Results for 'Digital media art'

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  1.  20
    Meta-reference in media arts and the interactive instantiation of non-digital artworks.Raivo Kelomees - 2017 - Technoetic Arts 15 (3):353-372.
    The aim of this article is to analyse interactive reinterpretations of two of Raul Meel’s artworks. They were created after the original works were made; they reference the original artworks and are meta-referential. These reinterpretations allow the original artworks to be opened and explained and become instantiations of their algorithmic content. The questions that arise in this article are as follows: how can physical artworks be opened up for audiences by means of interactive emulations? How can this serve to document (...)
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  2.  20
    What the digital world leaves behind: reiterated analogue traces in Mexican media art.David M. J. Wood - 2021 - AI and Society:1-10.
    How might experimental media art help theorise what falls by the wayside in the digital public sphere? Working in the years immediately following the launch of YouTube in 2005, some media artists centred their creative praxis towards the end of that decade upon rescuing, revalorising, and placing back into digital circulation audiovisual media formats and technologies that appeared aged or obsolete. Although there may be a degree of nostalgia behind such practices, these artworks articulate a (...)
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  3.  2
    What the digital world leaves behind: reiterated analogue traces in Mexican media art.David M. J. Wood - 2023 - AI and Society 38 (6):2427-2436.
    How might experimental media art help theorise what falls by the wayside in the digital public sphere? Working in the years immediately following the launch of YouTube in 2005, some media artists centred their creative praxis towards the end of that decade upon rescuing, revalorising, and placing back into digital circulation audiovisual media formats and technologies that appeared aged or obsolete. Although there may be a degree of nostalgia behind such practices, these artworks articulate a (...)
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  4.  30
    Media Art.Robrecht Vanderbeeken - 2008 - Proceedings of the Xxii World Congress of Philosophy 1:271-272.
    Media art can be conceived as laboratory, at the edges of art. These technological experiments give priority to innovation and exploration by means of new media. In metaphorical terms, we could say that the emphasis is on creating new languages that allow us, in a later phase, to write prose or poetry with it.In my paper, I discuss why the common view on media art falls short. Media art is not just about mixing media but (...)
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  5.  15
    Reimagining the Iconic in New Media Art: Mobile Digital Screens and Chôra as Interactive Space.Adrian Gor - 2019 - Theory, Culture and Society 36 (7-8):109-133.
    With the advancement of digital technology in contemporary art, new hybrid forms of interaction emerge that invite viewers to make images present in physical space as events that claim a life of their own. In breaking away from representational and performance art theories that have dominated the critique of new media artwork since the 1980s, this article analyses an iconic vision of mobile touchscreens based on the medieval Byzantine chorographic inscription of the sacred in profane spaces. As defined (...)
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  6.  55
    Timothy Murray (2008) Digital Baroque: New Media Art and Cinematic Folds.John A. Riley - 2010 - Film-Philosophy 14 (1):422-429.
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  7.  21
    Weaving science and digital media: postphenomenology’s expanding hermeneutics.William A. Hanff - 2023 - AI and Society 38 (6):2339-2345.
    Postphenomenology is not a critique of phenomenology, but a practical interpretive epistemology where technological artifacts and practices are studied. These new researchers can be called ‘R&D postphenomenologists’. Over the past 25 years, the expanding hermeneutics of postphenomenology has been undertaken by classical phenomenologists, cultural anthropologists, media/communications writers and performance artists. But these face Scharff’s challenge of ‘insufficient critical consideration’ and an entire world of artifice experienced through embodied mobile devices. In response there is a ‘weaving metaphor’ and performance art (...)
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  8.  17
    Analogue Angels and Digital Diamonds: Tracing the Origins of New Media Art.John Charles Ryan - 2014 - Philosophy Study 4 (6).
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  9.  13
    Digital Media: Human–Technology Connection by Stacey Irwin, 2017, 198 pages, Lexington Books, 978-1-4985-3710-0, Paperback, $44.99. [REVIEW]William A. Hanff - 2023 - AI and Society 38 (6):2375-2376.
  10.  12
    From Adorno’s Critique of Culture Industry to the Critical Evaluation of Digital Media.Rodrigo Duarte - 2017 - Zeitschrift für Ästhetik Und Allgemeine Kunstwissenschaft 62 (1):14-24.
    When Adorno and Horkheimer constructed in the early forties the critical concept of culture industry they had in mind mainly movies and radio as its main media. Even television broad- casting was not developed enough at that time to be considered as an important player in the scene of mass culture. Nevertheless the critical aspects of their contribution were so strong and well structured that even today they cannot be discarded in a fair evaluation of such an import- ant (...)
