Results for 'Subgame perfect Nash equilibrium '

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  1.  92
    Implementing equal division with an ultimatum threat.Esat Doruk Cetemen & Emin Karagözoğlu - 2014 - Theory and Decision 77 (2):223-236.
    We modify the payment rule of the standard divide the dollar (DD) game by introducing a second stage and thereby resolve the multiplicity problem and implement equal division of the dollar in equilibrium. In the standard DD game, if the sum of players’ demands is less than or equal to a dollar, each player receives what he demanded; if the sum of demands is greater than a dollar, all players receive zero. We modify this second part, which involves a (...)
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  2.  22
    Subgame Perfect Equilibrium in the Rubinstein Bargaining Game with Loss Aversion.Zhongwei Feng & Chunqiao Tan - 2019 - Complexity 2019:1-23.
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  3.  52
    On Stackelberg mixed strategies.Vincent Conitzer - 2016 - Synthese 193 (3):689-703.
    It is sometimes the case that one solution concept in game theory is equivalent to applying another solution concept to a modified version of the game. In such cases, does it make sense to study the former separately, or should we entirely subordinate it to the latter? The answer probably depends on the particular circumstances, and indeed the literature takes different approaches in different cases. In this article, I consider the specific example of Stackelberg mixed strategies. I argue that, even (...)
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  4.  72
    On Stalnaker's Notion of Strong Rationalizability and Nash Equilibrium in Perfect Information Games.Giacomo Bonanno & Klaus Nehring - 1998 - Theory and Decision 45 (3):291-295.
    Counterexamples to two results by Stalnaker (Theory and Decision, 1994) are given and a corrected version of one of the two results is proved. Stalnaker's proposed results are: (1) if at the true state of an epistemic model of a perfect information game there is common belief in the rationality of every player and common belief that no player has false beliefs (he calls this joint condition ‘strong rationalizability’), then the true (or actual) strategy profile is path equivalent to (...)
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  5. Nash Equilibrium with Lower Probabilities.Ebbe Groes, Hans Jørgen Jacobsen, Birgitte Sloth & Torben Tranaes - 1998 - Theory and Decision 44 (1):37-66.
    We generalize the concept of Nash equilibrium in mixed strategies for strategic form games to allow for ambiguity in the players' expectations. In contrast to other contributions, we model ambiguity by means of so-called lower probability measures or belief functions, which makes it possible to distinguish between a player's assessment of ambiguity and his attitude towards ambiguity. We also generalize the concept of trembling hand perfect equilibrium. Finally, we demonstrate that for certain attitudes towards ambiguity it (...)
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  6.  26
    Implementing egalitarianism in a class of Nash demand games.Emin Karagözoğlu & Shiran Rachmilevitch - 2018 - Theory and Decision 85 (3-4):495-508.
    We add a stage to Nash’s demand game by allowing the greedier player to revise his demand if the demands are not jointly feasible. If he decides to stick to his initial demand, then the game ends and no one receives anything. If he decides to revise it down to 1-x\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$1-x$$\end{document}, where x is his initial demand, the revised demand is implemented with certainty. The implementation probability changes linearly between these (...)
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  7.  15
    Axiomatization and implementation of a class of solidarity values for TU-games.Sylvain Béal, Eric Rémila & Philippe Solal - 2017 - Theory and Decision 83 (1):61-94.
    A new class of values combining marginalistic and egalitarian principles is introduced for cooperative TU-games. It includes some modes of solidarity among the players by taking the collective contribution of some coalitions to the grand coalition into account. Relationships with other class of values such as the Egalitarian Shapley values and the Procedural values are discussed. We propose a strategic implementation of our class of values in subgame perfect Nash equilibrium. Two axiomatic characterizations are provided: one (...)
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  8.  8
    Progressive stopping heuristics that excel in individual and competitive sequential search.Amnon Rapoport, Darryl A. Seale & Leonidas Spiliopoulos - 2022 - Theory and Decision 94 (1):135-165.
