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  1.  60
    Game logic and its applications I.Mamoru Kaneko & Takashi Nagashima - 1996 - Studia Logica 57 (2-3):325 - 354.
    This paper provides a logic framework for investigations of game theoretical problems. We adopt an infinitary extension of classical predicate logic as the base logic of the framework. The reason for an infinitary extension is to express the common knowledge concept explicitly. Depending upon the choice of axioms on the knowledge operators, there is a hierarchy of logics. The limit case is an infinitary predicate extension of modal propositional logic KD4, and is of special interest in applications. In Part I, (...)
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  2.  35
    Game logic and its applications II.Mamoru Kaneko & Takashi Nagashima - 1997 - Studia Logica 58 (2):273-303.
    This paper provides a Genzten style formulation of the game logic framework GLm (0 m ), and proves the cut-elimination theorem for GLm. As its application, we prove the term existence theorem for GL used in Part I.
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  3.  42
    Common knowledge logic and game logic.Mamoru Kaneko - 1999 - Journal of Symbolic Logic 64 (2):685-700.
    We show the faithful embedding of common knowledge logic CKL into game logic GL, that is, CKL is embedded into GL and GL is a conservative extension of the fragment obtained by this embedding. Then many results in GL are available in CKL, and vice versa. For example, an epistemic consideration of Nash equilibrium for a game with pure strategies in GL is carried over to CKL. Another important application is to obtain a Gentzen-style sequent calculus formulation of CKL and (...)
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  4.  78
    A map of common knowledge logics.Mamoru Kaneko, Takashi Nagashima, Nobu-Yuki Suzuki & Yoshihito Tanaka - 2002 - Studia Logica 71 (1):57-86.
    In order to capture the concept of common knowledge, various extensions of multi-modal epistemic logics, such as fixed-point ones and infinitary ones, have been proposed. Although we have now a good list of such proposed extensions, the relationships among them are still unclear. The purpose of this paper is to draw a map showing the relationships among them. In the propositional case, these extensions turn out to be all Kripke complete and can be comparable in a meaningful manner. F. Wolter (...)
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  5.  50
    Epistemic models of shallow depths and decision making in games: Horticulture.Mamoru Kaneko & Nobu-Yuki Suzuki - 2003 - Journal of Symbolic Logic 68 (1):163-186.
    Kaneko-Suzuki developed epistemic logics of shallow depths with multiple players for investigations of game theoretical problems. By shallow depth, we mean that nested occurrences of belief operators of players in formulae are restricted, typically to be of finite depths, by a given epistemic structure. In this paper, we develop various methods of surgical operations (cut and paste) of epistemic world models. An example is a bouquet-making, i.e., tying several models into a bouquet. Another example is to engraft a model to (...)
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  6.  29
    Small infinitary epistemic logics.Tai-wei Hu, Mamoru Kaneko & Nobu-Yuki Suzuki - 2019 - Review of Symbolic Logic 12 (4):702-735.
    We develop a series of small infinitary epistemic logics to study deductive inference involving intra-/interpersonal beliefs/knowledge such as common knowledge, common beliefs, and infinite regress of beliefs. Specifically, propositional epistemic logics GL are presented for ordinal α up to a given αo so that GL is finitary KDn with n agents and GL allows conjunctions of certain countably infinite formulae. GL is small in that the language is countable and can be constructive. The set of formulae Lα is increasing up (...)
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  7.  36
    An extension of the Nash bargaining problem and the Nash social welfare function.Mamoru Kaneko - 1980 - Theory and Decision 12 (2):135-148.
  8. Epistemic Logic of Shallow Depths and Game Theoretical Applications.Mamoru Kaneko & Nobu-Yuki Suzuki - 1998 - In Marcus Kracht, Maarten de Rijke, Heinrich Wansing & Michael Zakharyaschev (eds.), Advances in Modal Logic. CSLI Publications. pp. 279-298.
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