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  11.  6
    Dreaming of Cinema: Spectatorship, Surrealism, and the Age of Digital Media.Adam Lowenstein - 2014 - Cambridge University Press.
    Video games, YouTube channels, Blu-ray discs, and other forms of "new" media have made theatrical cinema seem "old." A sense of "cinema lost" has accompanied the ascent of digital media, and many worry film's capacity to record the real is fundamentally changing. Yet the Surrealist movement never treated cinema as a realist medium and understood our perceptions of the real itself to be a mirage. Returning to their interpretation of film's aesthetics and function, this book reads the (...)
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  12.  31
    The Digital Arts and Humanities: Neogeography, Social Media and Big Data Integrations and Applications.Charles Travis & Alexander von Lunen - unknown
    The case studies in this book illuminate how arts and humanities tropes can aid in contextualizing Digital Arts and Humanities, Neogeographic and Social Media activity and data through the creation interpretive schemas to study interactions between visualizations, language, human behaviour, time and place.
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  13.  10
    Sensations of history: animation and new media art.James J. Hodge - 2019 - Minneapolis: University of Minnesota Press.
    In Sensations of History, James J. Hodge argues that animation in new media art transforms historical experience in the digital age. Combining close textual analysis of experimental new media artworks with discussion of key phenomenological texts, Sensations of History argues for the broad critical significance of animation as we shift from analog to digital technologies. Hodge looks closely at animation aesthetics, which allow for a clear grasp of the ways digital technologies transform our sense of (...)
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  14.  11
    Third digital documentary: a theory and practice of transmedia arts activism, critical design and ethics.Anita Chang - 2020 - New York: Peter Lang.
    In Third Digital Documentary: A Theory and Practice of Transmedia Arts Activism, Critical Design and Ethics Anita Chang offers a theory and methodology of transmedia arts activism within the technocultural and sociopolitical landscape of expanded documentary production, distribution, reception and participation. Through a detailed analysis of her transmedia project on indigenous and minority language endangerment and revival that consists of the feature-length documentary Tongues of Heaven, and the companion web application Root Tongue: Sharing Stories of Language Identity and Revival, (...)
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  15.  66
    Ameliorated New Media Literacy Model Based on an Esthetic Model: The Ability of a College Student Audience to Enter the Field of Digital Art.Rui Xu, Chen Wang & Yen Hsu - 2022 - Frontiers in Psychology 13.
    In the current digital environment, people can visit every corner of the world without leaving their homes. New media technology compresses distance and time, but it also subverts the traditional mode of audience presence. Many traditional, offline content expression modes are also moving toward the digital field, and digital art is among them. Digital new media is a new art form that requires its audience to have a new media literacy; this literacy is (...)
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  16.  14
    Towards an ontology of digital arts. Media environments, interactive processes and effects of presence.Andrea Giomi - 2020 - Rivista di Estetica 73:47-65.
    During the Nineties, the diffusion of information and communication technologies allowed a dramatic transformation in art practices. Radically new aesthetic experiences, such as tele-presence, immersivity, responsivity, hyper-mediacy and multimediality, emerge in the framework of the digital arts and call into question not only the traditional status of the work of art but also the fundamental relation with the beholder. The aim of this paper is to define a conceptual framework for the ontology of digital arts by identifying some (...)
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  17. The Search for New Media: Early Avant-Garde Momentum for the Digital art Pioneers of Japan.Jean M. Ippolito - 2008 - Art Inquiry. Recherches Sur les Arts 10:97-112.
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  18.  65
    Digital Art as ‘Monetised Graphics’: Enforcing Intellectual Property on the Blockchain.Martin Zeilinger - unknown - Philosophy and Technology 31 (1):15-41.
    In a global economic landscape of hyper-commodification and financialisation, efforts to assimilate digital art into the high-stakes commercial art market have so far been rather unsuccessful, presumably because digital artworks cannot easily assume the status of precious object worthy of collection. This essay explores the use of blockchain technologies in attempts to create proprietary digital art markets in which uncommodifiable digital artworks are financialised as artificially scarce commodities. Using the decentralisation techniques and distributed database protocols underlying (...)
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  19.  4
    Art Therapy in the Digital World: An Integrative Review of Current Practice and Future Directions.Ania Zubala, Nicola Kennell & Simon Hackett - 2021 - Frontiers in Psychology 12.
