Hitting the “play” button: the aesthetic values of videogame experience

Itinera 11 (2016)
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Abstract

In just a few decades, there's been the birth and fast rise of a recreational activity that implies the interaction between one or multiple players with electronic devices, normally, known as videogames. Being a very complex process and a multi-sensorial practice, playing with videogames produces intense and fulfilling experiences for all those who engage in such activity. Here, I intend to show how those experiences entail relevant aesthetic – and also cognitive and ethical – values for philosophical discussion.

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Nuno Fonseca
Universidade Nova de Lisboa

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