Results for 'Infinite games'

992 found
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  1.  17
    Infinite games played on finite graphs.Robert McNaughton - 1993 - Annals of Pure and Applied Logic 65 (2):149-184.
    The concept of an infinite game played on a finite graph is perhaps novel in the context of an rather extensive recent literature in which infinite games are generally played on an infinite game tree. We claim two advantages for our model, which is admittedly more restrictive. First, our games have a more apparent resemblance to ordinary parlor games in spite of their infinite duration. Second, by distinguishing those nodes of the graph that (...)
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  2.  26
    An infinite-game semantics for well-founded negation in logic programming.Chrysida Galanaki, Panos Rondogiannis & William W. Wadge - 2008 - Annals of Pure and Applied Logic 151 (2-3):70-88.
    We present an infinite-game characterization of the well-founded semantics for function-free logic programs with negation. Our game is a simple generalization of the standard game for negation-less logic programs introduced by van Emden [M.H. van Emden, Quantitative deduction and its fixpoint theory, Journal of Logic Programming 3 37–53] in which two players, the Believer and the Doubter, compete by trying to prove a query. The standard game is equivalent to the minimum Herbrand model semantics of logic programming in the (...)
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  3.  15
    Infinite games and reduced products.W. Hodges - 1981 - Annals of Mathematical Logic 20 (1):77.
  4.  19
    Infinite games and transfinite recursion of multiple inductive definitions.Keisuke Yoshii & Kazuyuki Tanaka - 2012 - In S. Barry Cooper (ed.), How the World Computes. pp. 374--383.
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  5.  12
    Infinite games specified by 2-tape automata.Olivier Finkel - 2016 - Annals of Pure and Applied Logic 167 (12):1184-1212.
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  6.  20
    Strong measure zero and infinite games.Fred Galvin, Jan Mycielski & Robert M. Solovay - 2017 - Archive for Mathematical Logic 56 (7-8):725-732.
    We show that strong measure zero sets -totally bounded metric space) can be characterized by the nonexistence of a winning strategy in a certain infinite game. We use this characterization to give a proof of the well known fact, originally conjectured by K. Prikry, that every dense \ subset of the real line contains a translate of every strong measure zero set. We also derive a related result which answers a question of J. Fickett.
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  7.  10
    Baire spaces and infinite games.Fred Galvin & Marion Scheepers - 2016 - Archive for Mathematical Logic 55 (1-2):85-104.
    It is well known that if the nonempty player of the Banach–Mazur game has a winning strategy on a space, then that space is Baire in all powers even in the box product topology. The converse of this implication may also be true: We know of no consistency result to the contrary. In this paper we establish the consistency of the converse relative to the consistency of the existence of a proper class of measurable cardinals.
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  8.  17
    A simple indeterminate infinite game.Damian Niwinski & Eryk Kopczynski - 2014 - In Dieter Spreen, Hannes Diener & Vasco Brattka (eds.), Logic, Computation, Hierarchies. De Gruyter. pp. 205-212.
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  9. Alan Watts and the infinite game : playing everything.Nathan L. Hulsey - 2021 - In Peter J. Columbus (ed.), The Relevance of Alan Watts in Contemporary Culture: Understanding Contributions and Controversies. New York, NY: Routledge.
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  10.  48
    More on cichoń's diagram and infinite games.Masaru Kada - 2000 - Journal of Symbolic Logic 65 (4):1713-1724.
    Some cardinal invariants from Cichon's diagram can be characterized using the notion of cut-and-choose games on cardinals. In this paper we give another way to characterize those cardinals in terms of infinite games. We also show that some properties for forcing, such as the Sacks Property, the Laver Property and ω ω -boundingness, are characterized by cut-and-choose games on complete Boolean algebras.
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  11.  25
    Automata, logics, and infinite games: A guide to current research, edited by Erich Grädel, Wolfgang Thomas, and Thomas Wilke, Lecture Notes in Computer Science, vol. 2500 . Springer-Verlag, Berlin Heidelberg, 2002, viii + 385 pp. [REVIEW]David Janin - 2004 - Bulletin of Symbolic Logic 10 (1):114-115.
