Results for 'Design methods'

971 found
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  1.  4
    Recent advances in drug design methods: Where will they lead?Philip M. Dean - 1994 - Bioessays 16 (9):683-687.
    Drug design methods have made significant new advances over the last ten years, mainly in the areas of molecular modelling. In more recent times important developments in theory have led to a different type of modelling becoming possible, the so‐called de novo or automated design algorithms. In this new method the programs perform much of the chemist's thinking, in finding appropriately sized chemical groups to fit into a target site. However this is a combinatoric problem which has (...)
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  2.  39
    Validating Function-Based Design Methods: an Explanationist Perspective.Dingmar van Eck - 2015 - Philosophy and Technology 28 (4):511-531.
    Analysis of the adequacy of engineering design methods, as well as analysis of the utility of concepts of function often invoked in these methods, is a neglected topic in both philosophy of technology and in engineering proper. In this paper, I present an approach—dubbed an explanationist perspective—for assessing the adequacy of function-based design methods. Engineering design is often intertwined with explanation, for instance, in reverse engineering and subsequent redesign, knowledge base-assisted designing, and diagnostic reasoning. (...)
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  3.  21
    Reappraising the Design Methods of Medieval Architecture.Abby McGehee - 2009 - Metascience 18 (3):455-458.
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  4.  13
    Value‐centred interaction design methods.John Knight - 2008 - Journal of Information, Communication and Ethics in Society 6 (4):334-348.
    PurposeThis paper aims to inform and improve the quality of electronic products and services by outlining an approach to ethically grounded design.Design/methodology/approachA number of design disciplines were investigated using desk research and also learning from experience in commercial design practice in the mobile phone, Internet and software industries.FindingsIt is suggested that design “scripts” specific behaviours with either good or bad results. Scripts have a behavioural element and they define the physical, social and individual impact of (...)
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  5. The insufficiency of formal design methods.Bruce Edmonds - manuscript
    We highlight the limitations of formal methods by exhibiting two results in recursive function theory: that there is no effective means of finding a program that satisfies a given formal specification; or checking that a program meets a specification. We also exhibit a ‘simple’ MAS which has all the power of a Turing machine. We then argue that any ‘pure design’ methodology will face insurmountable difficulties in today’s open and complex MAS. Rather we suggest a methodology based on (...)
     
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  6.  15
    Using of optimization geometric design methods for the problems of the spent nuclear fuel safe storage.Chugay A. M. & Alyokhina S. V. - 2020 - Artificial Intelligence Scientific Journal 25 (3):51-63.
    Packing optimization problems have a wide spectrum of real-word applications. One of the applications of the problems is problem of placement of containers with spent nuclear fuel on the storage platform. The solution of the problem can be reduced to the solution of the problem of finding the optimal placement of a given set of congruent circles into a multiconnected domain taking into account technological restrictions. A mathematical model of the prob-lem is constructed and its peculiarities are considered. Our approach (...)
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  7.  17
    Why Designing Is Not Experimenting: Design Methods, Epistemic Praxis and Strategies of Knowledge Acquisition in Architecture.Sabine Ammon - 2017 - Philosophy and Technology 30 (4):495-520.
    Using the example of architecture, this article defends the thesis that designing should not be regarded as a kind of experimenting. This is in contrast to a widespread methodological claim that design processes are equivalent to experimentation processes. The contrary thesis can be proven by focusing on actual practices, techniques and design strategies. Closely connected with the thesis is an even more important epistemological claim, which contends that designing serves not only to develop artefacts but is also a (...)
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  8.  19
    Accelerating Complex Problem-Solving Skills: Problem-Centered Training Design Methods.Raman K. Attri - 2018 - Singapore: Speed To Proficiency Research: S2Pro©.
