The welfare and protection of human subjects is critical to the integrity of clinical investigation and research. Institutional review boards were thus set up to be impartial reviewers of research protocols in clinical research. Their main role is to stand between the investigator and her human subjects in order to ensure that the welfare of human subjects are protected. While there is much literature on the conflicts of interest faced by investigators and researchers in clinical investigations, an area that is (...) less explored is CIs that may affect members of IRBs during the institutional ethics review of clinical investigations. This article examines the notion of CIs in clinical research and attempts to develop a framework for a clearer and more balanced approach to identifying CIs that may influence members of IRBs and impede their independence. It will also apply the proposed framework to demonstrate how IRBs possess, or at least may appear to possess, forms of financial CIs and non-financial CIs. The proper identification and management of these CIs is critical to preserving the integrity of clinical investigations and achieving the primary aim of human subjects protection. (shrink)
The novel coronavirus disease is impactful on all aspects of individuals’ lives, particularly mental health due to the fear and spirituality associated with the pandemic. Thus, purpose of this study was to identify the relationship among fear, spirituality, and mental health on COVID-19 among adults in Malaysia. This study also examines spirituality as a mediator in relationship between fear and mental health. The study involved around 280 adults in Malaysia. This research is a quantitative study. Data analysis method has been (...) used for data analysis. Based on descriptive analysis, mental health questionnaire indicated that 60.0% of them are at a poor level of mental health whereas 57.5% of respondents showed a moderate level of COVID-19 fear, and 60.4% of respondents owned moderate level of spiritual well-being. The results also demonstrated that respondents that have a high level of fear would have a high level of mental health; interestingly, those with a high level of spirituality will have a lower level of mental health. Findings indicated that spirituality significantly mediated the relationship between fear and mental health. This research will help to demonstrate how important spirituality values to control mental health to be more positive among adults in Malaysia. The main contributions of this study are to help come out with new intervention method for those who are mentally ill and need help. (shrink)
Machine generated contents note: PREFACE -- SCHEME OF TRANSLITERATION -- ABBREVIATIONS -- CHAPTER I: INTRODUCTION 1-13 -- 1. Sarvajfiatmamuni, His Date, Life and Works1 -- 2. Scope And Utility of the Present Study 10 -- References11 -- CHAPTER II: ANUBANDHAS 14-24 -- Adhikarin or Competent person 14 -- Prayojanaor Necessity19 -- Necessity of Brahmavicdra20 -- References 22 -- CHAPTER III : THE CONCEPT OF BRAHMAN 25-52 -- 1. Significance of the Upanisads in Brahman25 -- 2. The Nature of Brahman27 -- (...) (1) Svarupalaksana of Brahman28 -- (2) Tatasthalaksana of Brahman35 -- 3. The Problem of Saguna Brahman and37 -- Nirguna Brahman -- 4. The Problem of Pramana about Brahman40 -- 5. References47 -- CHAPTER IV: THE CONCEPT OF AJNANA 53-82 -- 1. The Nature of Ajfinna53 -- 2. Pramana for the Existence of Ajnana56 -- 3. Two Powers of Avidyd57 -- 4. The Object and Locus of Ajhana58 -- (i) The object of Ajhana58 -- (ii) The Locus of Ajhna59 -- 5. Avidya--One or Many64 -- 6. Difference between Maya and Avidya66 -- 7. Cessation of Nescience69 -- 8. References75 -- CHAPTER V: THE CONCEPT OF ADHYASA 83-101 -- 1. The Nature of Adhyasa84 -- 2. Cause of Adhyasa89 -- 3. The Problem of the Material and the Locus -- of Dream 94 -- 4. The Problem of Adhara and Adhisthana96 -- 5, References98 -- CHAPTER VI : THE CONCEPT OF THE JiVA 102-138 -- 1. The Real Nature of the Jiva102 -- 2. The Empirical Jva 102 -- 3. Three States of the Empirical Jva106 -- 4. The Theories of Avaccheda, Pratibimba and108 -- Abhasa Regarding the Nature of the Jiva. -- 5. Number of the Jva114 -- (a) Eka-Sariraika-jiva-vada114 -- (b) Aneka-sariraikajiva-vada 115 -- 6. The Relation between the Jiva and Brahman 122 -- 7. Meaning of Tattvamasi-Akhcandartha 123 -- 8. References 131 -- CHAPTER VII: THE CONCEPT OF THE WORLD 139-165 -- 1. The Cause of the World139 -- 2. Parindmavada and Vivartavada 146 -- 3. Falsity of the World 151 -- 4. Refutation of Vynanavada 155 -- 5. Drstisrstivada and Srstidrstivada 157 -- 6. The Cessation of the World 159 -- 7. References 161 -- CHAPTER VIII: THE PATH TO LIBERATION 166-194 -- 1. Means of Liberation 166 -- 2. Internal and External Means of Liberation170 -- 3. The Final Means of Brahma-Realisation172 -- 4. Problem of Injunction in Sravana 174 -- 5. JThna as the only Means of Liberation 180 -- 6. The place of obligatory and Non-obligatory183 -- Rites in the Path of Liberation -- 7. Refutation ofjfnana-Karma-Samuccaya-vada 187 -- 8. References 189 -- CHAPTER IX: LIBERATION 195-212 -- 1. Nature of Liberation195 -- 2. Jivanmukti and Videhamukti 201 -- (i) Jlvanmukti 201 -- (ii) Videhamukti 206 -- 3. References 210 -- CONCLUSION 213 -- BIBLIOGRAPHY 219 -- INDEX 227. (shrink)
Looking back at the twentieth century the question is what we have 'learned' in the field of philosophy in that century. In the case of philosophy 'learning' is understood as getting a more adequate insight into the frameworks in terms of which we spell our experience, in particular as getting an eye for aspects of it that were overlooked or insufficiently noticed in the philosophy of earlier periods. In that connection four themes are discussed: 1. subjectivity and inwardness, i.e. the (...) issue of the special mode of being of the subject ; 2. intersubjectivity and connectedness, i.e. the 'discovery' that by the relation between subjects a very special dimension of reality is indicated that cannot be adequately characterized in terms of the subject-object relationship ; 3. mediation, the issue that meanings are always context and tradition bound, that subjectivity, mind, etc., manifest themselves only as 'incarnated', mediated by nature ; and 4. the evolution from a uniform to a manifold concept of rationality and experience. (shrink)
