, 1992). Also, characterisation of informativeness of an (...)
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  31.  98
    Digraph Competitions and Cooperative Games.René van Den Brink & Peter Borm - 2002 - Theory and Decision 53 (4):327-342.
    Digraph games are cooperative TU-games associated to domination structures which can be modeled by directed graphs. Examples come from sports competitions or from simple majority win digraphs corresponding to preference profiles in social choice theory. The Shapley value, core, marginal vectors and selectope vectors of digraph games are characterized in terms of so-called simple score vectors. A general characterization of the class of (almost positive) TU-games where each selectope vector is a marginal vector is provided in terms of (...)
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  32. Games with a local permission structure: separation of authority and value generation. [REVIEW]René van den Brink & Chris Dietz - 2014 - Theory and Decision 76 (3):343-361.
    It is known that peer group games are a special class of games with a permission structure. However, peer group games are also a special class of digraph games. To be specific, they are digraph games in which the digraph is the transitive closure of a rooted tree. In this paper we first argue that some known results on solutions for peer group games hold more general for digraph games. Second, we generalize both digraph games as well as games with (...)
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  33.  61
    Constrained egalitarianism in a simple redistributive model.Jean-Yves Jaffray & Philippe Mongin - 2003 - Theory and Decision 54 (1):33-56.
    The paper extends a result in Dutta and Ray's (1989) theory of constrained egalitarianism initiated by relying on the concept of proportionate rather than absolute equality. We apply this framework to redistributive systems in which what the individuals get depends on what they receive or pay qua members of generally overlapping groups. We solve the constrained equalization problem for this class of models. The paper ends up comparing our solution with the alternative solution based on the Shapley value, (...)
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  34.  18
    Procedural and optimization implementation of the weighted ENSC value.Dongshuang Hou, Aymeric Lardon, Panfei Sun & Hao Sun - 2019 - Theory and Decision 87 (2):171-182.
    The main purpose of this article is to introduce the weighted ENSC value for cooperative transferable utility games which takes into account players’ selfishness about the payoff allocations. Similar to Shapley’s idea of a one-by-one formation of the grand coalition [Shapley ], we first provide a procedural implementation of the weighted ENSC value depending on players’ selfishness as well as their marginal contributions to the grand coalition. Second, in the spirit of the nucleolus [Schmeidler ], we (...)
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  35.  73
    Altruism and the administration of the universe: Kirtley Fletcher Mather on science and values.Edward B. Davis - 2011 - Zygon 46 (3):517-535.
    Abstract. Few American scientists have devoted as much attention to religion and science as Harvard geologist Kirtley Fletcher Mather (1888–1978). Responding to antievolutionism during the 1920s, he taught Sunday School classes, assisted in defending John Scopes, and wrote Science in Search of God (1928). Over the next 40 years, Mather explored the place of humanity in the universe and the presence of values in light of what he often called “the administration of the universe,” a term and concept he borrowed (...)
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  36.  74
    Population monotonic path schemes for simple games.Barış Çiftçi, Peter Borm & Herbert Hamers - 2010 - Theory and Decision 69 (2):205-218.
    A path scheme for a game is composed of a path, i.e., a sequence of coalitions that is formed during the coalition formation process and a scheme, i.e., a payoff vector for each coalition in the path. A path scheme is called population monotonic if a player’s payoff does not decrease as the path coalition grows. In this study, we focus on Shapley path schemes of simple games in which for every path coalition the Shapley value of (...)
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  37. Characterizations of the β- and the Degree Network Power Measure.René Van Den Brink, Peter Borm, Ruud Hendrickx & Guillermo Owen - 2008 - Theory and Decision 64 (4):519-536.
    A symmetric network consists of a set of positions and a set of bilateral links between these positions. For every symmetric network we define a cooperative transferable utility game that measures the “power” of each coalition of positions in the network. Applying the Shapley value to this game yields a network power measure, the β-measure, which reflects the power of the individual positions in the network. Applying this power distribution method iteratively yields a limit distribution, which turns out (...)
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  38.  39
    A Genealogical Approach to Algorithmic Bias.Marta Ziosi, David Watson & Luciano Floridi - 2024 - Minds and Machines 34 (2):1-17.
    The Fairness, Accountability, and Transparency (FAccT) literature tends to focus on bias as a problem that requires ex post solutions (e.g. fairness metrics), rather than addressing the underlying social and technical conditions that (re)produce it. In this article, we propose a complementary strategy that uses genealogy as a constructive, epistemic critique to explain algorithmic bias in terms of the conditions that enable it. We focus on XAI feature attributions (Shapley values) and counterfactual approaches as potential tools to gauge these (...)
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  39.  6
    ‘NEXT’ events: a cooperative game theoretic view to festivals.Luc Champarnaud, Amandine Ghintran & Frédéric Jouneau-Sion - 2021 - Theory and Decision 91 (4):517-548.
    During a cultural festival, artists and theaters act as a cartel by agreeing on pricing decisions that maximize the groups’ profit as a whole. We model the problem of sharing the profit created by a festival among organizing theaters as a cooperative game. In such a game, the worth of a coalition is defined as the theaters’ profit from the optimal fixation of prices. We show that this class of games is convex and we axiomatically characterize the Shapley (...) for this class of games. We also provide an axiomatic basis for the downstream incremental solution. Finally, we apply this model to the NEXT festival, for which we have collected data. We propose an approach to derive the games’ vector from the data and we compute the different solutions. (shrink)
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  40.  69
    A Banzhaf share function for cooperative games in coalition structure.Gerard van Der Laan & René van Den Brink - 2002 - Theory and Decision 53 (1):61-86.
