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  1. Reasoning About Preference Dynamics.Fenrong Liu - 2011 - Dordrecht, Netherland: Springer Verlag.
    Our preferences determine how we act and think, but exactly what the mechanics are and how they work is a central cause of concern in many disciplines. This book uses techniques from modern logics of information flow and action to develop a unified new theory of what preference is and how it changes. The theory emphasizes reasons for preference, as well as its entanglement with our beliefs. Moreover, the book provides dynamic logical systems which describe the explicit triggers driving preference (...)
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  • The logic of empirical theories revisited.Johan van Benthem - 2012 - Synthese 186 (3):775-792.
    Logic and philosophy of science share a long history, though contacts have gone through ups and downs. This paper is a brief survey of some major themes in logical studies of empirical theories, including links to computer science and current studies of rational agency. The survey has no new results: we just try to make some things into common knowledge.
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  • Modeling Reasoning in a Social Setting.Johan van Benthem - 2014 - Studia Logica 102 (2):235-265.
    In this survey and position paper, we discuss some issues in logical modeling of interactive behavior. We draw together a number of lines in current logics for social action, emphasizing uses of ‘small models’ rather than complex spaces.
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  • Plausibility orderings in dynamic games.Andrés Perea - 2014 - Economics and Philosophy 30 (3):331-364.
  • On the Epistemic Foundation for Iterated Weak Dominance: An Analysis in a Logic of Individual and Collective attitudes.Emiliano Lorini - 2013 - Journal of Philosophical Logic 42 (6):863-904.
    This paper proposes a logical framework for representing static and dynamic properties of different kinds of individual and collective attitudes. A complete axiomatization as well as a decidability result for the logic are given. The logic is applied to game theory by providing a formal analysis of the epistemic conditions of iterated deletion of weakly dominated strategies (IDWDS), or iterated weak dominance for short. The main difference between the analysis of the epistemic conditions of iterated weak dominance given in this (...)
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  • A minimal logic for interactive epistemology.Emiliano Lorini - 2016 - Synthese 193 (3):725-755.
    We propose a minimal logic for interactive epistemology based on a qualitative representation of epistemic individual and group attitudes including knowledge, belief, strong belief, common knowledge and common belief. We show that our logic is sufficiently expressive to provide an epistemic foundation for various game-theoretic solution concepts including “1-round of deletion of weakly dominated strategies, followed by iterated deletion of strongly dominated strategies” ) and “2-rounds of deletion of weakly dominated strategies, followed by iterated deletion of strongly dominated strategies” ). (...)
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  • Strategic Reasoning: Building Cognitive Models from Logical Formulas.Sujata Ghosh, Ben Meijering & Rineke Verbrugge - 2014 - Journal of Logic, Language and Information 23 (1):1-29.
    This paper presents an attempt to bridge the gap between logical and cognitive treatments of strategic reasoning in games. There have been extensive formal debates about the merits of the principle of backward induction among game theorists and logicians. Experimental economists and psychologists have shown that human subjects, perhaps due to their bounded resources, do not always follow the backward induction strategy, leading to unexpected outcomes. Recently, based on an eye-tracking study, it has turned out that even human subjects who (...)
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  • Epistemic logic meets epistemic game theory: a comparison between multi-agent Kripke models and type spaces.Paolo Galeazzi & Emiliano Lorini - 2016 - Synthese 193 (7):2097-2127.
    In the literature there are at least two main formal structures to deal with situations of interactive epistemology: Kripke models and type spaces. As shown in many papers :149–225, 1999; Battigalli and Siniscalchi in J Econ Theory 106:356–391, 2002; Klein and Pacuit in Stud Log 102:297–319, 2014; Lorini in J Philos Log 42:863–904, 2013), both these frameworks can be used to express epistemic conditions for solution concepts in game theory. The main result of this paper is a formal comparison between (...)
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  • Logic in a Social Setting.Johan van Benthem - 2011 - Episteme 8 (3):227-247.
    Taking Backward Induction as its running example, this paper explores avenues for a logic of information-driven social action. We use recent results on limit phenomena in knowledge updating and belief revision, procedural rationality, and a ‘Theory of Play’ analyzing how games are played by different agents.
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  • Johan van Benthem on Logic and Information Dynamics.Alexandru Baltag & Sonja Smets (eds.) - 2014 - Cham, Switzerland: Springer International Publishing.
    This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, (...)
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