    We study the performance of heuristics relative to the performance of optimal solutions in the rich domain of sequential search, where the decision to stop the search depends only on the applicant’s relative rank. Considering multiple variants of the secretary problem, that vary from one another in their formulation and method of solution, we find that descriptive heuristics perform well only when the optimal solution prescribes a single threshold value. We show that a computational heuristic originally proposed as an approximate (...)
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  9.  88
    Common Knowledge of Rationality in Extensive Games.Boudewijn de Bruin - 2008 - Notre Dame Journal of Formal Logic 49 (3):261-280.
    We develop a logical system that captures two different interpretations of what extensive games model, and we apply this to a long-standing debate in game theory between those who defend the claim that common knowledge of rationality leads to backward induction or subgame perfect (Nash) equilibria and those who reject this claim. We show that a defense of the claim à la Aumann (1995) rests on a conception of extensive game playing as a one-shot event in combination (...)
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  10.  60
    Are Game Theoretic Concepts Suitable Negotiation Support Tools? From Nash Equilibrium Refinements toward a Cognitive Concept of Rationality.Bertrand R. Munier - 1993 - Theory and Decision 34 (3):235.
  11.  43
    A Note on Implementation of Bargaining Solutions.Yusuke Samejima - 2005 - Theory and Decision 59 (3):175-191.
    Miyagawa (Games and Economics Behavior 41(2), 292–308 [2002]) provides a simple extensive game form that implements a large class of two-agent bargaining solutions in subgame-perfect equilibrium. This class includes all of the Nash, Kalai–Smorodinsky, and relative utilitarian solutions. This note extends Miyagawa’s result to multi-agent bargaining problems.
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  12.  26
    A simple model for nuclear forces which exhibits bound states.J. P. Kobus & M. Z. Nashed - 1971 - Foundations of Physics 1 (4):329-337.
    A repulsive core force is derived which, assuming π mesons are the field particles, gives binding energies in good agreement with binding energies per nucleon of heavy nuclei. The physical model consists of a field of relatively short range, in which emission of a π meson by a nucleon and subsequent absorption by a neighboring nucleon is equivalent to a potential well. The binding energy at the equilibrium spacing of the nucleons is the self-energy of the π mesons, which (...)
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  13. Trust and Strategic Rationality.Bernd Lahno - 1995 - Rationality and Society 7 (4):442-464.
    The extent to which trust prevails can be measured by the subjective probability with which an agent expects another one to act in desired ways. An agent´s trust in other agents forms in repeated social interactions which typically have the structure of an elementary game of trust. The process of trust formation in such interactions may be described by a reputation function. It is argued that in view of real world processes of trust formation any adequate reputation function must satisfy (...)
     
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  14.  37
    Alternating-Offer Bargaining and Common Knowledge of Rationality.Vincent J. Vannetelbosch - 1999 - Theory and Decision 47 (2):111-138.
    This paper reconsiders Rubinstein's alternating-offer bargaining game with complete information. We define rationalizability and trembling- hand rationalizability (THR) for multi-stage games with observed actions. We show that rationalizability does not exclude perpetual disagreement or delay, but that THR implies a unique solution. Moreover, this unique solution is the unique subgame perfect equilibrium (SPE). Also, we reconsider an extension of Rubinstein's game where a smallest money unit is introduced: THR rules out the non-uniqueness of SPE in some particular (...)
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  15.  33
    Backward induction: Merits and flaws.Marek M. Kamiński - 2017 - Studies in Logic, Grammar and Rhetoric 50 (1):9-24.
    Backward induction was one of the earliest methods developed for solving finite sequential games with perfect information. It proved to be especially useful in the context of Tom Schelling’s ideas of credible versus incredible threats. BI can be also extended to solve complex games that include an infinite number of actions or an infinite number of periods. However, some more complex empirical or experimental predictions remain dramatically at odds with theoretical predictions obtained by BI. The primary example of such (...)
