Game tree searching by min/max approximation

Artificial Intelligence 34 (1):77-96 (1987)
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Citations of this work

Singular extensions.Thomas Anantharaman, Murray S. Campbell & Feng-Hsiung Hsu - 1990 - Artificial Intelligence 43 (1):99-109.
Mundane reasoning by settling on a plausible model.Mark Derthick - 1990 - Artificial Intelligence 46 (1-2):107-157.
Best-first minimax search.Richard E. Korf & David Maxwell Chickering - 1996 - Artificial Intelligence 84 (1-2):299-337.
A Bayesian approach to relevance in game playing.Eric B. Baum & Warren D. Smith - 1997 - Artificial Intelligence 97 (1-2):195-242.
Improving heuristic mini-max search by supervised learning.Michael Buro - 2002 - Artificial Intelligence 134 (1-2):85-99.

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References found in this work

An analysis of alpha-beta pruning.Donald E. Knuth & Ronald W. Moore - 1975 - Artificial Intelligence 6 (4):293-326.
A minimax algorithm better than alpha-beta?G. C. Stockman - 1979 - Artificial Intelligence 12 (2):179-196.

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