    This book explains the importance to acquire complex problem-solving in today’s job environment. The book describes how to use five problem-centered methods to design training for real-world complex problem-solving skills. The book briefly describes the five methods in the context of the complex problem-solving skills - Problem-based learning (PBL), Project-based learning, Scenario-based learning (SBL), Case-based learning method (CBL), and Simulation-based learning. The book also specifies six research-based guidelines, and how training experts can design a training curriculum (...)
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  9.  14
    A technical survey on statistical modelling and design methods for crowdsourcing quality control.Yuan Jin, Mark Carman, Ye Zhu & Yong Xiang - 2020 - Artificial Intelligence 287 (C):103351.
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  10.  20
    Teaching philosophy by the guided design method.Gene D'Amour - 1977 - Metaphilosophy 8 (1):78–86.
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  11.  5
    Multivisual Animation Character 3D Model Design Method Based on VR Technology.Leiming Li, Wenyao Zhu & Hongwei Hu - 2021 - Complexity 2021:1-12.
    For VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study the multivisual animation character objects in virtual reality technology; designs a binocular stereo vision animation system; designs and produces a three-dimensional model; and develops a virtual multivisual animation scene application. The main research content and work performed in the text include the research of (...)
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  12.  6
    Teaching Philosophy by the Guided Design Method.Gene D' Amour - 2007 - Metaphilosophy 8 (1):78-86.
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  13. Experimental Design: Ethics, Integrity and the Scientific Method.Jonathan Lewis - 2020 - In Ron Iphofen (ed.), Handbook of Research Ethics and Scientific Integrity. Cham, Switzerland: pp. 459-474.
    Experimental design is one aspect of a scientific method. A well-designed, properly conducted experiment aims to control variables in order to isolate and manipulate causal effects and thereby maximize internal validity, support causal inferences, and guarantee reliable results. Traditionally employed in the natural sciences, experimental design has become an important part of research in the social and behavioral sciences. Experimental methods are also endorsed as the most reliable guides to policy effectiveness. Through a discussion of some of (...)
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  14.  31
    Testing Design Bioethics Methods: Comparing a Digital Game with a Vignette Survey for Neuroethics Research with Young People.David M. Lyreskog, Gabriela Pavarini, Edward Jacobs, Vanessa Bennett, Geoffrey Mawdsley & Ilina Singh - 2023 - AJOB Empirical Bioethics 14 (1):55-64.
    Background Over the last decades, the neurosciences, behavioral sciences, and the social sciences have all seen a rapid development of innovative research methods. The field of bioethics, however, has trailed behind in methodological innovation. Despite the so-called “empirical turn” in bioethics, research methodology for project development, data collection and analysis, and dissemination has remained largely restricted to surveys, interviews, and research papers. We have previously argued for a “Design Bioethics” approach to empirical bioethics methodology, which develops purpose-built (...) for investigation of bioethical concerns. In this paper we compare a research tool created using a design bioethics approach to a “methods-as-usual” approach in empirical bioethics.Methods Our study compared dimensions of engagement with a digital game we created, called “Tracing Tomorrow,” to a standard vignette survey. The two tools investigated the same subject matter, digital phenotyping for mental health, in a sample of 301 UK adolescents.Results Participants who played the game reported a greater sense of presence, emotional engagement, cognitive absorption, and mental health ethics insight, compared to participants who completed the vignette survey. Perceived authenticity and curiosity/motivation to learn more was equivalent for both methods.Conclusion The results of this study highlights the importance of purpose-built methodology for empirical bioethics research. (shrink)
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  15.  7
    Strategy Design for Flourishing: A Robust Method.Antony Upward & Stephen N. Davies - 2019 - In Thomas Wunder (ed.), Rethinking Strategic Management: Sustainable Strategizing for Positive Impact. Springer Verlag. pp. 149-175.
    The Flourishing Enterprise Strategy Design Method is a robust procedure that helps leaders craft effective enterprise strategies in our increasingly volatile, uncertain, complex and ambiguous world. Informed by the latest science and practice, it enables leaders to create strategic paths for enterprises and their stakeholders to improve their performance financially, socially and environmentally. The method integrates business design and strategy techniques with vital science-based principles for flourishing. From an overall process perspective, the method employs the backcasting approach. From (...)
