Results for 'Sender–receiver games'

984 found
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  1. Deception in Sender–Receiver Games.Manolo Martínez - 2015 - Erkenntnis 80 (1):215-227.
    Godfrey-Smith advocates for linking deception in sender-receiver games to the existence of undermining signals. I present games in which deceptive signals can be arbitrarily frequent, without this undermining information transfer between sender and receiver.
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  2.  92
    On salience and signaling in sender–receiver games: partial pooling, learning, and focal points.Travis LaCroix - 2020 - Synthese 197 (4):1725-1747.
    I introduce an extension of the Lewis-Skyrms signaling game, analysed from a dynamical perspective via simple reinforcement learning. In Lewis’ (Convention, Blackwell, Oxford, 1969) conception of a signaling game, salience is offered as an explanation for how individuals may come to agree upon a linguistic convention. Skyrms (Signals: evolution, learning & information, Oxford University Press, Oxford, 2010a) offers a dynamic explanation of how signaling conventions might arise presupposing no salience whatsoever. The extension of the atomic signaling game examined here—which I (...)
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  3. Numerical simulations of the Lewis signaling game: Learning strategies, pooling equilibria, and the evolution of grammar.Jeffrey A. Barrett - unknown
    David Lewis (1969) introduced sender-receiver games as a way of investigating how meaningful language might evolve from initially random signals. In this report I investigate the conditions under which Lewis signaling games evolve to perfect signaling systems under various learning dynamics. While the 2-state/2- term Lewis signaling game with basic urn learning always approaches a signaling system, I will show that with more than two states suboptimal pooling equilibria can evolve. Inhomogeneous state distributions increase the likelihood of pooling (...)
     
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  4. The Evolution of Coding in Signaling Games.Jeffrey A. Barrett - 2009 - Theory and Decision 67 (2):223-237.
    Signaling games with reinforcement learning have been used to model the evolution of term languages (Lewis 1969, Convention. Cambridge, MA: Harvard University Press; Skyrms 2006, “Signals” Presidential Address. Philosophy of Science Association for PSA). In this article, syntactic games, extensions of David Lewis’s original sender–receiver game, are used to illustrate how a language that exploits available syntactic structure might evolve to code for states of the world. The evolution of a language occurs in the context of available (...)
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  5. Simple Games of Information Transmission.Bernd Lahno - 2012 - Analyse & Kritik 34 (2):315-338.
    Communication is an inherently strategic matter. This paper introduces simple game theoretic models of information transmission to identify different forms of uncertainty which may pose a problem of trust in testimony. Strategic analysis suggests discriminating between trust in integrity, trust in competence, trust in (the will to invest) effort and trust in honesty. Whereas uncertainty about the sender's honesty or integrity may directly influence a rational receiver's readiness to rely on sender's statements, neither uncertainty about the competence of a sender (...)
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  6.  20
    Signaling games and music as a credible signal.Massimo Lumaca, Elvira Brattico & Giosuè Baggio - 2021 - Behavioral and Brain Sciences 44.
    The argument by Mehr et al. that music emerged and evolved culturally as a credible signal is convincing, but it lacks one essential ingredient: a model of signaling behavior that supports the main hypothesis theoretically and empirically. We argue that signaling games can help us explain how musical structures emerge as population-level phenomena, through sender–receiver signaling interactions.
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  7.  49
    The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of Skyrms–Lewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci 75:489–500, 2006). We (...)
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  8.  62
    Game-Theoretic Pragmatics Under Conflicting and Common Interests.Kris De Jaegher & Robert van Rooij - 2013 - Erkenntnis:1-52.
    This paper combines a survey of existing literature in game-theoretic pragmatics with new models that fill some voids in that literature. We start with an overview of signaling games with a conflict of interest between sender and receiver, and show that the literature on such games can be classified into models with direct, costly, noisy and imprecise signals. We then argue that this same subdivision can be used to classify signaling games with common interests, where we fill (...)
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  9.  6
    Game-Theoretic Pragmatics Under Conflicting and Common Interests.Robert van Rooij & Kris De Jaegher - 2014 - Erkenntnis 79 (Suppl 4):769-820.
    This paper combines a survey of existing literature in game-theoretic pragmatics with new models that fill some voids in that literature. We start with an overview of signaling games with a conflict of interest between sender and receiver, and show that the literature on such games can be classified into models with direct, costly, noisy and imprecise signals. We then argue that this same subdivision can be used to classify signaling games with common interests, where we fill (...)
