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  1.  7
    A Logical Description of Priority Separable Games.Ramit Das, R. Ramanujam & Sunil Simon - 2023 - In Natasha Alechina, Andreas Herzig & Fei Liang (eds.), Logic, Rationality, and Interaction: 9th International Workshop, LORI 2023, Jinan, China, October 26–29, 2023, Proceedings. Springer Nature Switzerland. pp. 31-46.
    When we reason about strategic games, implicitly we need to reason about arbitrary strategy profiles and how players can improve from each profile. This structure is exponential in the number of players. Hence it is natural to look for subclasses of succinct games for which we can reason directly by interpreting formulas on the (succinct) game description rather than on the associated improvement structure. Priority separable games are one of such subclasses: payoffs are specified for pairwise interactions, and from these, (...)
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  2.  12
    Implicit quantification for modal reasoning in large games.R. Ramanujam, Anantha Padmanabha & Ramit Das - 2023 - Synthese 201 (5):1-34.
    Reasoning about equilibria in normal form games involves the study of players’ incentives to deviate unilaterally from any profile. In the case of large anonymous games, the pattern of reasoning is different. Payoffs are determined by strategy distributions rather than strategy profiles. In such a game each player would strategise based on expectations of what fraction of the population makes some choice, rather than respond to individual choices by other players. A player may not even know how many players there (...)
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  3.  8
    Reasoning in Large Games with Unboundedly Many Players.Ramit Das, Anantha Padmanabha & R. Ramanujam - 2021 - In Sujata Ghosh & Thomas Icard (eds.), Logic, Rationality, and Interaction: 8th International Workshop, Lori 2021, Xi’an, China, October 16–18, 2021, Proceedings. Springer Verlag. pp. 41-57.
    In large anonymous games, payoffs are determined by strategy distributions rather than strategy profiles. If half the players choose a strategy a, all of them get a certain payoff, whereas if only one-third of the players choose that strategy, the players choosing may get a different payoff. Strategizing in such a game by a player involves reasoning about not who does what but what fraction of the population makes the same choice as that player.We present a simple modal logic to (...)
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