Results for 'Virtual ethics'

998 found
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  1.  52
    Ethics in Medicine: Historical Perspectives and Contemporary Concerns.Stanley Joel Reiser, Mary B. Saltonstall Professor of Population Ethics Arthur J. Dyck, Arthur J. Dyck & William J. Curran - 1977 - Cambridge: Mass. : MIT Press.
    This book is a comprehensive and unique text and reference in medical ethics. By far the most inclusive set of primary documents and articles in the field ever published, it contains over 100 selections. Virtually all pieces appear in their entirety, and a significant number would be difficult to obtain elsewhere. The volume draws upon the literature of history, medicine, philosophical and religious ethics, economics, and sociology. A wide range of topics and issues are covered, such as law (...)
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  2.  76
    Virtual Ethics.Thomas Nys - 2010 - Ethical Perspectives 17 (1):79-93.
    As a response to Gooskens’ article , this paper offers some further comments on the ethics of violent or immoral video games. After arguing that the appeal of such games actually presupposes an awareness of moral transgression, it considers the desensitization thesis, the argument from catharsis, and the relevance of human flourishing.Although this brief analysis does not provide any clear-cut answer to the question of whether or not such games ought to be frowned upon, it does reveal some possible (...)
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  3. The Virtual Ethics Committee and beyond.Bobbie Farsides & Sue Eckstein - 2007 - Clinical Ethics 2 (4):163-163.
  4.  61
    Virtual ethics committee, case 2: can we restrain Ivy for the benefit of others?Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2006 - Clinical Ethics 1 (2):68-75.
  5. Virtual ethics committee, case 1: should our hospital have a policy of telling patients about near misses?Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2006 - Clinical Ethics 1 (1):11-17.
  6. Virtual ethics committee, case 4: why can't a dead mother donate a kidney to her son?Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2006 - Clinical Ethics 1 (4):183-190.
  7. Virtual Reality and Empathy Enhancement: Ethical Aspects.Jon Rueda & Francisco Lara - 2020 - Frontiers in Robotics and AI 7.
    The history of humankind is full of examples that indicate a constant desire to make human beings more moral. Nowadays, technological breakthroughs might have a significant impact on our moral character and abilities. This is the case of Virtual Reality (VR) technologies. The aim of this paper is to consider the ethical aspects of the use of VR in enhancing empathy. First, we will offer an introduction to VR, explaining its fundamental features, devices and concepts. Then, we will approach (...)
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  8. Real Virtuality: A Code of Ethical Conduct. Recommendations for Good Scientific Practice and the Consumers of VR-Technology.Michael Madary & Thomas Metzinger - 2016 - Frontiers in Robotics and AI 3:1-23.
    The goal of this article is to present a first list of ethical concerns that may arise from research and personal use of virtual reality (VR) and related technology, and to offer concrete recommendations for minimizing those risks. Many of the recommendations call for focused research initiatives. In the first part of the article, we discuss the relevant evidence from psychology that motivates our concerns. In Section “Plasticity in the Human Mind,” we cover some of the main results suggesting (...)
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  9. The ethics of representation and action in virtual reality.Philip Brey - 1999 - Ethics and Information Technology 1 (1):5-14.
    This essay addresses ethical aspects of the design and use of virtual reality (VR) systems, focusing on the behavioral options made available in such systems and the manner in which reality is represented or simulated in them. An assessment is made of the morality of immoral behavior in virtual reality, and of the virtual modeling of such behavior. Thereafter, the ethical aspects of misrepresentation and biased representation in VR applications are discussed.
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  10. The Ethics of Virtual Sexual Assault.John Danaher - 2023 - In Carissa Véliz (ed.), The Oxford Handbook of Digital Ethics. Oxford University Press.
    This chapter addresses the growing problem of unwanted sexual interactions in virtual environments. It reviews the available evidence regarding the prevalence and severity of this problem. It then argues that due to the potential harms of such interactions, as well as their nonconsensual nature, there is a good prima facie argument for viewing them as serious moral wrongs. Does this prima facie argument hold up to scrutiny? After considering three major objections – the ‘it’s not real’ objection; the ‘it’s (...)