This paper presents an attempt to bridge the gap between logical and cognitive treatments of strategic reasoning in games. There have been extensive formal debates about the merits of the principle of backward induction among game theorists and logicians. Experimental economists and psychologists have shown that human subjects, perhaps due to their bounded resources, do not always follow the backward induction strategy, leading to unexpected outcomes. Recently, based on an eye-tracking study, it has turned out that even human subjects who (...) produce the outwardly correct ‘backward induction answer’ use a different internal reasoning strategy to achieve it. The paper presents a formal language to represent different strategies on a finer-grained level than was possible before. The language and its semantics help to precisely distinguish different cognitive reasoning strategies, that can then be tested on the basis of computational cognitive models and experiments with human subjects. The syntactic framework of the formal system provides a generic way of constructing computational cognitive models of the participants of the Marble Drop game. (shrink)
There are two important aspects of any democratic decision: aggregation of preferences and deliberation about preferences. They are essential and complementary components of any decision making process. While the well-studied process of aggregation focuses on accumulating individual preferences without discussing their origin [4], deliberation can be seen as a conversation through which individuals justify their preferences, a process that might lead to changes in their opinions as they get influenced by one another. Till now, there has been a lot of (...) work on the ‘aggregation’ aspect (e.g., [12, 14, 6]). However, some recent work has focussed on the deliberation aspect as well [8, 9, 10, 15]. Sometimes, deliberation does not lead to unanimity in preferences, but the discussion can lead to some ‘preference uniformity’ (see how deliberation can help in bypassing social choice theory’s impossibility results in [5]), which might facilitate their eventual aggregation. In addition, the combination of both processes provides a more realistic model for decision making scenarios. In light of this status quo, our focus is on the formal study of achieving such preference uniformities, e.g., single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted, medium-restricted, or group-separable profiles. In this short abstract we provide our preliminary ideas towards achieving singlepeakedness of preference profiles via deliberation. In what follows, we define two preference upgrade operators based on [8, 9] and provide a preliminary discussion on how single-peaked preference profiles can be achieved through such operations. We will delve into the details of the logical language in the main paper. (shrink)
How do people reason about their opponent in turn-taking games? Often, people do not make the decisions that game theory would prescribe. We present a logic that can play a key role in understanding how people make their decisions, by delineating all plausible reasoning strategies in a systematic manner. This in turn makes it possible to construct a corresponding set of computational models in a cognitive architecture. These models can be run and fitted to the participants’ data in terms of (...) decisions, response times, and answers to questions. We validate these claims on the basis of an earlier game-theoretic experiment about the turn-taking game “Marble Drop with Surprising Opponent”, in which the opponent often starts with a seemingly irrational move. We explore two ways of segregating the participants into reasonable “player types”. The first way is based on latent class analysis, which divides the players into three classes according to their first decisions in the game: Random players, Learners, and Expected players, who make decisions consistent with forward induction. The second way is based on participants’ answers to a question about their opponent, classified according to levels of theory of mind: zero-order, first-order and second-order. It turns out that increasing levels of decisions and theory of mind both correspond to increasing success as measured by monetary awards and increasing decision times. Next, we use the logical language to express different kinds of strategies that people apply when reasoning about their opponent and making decisions in turn-taking games, as well as the ‘reasoning types’ reflected in their behavior. Then, we translate the logical formulas into computational cognitive models in the PRIMs architecture. Finally, we run two of the resulting models, corresponding to the strategy of only being interested in one’s own payoff and to the myopic strategy, in which one can only look ahead to a limited number of nodes. It turns out that the participant data fit to the own-payoff strategy, not the myopic one. The article closes the circle from experiments via logic and cognitive modelling back to predictions about new experiments. (shrink)
We discuss a simple logic to describe one of our favourite games from childhood, hide and seek, and show how a simple addition of an equality constant to describe the winning condition of the seeker makes our logic undecidable. There are certain decidable fragments of first-order logic which behave in a similar fashion and we add a new modal variant to that class of logics. We also discuss the relative expressive power of the proposed logic in comparison to the standard (...) modal counterparts. (shrink)
This LNCS book is part of the FOLLI book series and constitutes the proceedings of the 8th International Workshop on Logic, Rationality, and Interaction, LORI 2021, held in Xi`an, China, in October 2021. The 15 full papers presented together with 7 short papers in this book were carefully reviewed and selected from 40 submissions. The workshop covers a wide range on the following topics such as doxastic and epistemic logics, deontic logic, intuitionistic and subsstructural logics, voting theory, and causal inference.