  12.  17
    Some properties of κ-complete ideals defined in terms of infinite games.Thomas J. Jech - 1984 - Annals of Pure and Applied Logic 26 (1):31-45.
  13.  15
    A Survey of Determinacy of Infinite Games in Second Order Arithmetic.Keisuke Yoshii - 2017 - Annals of the Japan Association for Philosophy of Science 25:35-44.
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  14.  7
    Some properties of kappa-complete ideals defined in terms of infinite games.T. J. Jech - 1984 - Annals of Pure and Applied Logic 26 (1):31.
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  15.  24
    Lebesque measure zero subsets of the real line and an infinite game.Marion Scheepers - 1996 - Journal of Symbolic Logic 61 (1):246-249.
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  16.  13
    The problem of determinacy of infinite games from an intuitionistic point of view.Wim Veldman - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 351--370.
  17.  28
    Donald A. Martin. Borel determinacy. Annals of mathematics, ser. 2 vol. 102 , pp. 363–371. - Donald A. Martin. Infinite games. Proceedings of the International Congress of Mathematicians, Helsinki 1978, vol. 1, edited by Olli Lehto, Academia Scientarium Fennica, Helsinki1980, pp. 269–273. [REVIEW]A. Louveau - 1984 - Journal of Symbolic Logic 49 (4):1425.
  18.  9
    Review: Donald A. Martin, Borel Determinancy; Donald A. Martin, Infinite Games[REVIEW]A. Louveau - 1984 - Journal of Symbolic Logic 49 (4):1425-1425.
  19. The Actual Infinite as a Day or the Games.Pascal Massie - 2007 - Review of Metaphysics 60 (3):573-596.
    It is commonly assumed that Aristotle denies any real existence to infinity. Nothing is actually infinite. If, in order to resolve Zeno’s paradoxes, Aristotle must talk of infinity, it is only in the sense of a potentiality that can never be actualized. Aristotle’s solution has been both praised for its subtlety and blamed for entailing a limitation of mathematic. His understanding of the infinite as simply indefinite (the “bad infinite” that fails to reach its accomplishment), his conception (...)
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  20.  20
    Long games and σ-projective sets.Juan P. Aguilera, Sandra Müller & Philipp Schlicht - 2021 - Annals of Pure and Applied Logic 172 (4):102939.
    We prove a number of results on the determinacy of σ-projective sets of reals, i.e., those belonging to the smallest pointclass containing the open sets and closed under complements, countable unions, and projections. We first prove the equivalence between σ-projective determinacy and the determinacy of certain classes of games of variable length <ω^2 (Theorem 2.4). We then give an elementary proof of the determinacy of σ-projective sets from optimal large-cardinal hypotheses (Theorem 4.4). Finally, we show how to generalize the (...)
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  21.  4
    Infinite Lighthouses, Infinite Stories.László Kajtár - 2015-05-26 - In Luke Cuddy (ed.), BioShock and Philosophy. Wiley. pp. 127–138.
    BioShock Infinite is a piece of fiction that lets one peer into a world where this linearity seems overridden by a multiverse where all the possibilities exist. Stories are important for video games. Its story is one of the reasons BioShock Infinite resonates with audiences all around the world. The field of philosophy that deals with art is called aesthetics. If one think that it's even worth asking the question of whether BioShock Infinite is art or (...)
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  22.  17
    A game‐theoretic proof of analytic Ramsey theorem.Kazuyuki Tanaka - 1992 - Mathematical Logic Quarterly 38 (1):301-304.
    We give a simple game-theoretic proof of Silver's theorem that every analytic set is Ramsey. A set P of subsets of ω is called Ramsey if there exists an infinite set H such that either all infinite subsets of H are in P or all out of P. Our proof clarifies a strong connection between the Ramsey property of partitions and the determinacy of infinite games.
