Results for 'Board games'

993 found
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  1.  62
    The Equivalence of Bayes and Causal Rationality in Games.Oliver Board - 2006 - Theory and Decision 61 (1):1-19.
    In a seminal paper, Aumann (1987, Econometrica 55, 1–18) showed how the choices of rational players could be analyzed in a unified state space framework. His innovation was to include the choices of the players in the description of the states, thus abolishing Savage’s (1954, The Foundations of Statistics. Wiley, New York) distinction between acts and consequences. But this simplification comes at a price: Aumann’s notion of Bayes rationality does not allow players to evaluate what would happen were they to (...)
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  2.  21
    Evaluating a Board Game Designed to Promote Young Children’s Delay of Gratification.Stephanie Anzman-Frasca, Anita Singh, Derek Curry, Sara Tauriello, Leonard H. Epstein, Myles S. Faith, Kaley Reardon & Dave Pape - 2020 - Frontiers in Psychology 11.
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  3. European settlement in Australia: Board game.Nathan Hunter - 2011 - Agora (History Teachers' Association of Victoria) 46 (4):65.
     
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  4.  23
    Sophie’s World – The Board Game.Chris Bloor - 2000 - Philosophy Now 28:45-45.
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  5.  6
    Augmented reality board game with multidimensional scaffolding mechanism: A potential new trend for effective organizational strategic planning training.Huei-Tse Hou - 2022 - Frontiers in Psychology 13.
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  6. Playing Gods: The Board Game of Divine Domination.John Shook - 2009 - Free Inquiry 29:58-58.
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  7.  8
    An fMRI Study of the Impact of Block Building and Board Games on Spatial Ability.Sharlene D. Newman, Mitchell T. Hansen & Arianna Gutierrez - 2016 - Frontiers in Psychology 7.
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  8.  4
    A History Of Board-games Other Than Chess. [REVIEW]R. M. Cook - 1954 - The Classical Review 4 (2):180-181.
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  9.  18
    Haretavl – Hare and Hounds as a board game.Peter Michaelsen - 2013 - In Matthias Teichert (ed.), Sport Und Spiel Bei den Germanen: Nordeuropa von der Römischen Kaiserzeit Bis Zum Mittelalter. De Gruyter. pp. 197-216.
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  10.  16
    12 Mixed method applications in trust research: simultaneous hybrid data collection in cross-cultural settings using the board game method.Miriam Muethel - 2012 - In Fergus Lyon, Guido Möllering & Mark Saunders (eds.), Handbook of research methods on trust. Northampton, Mass.: Edward Elgar. pp. 121.
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  11.  27
    Ajax and Achilles playing a board game: Revisited from the literary tradition.Lucía Romero Mariscal - 2011 - Classical Quarterly 61 (2):394-401.
  12.  25
    Time, space and history in African divination and board-games.Wim Mj van Binsbergen - 1996 - In Douwe Tiemersma & Henk Oosterling (eds.), Time and Temporality in Intercultural Perspective. Rodopi.
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  13.  85
    H. J. R. Murray: A History of Board-Games other than Chess. Pp. xiv+267; 86 figs. London: Oxford University Press, 1952. Cloth, 42s. net. [REVIEW]R. M. Cook - 1954 - The Classical Review 4 (02):180-181.
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  14.  8
    Game boards or offering tables?Nicola Cucuzza - 2010 - Kernos 23:133-144.
    From an archaeological point of view, the recognition between religious and gaming activities is very uneasy. This is true also for the so-called Minoan pierres à cupules (or Minoan kernoi or “stone slabs with depressions”) whose most impressive specimen is surely the well known table à offrandes found in the Minoan palace at Mallia. After the most recent works on the subject (by H. Whittaker and N. Hillbom), the interpretation of the pierres à cupules as game board is now (...)
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  15.  27
    Rules of the game: whose value is served when the board fires the owners?Donald Nordberg - 2012 - Business Ethics: A European Review 21 (3):298-309.
    How does a board of directors decide what is right? The contest over this question is frequently framed as a debate between shareholder value and stakeholder rights, between a utilitarian view of the ethics of corporate governance and a deontological one. This paper uses a case study with special circumstances that allow us to examine in an unusually clear way the conflict between shareholder value and other bases on which a board can act. In the autumn of 2010, (...)
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  16.  19
    Rules of the game: whose value is served when the board fires the owners?Donald Nordberg - 2012 - Business Ethics, the Environment and Responsibility 21 (3):298-309.