We make a proposal for formalizing simultaneous games at the abstraction level of player’s powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of ‘concurrent game logic’ CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
The early 20thcentury works of Kurdish Islamic thinker Said Nursî explore how cinema can provide access to the divine. Yet, considering the periods of Nursî’s life that were spent in prison, or in exile in remote locations, it is likely that the cinema he was discussing was, very specifically, the early silent cinema of attractions. Thus the distinctive format of this cinema can be uncovered in, and seen to structure, Nursî’s formulation of ‘God's cinema’. With this proposition in mind, this (...) article indicates something of the potential that an engagement with Nursî’s cinematic writing offers for reconsidering topics already much discussed in film-philosophy, such as that of time in the works of Gilles Deleuze. (shrink)
In this new publication, Cristina Cormos professionally addresses a sensitive issue, complex and difficult in the same time, and ambitiously manages to give us a picture of international migration viewed through identity change. Starting from the hypothesis that "migration is a change that simultaneously occurs in both physical and socio-cultural realms, which implies not only movement from one community to another, but also the disintegration of structural bonds in the departure area, paralleled by a cultural assimilation of the destination environment", (...) the author analyzes identity changes of the emigrants throughout the entire migration process, the factors underlying these changes, as well as the consequences and implications of these factors in the return migration. The issues addressed within this book also cover the changes occurred in the family and community of origin as a result of the absence of one of its members and of the manifestation of identity changes respectively. (shrink)
Development strategy of using modern portfolio theory focused on the short term. However, macroeconomic uncertainty and geopolitical environment makes their use ineffective. And challenge is to provide a reasonable balance between the short and long term profitability. Another issue, which is to some extent related to the previous observation is the absence in most matrices strategic recommendations for non-standard "behavior" of business units with dynamic analysis. This applies to the use of a relatively new tool matrix approach to development strategies (...) the company and its strategic business units - SPACE-analysis that also takes into account not forecasts of changes in the environment impact on the company. The aim of this paper is to develop methods of portfolio analysis on the basis of SPACE-dynamic analysis and formation of the list of possible strategic initiatives for definite basic trajectories of its strategic business units energy holding DTEK. Methods. SPACE-analysis, analytic hierarchy process, expert analysis. Results. The authors proposed a methodological approach to the implementation of dynamic SPACE-analysis company. The technique involves a strategic segmentation of the company, the formation of an expert group to assess reliable energy holding the current forecast period and on four aspects of SPACE-analysis. Also, using the analytic hierarchy determined by weighting the partial evaluation criteria. Methodology offers a "weighting" expert estimates within a particular group of partial criteria: sectors to "competitive advantage" and "stability branch" scale ratings is positive. The next phase involves the construction of vectors for the current and projected state holding that can be placed in one of four quadrants. Each quadrant has 4 basic strategic trajectory states, they can also be interpreted as a strategic gaps. In other words diagnosis of trajectories allows to identify and evaluate strategic gaps company or its individual business units according to specific criteria and receive partial numerical values of generalized gaps on key evaluation criteria. Conclusions. The authors matrix formed strategic decisions SPACE-dynamic analysis. The article graphically interpreted SPACE-analysis for the energy holding in three strategic business units. The study offers an integrated approach to the definition of policy recommendations for each strategic unit based on an analysis of superposition defined basic trajectories. S-trajectory or S-vectors can be represented as the sum of two vectors : numbers and appropriate call intensity factors relevant basic trajectories since their values determine the degree of contribution of each of these basic paths in the integrated S-vector is a vector strategic set of strategic business units to achieve strategic objectives, transfered into numerical form by partial criteria by expert predictive testing. These coefficients also make it possible to calculate the value of integrated strategic gaps generalized criteria. (shrink)
On the Beginnings of the Greek Doctrine of the Transmigration of Souls. In this article, I state that attendant on the acceptance of the idea of an immortalsoul is a legitimate question concerning the soul's status before the individual's birth and after its death. Whether the Greeks were the originators of the doctrine of the transmigration of souls or this was an influence from another culture is still open to debate.
We make a proposal for formalizing simultaneous games at the abstraction level of player's powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of 'concurrent game logic' CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
In this note, we outline a definition of propositional manifold and logical cohomology. An application is also considered for mathematics: two Boole algebras of mathematical propositions are non equivalent if their two cohomologies are not isomorphic.