5 found
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Murray S. Campbell [3]Murray Campbell [2]
  1.  16
    Singular extensions.Thomas Anantharaman, Murray S. Campbell & Feng-Hsiung Hsu - 1990 - Artificial Intelligence 43 (1):99-109.
  2.  17
    A comparison of minimax tree search algorithms.Murray S. Campbell & T. A. Marsland - 1983 - Artificial Intelligence 20 (4):347-367.
  3.  9
    Measuring the performance potential of chess programs.Hans J. Berliner, Gordon Goetsch, Murray S. Campbell & Carl Ebeling - 1990 - Artificial Intelligence 43 (1):7-20.
  4. Combining Fast and Slow Thinking for Human-like and Efficient Navigation in Constrained Environments.Marianna Bergamaschi Ganapini, Murray Campbell, Francesco Fabiano, Lior Horesh, Jon Lenchner, Andrea Loreggia, Nicholas Mattei, Taher Rahgooy, Francesca Rossi, Biplav Srivastava & Brent Venable - manuscript
    [Multiple authors] In this paper, we propose a general architecture that is based on fast/slow solvers and a metacognitive component. We then present experimental results on the behavior of an instance of this architecture, for AI systems that make decisions about navigating in a constrained environment. We show how combining the fast and slow decision modalities allows the system to evolve over time and gradually pass from slow to fast thinking with enough experience, and that this greatly helps in decision (...)
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  5.  2
    Using chunking to solve chess pawn endgames.Hans Berliner & Murray Campbell - 1984 - Artificial Intelligence 23 (1):97-120.