Abstract
Recent studies of Wittgenstein's later writing have made clear that they stand as a defence of two main ideas: that scepticism about the possibility of interpersonal discussions about our subjective feelings is misplaced and, as a seemingly startling corollary; that a mind state account of most 'mental activities' is incoherent. This leads to a great emphasis on skills and practices which, a fortiori, are definable only relationally, by reference to targets. In this paper I try to show that the 'computer' analogue for the mind f ails on both of Wittgenstein's dimensions. There are no physiognomic language games in the computer centre, while the 'target' aspect of skill and practice concepts ties them in to a wholly human world.