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  1.  25
    Cognitive Analysis of Educational Games: The Number Game.Han L. J. van der Maas & Enkhbold Nyamsuren - 2017 - Topics in Cognitive Science 9 (2):395-412.
    We analyze the cognitive strategies underlying performance in the Number task, a Math game that requires both arithmetic fluency and mathematical creativity. In this game all elements in a set of numbers have to be used precisely once to create a target number with basic arithmetic operations. We argue that some instances of this game are NP complete, by showing its relation to the well-known Partition problem. We propose heuristics based on the distinction in forward and backward reasoning. The Number (...)
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  2.  26
    Cognitive Analysis of Educational Games: The Number Game.Han L. J. van der Maas & Enkhbold Nyamsuren - 2017 - Topics in Cognitive Science 9 (2):395-412.
    The subtitle of this paper could have been, “Big Data meets Education to advance Cognitive Science.” In it, the authors analyze 20 million answers to 1700 simple arithmetic problems in an educational number game to determine “what makes some problems harder than others.” The results contribute to the cognitive science of arithmetic skill acquisition and have the potential to change how math is taught.
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  3.  26
    Cognitive Analysis of Educational Games: The Number Game.Han L. J. Maas & Enkhbold Nyamsuren - 2016 - Topics in Cognitive Science 8 (4).
    We analyze the cognitive strategies underlying performance in the Number task, a Math game that requires both arithmetic fluency and mathematical creativity. In this game all elements in a set of numbers have to be used precisely once to create a target number with basic arithmetic operations. We argue that some instances of this game are NP complete, by showing its relation to the well-known Partition problem. We propose heuristics based on the distinction in forward and backward reasoning. The Number (...)
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  4.  66
    Set as an Instance of a Real-World Visual-Cognitive Task.Enkhbold Nyamsuren & Niels A. Taatgen - 2013 - Cognitive Science 37 (1):146-175.
    Complex problem solving is often an integration of perceptual processing and deliberate planning. But what balances these two processes, and how do novices differ from experts? We investigate the interplay between these two in the game of SET. This article investigates how people combine bottom-up visual processes and top-down planning to succeed in this game. Using combinatorial and mixed-effect regression analysis of eye-movement protocols and a cognitive model of a human player, we show that SET players deploy both bottom-up and (...)
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  5.  11
    The semantics of extensive quantities within geographic information.Eric Top, Simon Scheider, Haiqi Xu, Enkhbold Nyamsuren & Niels Steenbergen - 2022 - Applied ontology 17 (3):337-364.
    The next generation of Geographic Information Systems is anticipated to automate some of the reasoning required for spatial analysis. An important step in the development of such systems is to gain a better understanding and corresponding modeling practice of when to apply arithmetic operations to quantities. The concept of extensivity plays an essential role in determining when quantities can be aggregated by summing them, and when this is not possible. This is of particular importance to geographic information systems, which serve (...)
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