The multi-player version of minimax displays game-tree pathology

Artificial Intelligence 64 (2):323-336 (1993)
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References found in this work

An analysis of alpha-beta pruning.Donald E. Knuth & Ronald W. Moore - 1975 - Artificial Intelligence 6 (4):293-326.
On the nature of pathology in game searching.Judea Pearl - 1983 - Artificial Intelligence 20 (4):427-453.
An investigation of the causes of pathology in games.Dana S. Nau - 1982 - Artificial Intelligence 19 (3):257-278.

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