    How does a board of directors decide what is right? The contest over this question is frequently framed as a debate between shareholder value and stakeholder rights, between a utilitarian view of the ethics of corporate governance and a deontological one. This paper uses a case study with special circumstances that allows us to examine in an unusually clear way the conflict between shareholder value and other bases on which a board can act. In the autumn of 2010, (...)
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  17. Game-Play in Fiction: a Critical Paradigm.Sura P. Rath - 1986 - Diogenes 34 (136):128-141.
    Toward the end of Light in August, in the climactic scene in Chapter 1 where the authorities of justice pursue the elusive Joe Christmas through the streets of Jefferson, William Faulkner introduces a new character, Percy Grimm, a twenty-five-year-old captain in the State National Guard who has relentlessly acquired the rank of a special deputy for the search. As the town closes for the weekend, Grimm keeps vigil at a downtown store where other townsfolk have begun a poker game to (...)
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  18.  23
    Not Just a Gender Numbers Game: How Board Gender Diversity Affects Corporate Risk Disclosure.Andreas Seebeck & Julia Vetter - 2022 - Journal of Business Ethics 177 (2):395-420.
    This paper examines how board gender diversity affects corporate risk disclosure. We exploit an exogenous shock on firms’ risk environment created by the United Kingdom’s vote to leave the European Union and analyze related risk disclosure in annual reports of public firms in the UK. Using this unique setting, we mitigate concerns about omitted variables in concurrent studies. The findings suggest that board gender diversity is positively related to corporate risk disclosure. However, our results also indicate that the (...)
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  19.  50
    Meta’s Oversight Board: A Review and Critical Assessment.David Wong & Luciano Floridi - 2023 - Minds and Machines 33 (2):261-284.
    Since the announcement and establishment of the Oversight Board (OB) by the technology company Meta as an independent institution reviewing Facebook and Instagram’s content moderation decisions, the OB has been subjected to scholarly scrutiny ranging from praise to criticism. However, there is currently no overarching framework for understanding the OB’s various strengths and weaknesses. Consequently, this article analyses, organises, and supplements academic literature, news articles, and Meta and OB documents to understand the OB’s strengths and weaknesses and how it (...)
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  20.  8
    Parkinsonian Balance Deficits Quantified Using a Game Industry Board and a Specific Battery of Four Paradigms.Olivier Darbin, Coral Gubler, Dean Naritoku, Daniel Dees, Anthony Martino & Elizabeth Adams - 2016 - Frontiers in Human Neuroscience 10.
  21.  9
    Material Game Studies: A Philosophy of Analogue Play.Chloe Germaine & Paul Wake (eds.) - 2022 - Bloomsbury Publishing.
    This is the first volume to apply insights from the material turn in philosophy to the study of play and games. At a time of renewed interest in analogue gaming, as scholars are looking beyond the digital and virtual for the first time since the inception of game studies in the 1990s, Material Game Studies not only supports the importance of the turn to the analogue, but proposes a materiality of play more broadly. Recognizing the entanglement of physical materiality (...)
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  22.  14
    Fighting games and Go: Exploring the aesthetics of play in professional gaming.Mark R. Johnson & Jamie Woodcock - 2017 - Thesis Eleven 138 (1):26-45.
    This paper examines the varied cultural meanings of computer game play in competitive and professional computer gaming and live-streaming. To do so it riffs off Andrew Feenberg’s 1994 work exploring the changing meanings of the ancient board game of Go in mid-century Japan. We argue that whereas Go saw a de-aestheticization with the growth of newspaper reporting and a new breed of ‘westernized’ player, the rise of professionalized computer gameplay has upset this trend, causing a re-aestheticization of professional game (...)
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  23.  31
    Game between Arch-enemies: An Interpretation of the Free and Harmonious Play of Faculties.Hin-Fung Fung - 2019 - Kant Yearbook 11 (1):1-16.
    The aim of this paper is to give an interpretation of the free and harmonious play of faculties. The dominant interpretations focus on how the imagination is free from the determination of understanding, but say little about the harmony that can exist between imagination and understanding; thus, in this paper an attempt is made to account for the free and harmonious relationship between these two faculties. Some of Kant’s lectures are reviewed to show the inclinations of the power of imagination (...)
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  24. Determined game logic is complete.Jan van Eijck - unknown
    Non-determined game logic is the logic of two player board games where the game may end in a draw: unlike the case with determined games, a loss of one player does not necessarily constitute of a win of the other player. A calculus for non-determined game logic is given in [4] and shown to be complete. The calculus adds a new rule for the treatment of greatest fixpoints, and a new unfolding axiom for iterations of the universal (...)
