WG-A: A Framework for Exploring Analogical Generalization and Argumentation

CogSci 2020 (2020)
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Abstract

Reasoning about analogical arguments is known to be subject to a variety of cognitive biases, and a lack of clarity about which factors can be considered strengths or weaknesses of an analogical argument. This can make it difficult both to design empirical experiments to study how people reason about analogical arguments, and to develop scalable tutoring tools for teaching how to reason and analyze analogical arguments. To address these concerns, we describe WG-A (Warrant Game — Analogy), a framework for people to analyze analogical arguments based on Bartha’s (2010) Articulation Model of analogical argumentation. We carry out two experiments designed to probe WG-A’s effectiveness in improving participants’ ability to reason about analogical arguments and argumentation in general, and argue that WG-A is a promising approach, though it is in need of further development.

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References found in this work

Thinking, Fast and Slow.Daniel Kahneman - 2011 - New York: New York: Farrar, Straus and Giroux.
The Enigma of Reason.Dan Sperber & Hugo Mercier (eds.) - 2017 - Cambridge, MA, USA: Harvard University Press.
Why do humans reason? Arguments for an argumentative theory.Dan Sperber - 2011 - Behavioral and Brain Sciences 34 (2):57.
The Uses of Argument.Stephen E. Toulmin - 1958 - Philosophy 34 (130):244-245.

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