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  23.  21
    NTU core, TU core and strong equilibria of coalitional population games with infinitely many pure strategies.Zhe Yang & Haiqun Zhang - 2019 - Theory and Decision 87 (2):155-170.
    Inspired by Scarf, Zhao, Sandholm and Yang and Zhang, we introduce the model of coalitional population games with infinitely many pure strategies, and define the notions of NTU core and TU core for coalitional population games. We next prove the existence results for NTU cores and TU cores. Furthermore, as an extension of the NTU core, we introduce the notion of strong equilibria and prove the existence theorem of strong equilibria.
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  24.  37
    H. Jerome Keisler. Infinite quantifiers and continuous games. Applications of model theory to algebra, analysis, and probability, edited by W. A. J. Luxemburg, Holt, Rinehart and Winston, New York, Chicago, San Francisco, Atlanta, Dallas, Montreal, Toronto, London, and Sydney, 1969, pp. 228–264. [REVIEW]Jerome Malitz - 1973 - Journal of Symbolic Logic 38 (3):523.
  25.  29
    Projective Games on the Reals.Juan P. Aguilera & Sandra Müller - 2020 - Notre Dame Journal of Formal Logic 61 (4):573-589.
    Let Mn♯ denote the minimal active iterable extender model which has n Woodin cardinals and contains all reals, if it exists, in which case we denote by Mn the class-sized model obtained by iterating the topmost measure of Mn class-many times. We characterize the sets of reals which are Σ1-definable from R over Mn, under the assumption that projective games on reals are determined:1. for even n, Σ1Mn=⅁RΠn+11;2. for odd n, Σ1Mn=⅁RΣn+11.This generalizes a theorem of Martin and Steel for (...)
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  26.  88
    Using turn taking to achieve intertemporal cooperation and symmetry in infinitely repeated 2 × 2 games.Sau-Him Paul Lau & Vai-Lam Mui - 2012 - Theory and Decision 72 (2):167-188.
    Turn taking is observed in many field and laboratory settings captured by various widely studied 2 × 2 games. This article develops a repeated game model that allows us to systematically investigate turn-taking behavior in many 2 × 2 games, including the battle of the sexes, the game of chicken, the game of common-pool-resources assignment, and a particular version of the prisoners’ dilemma. We consider the “turn taking with independent randomizations” (TTIR) strategy that achieves three objectives: (a) helping (...)
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  27.  36
    Information Tracking in Games on Graphs.Dietmar Berwanger & Łukasz Kaiser - 2010 - Journal of Logic, Language and Information 19 (4):395-412.
    When seeking to coordinate in a game with imperfect information, it is often relevant for a player to know what other players know. Keeping track of the information acquired in a play of infinite duration may, however, lead to infinite hierarchies of higher-order knowledge. We present a construction that makes explicit which higher-order knowledge is relevant in a game and allows us to describe a class of games that admit coordinated winning strategies with finite memory.
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  28. Games for truth.P. D. Welch - 2009 - Bulletin of Symbolic Logic 15 (4):410-427.
    We represent truth sets for a variety of the well known semantic theories of truth as those sets consisting of all sentences for which a player has a winning strategy in an infinite two person game. The classifications of the games considered here are simple, those over the natural model of arithmetic being all within the arithmetical class of $\Sum_{3}^{0}$.
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  29.  3
    Infinite baseball: notes from a philosopher at the ballpark.Alva Noë - 2019 - New York, NY: Oxford University Press.
    Almost more than any other sport, baseball has long attracted the interest of writers and intellectuals. Relatively few of them have been philosophers however. Alva Noe, a celebrated philosopher, here proposes to collect and rework his short articles and blog posts (many of which first appeared on npr.org) on baseball into a cohesive and accessible book that tries to tease out its deeper meanings - and to advance a view of what baseball ultimately is all about. A basic theme will (...)