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  11.  21
    Is Virtually Everything Possible? The Relevance of Ethics and Human Rights for Introducing Extended Reality in Forensic Psychiatry.Sjors Ligthart, Gerben Meynen, Nikola Biller-Andorno, Tijs Kooijmans & Philipp Kellmeyer - 2022 - American Journal of Bioethics Neuroscience 13 (3):144-157.
    Extended Reality (XR) systems, such as Virtual Reality (VR) and Augmented Reality (AR), provide a digital simulation either of a complete environment, or of particular objects within the real world. Today, XR is used in a wide variety of settings, including gaming, design, engineering, and the military. In addition, XR has been introduced into psychology, cognitive sciences and biomedicine for both basic research as well as diagnosing or treating neurological and psychiatric disorders. In the context of XR, the simulated (...)
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  12.  20
    African Ethics and Online Communities: An Argument for a Virtual Communitarianism.Stephen Nkansah Morgan & Beatrice Okyere-Manu - 2021 - Filosofia Theoretica: Journal of African Philosophy, Culture and Religions 10 (3):103-118.
    A virtual community is generally described as a group of people with shared interests, ideas, and goals in a particular digital group or virtual platform. Virtual communities have become ubiquitous in recent times, and almost everyone belongs to one or multiple virtual communities. The onset of the COVID-19 pandemic, with its associated national lockdowns, has made virtual communities more essential and a necessary part of our daily lives, whether for work and business, educational purposes or (...)
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  13.  29
    Ethics in the Virtual World: The Morality and Psychology of Gaming.Garry Young - 2013 - Durham, UK: Routledge.
    Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant (...)
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  14.  13
    Ethics in an Age of Surveillance: Personal Information and Virtual Identities.Adam Henschke - 2017 - Cambridge University Press.
    People increasingly live online, sharing publicly what might have once seemed private, but at the same time are enraged by extremes of government surveillance and the corresponding invasion into our private lives. In this enlightening work, Adam Henschke re-examines privacy and property in the age of surveillance in order to understand not only the importance of these social conventions, but also their moral relevance. By analyzing identity and information, and presenting a case for a relation between the two, he explains (...)
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  15.  18
    Ethics of Virtual Assistants.Juan Ignacio del Valle, Joan Llorca Albareda & Jon Rueda - 2023 - In Francisco Lara & Jan Deckers (eds.), Ethics of Artificial Intelligence. Cham: Springer Nature Switzerland. pp. 87-107.
    Among the many applications of artificial intelligence (AI), virtual assistants are one of the tools most likely to grow in the future. The development of these systems may play an increasingly important role in many facets of our lives. Therefore, given their potential importance and present and future weight, it is worthwhile to analyze what kind of challenges they entail. In this chapter, we will provide an overview of the ethical aspects of artificial virtual assistants. First, we provide (...)
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  16. The Ethical Status of Virtual Actions.Geert Gooskens - 2010 - Ethical Perspectives 17 (1):59-78.
    One of the most interesting features of the computer is its ability to create virtual environments. These environments allow us to interact with objects that are simulated by the computer and are not real. They thus allow us to realize actions that have no repercussions whatsoever on the non-virtual world. This seems to qualify virtual environments as an ideal playground to do all kinds of things that would be labelled ethically wrong if realized in the real world. (...)
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  17. Sex and Technology: The Ethics of Virtual Connection.Neil McArthur - 2022 - In Raja Halwani, Jacob M. Held, Natasha McKeever & Alan G. Soble (eds.), The Philosophy of Sex: Contemporary Readings, 8th edition. Lanham, MD: Rowman & Littlefield. pp. 331-352.
    This essay discusses the moral costs and benefits of sexual technology. It starts with first-wave sexual technology, such as dating apps, messaging apps, and social networks, and then discusses second-wave sexual technology, which offers users more immersive experiences, such as virtual reality and sex robots. The paper argues that, overall, such technologies provide more benefits than they incur costs. Finally, the paper discusses the rise of a new identity—digisexuality, explaining that digisexuals are people who consider sexual technology an essential (...)