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  16.  27
    XIII—Methods of Designation.William Kneale - 1968 - Proceedings of the Aristotelian Society 68 (1):249-270.
    William Kneale; XIII—Methods of Designation, Proceedings of the Aristotelian Society, Volume 68, Issue 1, 1 June 1968, Pages 249–270, https://doi.org/10.1093/ar.
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  17.  10
    Systemic Design: Theory, Methods, and Practice.Peter Jones & Kyoichi Kijima (eds.) - 2018 - Springer Japan.
    This book presents emerging work in the co-evolving fields of design-led systemics, referred to as systemic design to distinguish it from the engineering and hard science epistemologies of system design or systems engineering. There are significant societal forces and organizational demands impelling the requirement for “better means of change” through integrated design practices of systems and services. Here we call on advanced design to lead programs of strategic scale and higher complexity while adapting systems thinking (...)
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  18.  20
    Design of an Automatic Defect Identification Method Based ECPT for Pneumatic Pressure Equipment.Bo Zhang, YuHua Cheng, Chun Yin, Xuegang Huang, Sara Dadras & Hadi Malek - 2018 - Complexity 2018:1-16.
    In this paper, in order to achieve automatic defect identification for pneumatic pressure equipment, an improved feature extraction algorithm eddy current pulsed thermography is presented. The presented feature extraction algorithm contains four elements: data block selection; variable step search; relation value classification; and between-class distance decision function. The data block selection and variable step search are integrated to decrease the redundant computations in the automatic defect identification. The goal of the classification and between-class distance calculation is to select the typical (...)
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  19.  3
    Formal methods in the design of question-answering systems.Erik Sandewall - 1971 - Artificial Intelligence 2 (2):129-145.
  20.  34
    A method for the creation of geometric designs.Edwin M. Blake - 1949 - Journal of Aesthetics and Art Criticism 7 (3):216-234.
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  21.  28
    Stakeholder Tokens: a constructive method for value sensitive design stakeholder analysis.Daisy Yoo - 2018 - Ethics and Information Technology 23 (1):63-67.
    A robust stakeholder analysis requires extensive conceptual and empirical work. Yet it is often unclear how to effectively do so. This paper introduces a new method—the Stakeholder Tokens—for designers to elicit a more inclusive set of stakeholders and gain better understanding of stakeholder interrelationships and dynamics. Stakeholder Tokens present a playful hands-on design approach to support value sensitive design stakeholder analyses by employing a style of role play.
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  22.  10
    A method for analyzing retrospective pretest/posttest designs: II. Application.Johan Hoogstraten & Pieter Koele - 1988 - Bulletin of the Psychonomic Society 26 (2):124-125.
  23.  19
    The Design Thinking as a Method of Applied Ethics.Toshihiro Ohishi - 2013 - Kagaku Tetsugaku 46 (2):31-47.
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  24.  13
    A method for analyzing retrospective pretest/posttest designs: I. Theory.Pieter Koele & Johan Hoogstraten - 1988 - Bulletin of the Psychonomic Society 26 (1):51-54.
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  25.  23
    Toward inclusive tech policy design: a method for underrepresented voices to strengthen tech policy documents.Meg Young, Lassana Magassa & Batya Friedman - 2019 - Ethics and Information Technology 21 (2):89-103.
    To be successful, policy must anticipate a broad range of constituents. Yet, all too often, technology policy is written with primarily mainstream populations in mind. In this article, drawing on Value Sensitive Design and discount evaluation methods, we introduce a new method—Diverse Voices—for strengthening pre-publication technology policy documents from the perspective of underrepresented groups. Cost effective and high impact, the Diverse Voices method intervenes by soliciting input from “experiential” expert panels. We first describe the method. Then we report (...)
