Results for 'Marlou Rasenberg'

5 found
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  1.  23
    Alignment in Multimodal Interaction: An Integrative Framework.Marlou Rasenberg, Asli Özyürek & Mark Dingemanse - 2020 - Cognitive Science 44 (11):e12911.
    When people are engaged in social interaction, they can repeat aspects of each other’s communicative behavior, such as words or gestures. This kind of behavioral alignment has been studied across a wide range of disciplines and has been accounted for by diverging theories. In this paper, we review various operationalizations of lexical and gestural alignment. We reveal that scholars have fundamentally different takes on when and how behavior is considered to be aligned, which makes it difficult to compare findings and (...)
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  2.  32
    Beyond Single‐Mindedness: A Figure‐Ground Reversal for the Cognitive Sciences.Mark Dingemanse, Andreas Liesenfeld, Marlou Rasenberg, Saul Albert, Felix K. Ameka, Abeba Birhane, Dimitris Bolis, Justine Cassell, Rebecca Clift, Elena Cuffari, Hanne De Jaegher, Catarina Dutilh Novaes, N. J. Enfield, Riccardo Fusaroli, Eleni Gregoromichelaki, Edwin Hutchins, Ivana Konvalinka, Damian Milton, Joanna Rączaszek-Leonardi, Vasudevi Reddy, Federico Rossano, David Schlangen, Johanna Seibtbb, Elizabeth Stokoe, Lucy Suchman, Cordula Vesper, Thalia Wheatley & Martina Wiltschko - 2023 - Cognitive Science 47 (1):e13230.
    A fundamental fact about human minds is that they are never truly alone: all minds are steeped in situated interaction. That social interaction matters is recognized by any experimentalist who seeks to exclude its influence by studying individuals in isolation. On this view, interaction complicates cognition. Here, we explore the more radical stance that interaction co-constitutes cognition: that we benefit from looking beyond single minds toward cognition as a process involving interacting minds. All around the cognitive sciences, there are approaches (...)
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  3.  7
    Can a Commercial Video Game Prevent Depression? Null Results and Whole Sample Action Mechanisms in a Randomized Controlled Trial.Marlou Poppelaars, Anna Lichtwarck-Aschoff, Roy Otten & Isabela Granic - 2021 - Frontiers in Psychology 11.
    Depressive symptoms and disorders are major public health concerns, affecting many adolescents and young adults. Despite extensive research, depression prevention programs for youth show limited effectiveness. Moreover, the maximal potential of youth psychotherapy — on which depression prevention programs are based — may have been reached. Commercial video games may offer an engaging alternative vehicle for youth to practice emotional and social skills vital to mental health. The current study investigated the potential for the commercial video game Journey to prevent (...)
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  4.  18
    Explicit Mental Health Messaging Promotes Serious Video Game Selection in Youth With Elevated Mental Health Symptoms.Marlou Poppelaars, Aniek Wols, Anna Lichtwarck-Aschoff & Isabela Granic - 2018 - Frontiers in Psychology 9.
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  5. Guide - User Co-Production in Standardisation.Estelle Huchet, Fernando Machicado, Roberto Scano, Malcolm Fisk, Alexandra Engelt, Diane Whitehouse, Stephan Schug, Caroline Holland, Verina Waights, Andrzej Klimczuk, Frederic Lievens, Marlou Bijlsma & Thamar Zijlstra - 2018
    Research within the H2020 PROGRESSIVE project has identified good practices in user co-production strategies and methodologies. Early findings from research in the PROGRESSIVE project were shared with relevant stakeholders outside the consortium for consultation and review. The outcomes of that initial investigation highlighted the need to focus on the objectives, processes, and methods used in user and older people co-production. This guide adapts these insights and makes them relevant specifically for standardisation in ICT for active and healthy ageing. This guide (...)
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