Movement, action, and situation: Presence in virtual environments

Abstract

Presence is commonly defined as the subjective feeling of "being there". It has been mainly conceived of as deriving from immersion, interaction, and social and narrative involvement with suitable technology. We argue that presence depends on a suitable integration of aspects relevant to an agent's movement and perception, to her actions, and to her conception of the overall situation in which she finds herself, as well as on how these aspects mesh with the possibilities for action afforded in the interaction with the virtual environment.

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Citations of this work

Rethinking the ontogeny of mindreading.Maurizio Tirassa, Francesca M. Bosco & Livia Colle - 2006 - Consciousness and Cognition 15 (1):197-217.
Aesthetics of the Virtual.Roberto Diodato - 2012 - Albany: State University of New York Press. Edited by Silvia Benso.
Sharedness and privateness in human early social life.Maurizio Tirassa, Francesca M. Bosco & Livia Colle - 2006 - Tirassa, Maurizio and Bosco, Francesca M. And Colle, Livia (2006) Sharedness and Privateness in Human Early Social Life. [Journal (Paginated)].

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