     
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  18.  43
    Virtual Reality, Empathy and Ethics.Matthew Cotton - 2021 - Springer Verlag.
    This book examines the ethics of virtual reality technologies. New forms of virtual reality are emerging in society, not just from low-cost gaming headsets, or augmented reality apps on phones, but from simulated “deep fake” images and videos on social media. This book subjects the new VR technological landscape to ethical scrutiny: assessing the benefits, risks and regulatory practices that shape it. Though often associated with gaming, education and therapy, VR can also be used for moral enhancement. (...)
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  19. The Ethics of Virtual Reality Technology: Social Hazards and Public Policy Recommendations.James S. Spiegel - 2018 - Science and Engineering Ethics 24 (5):1537-1550.
    This article explores four major areas of moral concern regarding virtual reality technologies. First, VR poses potential mental health risks, including Depersonalization/Derealization Disorder. Second, VR technology raises serious concerns related to personal neglect of users’ own actual bodies and real physical environments. Third, VR technologies may be used to record personal data which could be deployed in ways that threaten personal privacy and present a danger related to manipulation of users’ beliefs, emotions, and behaviors. Finally, there are other moral (...)
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  20. The ethics of reality and virtual reality: Latour, facts and values.Mariam Fraser - 2006 - History of the Human Sciences 19 (2):45-72.
    In the context of the question of the extent to which science studies is able to mount an adequate critique of contemporary developments in science and technology, and in view of the proliferating interest in ethics across the social sciences, this article has two aims. Firstly to address some of the implications for ethics of Bruno Latour's, and to a lesser extent Alfred North Whitehead’s, conceptions of reality, both of which have a bearing on the long-standing dichotomy between (...)
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  21. Hit by the Virtual Trolley: When is Experimental Ethics Unethical?Jon Rueda - 2022 - Teorema: International Journal of Philosophy 41 (1):7-27.
    The trolley problem is one of the liveliest research frameworks in experimental ethics. In the last decade, social neuroscience and experimental moral psychology have gone beyond the studies with mere text-based hypothetical moral dilemmas. In this article, I present the rationale behind testing the actual behaviour in more realistic scenarios through Virtual Reality and summarize the body of evidence raised by the experiments with virtual trolley scenarios. Then, I approach the argument of Ramirez and LaBarge (2020), who (...)
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  22.  23
    Do Ethics and Values Play a Role in Virtual Education? A Study on the Perception of Students and Teachers.Jose Alberto Rivera Piragauta & Janaina Minelli de Oliveira - 2023 - Journal of Academic Ethics 21 (2):343-356.
    Learning in virtual environments is an ethical experience. This research aimed to understand the ethical experience of a virtual learning environment from the perspective of university students and their teachers. The participants were 205 higher education students from different Spanish-speaking countries (Colombia, Argentina, Mexico, Ecuador, and Spain) and 30 teachers who acted as tutors in virtual education. The study used a design-based research method and quantitative instruments for the collection of empirical data. The data analysis showed that (...)
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  23.  13
    Virtual Special Issue on ‘Sociology and Business Ethics’.Gibson Burrell - 2017 - Journal of Business Ethics 144 (1):1-4.
    This virtual special issue of the Journal of Business Ethics is dedicated to the role that social theory and sociological research can play in understanding business ethics in the contemporary world. Articles have been selected for this virtual issue that highlight the insights provided by the long tradition of sociological theorising, that focus upon enduring social problems and which deal with particularly twenty-first century issues.
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  24. Virtual decisions: video game ethics, Just Consequentialism, and ethics on the fly.Don Gotterbarn & James Moor - 2009 - Acm Sigcas Computers and Society 39 (3):27-42.
    Video games are ethically controversial. Some video games are effective training tools for learning various skills and approaches to problem-solving, but some video games are notorious for promoting discriminatory and barbaric behavior. We consider such ethical pros and cons of video games, but we also present a more fundamental ethical issue about video games. Most video games have a bias toward self-centered decision-making. Often the decision-making driver is not the impact of the decision on society but rather the quantity of (...)
