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  1. Virtual reality boxing: Gaze-contingent manipulation of stimulus properties using blur.Annabelle Limballe, Richard Kulpa, Alexandre Vu, Maé Mavromatis & Simon J. Bennett - 2022 - Frontiers in Psychology 13.
    It has been reported that behavior of experts and novices in various sporting tasks is impervious to the introduction of blur. However, studies have used diverse methods of blurring the visual stimulus, and tasks that did not always preserve the normal perception-action coupling. In the current study, we developed a novel experimental protocol to examine the effect of different levels of Gaussian blur on interception performance and eye gaze data using an immersive VR task. Importantly, this provided a realistic simulation (...)
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