    BackgroundPsychotherapy interventions increasingly utilize digital technologies to improve access to therapy and its acceptability. Opportunities that digital technology potentially creates for art therapy reach beyond increased access to include new possibilities of adaptation and extension of therapy tool box. Given growing interest in practice and research in this area, it is important to investigate how art therapists engage with digital technology or how practice might be safely adapted to include new potential modes of delivery and new arts (...)
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  20.  12
    Digital Well-Being as a New Kind of Adaptation to the New Millennium Needs: A State-of-the-Art Analysis.Alessandro De Santis & Stefania Fantinelli - 2023 - Elementa 3 (1-2):135-151.
    Since technology has been entering into human beings’ everyday life, individuals established a deep relationship with digital technology, thus an embodied link between people and digital instruments has been born. This is particularly evidenced by recent literature about screen time (duration of time spent by the individual in using electronic/digital media like television, smartphone, tablet or computer), it significantly influences different human beings’ dimensions: physical, psychological and neurological functions. Impact of digital technology on human beings (...)
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  21.  7
    Art, Affect, and Social Media in the ‘No Dakota Access Pipeline’ Movement.Robyn Lee - 2023 - Theory, Culture and Society 40 (7-8):179-192.
    Indigenous-led activism against proposed oil pipelines has relied heavily on social media, as in the #NoDAPL campaign against the Dakota Access Pipeline. This paper explores affective engagement in online activism, including the Standing Rock ‘check-in’ campaign on Facebook. Moving beyond dichotomous understandings of embodied vs digital activism, Cannupa Hanska Luger’s Mirror Shields Project employs digital media in order to support direct action at Standing Rock. Patricia Clough draws a direct link between affect and technoscientific understandings of (...)
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  22.  20
    Media Histories and Digital Futures.Nina Zimnik - 2000 - Film-Philosophy 4 (1).
    _Cinema Futures: Cain, Abel or Cable? The Screen Arts in the Digital Age_ Edited by Thomas Elsaesser and Kay Hoffmann Amsterdam: Amsterdam University Press, 1998. ISBN: 90 5356 282 6 Hb; 90 5356 312 1 Pb 312 pp.
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  23.  27
    Digital Art in the Artlike Culture and Networked Economy.Janez Strehovec - 2016 - Cultura 13 (2):137-152.
    Contemporary art based on new media is situated at the intersection of art-as-we-know-it, smart technologies, digital and algorithmic culture, networked economy, politics, as well as bio and techno sciences. Contemporary art enters into intense relations with these fields, including interactions, adoption of methodological devices and approaches, changes of the areas of activity, hybridization and amalgamation. This text explores those features of contemporary life and culture which are affected by digital art and the recombination, appropriation, remediation, reusing, repurposing, (...)
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  24.  24
    Art, Visibility, and Ebola: “What Are the Consequences of a Digitally-Created Society in the Psyche of the Global Community?”.Leigh E. Rich, Michael A. Ashby & David M. Shaw - 2014 - Journal of Bioethical Inquiry 11 (4):405-411.
    [V]isibility is central to the shaping of political, medical, and socioeconomic decisions. Who will be treated—how and where—are the central questions whose answers are often entwined with issues of visibility … [and] the effects that media visibility has on the perception of particular bodies .In a documentary entitled Paris: The Luminous Years , writer Janet Flanner describes the intense friendship of Pablo Picasso and Georges Braque. Both were inspired by Paul Cézanne and his retrospective at the 1907 Salon d’Automne—which, (...)
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  25.  81
    Philosophy of Digital Art as Collaboration.Andrew J. Corsa - 2019 - Hyperrhiz: New Media Cultures 19.
    How can artists create works of computer art or Internet art in which audience members become genuine artists and collaborate with the original artists on the self-same work that they began? To answer this question, this essay will reflect on the work of philosophers who focus on questions concerning art completion and the ontology of computer art. This essay will also reflect on the artistic work of the trio LaBeouf, Rönkkö & Turner, whose artwork can serve as a model for (...)
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  26.  12
    Takedown: art and power in the digital age.Farah Nayeri - 2022 - New York: Astra House.
    Farah Nayeri addresses the difficult questions plaguing the art world, from the bad habits of Old Masters, to the current grappling with identity politics. For centuries, art censorship has been a top-down phenomenon--kings, popes, and one-party states decided what was considered obscene, blasphemous, or politically deviant in art. Today, censorship can also happen from the bottom-up, thanks to calls to action from organizers and social media campaigns. Artists and artworks are routinely taken to task for their insensitivity. In this (...)