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  16.  43
    Veto players and equilibrium uniqueness in the Baron–Ferejohn model.Levent Celik & Bilgehan Karabay - 2016 - Theory and Decision 81 (1):33-52.
    In political economy, the seminal contribution of the Baron–Ferejohn bargaining model constitutes an important milestone for the study of legislative policy making. In this paper, we analyze a particular equilibrium characteristic of this model, equilibrium uniqueness. The Baron–Ferejohn model yields a class of payoff-unique stationary subgame perfect equilibria in which players’ equilibrium strategies are not uniquely determined. We first provide a formal proof of the multiplicity of equilibrium strategies. This also enables us to establish (...)
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  17.  83
    The Logic of Rational Play in Games of Perfect Information.Giacomo Bonanno - 1991 - Economics and Philosophy 7 (1):37-65.
    For the past 20 years or so the literature on noncooperative games has been centered on the search for an equilibrium concept that expresses the notion of rational behavior in interactive situations. A basic tenet in this literature is that if a “rational solution” exists, it must be a Nash equilibrium. The consensus view, however, is that not all Nash equilibria can be accepted as rational solutions. Consider, for example, the game of Figure 1.
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  18.  57
    The relevance of Nash equilibrium to psychiatric disorders.Tassos Patokos - 2011 - Theoretical Medicine and Bioethics 32 (4):245-258.
    In game theory, the word ‘game’ is used to describe any interdependence between interacting parties, and the Nash equilibrium is a prominent tool for analysing such interactions. I argue that the concept of the Nash equilibrium may also be used in non-gaming contexts. An individual is in a Nash equilibrium if his or her beliefs are consistent with his or her actions. Given that discordance between beliefs and behaviour is a typical cause of psychiatric (...)
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  19.  46
    Refinements of Nash Equilibrium: A critique.Robin Cubitt - 1989 - Theory and Decision 26 (2):107-131.
  20.  8
    Game Theory: Nash Equilibrium.Cristina Bicchieri - 2004 - In Luciano Floridi (ed.), The Blackwell Guide to the Philosophy of Computing and Information. Oxford, UK: Blackwell. pp. 289–304.
    The prelims comprise: Strategic Interaction Nash Equilibrium Normal‐form Refinements Games in Extensive Form Extensive‐form Refinements Selection by Evolution Notes.
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  21.  22
    The Hypothesis of Nash Equilibrium and Its Bayesian Justification.Paul Weirich - 1994 - In Dag Prawitz & Dag Westerståhl (eds.), Logic and Philosophy of Science in Uppsala. Kluwer Academic Publishers. pp. 245--264.
    How does Bayesian reasoning support participation in a game's Nash equilibrium? This paper provides an answer.
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  22.  93
    Credibilistic Loss Aversion Nash Equilibrium for Bimatrix Games with Triangular Fuzzy Payoffs.Chunsheng Cui, Zhongwei Feng & Chunqiao Tan - 2018 - Complexity 2018:1-16.
    Inspired by Shalev’s model of loss aversion, we investigate the effect of loss aversion on a bimatrix game where the payoffs in the bimatrix game are characterized by triangular fuzzy variables. First, we define three solution concepts of credibilistic loss aversion Nash equilibria, and their existence theorems are presented. Then, three sufficient and necessary conditions are given to find the credibilistic loss aversion Nash equilibria. Moreover, the relationship among the three credibilistic loss aversion Nash equilibria is discussed (...)
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  23.  22
    Organizational refinements of Nash equilibrium.Takashi Kamihigashi, Kerim Keskin & Çağrı Sağlam - 2021 - Theory and Decision 91 (3):289-312.
