6 found
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  1.  27
    Fictional Characters, Transparency, and Experiential Sharing.Marco Caracciolo - 2018 - Topoi 39 (4):811-817.
    How can providing less textual information about a fictional character make his or her mind more transparent and accessible to the reader? This is the question that emerges from an empirical study of reader response conducted by Kotovych et al. Taking my cue from this study, I discuss the role of implied information in readers’ interactions with characters in prose fiction. This is the textual strategy I call ‘character-centered implicature.’ I argue that the inferential work cued by implicature creates an (...)
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  2.  25
    Being Moved by Nature in the Anthropocene: On the Limits of the Ecological Sublime.Marco Caracciolo - 2021 - Sage Publications: Emotion Review 13 (4):299-305.
    Emotion Review, Volume 13, Issue 4, Page 299-305, October 2021. According to recent accounts, we experience the emotion of “being moved” when a situation brings into play our core values. What are the core values evoked by nonhuman landscapes, however, particularly as the distinction between man-made and natural environments becomes increasingly blurry in the so-called Anthropocene? That is the central question tackled by this article. I start by rethinking the sublime as an affect that, since Romanticism, has shaped Western attitudes (...)
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  3.  2
    Narrative Bodies and Nonhuman Transformations.Marco Caracciolo & Shannon Lambert - 2019 - Substance 48 (3):45-63.
    In the Sahara, there is a species of silver ants with coats precisely calibrated to adapt to the harsh landscape around them. Their tiny radiant armor is made of triangular, reflective hairs on their midsection that dissipate heat through thermal radiation, thus enabling them to survive in the greater than 150 degrees Fahrenheit temperatures during the twenty minutes or so each day when they leave their nests. By midcentury such examples of extreme adaptation may have increasing significance for us. How (...)
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  4.  4
    On Soulsring Worlds: narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring.Marco Caracciolo - 2024 - New York, NY: Routledge.
    The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal. Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book (...)
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  5.  89
    Two child narrators: Defamiliarization, empathy, and reader-response in Mark Haddon's The Curious Incident and Emma Donoghue's Room.Marco Caracciolo - 2014 - Semiotica 2014 (202).
    Name der Zeitschrift: Semiotica Jahrgang: 2014 Heft: 202 Seiten: 183-205.
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  6. Narrative, meaning, interpretation: an enactivist approach. [REVIEW]Marco Caracciolo - 2012 - Phenomenology and the Cognitive Sciences 11 (3):367-384.
    After establishing its roots in basic forms of sensorimotor coupling between an organism and its environment, the new wave in cognitive science known as “enactivism” has turned to higher-level cognition, in an attempt to prove that even socioculturally mediated meaning-making processes can be accounted for in enactivist terms. My article tries to bolster this case by focusing on how the production and interpretation of stories can shape the value landscape of those who engage with them. First, it builds on the (...)
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