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  27.  27
    Media literacy education in art: Motion expression and the new vision of art education.Kenta Motomura - 2003 - Journal of Aesthetic Education 37 (4):58-64.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 58-64 [Access article in PDF] Media Literacy Education in Art:Motion Expression and the New Vision of Art EducationThe Bauhaus, which established the foundation of modern design, has greatly influenced Japanese design and art education. It is a historical fact that the movement views "synthetic art" as an integration of the various fields and the integration of the art and machine technology (...)
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  28.  24
    Media Literacy Education in Art: Motion Expression and the New Vision of Art Education.Kenta Motomura - 2003 - Journal of Aesthetic Education 37 (4):58.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 58-64 [Access article in PDF] Media Literacy Education in Art:Motion Expression and the New Vision of Art EducationThe Bauhaus, which established the foundation of modern design, has greatly influenced Japanese design and art education. It is a historical fact that the movement views "synthetic art" as an integration of the various fields and the integration of the art and machine technology (...)
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  29. Money as Media: Gilson Schwartz on the Semiotics of Digital Currency.Renata Lemos-Morais - 2011 - Continent 1 (1):22-25.
    continent. 1.1 (2011): 22-25. The Author gratefully acknowledges the financial support of CAPES (Coordenação de Aperfeiçoamento do Ensino Superior), Brazil. From the multifarious subdivisions of semiotics, be they naturalistic or culturalistic, the realm of semiotics of value is a ?eld that is getting more and more attention these days. Our entire political and economic systems are based upon structures of symbolic representation that many times seem not only to embody monetary value but also to determine it. The connection between monetary (...)
     
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  30.  6
    Film history as media archaeology: tracking digital cinema.Thomas Elsaesser - 2016 - Amsterdam: Amsterdam University Press.
    Since cinema has entered the digital era, its very nature has come under renewed scrutiny. Countering the "death of cinema" debate, Film History as Media Archaeology​ presents a robust argument for cinema's current status as a new epistemological object of interest to philosophers, while also examining the presence of moving images in museum and art spaces as a challenge for art history. The study is the fruit of twenty years of research and writing at the interface of film (...)
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  31.  29
    Romele, Alberto (2020): Digital hermeneutics: philosophical investigations in new media and technologies.Wessel Reijers - 2023 - AI and Society 38 (6):2351-2354.
  32.  5
    Fanatismo.Roberto D'arte - 2021 - Desleituras Literatura Filosofia Cinema e outras artes 6.
    O início da terceira década do século 21, tão marcado pela globalização tecnológica e virtualização das relações humanas, ainda mantém fortes laços com o obscurantismo religioso da Idade Média. Com outra roupagem, o fanatismo de muitos cristãos das mais variadas igrejas eterniza sentimentos e ações que acreditávamos superados há séculos. A intolerância religiosa, normalmente carregada de outras tantas intolerâncias na pauta moral, revela com clareza que a caça às bruxas nos tempos da chamada Santa Inquisição foi atualizada com sucesso. O (...)
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  33.  7
    Um Lugar Chamado Nosso Lar.Roberto D'arte - 2022 - Desleituras Literatura Filosofia Cinema e outras artes 9.
    “Não existe ninguém que não esteja mais próximo da morte depois de um ano que antes dele, amanhã mais do que hoje, hoje mais do que ontem, pouco depois mais do que agora e agora pouco mais do que antes”. Neste trecho do livro “Cidade de Deus”, um dos mais importantes filósofos da Idade Média – Santo Agostinho (354-430) – enfatiza uma velha constatação da humanidade, mas que a angustia em qualquer época.
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  34.  48
    The Myth of Emancipation through Interaction. On the Relationship between Interactive Dimensions and Emancipating Potentials of Contemporary (Digital) Art.Lotte Philipsen - 2012 - Nordic Journal of Aesthetics 23 (43).
    The purpose of this article is to critically address a widespread assumption that reads like this: Works of art that make use of digital media automatically, through interactivity, are generally better suited for generating democratic processes in society than other art forms or phenomena that do not make use of digital media, and, therefore, digital art is more avant-garde than other art forms. By analysing the chains of equivalence underlying this assumption the article presents and (...)
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  35.  61
    New Philosophy for New Media.Mark B. N. Hansen - 2004 - MIT Press.