    Strong Nash equilibrium and coalition-proof Nash equilibrium rely on the idea that players are allowed to form coalitions and make joint deviations. Both of these notions consider cases in which any coalition can be formed. Accordingly, there may arise “conflicts of interest” that prevent a player from choosing an action that simultaneously meets the requirements of two coalitions to which he or she belongs. Here, we address this observation by studying an organizational framework such that the (...)
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  24. Overmathematisation in game theory: pitting the Nash Equilibrium Refinement Programme against the Epistemic Programme.Boudewijn de Bruin - 2009 - Studies in History and Philosophy of Science Part A 40 (3):290-300.
    The paper argues that the Nash Equilibrium Refinement Programme was less successful than its competitor, the Epistemic Programme. The prime criterion of success is the extent to which the programmes were able to reach the key objective guiding non-cooperative game theory for much of the twentieth century, namely, to develop a complete characterisation of the strategic rationality of economic agents in the form of the ultimate solution concept for any normal form and extensive game. The paper explains this (...)
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  25.  60
    The Explanatory Relevance of Nash Equilibrium: One-Dimensional Chaos in Boundedly Rational Learning.Elliott Wagner - 2013 - Philosophy of Science 80 (5):783-795.
    Game theory is often used to explain behavior. Such explanations often proceed by demonstrating that the behavior in question is a Nash equilibrium. Agents are in Nash equilibrium if each agent’s strategy maximizes her payoff given her opponents’ strategies. Nash equilibriums are fundamentally static, but it is usually assumed that equilibriums will be the outcome of a dynamic process of learning or evolution. This article demonstrates that, even in the most simple setting, this need not (...)
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  26.  12
    From winning strategy to Nash equilibrium.Stéphane Le Roux - 2014 - Mathematical Logic Quarterly 60 (4-5):354-371.
    Game theory is usually considered applied mathematics, but a few game‐theoretic results, such as Borel determinacy, were developed by mathematicians for mathematics in a broad sense. These results usually state determinacy, i.e., the existence of a winning strategy in games that involve two players and two outcomes saying who wins. In a multi‐outcome setting, the notion of winning strategy is irrelevant yet usually replaced faithfully with the notion of (pure) Nash equilibrium. This article shows that every determinacy result (...)
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  27.  30
    The Noema as Nash Equilibrium. Husserlian Phenomenology and Game Theory.Luca M. Possati - 2020 - Philosophia 48 (3):1147-1170.
    The noema is one of the most daring and controversial concept of the Husserlian theory of intentionality. It was first introduced by Husserl in 1912, within some research manuscripts, but was only fully developed in Ideen. In this paper I claim that the noema is an ambiguous notion, the result of a theoretical operation, the epoché, whose aim is contradictory. In an effort to keep open the epoché, and therefore maintain distance with respect to every transcendent object, Husserl is forced (...)
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  28.  63
    On the Foundations of Nash Equilibrium.Hans J.ørgen Jacobsen - 1996 - Economics and Philosophy 12 (1):67-88.
    The most important analytical tool in non-cooperative game theory is the concept of a Nash equilibrium, which is a collection of possibly mixed strategies, one for each player, with the property that each player's strategy is a best reply to the strategies of the other players. If we do not go into normative game theory, which concerns itself with the recommendation of strategies, and focus instead entirely on the positive theory of prediction, two alternative interpretations of the (...) equilibrium concept are predominantly available.In the more traditional one, a Nash equilibrium is a prediction of actual play. A game may not have a Nash equilibrium in pure strategies, and a mixed strategy equilibrium may be difficult to incorporate into this interpretation if it involves the idea of actual randomization over equally good pure strategies. In another interpretation originating from Harsanyi, see also Rubinstein, and Aumann and Brandenburger, a Nash equilibrium is a ‘consistent’ collection of probabilistic expectations, conjectures, on the players. It is consistent in the sense that for each player each pure strategy, which has positive probability according to the conjecture about that player, is indeed a best reply to the conjectures about others. (shrink)
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  29.  20
    Nash meets Samuelson: the comparative-statics interpretation of Nash equilibrium.Marek Hudik - 2022 - Journal of Economic Methodology 30 (2):122-134.
