4 found
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  1.  13
    Extension of Gurevich-Harrington's restricted memory determinacy theorem: a criterion for the winning player and an explicit class of winning strategies.Alexander Yakhnis & Vladimir Yakhnis - 1990 - Annals of Pure and Applied Logic 48 (3):277-297.
    We extend Gurevich-Harrington's Restricted Memory Determinacy Theorem), which served in their paper as a tool to give their celebrated “short proof” of Robin's decision method for S2S. We generalize the determinacy problem by attaching to the game two opposing strategies called restraints, and by asking “which player has a strategy which is a refinement of the restraint for the player and such that it wins the game against the restraint of the opponent?” We give a solution for the Determinacy with (...)
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  2.  14
    Gurevich-Harrington's games defined by finite automata.Alexander Yakhnis & Vladimir Yakhnis - 1993 - Annals of Pure and Applied Logic 62 (3):265-294.
    We consider games over a finite alphabet with Gurevich-Harrington's winning conditions and restraints as in Yakhnis-Yakhnis . The game tree, the Gurevich-Harrington's kernels of the winning condition and the restraints are defined by finite automata. We give an effective criterion to determine the winning player and an effective presentation of a class of finite automata defined winning strategies.Our approach yields an alternative solution to the games considered by Büchi and Landweber . The BL algorithm is an important tool for solving (...)
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  3.  19
    Some effectively infinite classes of enumerations.Sergey Goncharov, Alexander Yakhnis & Vladimir Yakhnis - 1993 - Annals of Pure and Applied Logic 60 (3):207-235.
    This research partially answers the question raised by Goncharov about the size of the class of positive elements of a Roger's semilattice. We introduce a notion of effective infinity of classes of computable enumerations. Then, using finite injury priority method, we prove five theorems which give sufficient conditions to be effectively infinite for classes of all enumerations without repetitions, positive undecidable enumerations, negative undecidable enumerations and all computable enumerations of a family of r.e. sets. These theorems permit to strengthen the (...)
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  4.  7
    Games with Unknown Past.Bakhadyr Khoussainov, Alexander Yakhnis & Vladimir Yakhnis - 1998 - Mathematical Logic Quarterly 44 (2):185-204.
    We define a new type of two player game occurring on a tree. The tree may have no root and may have arbitrary degrees of nodes. These games extend the class of games considered by Gurevich-Harrington in [5]. We prove that in the game one of the players has a winning strategy which depends on finite bounded information about the past part of a play and on future of each play that is isomorphism types of tree nodes. This result extends (...)
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