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  26. A Value-Sensitive Design Approach to Intelligent Agents.Steven Umbrello & Angelo Frank De Bellis - 2018 - In Yampolskiy Roman (ed.), Artificial Intelligence Safety and Security. CRC Press. pp. 395-410.
    This chapter proposed a novel design methodology called Value-Sensitive Design and its potential application to the field of artificial intelligence research and design. It discusses the imperatives in adopting a design philosophy that embeds values into the design of artificial agents at the early stages of AI development. Because of the high risk stakes in the unmitigated design of artificial agents, this chapter proposes that even though VSD may turn out to be a less-than-optimal (...)
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  27.  27
    Mind Scripting: A Method for Deconstructive Design.Doris Allhutter - 2012 - Science, Technology, and Human Values 37 (6):684-707.
    The interventionist turn in science and technology studies increasingly involves researchers with practices of technology development and thus entails the need for appropriate methodologies. Based in software engineering, this article introduces the deconstructive technique of “mind scripting” as a method for analyzing processes of the co-materialization of gender and technology and as a tool to support cooperative, reflective work practices. Anchored in critical design approaches, “mind scripting” is a means for development teams to disclose discourses implicitly guiding work practices (...)
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  28.  17
    A Mixed Methods Design to Detect Adolescent and Young Adults' Impulsiveness on Decision-Making and Motor Performance.Queralt Prat, Juan Andueza, Berta Echávarri, Oleguer Camerino, Tiago Fernandes & Marta Castañer - 2019 - Frontiers in Psychology 10.
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  29.  2
    Modern Didactic-Methodical Designed Teaching Materials in Macedonian Language Teaching.Elizabeta Tomevska Ilievska & Martina Trajkovska - 2023 - Годишен зборник на Филозофскиот факултет/The Annual of the Faculty of Philosophy in Skopje 76 (1):185-198.
    The purpose of this paper is aimed at examining the educational needs and didactic competences of teachers for the preparation and use of didactic-methodical teaching materials in the teaching of the subject Macedonian language for the program areas Initial reading and writing and Language (first, second and third grade), and all with the aim of improving the teaching of the Macedonian language. For the successful realization of the goals/standards for evaluation needed in the program areas Initial reading and writing and (...)
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  30.  6
    The Literary Method of Urban Design: Design Fictions Using Fiction.Alan Marshall - 2024 - Utopian Studies 34 (3):560-569.
    In lieu of an abstract, here is a brief excerpt of the content:The Literary Method of Urban Design: Design Fictions Using FictionAlan Marshall (bio)For students of design the world over, there’s usually nowhere near enough time in the school year to build a prototype of each and every single innovative idea that pops into one’s head—let alone to test them all in the social world or the marketplace. To speedily explore as many innovations as possible, students are (...)
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  31.  44
    Teaching ethical decision making: Designing a personal value portrait to ignite creativity and promote personal engagement in case method analysis.Pamela A. Gibson - 2008 - Ethics and Behavior 18 (4):340 – 352.
    The case method approach to introducing ethical issues is a traditional tool for applying critical thinking skills to a specific dilemma (Beauchamp & Childress, 2001). It allows for personal reflection and clarification of an individual's conceptual framework for deciding what is and is not ethical behavior. However, it also affords the student distance from the story line and may, through providing a retrospective critique, prevent sufficient challenge to the student to articulate and defend personal value assessments in addressing the ethical (...)
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  32.  7
    A Common Arts Instructional Method and the Logic of Design.Edward R. O'Neill - 2024 - The Journal of Aesthetic Education 58 (1):108-124.
    For almost 300 years, five different art forms have used the same instructional method. This Common Arts Instructional Method (CAIM) can be explained using a variety of theories. The CAIM also offers the opportunity to understand instructional methods under the banner of design: instances of types rather than applications of laws or principles. The differences between theory and design are explored, and some recommendations are offered for striking new instances of this common type.