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  25.  33
    Demonstrating Ethical Leadership in a Virtual World: Accessibility, Community, and Identity.Nate Olson & Kallee McCullough - forthcoming - Teaching Ethics.
    During the COVID-19 pandemic, ethics centers were forced to reimagine program delivery. In a tumultuous time with rampant social isolation, the need for ethics education and dialogue was also critical. The authors, members of the directorship team of the Kegley Institute of Ethics, discuss how KIE met these challenges through organizing over fifty online events during the pandemic, including webinars, pedagogy workshops, ethics bowls, intercollegiate student conversations, colloquia, film viewings, and podcasts. The article describes both the (...)
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  26.  19
    The effect of professional ethics workshop with virtual follow-up on nurses moral distress.Ali Ghahremani, Fatemeh Esmaelzadeh, Mahboobeh Khosravani & Mohaddeseh Mohsenpour - 2022 - Clinical Ethics 17 (2):191-197.
    Research objectivesMoral distress is a common phenomenon among nurses and can negatively affect their mental health and quality of the care. This study aimed to determine the effect of professional ethics workshop with virtual follow-up on the moral distress of nurses.MethodsThis experimental study was performed on 50 nurses in Ghaem Hospital, Mashhad, Iran. The intervention group received 8-hour professional ethics workshop and 4 weeks follow-up through social network. The moral distress was evaluated through the Moral Distress Scale-Revised (...)
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  27.  7
    Ethics of Virtual Reality.Blanca Rodríguez López - 2023 - In Francisco Lara & Jan Deckers (eds.), Ethics of Artificial Intelligence. Springer Nature Switzerland. pp. 109-127.
    Human beings have been spending a lot of time in front of a screen for many years. Through the computer and other electronic devices, we interact with our friends and colleagues, we maintain contact with our relatives, we carry out part of our work, we study and we carry out leisure activities. Despite the many advantages that all this has brought to our lives, ethical and social problems have also arisen. Although these electronic devices have become increasingly immersive and interactive, (...)
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  28.  30
    Can Virtual Mentors Add Value to Business Ethics Education? A Case-Based Exploratory Study.Linda L. Brennan & Robert D. Perkins - 2012 - Journal of Business Ethics Education 9:165-192.
    We examine the educational benefits of a virtual mentor program used to supplement classroom teaching of ethics, by connecting students with business practitioners through computer-mediated communications. Virtual mentoring can be a valuable and inexpensive way to extend the classroom lectures and discussion with real-world perspectives. In addition, it can serve additional purposes for students, such as learning how to develop a relationship with a mentor, and improving application of ethical concepts in practical situations. Is this potential realistic (...)
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  29.  17
    Can Virtual Mentors Add Value to Business Ethics Education? A Case-Based Exploratory Study.Linda L. Brennan & Robert D. Perkins - 2012 - Journal of Business Ethics Education 9:165-192.
    We examine the educational benefits of a virtual mentor program used to supplement classroom teaching of ethics, by connecting students with business practitioners through computer-mediated communications. Virtual mentoring can be a valuable and inexpensive way to extend the classroom lectures and discussion with real-world perspectives. In addition, it can serve additional purposes for students, such as learning how to develop a relationship with a mentor, and improving application of ethical concepts in practical situations. Is this potential realistic (...)
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  30.  50
    Virtual to Virtuous Money: A Virtue Ethics Perspective on Video Game Business Logic.Olli I. Heimo, J. Tuomas Harviainen, Kai K. Kimppa & Tuomas Mäkilä - 2018 - Journal of Business Ethics 153 (1):95-103.
    In this article, we expand on the models available for defining various different business logics relevant to video game development, especially those concerning free-to-play games. We use the models to analyse those business logics from an Aristotelian virtue ethics perspective. We argue that if an individual wishes to follow the Aristotelian virtue ethics code in order to develop the virtues inherent in his or her own character, how he or she chooses to try and generate revenue from the (...)
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  31.  61
    Virtual Alterity and the Reformatting of Ethics.David Gunkel & Debra Hawhee - 2003 - Journal of Mass Media Ethics 18 (3-4):173-193.