    In New Philosophy for New Media, Mark Hansen defines the image in digital art in terms that go beyond the merely visual. Arguing that the "digital image" encompasses the entire process by which information is made perceivable, he places the body in a privileged position -- as the agent that filters information in order to create images. By doing so, he counters prevailing notions of technological transcendence and argues for the indispensability of the human in the (...) era.Hansen examines new media art and theory in light of Henri Bergson's argument that affection and memory render perception impure -- that we select only those images precisely relevant to our singular form of embodiment. Hansen updates this argument for the digital age, arguing that we filter the information we receive to create images rather than simply receiving images as preexisting technical forms. This framing function yields what Hansen calls the "digital image." He argues that this new "embodied" status of the frame corresponds directly to the digital revolution: a digitized image is not a fixed representation of reality, but is defined by its complete flexibility and accessibility. It is not just that the interactivity of new media turns viewers into users; the image itself has become the body's process of perceiving it.To illustrate his account of how the body filters information in order to create images, Hansen focuses on new media artists who follow a "Bergsonist vocation"; through concrete engagement with the work of artists like Jeffrey Shaw, Douglas Gordon, and Bill Viola, Hansen explores the contemporary aesthetic investment in the affective, bodily basis of vision. The book includes over 70 illustrations from the works of these and many other new media artists. (shrink)
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  36.  8
    Book Review: Voice: Vocal Aesthetics in Digital Arts and Media[REVIEW]Jonathan Alexander - 2015 - Body and Society 21 (1):127-133.
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  37.  11
    Between film, video, and the digital: hybrid moving images in the post-media age.Jihoon Kim - 2016 - New York: Bloomsbury Academic.
    A wide-ranging theoretical and aesthetic exploration of hybrid moving images based on the intersection of film, video, and digital technology.
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  38.  10
    Digital vision and the ecological aesthetic (1968-2018).Lisa FitzGerald - 2020 - New York: Bloomsbury Academic.
    This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Digital technology has transformed the way that we visualise the natural world, the art we create and the stories we tell about our environments. Exploring contemporary digital art and literature through an ecocritical lens, Digital Vision and the Ecological Aesthetic (1968-2018) demonstrates the many ways in which critical ideas of the sublime, the pastoral and the picturesque have been renewed (...)
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  39.  5
    Book Review: Voice: Vocal Aesthetics in Digital Arts and Media[REVIEW]Jonathan Alexander - 2015 - Body and Society 21 (1):127-133.
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  40. Mapping Benjamin: The Work of Art in the Digital Age.Hans Ulrich Gumbrecht & Michael Marrinan (eds.) - 2003 - Stanford University Press.
    Since its publication in 1936, Walter Benjamin’s “Artwork” essay has become a canonical text about the status and place of the fine arts in modern mass culture. Benjamin was especially concerned with the ability of new technologies—notably film, sound recording, and photography—to reproduce works of art in great number. Benjamin could not have foreseen the explosion of imagery and media that has occurred during the past fifty years. Does Benjamin’s famous essay still speak to this new situation? That is (...)
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  41.  3
    Understanding Texts.Art Graesser & Pam Tipping - 2017 - In William Bechtel & George Graham (eds.), A Companion to Cognitive Science. Oxford, UK: Blackwell. pp. 324–330.
    Adults spend most of their conscious life speaking, comprehending, writing, and reading discourse. It is entirely appropriate for cognitive science to investigate discourse especially as transmitted texts or printed media, such as books, newspapers, magazines, and computers. However, there is another reason why text understanding has been one of the prototypical areas of study in cognitive science: Interdisciplinary work is absolutely essential. As cognitive scientists have unraveled the puzzles of text comprehension, they have embraced the insights and methodologies from (...)
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  42. Digital Feminist Placemaking: The Case of the “Woman, Life, Freedom” Movement.Asma Mehan - 2024 - Urban Planning 9:1-19.
    Throughout Iran and various countries, the recent calls of the “Zan, Zendegi, Azadi” (in Persian), “Jin, Jiyan, Azadi” (in Kurdish), or “Woman, Life, Freedom” (in English) movement call for change to acknowledge the importance of women. While these feminist protests and demonstrations have been met with brutality, systematic oppression, and internet blackouts within Iran, they have captured significant social media attention and coverage outside the country, especially among the Iranian diaspora and various international organizations. This article, grounded in feminist (...)
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  43.  15
    Waldemar Cordeiro and Arteônica: rewritings of digital art in Brazil and Latin America.Priscila Almeida Cunha Arantes - 2022 - AI and Society 37 (3):1085-1092.