    This paper suggests that Nash equilibrium can be interpreted as a conceptual tool for addressing comparative-statics issues on an aggregate level. Together with additional assumptions, Nash equilibrium helps generate testable predictions about changes or differences of behavior induced by changes or differences of exogenous variables. However, Nash-equilibrium behavior, as such, is not subject to empirical testing. Instead, widespread and persistent behavior is modeled as a Nash equilibrium by assumption. The paper argues that (...)
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  30.  10
    Weakly continuous security and nash equilibrium.Rabia Nessah - 2022 - Theory and Decision 93 (4):725-745.
    This paper investigates the existence of pure strategy Nash equilibria in discontinuous and nonquasiconcave games. We introduce a new notion of continuity, called weakly continuous security, which is weaker than the most known weak notions of continuity, including the surrogate point secure of SSYM game of Carbonell-Nicolau and Mclean (Econ Theory, 2018a), the continuous security of Barelli and Meneghel (Econometrica 81:813–824, 2013), C-security of McLennan et al. (Econometrica 79:1643–1664 2011), generalized weakly transfer continuity of Nessah (Economics 47:659–662, 2011), generalized (...)
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  31.  24
    Arrow’s impossibility theorem as a special case of Nash equilibrium: a cognitive approach to the theory of collective decision-making.Andrea Oliva & Edgardo Bucciarelli - 2020 - Mind and Society 19 (1):15-41.
    Metalogic is an open-ended cognitive, formal methodology pertaining to semantics and information processing. The language that mathematizes metalogic is known as metalanguage and deals with metafunctions purely by extension on patterns. A metalogical process involves an effective enrichment in knowledge as logical statements, and, since human cognition is an inherently logic–based representation of knowledge, a metalogical process will always be aimed at developing the scope of cognition by exploring possible cognitive implications reflected on successive levels of abstraction. Indeed, it is (...)
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  32.  42
    The Intrinsic Quantum Nature of Nash Equilibrium Mixtures.Yohan Pelosse - 2016 - Journal of Philosophical Logic 45 (1):25-64.
    In classical game theory the idea that players randomize between their actions according to a particular optimal probability distribution has always been viewed as puzzling. In this paper, we establish a fundamental connection between n-person normal form games and quantum mechanics, which eliminates the conceptual problems of these random strategies. While the two theories have been regarded as distinct, our main theorem proves that if we do not give any other piece of information to a player in a game, than (...)
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  33.  33
    Fishermen’s Profits Maximization: Case of Generalized Nash Equilibrium of a Non-symmetrical Game.Y. El Foutayeni & M. Khaladi - 2014 - Acta Biotheoretica 62 (3):325-338.
    In the present paper, we consider a bio-economic equilibrium model which describes the dynamics of a fish population fished by several fishermen seeking to maximize their profits. Each fisherman tries to find the fishing effort which maximizes his profit at biological equilibrium without any consultation with others, but all of them have to respect two constraints: (1) the sustainable management of the resources ; and (2) the preservation of the biodiversity. With all these considerations, our problem leads to (...)
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  34. Equilibrium in Nash´s mind.Vasil Penchev - 2020 - Philosophy of Action eJournal 13 (8):1-11.
    Donald Capps (2009: 145) suggested the hypothesis that “the Nash equilibrium is descriptive of the normal brain, whereas the game theory formulated by John van Neumann, which Nash’s theory challenges, is descriptive of the schizophrenic brain”. The paper offers arguments in its favor. They are from psychiatry, game theory, set theory, philosophy and theology. The Nash equilibrium corresponds to wholeness, stable emergent properties as well as to representing actual infinity on a material, limited and finite (...)
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  35.  53
    An axiomatic analysis of the Nash equilibrium concept.Hannu Salonen - 1992 - Theory and Decision 33 (2):177-189.