    This article seeks to reconsider how traditional notions of ethics-ethics that privilege reason, truth, meaning, and a fixed conception of "the human"-are upended by digital technology, cybernetics, and virtual reality. We argue that prevailing ethical systems are incompatible with the way technology refigures the concepts and practices of identity, meaning, truth, and finally, communication. The article examines how both ethics and technology repurpose the liberal humanist subject even as they render such a subject untenable. Such an (...)
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  32. The Law and Ethics of Virtual Sexual Assault.John Danaher - forthcoming - In Barfield Enter Author Name Without Selecting A. Profile: Woodrow & Blitz Enter Author Name Without Selecting A. Profile: Marc (eds.), The Law of Virtual and Augmented Reality. Edward Elgar Press.
    This chapter provides a general overview and introduction to the law and ethics of virtual sexual assault. It offers a definition of the phenomenon and argues that there are six interesting types. It then asks and answers three questions: (i) should we criminalise virtual sexual assault? (ii) can you be held responsible for virtual sexual assault? and (iii) are there issues with 'consent' to virtual sexual activity that might make it difficult to prosecute or punish (...)
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  33. Ecological and ethical issues in virtual reality research: A call for increased scrutiny.Erick Jose Ramirez - 2018 - Philosophical Psychology 32 (2):211-233.
    We argue that moral judgment studies currently conducted utilizing virtual reality (VR) devices must confront a dilemma due to how virtual environments are designed and how those environments are experienced. We begin by first describing the contexts present in paradigmatic cases of naturalistic moral judgments. We then compare these contexts to current traditional (vignette-based) and VR-based moral judgment research. We show that, contra to paradigmatic cases, vignette-based and VR-based moral judgment research often fails to accurately model the situational (...)
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  34.  16
    Virtual Special Issue on Corporate Governance and Ethics: What’s Next?Jeroen Veldman, Tanusree Jain & Christian Hauser - 2023 - Journal of Business Ethics 183 (2):329-331.
    Corporate governance (CG) is a key area of management with important implications for business ethics. The interface of CG and business ethics is populated with rich intellectual debates on the role of ethics in governance from a multi-disciplinary perspective. Within these debates, the relationship between CG and outcomes for business and society, and the role of CG structures and processes and their comparative aspects across institutional settings are discussed. Despite a proliferation of research at the interface of (...)
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  35.  30
    Ethics in the virtual world.John Strain - 2007 - Journal of Information, Communication and Ethics in Society 5 (1):4-6.
    PurposeThe purpose of this viewpoint paper is to provide an overview of three papers included in a Special Issue of the Journal of Information Communication Ethics and Society, entitled Ethics in the Virtual World.Design/methodology/approachThe papers were chosen because they reflect three key themes in computing, ethics and society. These are: the explosion in the number of opportunities for accessing sensitive data in the health sector; the risks inherent in designing information systems through technical procedures that fail (...)
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  36.  54
    Professional Ethics in a Virtual World: The Impact of the Internet on Traditional Notions of Professionalism.Ellen M. Harshman, James F. Gilsinan, James E. Fisher & Frederick C. Yeager - 2005 - Journal of Business Ethics 58 (1-3):227-236.
    Numerous articles in the popular press together with an examination of websites associated with the medical, legal, engineering, financial, and other professions leave no doubt that the role of professions has been impacted by the Internet. While offering the promise of the democratization of expertise – expertise made available to the public at convenient times and locations and at an affordable cost – the Internet is also driving a reexamination of the concept of professional identity and related claims of expertise (...)
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  37. The Ethics of Virtual and Augmented Reality: Building Worlds, written by Erick Jose Ramirez. [REVIEW]Fritz J. McDonald - 2023 - Journal of Moral Philosophy 20 (5-6):592-595.
    Review of The Ethics of Virtual and Augmented Reality: Building Worlds, written by Erick Jose Ramirez.
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  38.  32
    Virtual reality and imagination - a possible ethical framework based on the thought of Gregory of Nazianzus.Václav Ježek - 2020 - Ethics and Bioethics (in Central Europe) 10 (3-4):116-132.