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  30.  8
    Games Characterizing Limsup Functions and Baire Class 1 Functions.Márton Elekes, János Flesch, Viktor Kiss, Donát Nagy, Márk Poór & Arkadi Predtetchinski - 2022 - Journal of Symbolic Logic 87 (4):1459-1473.
    We consider a real-valued function f defined on the set of infinite branches X of a countably branching pruned tree T. The function f is said to be a limsup function if there is a function $u \colon T \to \mathbb {R}$ such that $f(x) = \limsup _{t \to \infty } u(x_{0},\dots,x_{t})$ for each $x \in X$. We study a game characterization of limsup functions, as well as a novel game characterization of functions of Baire class 1.
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  31. Topological Games, Supertasks, and (Un)determined Experiments.Thomas Mormann - manuscript
    The general aim of this paper is to introduce some ideas of the theory of infinite topological games into the philosophical debate on supertasks. First, we discuss the elementary aspects of some infinite topological games, among them the Banach-Mazur game.Then it is shown that the Banach-Mazur game may be conceived as a Newtonian supertask.In section 4 we propose to conceive physical experiments as infinite games. This leads to the distinction between determined and undetermined experiments (...)
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  32.  22
    From Games to Truth Functions: A Generalization of Giles’s Game.Christian G. Fermüller & Christoph Roschger - 2014 - Studia Logica 102 (2):389-410.
    Motivated by aspects of reasoning in theories of physics, Robin Giles defined a characterization of infinite valued Łukasiewicz logic in terms of a game that combines Lorenzen-style dialogue rules for logical connectives with a scheme for betting on results of dispersive experiments for evaluating atomic propositions. We analyze this game and provide conditions on payoff functions that allow us to extract many-valued truth functions from dialogue rules of a quite general form. Besides finite and infinite valued Łukasiewicz logics, (...)
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  33. Banach games.Chris Freiling - 1984 - Journal of Symbolic Logic 49 (2):343-375.
    Banach introduced the following two-person, perfect information, infinite game on the real numbers and asked the question: For which sets $A \subseteq \mathbf{R}$ is the game determined????? Rules: The two players alternate moves starting with player I. Each move a n is legal iff it is a real number and $0 , and for $n > 1, a_n . The first player to make an illegal move loses. Otherwise all moves are legal and I wins iff ∑ a n (...)
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  34.  21
    Infinite Populations, Choice and Determinacy.Tadeusz Litak - 2018 - Studia Logica 106 (5):969-999.
    This paper criticizes non-constructive uses of set theory in formal economics. The main focus is on results on preference aggregation and Arrow’s theorem for infinite electorates, but the present analysis would apply as well, e.g., to analogous results in intergenerational social choice. To separate justified and unjustified uses of infinite populations in social choice, I suggest a principle which may be called the Hildenbrand criterion and argue that results based on unrestricted axiom of choice do not meet this (...)
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  35.  83
    Dialogue Games for Many-Valued Logics — an Overview.C. G. Fermüller - 2008 - Studia Logica 90 (1):43-68.
    An overview of different versions and applications of Lorenzen’s dialogue game approach to the foundations of logic, here largely restricted to the realm of manyvalued logics, is presented. Among the reviewed concepts and results are Giles’s characterization of Łukasiewicz logic and some of its generalizations to other fuzzy logics, including interval based logics, a parallel version of Lorenzen’s game for intuitionistic logic that is adequate for finite- and infinite-valued Gödel logics, and a truth comparison game for infinite-valued Gödel (...)
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  36.  31
    Dominique Perrin and Jean-Eric Pin. Infinite words: automata, semigroups, logic and games. Pure and Applied Mathematics Series, vol. 141. Elsevier, Amsterdam, 2004, xi + 538 pp. [REVIEW]Thomas Wilke - 2005 - Bulletin of Symbolic Logic 11 (2):246-247.
  37.  37
    Meager nowhere-dense games (IV): N-tactics.Marion Scheepers - 1994 - Journal of Symbolic Logic 59 (2):603-605.