  36.  30
    Simulation Research on Safe Flow Rate of Bidirectional Crowds Using Bayesian-Nash Equilibrium.Can Liao, Kejun Zhu, Haixiang Guo & Jian Tang - 2019 - Complexity 2019:1-15.
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  37.  6
    Discovering theorems in game theory: Two-person games with unique pure Nash equilibrium payoffs.Pingzhong Tang & Fangzhen Lin - 2011 - Artificial Intelligence 175 (14-15):2010-2020.
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  38.  43
    Forward induction in games with an outside option.Gonzalo Olcina - 1997 - Theory and Decision 42 (2):177-192.
    We provide eductive foundations for the concept of forward induction, in the class of games with an outside option. The formulation presented tries to capture in a static notion the rest point of an introspective process, achievable from some restricted preliminary beliefs. The former requisite is met by requiring the rest point to be a Nash equilibrium that yields a higher payoff than the outside option. With respect to the beliefs, we propose the Incentive Dominance Criterion. Players should (...)
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  39.  54
    A Rational Way of Playing: Revision Theory for Strategic Interaction.Riccardo Bruni & Giacomo Sillari - 2018 - Journal of Philosophical Logic 47 (3):419-448.
    Gupta has proposed a definition of strategic rationality cast in the framework of his revision theory of truth. His analysis, relative to a class of normal form games in which all players have a strict best reply to all other players’ strategy profiles, shows that game-theoretic concepts have revision-theoretic counterparts. We extend Gupta’s approach to deal with normal form games in which players’ may have weak best replies. We do so by adapting intuitions relative to Nash equilibrium refinements (...)
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  40.  97
    Finite Alternating-Move Arbitration Schemes and the Equal Area Solution.Nejat Anbarci - 2006 - Theory and Decision 61 (1):21-50.
    We start by considering the Alternate Strike (AS) scheme, a real-life arbitration scheme where two parties select an arbitrator by alternately crossing off at each round one name from a given panel of arbitrators. We find out that the AS scheme is not invariant to “bad” alternatives. We then consider another alternating-move scheme, the Voting by Alternating Offers and Vetoes (VAOV) scheme, which is invariant to bad alternatives. We fully characterize the subgame perfect equilibrium outcome sets of (...)
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  41.  17
    A strategic justification of the constrained equal awards rule through a procedurally fair multilateral bargaining game.Makoto Hagiwara & Shunsuke Hanato - 2020 - Theory and Decision 90 (2):233-243.
    We propose a new game to strategically justify the constrained equal awards rule in claims problems. Our game is “procedurally fair” and “multilateral”. In addition, even if claimants cannot reach an agreement in any period, they can renegotiate in the next period. We show that, for each claims problem, the awards vector chosen by the constrained equal awards rule achieved at period 1 is the unique subgame perfect equilibrium outcome of the game.
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  42.  82
    The Favorite-Longshot Bias in Sequential Parimutuel Betting with Non-Expected Utility Players.Frédéric Koessler, Anthony Ziegelmeyer & Marie-Hélène Broihanne - 2003 - Theory and Decision 54 (3):231-248.
    This paper analyzes a model of sequential parimutuel betting described as a two-horse race with a finite number of noise bettors and a finite number of strategic and symmetrically informed bettors. For generic objective probabilities that the favorite wins the race, a unique subgame perfect equilibrium is characterized. Additionally, two explanations for the favorite–longshot bias—according to which favorites win more often than the market's estimate of their winning chances imply—are offered. It is shown that this robust anomalous (...)
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  43. In Defense of Moderate Envy.Bernd Lahno - 2000 - Analyse & Kritik 22 (1):98-113.