    The present article discusses the thoughts of Gregory of Nazianzus in relation to virtual reality especially man-made virtual reality in all its forms. We argue that the benefits of virtual reality, such as freedom, imagination, creativity can be paradoxically curtailed by virtual reality itself, since it is highly subjective and as its medium shows, can be an a priori matrix and prison for the human being. Gregory of Nazianzus, building his theology on a firm basis on (...)
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  39.  47
    Who Regulates Ethics in the Virtual World?Seemu Sharma, Hitashi Lomash & Seema Bawa - 2015 - Science and Engineering Ethics 21 (1):19-28.
    This paper attempts to give an insight into emerging ethical issues due to the increased usage of the Internet in our lives. We discuss three main theoretical approaches relating to the ethics involved in the information technology era: first, the use of IT as a tool; second, the use of social constructivist methods; and third, the approach of phenomenologists. Certain aspects of ethics and IT have been discussed based on a phenomenological approach and moral development. Further, ethical issues (...)
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  40.  15
    Ethics virtual patients: a new pedagogical tool for educators?Carwyn Hooper - 2015 - Journal of Medical Ethics 41 (7):549-552.
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  41. Meta Ethics for the Metaverse: The Ethics of Virtual Worlds.Edward H. Spence - 2008 - In P. Brey, A. Briggle & K. Waelbers (eds.), Current Issues in Computing and Philosophy. IOS Press. pp. 175--3.
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  42.  32
    Psychiatric Interventions in Virtual Reality: Why We Need an Ethical Framework.Maria Marloth, Jennifer Chandler & Kai Vogeley - 2020 - Cambridge Quarterly of Healthcare Ethics 29 (4):574-584.
    Recent improvements in virtual reality allow for the representation of authentic environments and multiple users in a shared complex virtual world in real time. These advances have fostered clinical applications including in psychiatry. However, although VR is already used in clinical settings to help people with mental disorders, the related ethical issues require greater attention. Based on a thematic literature search the authors identified five themes that raise ethical concerns related to the clinical use of VR: reality and (...)
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  43.  9
    Ethics of Virtual Reality in Medical Education and Licensure.Kenneth V. Iserson - 2018 - Cambridge Quarterly of Healthcare Ethics 27 (2):326-332.
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  44. Doing Good with Virtual Reality: The Ethics of Using Virtual Simulations for Improving Human Morality.Jon Rueda (ed.) - 2023 - New York: Routledge.
    Much of the excitement and concern with virtual reality (VR) has to do with the impact of virtual experiences on our moral conduct in the “real world”. VR technologies offer vivid simulations that may impact prosocial dispositions and abilities or emotions related to morality. Whereas some experiences could facilitate particular moral behaviors, VR could also inculcate bad moral habits or lead to the surreptitious development of nefarious moral traits. In this chapter, I offer an overview of the ethical (...)
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  45. Ethics, qualitative research, and ethnography in virtual space.Elizabeth A. Buchanan - 2000 - Journal of Information Ethics 9 (2):82-85.
     
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  46.  35
    Virtual Clinical Ethics Committee, case 3: confidentiality – what are our obligations to dead patients?Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2006 - Clinical Ethics 1 (3):121-129.
  47. Virtual Clinical Ethics Committee, case 5: Can we give a son access to his mother's psychiatric notes?Heather Draper, Adam Macdiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2007 - Clinical Ethics 2 (1):8-14.
  48.  34
    Virtual Clinical Ethics Committee, case 6: fear of investigation affects patient care (the Shipman effect on the administration of opiates in the community).Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2007 - Clinical Ethics 2 (2):59-65.
  49. Virtual Clinical Ethics Committee, case 7: What should we do when a pregnant mother consents to HIV testing then changes her mind before hearing the result?Heather Draper, Adam MacDiarmaid-Gordon, Laura Strumidlo, Bea Teuten & Eleanor Updale - 2007 - Clinical Ethics 2 (3):113-120.
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  50.  55
    Discovering Ethics through Virtual Reality: SciEthics Interactive Project.Mellissa Henry - 2013 - Questions 13:18-20.
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