Games with Unknown Past

Mathematical Logic Quarterly 44 (2):185-204 (1998)
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Abstract

We define a new type of two player game occurring on a tree. The tree may have no root and may have arbitrary degrees of nodes. These games extend the class of games considered by Gurevich-Harrington in [5]. We prove that in the game one of the players has a winning strategy which depends on finite bounded information about the past part of a play and on future of each play that is isomorphism types of tree nodes. This result extends further the Gurevich-Harrington determinacy theorem from [5]

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