    In contrast to Axelrod’s advice “don’t be envious” it is argued that the emotion of envy may enhance cooperation. TIT FOR TAT does exhibit a certain degree of envy. But, it does so in inconsistent ways. Two variants of TIT FOR TAT are introduced and their strategic properties are analyzed. Both generate the very same actual play as TIT FOR TAT in a computer tournament without noise. However, if noise is introduced they display some greater degree of stability. This is (...)
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  44.  14
    Folk theorems in a bargaining game with endogenous protocol.Shiran Rachmilevitch - 2019 - Theory and Decision 86 (3-4):389-399.
    Two players bargain to select a utility allocation in some set X⊂R+2\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$X\subset {\mathbb {R}}_+^2$$\end{document}. Bargaining takes place in infinite discrete time, where each period t is divided into two sub-periods. In the first sub-period, the players play a simultaneous-move game to determine that period’s proposer, and bargaining takes place in the second sub-period. Rejection triggers a one-period delay and move to t+1\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$t+1$$\end{document}. For (...)
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  45.  76
    Dynamic Choice Mechanisms.Ludwig von Auer - 1999 - Theory and Decision 46 (3):295-312.
    A dynamic choice mechanism (e.g. sophisticated choice) is a rule transforming a sequence of orderings into actual choices. The dynamic choice literature analysing such rules is restricted to the case of strict preferences. The present paper allows also for weak preferences. This generalisation is necessary since in dynamic utility models decision makers are typically endowed with orderings which can be represented by continuous utility functions. Such a representation, however, requires the orderings to be a weak ordering. In the presence of (...)
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  46.  8
    Spatial bargaining in rectilinear facility location problem.Kazuo Yamaguchi - 2021 - Theory and Decision 93 (1):69-104.
    We consider a spatial bargaining model where players collectively choose a facility location on a two-dimensional rectilinear distance space through bargaining using the unanimity rule. We show that as players become infinitely patient, their stationary subgame perfect equilibrium utilities converge to the utilities that satisfy the lexicographic maximin utility criterion introduced by Sen.
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  47. An Extensive Game as a Guide for Solving a Normal Game.Jacob Glazer & Ariel Rubinstein - unknown
    We show that for solvable games, the calculation of the strategies which survive iterative elimination of dominated strategies in normal games is equivalent to the calculation of the backward induction outcome of some extensive game. However, whereas the normal game form does not provide information on how to carry out the elimination, the corresponding extensive game does. As a by-product, we conclude that implementation using a subgame perfect equilibrium of an extensive game with perfect information is (...)
     
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  48.  49
    Multistage Game Models and Delay Supergames.Reinhard Selten - 1998 - Theory and Decision 44 (1):1-36.
    The order of stages in a multistage game is often interpreted by looking at earlier stages as involving more long term decisions. For the purpose of making this interpretation precise, the notion of a delay supergame of a bounded multistage game is introduced. A multistage game is bounded if the length of play has an upper bound. A delay supergame is played over many periods. Decisions on all stages are made simultaneously, but with different delays until they become effective. The (...)
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  49.  13
    Hart–Mas-Colell implementation of the discounted Shapley value.Tomohiko Kawamori - 2016 - Theory and Decision 81 (3):357-369.
    We consider an implementation of the discounted Shapley value. We modify the Hart–Mas-Colell model such that each player discounts future payoffs and proposes not only an allocation, but also a coalition. We show that the discounted Shapley value is supported by each stationary subgame perfect equilibrium of the modified game such that in each subgame, the coalition that consists of all active players immediately forms. We also provide conditions for such a stationary subgame perfect (...)
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  50. An extensive game as a guide for solving a normal game.Ariel Rubinstein - manuscript
    We show that for solvable games, the calculation of the strategies which survive iterative elimination of dominated strategies in normal games is equivalent to the calculation of the backward induction outcome of some extensive game. However, whereas the normal game form does not provide information on how to carry out the elimination, the corresponding extensive game does. As a by-product, we conclude that implementation using a subgame perfect equilibrium of an extensive game with perfect information is (...)
     
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