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  10. Common Interest and Signaling Games: A Dynamic Analysis.Manolo Martínez & Peter Godfrey-Smith - 2016 - Philosophy of Science 83 (3):371-392.
    We present a dynamic model of the evolution of communication in a Lewis signaling game while systematically varying the degree of common interest between sender and receiver. We show that the level of common interest between sender and receiver is strongly predictive of the amount of information transferred between them. We also discuss a set of rare but interesting cases in which common interest is almost entirely absent, yet substantial information transfer persists in a *cheap talk* regime, and offer a (...)
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  11.  52
    Senders, Receivers, and Symbolic Artifacts.Peter Godfrey-Smith - 2017 - Biological Theory 12 (4):275-286.
    A “sender–receiver” framework based on models developed in several fields can provide a general treatment of communicative and symbolic phenomena, replacing traditional semiotic theories that have failed to live up to the hopes of their advocates. Sender–receiver models have mostly been applied to linguistic behavior, gestures, and other ephemeral interactions between individuals. I look at the application of this framework to enduring artifacts, including pictures, using indigenous rock art in Australia as a case study.
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  12. Dynamic partitioning and the conventionality of kinds.Jeffrey A. Barrett - 2007 - Philosophy of Science 74 (4):527-546.
    Lewis sender‐receiver games illustrate how a meaningful term language might evolve from initially meaningless random signals (Lewis 1969; Skyrms 2006). Here we consider how a meaningful language with a primitive grammar might evolve in a somewhat more subtle sort of game. The evolution of such a language involves the co‐evolution of partitions of the physical world into what may seem, at least from the perspective of someone using the language, to correspond to canonical natural kinds. While the evolved language (...)
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  13.  96
    Sender-Receiver Systems within and between Organisms.Peter Godfrey-Smith - 2014 - Philosophy of Science 81 (5):866-878.
    Drawing on models of communication due to Lewis and Skyrms, I contrast sender-receiver systems as they appear within and between organisms, and as they function in the bridging of space and time. Within the organism, memory can be seen as the sending of messages over time, communication between stages as opposed to spatial parts. Psychological memory and genetic memory are compared with respect to their relations to a sender-receiver model. Some puzzles about “genetic information” can be resolved by seeing the (...)
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  14.  40
    Role Asymmetry and Code Transmission in Signaling Games: An Experimental and Computational Investigation.Maggie Moreno & Giosuè Baggio - 2015 - Cognitive Science 39 (5):918-943.
    In signaling games, a sender has private access to a state of affairs and uses a signal to inform a receiver about that state. If no common association of signals and states is initially available, sender and receiver must coordinate to develop one. How do players divide coordination labor? We show experimentally that, if players switch roles at each communication round, coordination labor is shared. However, in games with fixed roles, coordination labor is divided: Receivers adjust their mappings (...)
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  15.  53
    Learning to Signal in a Dynamic World.J. McKenzie Alexander - 2014 - British Journal for the Philosophy of Science 65 (4):797-820.
    Sender–receiver games, first introduced by David Lewis ([1969]), have received increased attention in recent years as a formal model for the emergence of communication. Skyrms ([2010]) showed that simple models of reinforcement learning often succeed in forming efficient, albeit not necessarily minimal, signalling systems for a large family of games. Later, Alexander et al. ([2012]) showed that reinforcement learning, combined with forgetting, frequently produced both efficient and minimal signalling systems. In this article, I define a ‘dynamic’ (...) game in which the state–action pairs are not held constant over time and show that neither of these two models of learning learn to signal in this environment. However, a model of reinforcement learning with discounting of the past does learn to signal; it also gives rise to the phenomenon of linguistic drift. 1 Introduction2 Dynamic Signalling Games with Reinforcement Learning2.1 Introducing new states2.2 Swapping state–action pairs3 Discounting the Past3.1 Learning to signal in a dynamic world3.2 An unexpected outcome: linguistic drift4 ConclusionAppendix: A Markov Chain Analysis. (shrink)
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  16. Evolutionary dynamics of Lewis signaling games: signaling systems vs. partial pooling.Simon Huttegger, Brian Skyrms, Rory Smead & Kevin Zollman - 2010 - Synthese 172 (1):177-191.
    Transfer of information between senders and receivers, of one kind or another, is essential to all life. David Lewis introduced a game theoretic model of the simplest case, where one sender and one receiver have pure common interest. How hard or easy is it for evolution to achieve information transfer in Lewis signaling?. The answers involve surprising subtleties. We discuss some if these in terms of evolutionary dynamics in both finite and infinite populations, with and without mutation.
