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Catherine Flick
De Montfort University
  1.  30
    Informed Consent and the Facebook Emotional Manipulation Study.Catherine Flick - 2016 - Research Ethics 12 (1):14-28.
    This article argues that the study conducted by Facebook in conjunction with Cornell University did not have sufficient ethical oversight, and neglected in particular to obtain necessary informed consent from the participants in the study. It establishes the importance of informed consent in Internet research ethics and suggests that in Facebook’s case, a reasonable shift could be made from traditional medical ethics ‘effective consent’ to a ‘waiver of normative expectations’, although this would require much-needed change to the company’s standard practice. (...)
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  2.  52
    Identifying the Ethics of Emerging Information and Communication Technologies: An Essay on Issues, Concepts and Method.Bernd Carsten Stahl, Richard Heersmink, Philippe Goujon, Catherine Flick, Jeroen van den Hoven, Kutoma Wakunuma, Veikko Ikonen & Michael Rader - 2010 - International Journal of Technoethics 1 (4):20-38.
    Ethical issues of information and communication technologies (ICTs) are important because they can have significant effects on human liberty, happiness, and people’s ability to lead a good life. They are also of functional interest because they can determine whether technologies are used and whether their positive potential can unfold. For these reasons, policy makers are interested in finding out what these issues are and how they can be addressed. The best way of creating ICT policy that is sensitive to ethical (...)
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  3.  10
    Engaging Small and Medium-Sized Enterprises in Responsible Innovation.Catherine Flick, Malcolm Fisk & George Ogoh - 2020 - In Katharina Jarmai (ed.), Responsible Innovation : Business Opportunities and Strategies for Implementation. Springer Verlag. pp. 71-83.
    A significant part of responsible innovation is engagement with diverse groups of stakeholders; this remains true for projects investigating responsible innovation practices. This chapter discusses strategies for engaging small and medium-sized enterprises in co-creating visions of and plans for implementing responsible innovation, drawing on the example of engagement with United Kingdom cyber security companies. The key aspect of the engagement was building trust between the responsible innovation researchers and the companies. Trust was built by a movement away from traditional recruitment (...)
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  4. Issues, Concepts and Methods Relating to the Identification of the Ethics of Emerging ICTs.Bernd Stahl, Richard Heersmink, Philippe Goujon, Catherine Flick, Jeroen van den Hoven, Kutoma Wakunuma, Veikko Ikonen & Michael Rader - 2010 - Communications of the IIMA 10 (1):33-43.
    Ethical issues of information and communication technologies (ICTs) are important because they can have significant effects on human liberty, happiness, their ability to lead a good life. They are also of functional interest because they can determine whether technologies are used and whether their positive potential can unfold. For these reasons policy makers are interested in finding out what these issues are and how they can be addressed. The best way of creating ICT policy that is sensitive to ethical issues (...)
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  5.  4
    Facebook's Project Aria Indicates Problems for Responsible Innovation When Broadly Deploying AR and Other Pervasive Technology in the Commons.Sally A. Applin & Catherine Flick - 2021 - Journal of Responsible Technology 5:100010.
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  6.  24
    The Ethics of Human-Chicken Relationships in Video Games.B. Tyr Fothergill & Catherine Flick - 2015 - Acm Sigcas Computers and Society 45 (3):100-108.
    In this paper, we look at the historical place that chickens have held in media depictions and as entertainment, analyse several types of representations of chickens in video games, and draw out reflections on society in the light of these representations. We also look at real-life, modern historical, and archaeological evidence of chicken treatment and the evolution of social attitudes with regard to animal rights, and deconstruct the depiction of chickens in video games in this light.
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  7.  17
    Dynamic Technology Challenges Static Codes of Ethics.Bo Brinkman, Catherine Flick, Don Gotterbarn, Keith Miller, Kate Vazansky & Marty J. Wolf - 2017 - Acm Sigcas Computers and Society 47 (3):7-24.
    We describe the process of changing and the changes being suggested for the ACM Code of Ethics and Professional Conduct. In addition to addressing the technical and ethical basis for the proposed changes, we identify suggestions that commenters made in response to the first draft. We invite feedback on the proposed changes and on the suggestions that commenters made.
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  8.  9
    Mentorship in Computer Ethics.Catherine Flick - 2015 - Journal of Information, Communication and Ethics in Society 13 (3/4):326-345.
    Purpose – This paper aims to introduce the concept of ETHICOMP as “community mentor” – the role that the ETHICOMP conference plays outside the standard conference fare, in which it nurtures and supports up-and-coming researchers in the field of computer ethics. Design/methodology/approach – This paper uses an auto-ethnographic methodology to reflexively explore the author’s career from PhD student to early career researcher spanning the years 2005-2013, and how the ETHICOMP community has played a significant role as a mentor in her (...)
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  9.  7
    Ask an Ethicist.Catherine Flick - 2015 - Acm Sigcas Computers and Society 45 (3):301-305.
    In this paper, a method for engagement with industry stakeholders, namely, a booth at an industry convention entitled "Ask an Ethicist" is presented and reflected upon. Engagement methods included informal discussions with stakeholders, and challenges for attendees through targeted questions addressing ethical and social issues in the industry. While this booth was targeted at the video games industry, the author has reason to believe that it could be useful in other industry events to encourage and facilitate engagement between industry and (...)
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