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  33.  12
    The main methods of introducing design elements and graphics in video.Aleksei Vladimirovich Borisov - 2022 - Философия И Культура 3:73-87.
    The subject of the study is the process of many aspects of audiovisual creativity that must be taken into account when creating a video. The object of the work is to create a movie trailer through the use of design elements and graphics in the video sequence. The study examines the trailer of a post-apocalyptic fantasy genre called "Genesis", in which the two main characters are depicted as opposites. The work examines and describes in detail all the stages of (...)
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  34.  9
    Research on the Flattening Method of an Energy-Based Fabric Deformation Model in Garment Design.Yuxiang Zhu, Gangqiang Li, Yanjun Peng, Mingmin Zhang, Yingran Ma & Yuanhong Wang - 2022 - Complexity 2022:1-12.
    Surface flattening plays an important role in the whole process of garment design. We proposed a novel method by using three-dimensional triangle mesh flattening in this study. First, the three-dimensional triangle mesh is flattened to a two-dimensional plane to approximate the original surface. The initial flattening results are then used as preliminary guesses for subsequent optimizations. Considering that the deformation energy in the real woven fabric is related to tensile or shear deformation, a simplified fabric deformation model based on (...)
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  35.  25
    The value declaration: a method for integrating human values into design-oriented research projects.Oliver Heger, Bjoern Niehaves & Henrik Kampling - 2018 - Ethics and Information Technology 23 (1):75-78.
    For researchers who study technology designs, the application and execution of so-called design-oriented research projects are a common way of funding their research. Against this background, we propose a new methodical approach with which VSD can easily be implemented in such projects and which we call “value declaration”. We share our experience with this method which we gained in two design-oriented research projects.
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  36.  14
    Strategy mapping: a method for making value tensions explicit in design and deployment of IT systems.Åke Walldius - 2018 - Ethics and Information Technology 23 (1):45-48.
    A core activity promoted by the value sensitive design approach is the iterative and integrative performance of conceptual, empirical and technical investigations. In this essay, I will contribute and reflect on a method for conceptual mapping through which such tripartite investigations can be supported in ways that are open to stakeholder participation.
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  37.  14
    Theorems and Methods of a Complete Q Matrix With Attribute Hierarchies Under Restricted Q-Matrix Design.Yan Cai, Dongbo Tu & Shuliang Ding - 2018 - Frontiers in Psychology 9.
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  38.  32
    Phenomenological Research Method, Design and Procedure: A Phenomenological Investigation of the Phenomenon of Being-in-Community as Experienced by Two Individuals Who Have Participated in a Community Building Workshop.Carl Holroyd - 2001 - Indo-Pacific Journal of Phenomenology 1 (1):1-10.
    This project was conceived to determine the feasibility of using a phenomenological method of enquiry, based on Giorgi’s existential psychological method, for explicating the experience of being-in-community as experienced within a Community Building Workshop. This project served to inform a larger Master of Social Science research project concerned with building community within business. In approaching this project it was decided to interview two people who had participated in separate CBWs, but not within a business context. The reason for this was (...)
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  39. Intelligent Design and the Nature of Science: Philosophical and Pedagogical Points.Ingo Brigandt - 2013 - In Kostas Kampourakis (ed.), Philosophical Issues in Biology Education. Springer (under contract). pp. 205-238.
    This chapter offers a critique of intelligent design arguments against evolution and a philosophical discussion of the nature of science, drawing several lessons for the teaching of evolution and for science education in general. I discuss why Behe’s irreducible complexity argument fails, and why his portrayal of organismal systems as machines is detrimental to biology education and any under-standing of how organismal evolution is possible. The idea that the evolution of complex organismal features is too unlikely to have occurred (...)
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  40. Generative Design/Visionary Variations-Morphogenetic processes for Complex Future Identities in the book Organic Aesthetics and generative methods in Architectural design, P. Van Looke and Y. Joye, eds. [REVIEW]Celestino Soddu - 2004 - Communication and Cognition: An Interdisciplinary Quarterly Journal 36 (3):4.