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  17.  70
    Responsiveness and Robustness in the David Lewis Signaling Game.Carl Brusse & Justin Bruner - 2017 - Philosophy of Science 84 (5):1068-1079.
    We consider modifications to the standard David Lewis signaling game and relax a number of unrealistic implicit assumptions that are often built into the framework. In particular, we motivate and explore various asymmetries that exist between the sender and receiver roles. We find that endowing receivers with a more realistic set of responses significantly decreases the likelihood of signaling, while allowing for unequal selection pressure often has the opposite effect. We argue that the results of this article can also help (...)
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  18.  82
    Senders, receivers, and genetic information: comments on Bergstrom and Rosvall.Peter Godfrey-Smith - 2011 - Biology and Philosophy 26 (2):177-181.
  19.  18
    Belief formation in a signaling game without common prior: an experiment.Alex Possajennikov - 2018 - Theory and Decision 84 (3):483-505.
    Using belief elicitation, the paper investigates the process of belief formation and evolution in a signaling game in which a common prior is not induced. Both prior and posterior beliefs of Receivers about Senders’ types are elicited, as well as beliefs of Senders about Receivers’ strategies. In the experiment, subjects often start with diffuse uniform beliefs and update them in view of observations. However, the speed of updating is influenced by the strength of initial beliefs. An interesting result is that (...)
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  20.  10
    Evolutionary stability of ambiguity in context signaling games.Roland Mühlenbernd - 2020 - Synthese 198 (12):11725-11753.
    In Lewisean signaling games with common interests, perfect signaling strategies have been shown to be optimal in terms of communicative success and evolutionary fitness. However, in signaling game models that involve contextual cues, ambiguous signaling strategies can match up to or even outperform perfect signaling. For a minimalist example of such a context signaling game, I will show that three strategy types are expected to emerge under evolutionary dynamics: perfect signaling, partial ambiguity and full ambiguity. Moreover, I will show (...)
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  21. Endogenous ambiguity and rational miscommunication.Toru Suzuki - 2023 - Journal of Economic Theory 211 (July).
    This paper studies a sender-receiver game in which both players want the receiver to choose the state-optimal action. Before observing the state, the sender observes a “contextual signal,” a payoff-irrelevant signal that correlates with states and is imperfectly shared with the receiver. Once the sender observes the state, the sender sends a message to the receiver, incurring a small messaging cost. It is shown that there is no miscommunication in any efficient equilibrium if the messaging cost is uniform or contextual (...)
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  22.  52
    On the Coevolution of Basic Arithmetic Language and Knowledge.Jeffrey A. Barrett - 2013 - Erkenntnis 78 (5):1025-1036.
    Skyrms-Lewis sender-receiver games with invention allow one to model how a simple mathematical language might be invented and become meaningful as its use coevolves with the basic arithmetic competence of primitive mathematical inquirers. Such models provide sufficient conditions for the invention and evolution of a very basic sort of arithmetic language and practice, and, in doing so, provide insight into the nature of a correspondingly basic sort of mathematical knowledge in an evolutionary context. Given traditional philosophical reflections concerning the (...)
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  23.  55
    Communication and Structured Correlation.Elliott Wagner - 2009 - Erkenntnis 71 (3):377-393.
    Philosophers and social scientists have recently turned to Lewis sender–receiver games to provide an account of how lexical terms can acquire meaning through an evolutionary process. However, the evolution of meaning is contingent on both the particular sender–receiver game played and the choice of evolutionary dynamic. In this paper I explore some differences between models that presume an infinitely large and randomly mixed population and models in which a finite number of agents communicate with their neighbors in (...)
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  24.  85
    Talking to neighbors: The evolution of regional meaning.Kevin J. S. Zollman - 2005 - Philosophy of Science 72 (1):69-85.
    In seeking to explain the evolution of social cooperation, many scholars are using increasingly complex game-theoretic models. These complexities often model readily observable features of human and animal populations. In the case of previous games analyzed in the literature, these modifications have had radical effects on the stability and efficiency properties of the models. We will analyze the effect of adding spatial structure to two communication games: the Lewis Sender-Receiver game and a modified Stag Hunt game. For the (...)
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  25.  30
    Inventing new signals.Jason McKenzie Alexander, Brian Skyrms & Sandy L. Zabell - 2012 - Dynamic Games and Applications 2 (1):129-145.
