Why cyborgs necessarily feel

Technoetic Arts 20 (1):51-64 (2022)
  Copy   BIBTEX

Abstract

In this article, I argue for an essentialist account of cyborgs. This means that one condition for being a cyborg is to possess phenomenal consciousness, ‘what it feels like’ to undergo an experience. In this context, I make two related claims: (1) the metaphysical claim that it is essential to cyborgs to have phenomenal consciousness due to their being augmented human beings, and (2) the related claim that this metaphysical constraint need not apply to cyborg-like entities, which may or may not be augmented humans and so might not possess phenomenal consciousness. In support of these claims, I argue that cyborgs without phenomenal consciousness would lose information-processing abilities essential to the human condition and would be better understood as androids with biological body parts. First, I briefly characterize phenomenal consciousness in the context of the Mind–Body Problem. Then I introduce the Mind–Technology Problem and claim that it is better suited to frame the relevant discussion. In a second step, I argue that phenomenal consciousness is a vital feature of the human mind as it is fundamental for practices that relate what it feels to have an experience to other minds capable of such experiences, as in the arts. Briefly, thus, I argue that, without phenomenal consciousness, there is no art, and that art involves information-processing abilities essential to the human condition. Then I describe two different kinds of entity that might be considered cyborgs in the context of enhancement, distinguishing between cyborgs and cyborg-like entities. Finally, I argue that entities that do not possess phenomenal consciousness cannot be classified as cyborgs, since without it, an essential capacity of human experience, to be affected by the expressive arts, is absent.

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,503

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Cyborgs and Cybernetic Art.Newton Lee - 2019 - In The Transhumanism Handbook. Springer Verlag. pp. 477-490.
The Cyborg Revolution.Kevin Warwick - 2014 - NanoEthics 8 (3):263-273.
Theoretical versus applied ethics: A look at cyborgs.V. DaVion - 1999 - Ethics and the Environment 4 (1):73-77.
Cybofree - Cyborgs, Fantasy, Reality, Ethics and Education.V. Manoj & Jayapul Azariah - 2001 - Eubios Journal of Asian and International Bioethics 11 (6):178-183.
The Trouble with Insect Cyborgs.Adam Dodd - 2014 - Society and Animals 22 (2):153-173.
European bioethics – from cyborgs to surrogacy.Trevor Stammers - 2020 - The New Bioethics 26 (3):195-196.
At home in and beyond our skin: Posthuman embodiment in film and television.Joel Krueger - 2015 - In Hauskeller Michael, Carbonell Curtis D. & Philbeck Thomas D. (eds.), Handbook of Posthumanism in Film and Television. Palgrave-Macmillan. pp. 172-181.
Cyborg morals, cyborg values, cyborg ethics.Kevin Warwick - 2003 - Ethics and Information Technology 5 (3):131-137.
Posthuman Soldiers in Postmodern War.Chris Hables Gray - 2003 - Body and Society 9 (4):215-226.
Christian Cyborgs.Benedikt Paul Göcke - 2017 - Faith and Philosophy 34 (3):347-364.

Analytics

Added to PP
2022-09-21

Downloads
11 (#1,129,170)

6 months
5 (#626,991)

Historical graph of downloads
How can I increase my downloads?

Author's Profile

Citations of this work

No citations found.

Add more citations

References found in this work

What is it like to be a bat?Thomas Nagel - 1974 - Philosophical Review 83 (October):435-50.
Minds, brains, and programs.John Searle - 1980 - Behavioral and Brain Sciences 3 (3):417-57.
On a confusion about a function of consciousness.Ned Block - 1995 - Brain and Behavioral Sciences 18 (2):227-–247.
Epiphenomenal qualia.Frank Jackson - 1982 - Philosophical Quarterly 32 (April):127-136.
Phenomenal knowledge.Earl Conee - 1994 - Australasian Journal of Philosophy 72 (2):136-150.

View all 10 references / Add more references