     
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  41.  6
    Phenomenological Research Method, Design and Procedure: A Phenomenological Investigation of the Phenomenon of Being-in-Community as Experienced by Two Individuals Who Have Participated in a Community Building Workshop.Carl Holroyd - 2001 - Indo-Pacific Journal of Phenomenology 1 (1):1-10.
    This project was conceived to determine the feasibility of using a phenomenological method of enquiry, based on Giorgi’s existential psychological method, for explicating the experience of being-in-community as experienced within a Community Building Workshop. This project served to inform a larger Master of Social Science research project concerned with building community within business.In approaching this project it was decided to interview two people who had participated in separate CBWs, but not within a business context. The reason for this was purely (...)
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  42. Authenticity and co-design: On responsibly creating relational robots for children.Milo Phillips-Brown, Marion Boulicault, Jacqueline Kory-Westland, Stephanie Nguyen & Cynthia Breazeal - 2023 - In Mizuko Ito, Remy Cross, Karthik Dinakar & Candice Odgers (eds.), Algorithmic Rights and Protections for Children. MIT Press. pp. 85-121.
    Meet Tega. Blue, fluffy, and AI-enabled, Tega is a relational robot: a robot designed to form relationships with humans. Created to aid in early childhood education, Tega talks with children, plays educational games with them, solves puzzles, and helps in creative activities like making up stories and drawing. Children are drawn to Tega, describing him as a friend, and attributing thoughts and feelings to him ("he's kind," "if you just left him here and nobody came to play with him, he (...)
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  43.  16
    Analysis of variance methods for the design and analysis of Monte Carlo statistical studies.Edward L. Wire & James D. Church - 1977 - Bulletin of the Psychonomic Society 10 (2):131-133.
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  44.  4
    Methods for Intervention: Gender Analysis and Feminist Design of ICT. [REVIEW]Susanne Maass, Corinna Bath & Els Rommes - 2012 - Science, Technology, and Human Values 37 (6):653-662.
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  45. Regulation by design: features, practices, limitations, and governance implications.Kostina Prifti, Jessica Morley, Claudio Novelli & Luciano Floridi - manuscript
    Regulation by design (RBD) is a growing research field that explores, develops, and criticises the regulative function of design. In this article, we provide a qualitative thematic synthesis of the existing literature. The aim is to explore and analyse RBD's core features, practices, limitations, and related governance implications. To fulfil this aim, we examine the extant literature on RBD in the context of digital technologies. We start by identifying and structuring the core features of RBD, namely the goals, (...)
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  46.  18
    The project method at design and technology lessons in terms of reforming the new ukrainian school.Chystiakova Liudmyla - 2017 - Science and Education: Academic Journal of Ushynsky University 25 (5):61-66.
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  47.  13
    T. saaty’s method in directors’ professional competence design.Oleksandra Borodiienko - 2017 - Science & Education 26 (6):167-171.
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  48.  15
    AQM scheme design for TCP network via Takagi-Sugeno fuzzy method.Sheng Xu, Minrui Fei, Xinhao Yang & Liqin Wu - 2016 - Complexity 21 (S2):606-612.
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  49.  16
    Interpretive research design: concepts and processes.Peregrine Schwartz-Shea - 2012 - New York, NY: Routledge. Edited by Dvora Yanow.
    Research design is fundamentally central to all scientific endeavors, at all levels and in all institutional settings. This book is a practical, short, simple, and authoritative examination of the concepts and issues in interpretive research design, looking across this approach's methods of generating and analyzing data. It is meant to set the stage for the more "how-to" volumes that will come later in the Routledge Series on Interpretive Methods, which will look at specific methods and (...)
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  50. A Critique of Design-Argumants a Historical Review and Free Examination of the Methods of Reasoning in Natural Theology.L. Hicks - 1883 - Scribner.
     
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