    Amodel for inventing newsignals is introduced in the context of sender–receiver games with reinforcement learning. If the invention parameter is set to zero, it reduces to basic Roth–Erev learning applied to acts rather than strategies, as in Argiento et al. (Stoch. Process. Appl. 119:373–390, 2009). If every act is uniformly reinforced in every state it reduces to the Chinese Restaurant Process—also known as the Hoppe–Pólya urn—applied to each act. The dynamics can move players from one signaling game to (...)
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  26. Toward a formal analysis of deceptive signaling.Don Fallis & Peter J. Lewis - 2019 - Synthese 196 (6):2279-2303.
    Deception has long been an important topic in philosophy. However, the traditional analysis of the concept, which requires that a deceiver intentionally cause her victim to have a false belief, rules out the possibility of much deception in the animal kingdom. Cognitively unsophisticated species, such as fireflies and butterflies, have simply evolved to mislead potential predators and/or prey. To capture such cases of “functional deception,” several researchers Machiavellian intelligence II, Cambridge University Press, Cambridge, pp 112–143, 1997; Searcy and Nowicki, The (...)
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  27.  8
    Using the sender–receiver framework to understand the evolution of languages-of-thought.Ronald J. Planer - 2023 - Behavioral and Brain Sciences 46:e287.
    This commentary seeks to supplement the case Quilty-Dunn et al. make for the psychological reality of languages-of-thought (LoTs) in two ways. First, it focuses on the reduced physical demands which LoT architectures often make compared to alternative architectures. Second, it embeds LoT research within a broader framework that can be leveraged to understand the evolution of LoTs.
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  28.  63
    Communication and representation understood as sender–receiver coordination.Ronald J. Planer & Peter Godfrey-Smith - 2021 - Mind and Language 36 (5):750-770.
    Modeling work by Brian Skyrms and others in recent years has transformed the theoretical role of David Lewis's 1969 model of signaling. The latter can now be understood as a minimal model of communication in all its forms. In this article, we explain how the Lewis model has been generalized, and consider how it and its variants contribute to ongoing debates in several areas. Specifically, we consider connections between the models and four topics: The role of common interest in communication, (...)
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  29.  22
    On the Coevolution of Theory and Language and the Nature of Successful Inquiry.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (Suppl 4):821-834.
    Insofar as empirical inquiry involves the coevolution of descriptive language and theoretical commitments, a satisfactory model of empirical knowledge should describe the coordinated evolution of both language and theory. But since we do not know what conceptual resources we might need to express our future theories or to provide our best future faithful descriptions of the world, we do not now know even what the space of future descriptive options might be. One strategy for addressing this shifting-resource problem is to (...)
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  30.  57
    On the Coevolution of Theory and Language and the Nature of Successful Inquiry.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (S4):1-14.
    Insofar as empirical inquiry involves the coevolution of descriptive language and theoretical commitments, a satisfactory model of empirical knowledge should describe the coordinated evolution of both language and theory. But since we do not know what conceptual resources we might need to express our future theories or to provide our best future faithful descriptions of the world, we do not now know even what the space of future descriptive options might be. One strategy for addressing this shifting-resource problem is to (...)
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  31.  48
    Animal deception and the content of signals.Don Fallis & Peter J. Lewis - 2021 - Studies in History and Philosophy of Science Part A 87 (C):114-124.
    In cases of animal mimicry, the receiver of the signal learns the truth that he is either dealing with the real thing or with a mimic. Thus, despite being a prototypical example of animal deception, mimicry does not seem to qualify as deception on the traditional definition, since the receiver is not actually misled. We offer a new account of propositional content in sender-receiver games that explains how the receiver is misled by mimicry. We show that previous accounts of (...)
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  32. Social deliberation: Nash, Bayes, and the partial vindication of Gabriele Tarde.J. McKenzie Alexander - 2009 - Episteme 6 (2):164-184.
    At the very end of the 19th century, Gabriele Tarde wrote that all society was a product of imitation and innovation. This view regarding the development of society has, to a large extent, fallen out of favour, and especially so in those areas where the rational actor model looms large. I argue that this is unfortunate, as models of imitative learning, in some cases, agree better with what people actually do than more sophisticated models of learning. In this paper, I (...)
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  33.  47
    How to consult an expert? Opinion versus evidence.Thomas Lanzi & Jerome Mathis - 2011 - Theory and Decision 70 (4):447-474.
