Abstract
Haikonen (2003) is an attempt to explicate a platform for modelling consciousness. The book sets out the foundational concepts behind Haikonen’s work in the area and proposes a particular modelling environment. This is developed in three parts: part 1 offers a brief analysis of the state of play in cognitive modelling; part 2 an extended treatment of the phenomena to be explained; part 3 promises a synthesis of the two preceding discussions to provide the necessary background and detail for the proposed modelling environment. This final part covers a broad range of technical details from the nature of the representational-computational economy instantiated, to the control of motor output, to the means of implementing emotions in artefacts. Haikonen proposes an environment based on a distributed representational economy, instantiated in a neural network architecture and trained using associative learning regimes, but which also has symbolic processing abilities to handle the critical task of generating inner language