Philosophy through video games

New York: Routledge. Edited by Mark Silcox (2009)
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I, player : the puzzle of personal identity (MMORPGS and Virtual Communities) -- The game inside the mind, the mind inside the game (The Nintendo Wii Gaming Console) -- Realistic blood and gore : do violent games make violent gamers? (First-person Shooters) -- Games and God's goodness (World-builder and Tycoon Games) -- The metaphysics of interactive art (Puzzle and Adventure Games) -- Artificial and human intelligence (Single-player RPGS) -- Epilogue: Video games and the meaning of life.



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Jon Cogburn
Louisiana State University

Citations of this work

The Virtual and the Real.David J. Chalmers - 2017 - Disputatio 9 (46):309-352.
Defending the morality of violent video games.Marcus Schulzke - 2010 - Ethics and Information Technology 12 (2):127-138.
Against Brain-in-a-Vatism: On the Value of Virtual Reality.Jon Cogburn & Mark Silcox - 2014 - Philosophy and Technology 27 (4):561-579.
Videogames and aesthetics.Grant Tavinor - 2010 - Philosophy Compass 5 (8):624-634.

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