    In this article, two modes of non-binding communication between an expert and a decision-maker are compared. They are distinguished mainly by the nature of the information transmitted by the expert. In the first one, the expert reports only his opinion (soft information) concerning the desirability of a certain action, whereas in the second one, he is consulted to provide evidence (hard information) to convince the decision-maker. The expert’s ability to provide evidence increases with the precision of his information. The article (...)
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  34.  95
    Signals: Evolution, Learning, and Information.Brian Skyrms - 2010 - Oxford, GB: Oxford University Press.
    Brian Skyrms offers a fascinating demonstration of how fundamental signals are to our world. He uses various scientific tools to investigate how meaning and communication develop. Signals operate in networks of senders and receivers at all levels of life, transmitting and processing information. That is how humans and animals think and interact.
  35. The Meaning of Biological Signals.Marc Artiga, Jonathan Birch & Manolo Martínez - 2020 - Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 84:101348.
    We introduce the virtual special issue on content in signalling systems. The issue explores the uses and limits of ideas from evolutionary game theory and information theory for explaining the content of biological signals. We explain the basic idea of the Lewis-Skyrms sender-receiver framework, and we highlight three key themes of the issue: (i) the challenge of accounting for deception, misinformation and false content, (ii) the relevance of partial or total common interest to the evolution of meaningful signals, and (iii) (...)
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  36.  39
    Precis of Evolution of the Social ContractEvolution of the Social Contract.Brian Skyrms - 1999 - Philosophy and Phenomenological Research 59 (1):217.
    Evolution of the social contract uses evolutionary game theory and evolutionary dynamics to analyze the sorts of interactions that are important to the social contract. The discussion is at a level that accommodates cultural as well as biological evolution. Various chapters deal with central issues in bargaining, commitment, mutual aid, property, and communication by means of simple game-theoretic models. These include Nash Bargaining, Ultimatum Bargaining, Prisoner's Dilemma, Chicken (or Hawk-Dove), and Sender-Receiver Signaling Games. Evolutionary models provide better explanations of (...)
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  37.  29
    Communication without sender or receiver? On virtualisation in the information process.Dirk Müller, Aaron Ruß & Wolfgang Hesse - 2008 - Poiesis and Praxis 5 (3-4):185-192.
    A communication process can be described in terms of a sender transmitting information to a receiver. What happens if one of the two subject roles in this process is virtualised, i.e. substituted by a machine? Is it still appropriate to refer to this as an information transfer even if its source or target is missing? Can information originate from an unknown sender or be transmitted to a (completely) unknown receiver? Before examining these questions and answering them, one has to clarify (...)
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  38.  9
    The impact of sharing brand messages: How message, sender and receiver characteristics influence brand attitudes and information diffusion on Social Networking Sites.Theo Araujo - 2019 - Communications 44 (2):162-184.
    Social Networking Sites (SNSs) not only enable users to read or create content about brands, but also to easily pass along this content using information diffusion mechanisms such as retweeting or sharing. While these capabilities can be optimal for viral marketing, little is known, however, about how reading brand messages passed along by SNS contacts influences online brand communication outcomes. Results of a survey with active SNS users indicate that (1) message evaluation, (2) the relationship with the sender, and (3) (...)
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  39. Essays on Communication.Shawn Simpson - 2021 - Dissertation, The Graduate Center, the City University of New York
    One of the central issues of contemporary philosophy and biology is the nature of communication. Early accounts of communication tended to focus on just one side of the communicative divide – the speaker side or the receiver side – and took as their starting point the case of human language. Animal communication, historically, was largely treated as a special case. Now things are different. Now it appears we might have a model that makes sense of sign use in both the (...)
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  40.  77
    Evolution of signaling systems with multiple senders and receivers.Brian Skyrms - manuscript
    To coordinate action, information must be transmitted, processed, and utilized to make decisions. Transmission of information requires the existence of a signaling system in which the signals that are exchanged are coordinated with the appropriate content. Signaling systems in nature range from quorum signaling in bacteria [Schauder and Bassler, Kaiser ], through the dance of the bees [Dyer and Seeley ], birdcalls [Hailman, Ficken, and Ficken, Gyger, Marler and Pickert, Evans, Evans, and Marler, Charrier and Sturdy ], and alarm calls (...)
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  41.  56
    Skyrms on the Possibility of Universal Deception.Don Fallis - 2015 - Philosophical Studies 172 (2):375-397.