    We consider the infinite game where player ONE chooses terms of a strictly increasing sequence of first category subsets of a space and TWO chooses nowhere dense sets. If after ω innings TWO's nowhere dense sets cover ONE's first category sets, then TWO wins. We prove a theorem which implies for the real line: If TWO has a winning strategy which depends on the most recent n moves of ONE only, then TWO has a winning strategy depending on the (...)
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  38.  9
    Infinite Wordle and the mastermind numbers.Joel David Hamkins - forthcoming - Mathematical Logic Quarterly.
    I consider the natural infinitary variations of the games Wordle and Mastermind, as well as their game‐theoretic variations Absurdle and Madstermind, considering these games with infinitely long words and infinite color sequences and allowing transfinite game play. For each game, a secret codeword is hidden, which the codebreaker attempts to discover by making a series of guesses and receiving feedback as to their accuracy. In Wordle with words of any size from a finite alphabet of n letters, (...)
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  39.  28
    Review: H. Jerome Keisler, W. A. J. Luxemburg, Holt, Rinehart, Winston, Infinite Quantifiers and Continuous Games[REVIEW]Jerome Malitz - 1973 - Journal of Symbolic Logic 38 (3):523-523.
  40. Gaming Prediction Markets: Equilibrium Strategies with a Market Maker.Yiling Chen, Rahul Sami & Daniel M. Reeves - unknown
    We study the equilibrium behavior of informed traders interacting with market scoring rule (MSR) market makers. One attractive feature of MSR is that it is myopically incentive compatible: it is optimal for traders to report their true beliefs about the likelihood of an event outcome provided that they ignore the impact of their reports on the profit they might garner from future trades. In this paper, we analyze non-myopic strategies and examine what information structures lead to truthful betting by traders. (...)
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  41.  15
    The length of some diagonalization games.Marion Scheepers - 1999 - Archive for Mathematical Logic 38 (2):103-122.
    For X a separable metric space and $\alpha$ an infinite ordinal, consider the following three games of length $\alpha$ : In $G^{\alpha}_1$ ONE chooses in inning $\gamma$ an $\omega$ –cover $O_{\gamma}$ of X; TWO responds with a $T_{\gamma}\in O_{\gamma}$ . TWO wins if $\{T_{\gamma}:\gamma<\alpha\}$ is an $\omega$ –cover of X; ONE wins otherwise. In $G^{\alpha}_2$ ONE chooses in inning $\gamma$ a subset $O_{\gamma}$ of ${\sf C}_p(X)$ which has the zero function $\underline{0}$ in its closure, and TWO responds with (...)
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  42.  38
    Power-collapsing games.Miloš S. Kurilić & Boris Šobot - 2008 - Journal of Symbolic Logic 73 (4):1433-1457.
    The game Gls(κ) is played on a complete Boolean algebra B, by two players. White and Black, in κ-many moves (where κ is an infinite cardinal). At the beginning White chooses a non-zero element p ∈ B. In the α-th move White chooses pα ∈ (0.p)p and Black responds choosing iα ∈ {0.1}. White wins the play iff $\bigwedge _{\beta \in \kappa}\bigvee _{\alpha \geq \beta }p_{\alpha}^{i\alpha}=0$ , where $p_{\alpha}^{0}=p_{\alpha}$ and $p_{\alpha}^{1}=p\ p_{\alpha}$ . The corresponding game theoretic properties of c.B.a.'s (...)
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  43.  13
    Infinite trace equivalence.Paul Blain Levy - 2008 - Annals of Pure and Applied Logic 151 (2-3):170-198.
    We solve a longstanding problem by providing a denotational model for nondeterministic programs that identifies two programs iff they have the same range of possible behaviours. We discuss the difficulties with traditional approaches, where divergence is bottom or where a term denotes a function from a set of environments. We see that making forcing explicit, in the manner of game semantics, allows us to avoid these problems.We begin by modelling a first-order language with sequential I/O and unbounded nondeterminism. Then we (...)