    In the passage of time from the 1960s to the 1970s, the Brazilian artist Waldemar Cordeiro developed his first works in computer art by applying the mathematical concept of “derivative function.” Around the same time, he organized and took part in exhibitions, and composed a series of essays envisaging that the use of digital resources would become an inevitable process for the future of information reception and artistic communication. A closer look at Waldemar Cordeiro's production, both artistic and theoretical, (...)
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  44.  25
    Eleni IKONIADOU, The Rhythmic Event. Art, Media, and the Sonic.Paola Crespi - forthcoming - Rhuthmos.
    This review has already been published in Theory, Culture and Society, June 17, 2015. We gratefully thank Paola Crespi for the permission to reproduce it. Eleni IKONIADOU, The Rhythmic Event. Art, Media, and the Sonic, Cambridge, MIT Press, 2014, 117 pages. A much-needed contribution to the field of media philosophy, sound and digital studies, this book is petit and extremely dense. Part of Brian Massumi and Erin Manning's Technologies of Livedion series with MIT Press, - Recensions.
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  45.  12
    Postdigital aesthetics: art, computation and design.David M. Berry & Michael Dieter (eds.) - 2015 - New York, NY: Palgrave-Macmillan.
    David Berry and Michael Dieter: Introduction -- Florian Cramer: What is post-digital? -- Malcolm Levy and Christine Paul: Genealogies of the new aesthetic -- David Berry: The post-digital constellation -- Lukacs Mirocha: Communication models, aesthetics and ontology of the computational age revealed -- Katja Kwastek: How to be theorized: a f*** academic essay on the new aesthetic -- Daniel Pinkas: A hyperbolic new aesthetic -- Stamatia Portanova: The genius and the algorithm: reflections on the new aesthetic as a (...)
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  46.  10
    Hacking Digital Ethics.Andrea Belliger & David J. Krieger - 2021 - London/New York: Anthem Press.
    This book is not a critique of digital ethics but rather a hack. It follows the method of hacking by developing an exploit kit on the basis of state-of-the-art social theory, which it uses to breach the insecure legacy system upon which the discourse of digital ethics is running. This legacy system is made up of four interdependent components: the philosophical mythology of humanism, social science critique, media scandalization, and the activities of many civil society organisations lobbying (...)
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  47.  44
    The Transformation of Archival Philosophy and Practice Through Digital Art.John Charles Ryan - 2014 - Philosophy Study 4 (5).
    In many ways, digital practices have precipitated remarkable changes in the global accessibility of art. However, the digital revolution has also radically influenced the conservation processes surrounding art, including archiving, preserving, and remembering. This paper explores the conservation of digital artworks for the future benefit of culture, with particular peference to creators and viewers of art, as well as participants in interactive artworks. More specifically, this paper focuses on the philosophical and technical approaches adopted by creators, conservators, (...)
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  48.  29
    Digital hermeneutics for the new age of cinema.Stacey O. Irwin - 2023 - AI and Society 38 (6):2207-2215.
    Philosophical and technoculture studies surrounding the existential understanding of the human–technology–world experience have seen a slow but steady increase that makes a turn to material hermeneutics in the second decade of the twenty-first century (Ihde in Postphenomenology: essays in the postmodern context. Northwestern University Press, Evanston, 1993; Capurro in AI Soc 25(1):35–42, 2010; Romele in Digital hermeneutics: philosophical investigations in new media and technologies. Routledge, Abingdon, 2020; among others). This renewed focus makes sense because human–technology–world experiences need to (...)
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  49.  63
    Toward a Process Philosophy for Digital Aesthetics.Timothy Barker - 2012 - Process Studies 41 (1):188-189.
    Digital media seem to be marked by process. The digital image itself is produced by software processes and the constant flux of code. Further this, interaction with digital systems involves a constant process by which a so-called 'user' comes into contact with various machinic occasions. It seems that in light of these processes it is impossible to maintain an aesthetic or media theory that pictures a self-contained and psychologised subject interacting with a static and inert (...)
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  50. Digital Fabrication and Its Meaning for Film.Matthew Crippen - 2019 - In Joaquim Braga (ed.), Conceiving Virtuality: From Art to Technology. Cham: Springer.
    Bazin, Cavell and other prominent theorists have asserted that movies are essentially photographic, with more recent scholars such as Carroll and Gaut protesting. Today CGI stands as a further counter, in addition to past objections such as editing, animation and blue screen. Also central in debates is whether photog- raphy is transparent, that is, whether it allows us to see things in other times and places. I maintain photography is transparent, notwithstanding objections citing dig- ital manipulation. However, taking a cue (...)
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