Shaken Not Stirred: The Name of the Game in the Post-Truth Condition

Critical Review: A Journal of Politics and Society 35 (1):22-39 (2023)
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Abstract

The post-truth condition is just as much about naming a meta-game as winning it. This condition can be tracked across Western intellectual history from the Homeric epics to popular culture. The common thread is that players are more likely to succeed in this meta-game if they have a certain consistency of character, which Thomas More called “integrity.” The presence of integrity means that the historical losers have often had an advantage in defining for subsequent generations the name of the game because the steadfastness of their characters may make them be regarded as the agents of history, for better or worse. Further, naming the game tends to be stabilized by a variety of mental and material conditions, including “modal power”—control over what people think is and is not possible. Modal power is related to both Machiavellian politics and Kantian transcendentalism, and to the phenomenon of “truthiness.” The character of the post-truth player is epitomized by Thomas More, the “man for all seasons,” who remained consistent as he moved between multiple games, and ultimately to his execution.

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Citations of this work

The Fact of the Matter About the Post-Truth Condition: Response to Sassower.Steve Fuller - 2023 - Philosophy of the Social Sciences 53 (5):416-423.

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References found in this work

Fact, Fiction, and Forecast.Nelson Goodman - 1955 - Philosophy 31 (118):268-269.
Beliefs about beliefs [P&W, SR&B].Daniel C. Dennett - 1978 - Behavioral and Brain Sciences 1 (4):568-570.

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