    In the Groundwork, Immanuel Kant famously argued that it would be self-defeating for everyone to follow a maxim of lying whenever it is to his or her advantage. In his recent book Signals, Brian Skyrms claims that Kant was wrong about the impossibility of universal deception. Skyrms argues that there are Lewisian signaling games in which the sender always sends a signal that deceives the receiver. I show here that these purportedly deceptive signals simply fail to make the receiver (...)
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  42. Content in Simple Signalling Systems.Nicholas Shea, Peter Godfrey-Smith & Rosa Cao - 2018 - British Journal for the Philosophy of Science 69 (4):1009-1035.
    Our understanding of communication and its evolution has advanced significantly through the study of simple models involving interacting senders and receivers of signals. Many theorists have thought that the resources of mathematical information theory are all that are needed to capture the meaning or content that is being communicated in these systems. However, the way theorists routinely talk about the models implicitly draws on a conception of content that is richer than bare informational content, especially in contexts where false content (...)
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  43.  3
    Frames as pre-signal context: using a semiotic framing approach to explain how prior experiences shape present interpretations of control signals.Adam Aitken - forthcoming - Semiotica.
    Innes’s “control signals” provides a semiotic perspective for explaining how acts of social control send “signals” about the effectiveness of security mechanisms. A cross-cutting theme infers that “culture and situation matter” in the reception of signals. However, the control signals concept does not explicitly consider the influence that prior experiences may have on present interpretations. Drawing on qualitative research into how members of a residential community perceived control measures within their everyday environment for Glasgow’s 2014 Commonwealth Games, this article (...)
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  44. Elementary embeddings and games in adapted probability logic Sergio Fajardo Departamento de Matematicas, Universidad de Los Andes, Bogota, Colombia Received October 25, 1989. [REVIEW]Sergio Fajardo - 1991 - Archive for Mathematical Logic 30:49.
  45. Deterministic Chaos and the Evolution of Meaning.Elliott O. Wagner - 2012 - British Journal for the Philosophy of Science 63 (3):547-575.
    Common wisdom holds that communication is impossible when messages are costless and communicators have totally opposed interests. This article demonstrates that such wisdom is false. Non-convergent dynamics can sustain partial information transfer even in a zero-sum signalling game. In particular, I investigate a signalling game in which messages are free, the state-act payoffs resemble rock–paper–scissors, and senders and receivers adjust their strategies according to the replicator dynamic. This system exhibits Hamiltonian chaos and trajectories do not converge to equilibria. This persistent (...)
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  46.  8
    The Evolution of Vagueness.Cailin O’Connor - 2014 - Erkenntnis 79 (Suppl 4):707-727.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  47. The Evolution of Vagueness.Cailin O'Connor - 2013 - Erkenntnis (S4):1-21.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  48.  92
    Communication and Common Interest.Peter Godfrey-Smith & Manolo Martínez - 2013 - PLOS Computational Biology 9 (11):1–6.
    Explaining the maintenance of communicative behavior in the face of incentives to deceive, conceal information, or exaggerate is an important problem in behavioral biology. When the interests of agents diverge, some form of signal cost is often seen as essential to maintaining honesty. Here, novel computational methods are used to investigate the role of common interest between the sender and receiver of messages in maintaining cost-free informative signaling in a signaling game. Two measures of common interest are defined. These quantify (...)
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  49.  66
    Video Games and Stress: How Stress Appraisals and Game Content Affect Cardiovascular and Emotion Outcomes.Anne Marie Porter & Paula Goolkasian - 2019 - Frontiers in Psychology 10.
    Although previous studies have found that video games induce stress, studies have not typically measured all salient indicators of stress responses including stress appraisals, cardiovascular indicators, and emotion outcomes. The current study used the Biopsychosocial Model of Challenge and Threat (Blascovich & Tomaka, 1996) to determine if video games induce a cardiovascular stress response by comparing the effects of threat and challenge appraisals across two types of video games that have shown different cardiovascular outcomes. Participants received challenge (...)
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  50. Game Theory and “Convention‘.Margaret Gilbert - 1981 - Synthese 46 (1):41 - 93.
    A feature of David Lewis's account of conventions in his book "Convention" which has received admiring notices from philosophers is his use of the mathematical theory of games. In this paper I point out a number of serious flaws in Lewis's use of game theory. Lewis's basic claim is that conventions cover 'coordination problems'. I show that game-Theoretical analysis tends to establish that coordination problems in Lewis's sense need not underlie conventions.
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