    A cooperative game with transferable utility–or simply a TU-game– describes a situation in which players can obtain certain payoffs by cooperation. A value function for these games assigns to every TU-game a distribution of payoffs over the players. Well-known solutions for TU-games are the Shapley and the Banzhaf value. An alternative type of solution is the concept of share function, which assigns to every player in a TU-game its share in the worth of the grand coalition. In (...)
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  41.  2
    Harsanyi support levels solutions.Manfred Besner - 2021 - Theory and Decision 93 (1):105-130.
    We introduce a new class of values for TU-games with a level structure, called LS-games. A level structure is a hierarchical structure where each level corresponds to a partition of the player set, which becomes increasingly coarse from the trivial partition containing only singletons to the partition containing only the grand coalition. The new values, called Harsanyi support levels solutions, extend the Harsanyi solutions for LS-games. As an important subset of the class of these values, we present the class of (...)
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  42.  26
    Characterizations of the β- and the Degree Network Power Measure.René Brink, Peter Borm, Ruud Hendrickx & Guillermo Owen - 2008 - Theory and Decision 64 (4):519-536.
    A symmetric network consists of a set of positions and a set of bilateral links between these positions. For every symmetric network we define a cooperative transferable utility game that measures the “power” of each coalition of positions in the network. Applying the Shapley value to this game yields a network power measure, the β-measure, which reflects the power of the individual positions in the network. Applying this power distribution method iteratively yields a limit distribution, which turns out (...)
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  43.  22
    Equitable Distribution in a Three Players Problem.Marek Szopa - 2014 - Studies in Logic, Grammar and Rhetoric 37 (1):239-252.
    Jazz band is a 3 player superadditive game in characteristic function form. Three players have to divide the payoff they can get, while being in a grand coalition, provided their individual and duo coalitions payoffs are known. Assumptions of individual and collective rationality lead to the notion of the core of the game. We discuss offers that cannot readily be refused [OCRR] as the solutions of the game in case of an empty core, when duo coalitions are the best options (...)
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  44.  10
    Digraph Competitions and Cooperative Games.René van den Brink & Peter Borm - 2002 - Theory and Decision 53 (4):327-342.
    Digraph games are cooperative TU-games associated to domination structures which can be modeled by directed graphs. Examples come from sports competitions or from simple majority win digraphs corresponding to preference profiles in social choice theory. The Shapley value, core, marginal vectors and selectope vectors of digraph games are characterized in terms of so-called simple score vectors. A general characterization of the class of (almost positive) TU-games where each selectope vector is a marginal vector is provided in terms of (...)
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  45.  27
    The exchange and allocation of decision power.Tomas Philipson - 1992 - Theory and Decision 33 (3):191-206.
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  46.  68
    The Bicameral Postulates and Indices of a Priori Voting Power.Dan S. Felsenthal, Moshé Machover & William Zwicker - 1998 - Theory and Decision 44 (1):83-116.
    If K is an index of relative voting power for simple voting games, the bicameral postulate requires that the distribution of K -power within a voting assembly, as measured by the ratios of the powers of the voters, be independent of whether the assembly is viewed as a separate legislature or as one chamber of a bicameral system, provided that there are no voters common to both chambers. We argue that a reasonable index – if it is to be used (...)
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  47.  33
    Bribes, power, and managerial control in corporate voting games.Robert A. Jarrow & J. Chris Leach - 1989 - Theory and Decision 26 (3):235-251.
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  48.  23
    A note on the ordinal equivalence of power indices in games with coalition structure.Sébastien Courtin & Bertrand Tchantcho - 2015 - Theory and Decision 78 (4):617-628.
    The desirability relation was introduced by Isbell to qualitatively compare the a priori influence of voters in a simple game. In this paper, we extend this desirability relation to simple games with coalition structure. In these games, players organize themselves into a priori disjoint coalitions. It appears that the desirability relation defined in this paper is a complete preorder in the class of swap-robust games. We also compare our desirability relation with the preorders induced by the generalizations to games with (...)
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  49.  51
    L S Penrose's limit theorem: tests by simulation.Pao-Li Chang, Vincent C. H. Chua & Moshé Machover - unknown
    L S Penrose’s Limit Theorem – which is implicit in Penrose [7, p. 72] and for which he gave no rigorous proof – says that, in simple weighted voting games, if the number of voters increases indefinitely and the relative quota is pegged, then – under certain conditions – the ratio between the voting powers of any two voters converges to the ratio between their weights. Lindner and Machover [4] prove some special cases of Penrose’s Limit Theorem. They give a (...)
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  50.  13
    Factors influencing secondary school students’ reading literacy: An analysis based on XGBoost and SHAP methods.Hao Liu, Xi Chen & Xiaoxiao Liu - 2022 - Frontiers in Psychology 13.
    This paper constructs a predictive model of student reading literacy based on data from students who participated in the Program for International Student Assessment from four provinces/municipalities of China, i.e., Beijing, Shanghai, Jiangsu and Zhejiang. We calculated the contribution of influencing factors in the model by using eXtreme Gradient Boosting algorithm and sHapley additive exPlanations values, and get the following findings: Factors that have the greatest impact on students’ reading literacy are from individual and family levels, with school-level factors (...)
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