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  44.  38
    The Infinite Circle.Ingrid H. Shafer - 1989 - The Owl of Minerva 20 (2):165-182.
    In the second part of the study the Chiliastic Soul concept is discussed as the goal of unity. This is done by focusing on the Castalian "game" and the death of Joseph Knecht. In addition, evidence is presented for certain fundamental conceptual similarities in the thought of Hesse and Hegel and Hesse and Jung, respectively. The author argues not only for the relevance of dialectics as key to a full understanding of Hesse but for the proposition that Hegel, Jung, and (...)
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  45.  36
    Generalized quantifiers and pebble games on finite structures.Phokion G. Kolaitis & Jouko A. Väänänen - 1995 - Annals of Pure and Applied Logic 74 (1):23-75.
    First-order logic is known to have a severely limited expressive power on finite structures. As a result, several different extensions have been investigated, including fragments of second-order logic, fixpoint logic, and the infinitary logic L∞ωω in which every formula has only a finite number of variables. In this paper, we study generalized quantifiers in the realm of finite structures and combine them with the infinitary logic L∞ωω to obtain the logics L∞ωω, where Q = {Qi: iε I} is a family (...)
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  46.  29
    An Ehrenfeucht‐Fraïssé game for Lω1ω.Jouko Väänänen & Tong Wang - 2013 - Mathematical Logic Quarterly 59 (4-5):357-370.
    In this paper we develop an Ehrenfeucht‐Fraïssé game for. Unlike the standard Ehrenfeucht‐Fraïssé games which are modeled solely after the behavior of quantifiers, this new game also takes into account the behavior of connectives in logic. We prove the adequacy theorem for this game. We also apply the new game to prove complexity results about infinite binary strings.
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  47. Can Deep CNNs Avoid Infinite Regress/Circularity in Content Constitution?Jesse Lopes - 2023 - Minds and Machines 33 (3):507-524.
    The representations of deep convolutional neural networks (CNNs) are formed from generalizing similarities and abstracting from differences in the manner of the empiricist theory of abstraction (Buckner, Synthese 195:5339–5372, 2018). The empiricist theory of abstraction is well understood to entail infinite regress and circularity in content constitution (Husserl, Logical Investigations. Routledge, 2001). This paper argues these entailments hold a fortiori for deep CNNs. Two theses result: deep CNNs require supplementation by Quine’s “apparatus of identity and quantification” in order to (...)
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  48.  44
    Variations on a game of Gale (I): Coding strategies.Marion Scheepers - 1993 - Journal of Symbolic Logic 58 (3):1035-1043.
    We consider an infinite two-person game. The second player has a winning perfect information strategy; we show that this player has a winning strategy which depends on substantially less information. The game studied here is a variation on a game of Gale.
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  49.  40
    Epistemic Logic and the Theory of Games and Decisions.M. Bacharach, Louis André Gerard-Varet, Philippe Mongin & H. S. Shin (eds.) - 1997 - Dordrecht: Springer.
    This collection of papers in epistemic logic is oriented towards applications to game theory and individual decision theory. Most of these papers were presented at the inaugural conference of the LOFT (Logic for the Theory and Games and Decisions) conference series, which took place in 1994 in Marseille. Among the notions dealt with are those of common knowledge and common belief, infinite hierarchies of beliefs and belief spaces, logical omniscience, positive and negative introspection, backward induction and rationalizable equilibria (...)
  50.  13
    Computability and the game of cops and robbers on graphs.Rachel D. Stahl - 2022 - Archive for Mathematical Logic 61 (3):373-397.
    Several results about the game of cops and robbers on infinite graphs are analyzed from the perspective of computability theory. Computable robber-win graphs are constructed with the property that no computable robber strategy is a winning strategy, and such that for an arbitrary computable ordinal \, any winning strategy has complexity at least \}\). Symmetrically, computable cop-win graphs are constructed with the property that no computable cop strategy is a winning strategy. Locally finite infinite trees and graphs are (...)
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