     
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  25. Universal Game Theory.Kevin Nicholas Thomson - 2008 - Proceedings of the Xxii World Congress of Philosophy 34:57-61.
    Universal Game Theory - The theory that all of life is a game played by consciousness’es, (Living Beings). The board is a dream like structure of the universe. The progression is through an active process of intent witnessing, and passive meditation. Which releases the tension in the nerves of the body and leads to selfless actions, moral goodness, and eventually the finish, Enlightenment. Just like a wounded creature only cares about it’s own self. Man in tensionthrough self-centered thought only (...)
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  26. Player Engagement with Games: Formal Reliefs and Representation Checks.Karl Egerton - 2022 - Journal of Aesthetics and Art Criticism 80 (1):95-104.
    Alongside the direct parallels and contrasts between traditional narrative fiction and games, there lie certain partial analogies that provide their own insights. This article begins by examining a direct parallel between narrative fiction and games—the role of fictional reliefs and reality checks in shaping aesthetic engagement—before arguing that from this a partial analogy can be developed stemming from a feature that distinguishes most games from most traditional fictions: the presence of rules. The relation between rules and fiction (...)
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  27. The Basic Algebra of Game Equivalences.Valentin Goranko - 2003 - Studia Logica 75 (2):221-238.
    We give a complete axiomatization of the identities of the basic game algebra valid with respect to the abstract game board semantics. We also show that the additional conditions of termination and determinacy of game boards do not introduce new valid identities.En route we introduce a simple translation of game terms into plain modal logic and thus translate, while preserving validity both ways, game identities into modal formulae.The completeness proof is based on reduction of game terms to a certain (...)
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  28. Using game theory in social science A review of Kaushik Basu's Prelude to Political Economy.K. Binmore - 2002 - Journal of Economic Methodology 9 (3):379-383.
    David Hume’s Treatise on Human Nature famously fell `deadborn from the press’ because it was too far ahead of its time. Basu’s book is one of a number published in recent years that suggest we are at last ready to put its precepts into action.1 Modern game theory provides a framework that makes Hume’s insights genuinely applicable, and I totally agree with Basu that this is not only the right way forward, but that it now looks increasingly likely that this (...)
     
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  29.  56
    The Astronomers' Game: Astrology and University Culture in the Fifteenth and Sixteenth Centuries.Ann Moyer - 1999 - Early Science and Medicine 4 (3):228-250.
    The formal study of both astronomy and astrology in later medieval Europe was firmly based in the universities. Instruction in astrology is attested by the presence of an educational board game, known as the ludus astronomorum, in several university-related miscellanies of fifteenth-century English provenance. William Fulke also published an edition of the game a century later , which is attested in a number of Elizabethan libraries. The game serves to rehearse for its players the celestial motions and astrological principles (...)
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  30.  28
    Representation of game algebras.Yde Venema - 2003 - Studia Logica 75 (2):239 - 256.
    We prove that every abstractly defined game algebra can be represented as an algebra of consistent pairs of monotone outcome relations over a game board. As a corollary we obtain Goranko's result that van Benthem's conjectured axiomatization for equivalent game terms is indeed complete.
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  31.  19
    Representation of Game Algebras.Yde Venema - 2003 - Studia Logica 75 (2):239-256.
    We prove that every abstractly defined game algebra can be represented as an algebra of consistent pairs of monotone outcome relations over a game board. As a corollary we obtain Goranko's result that van Benthem's conjectured axiomatization for equivalent game terms is indeed complete.
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  32.  19
    Increasing the Number of Women on Boards: The Role of Actors and Processes.Cathrine Seierstad, Gillian Warner-Søderholm, Mariateresa Torchia & Morten Huse - 2017 - Journal of Business Ethics 141 (2):289-315.
    Understanding the spread of national public policies to increase the percentage of women on boards is often presented using different types of institutional theory logic. However, the importance of the political games influencing these decisions has not received the same attention. In this article, we look beyond the institutional setting by focusing on the role of actors. We explore processes that include who the critical actors that drive and determine these policies are, and what motivates them to push for (...)
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  33.  15
    Semantic Memory Search and Retrieval in a Novel Cooperative Word Game: A Comparison of Associative and Distributional Semantic Models.Abhilasha A. Kumar, Mark Steyvers & David A. Balota - 2021 - Cognitive Science 45 (10):e13053.
    Considerable work during the past two decades has focused on modeling the structure of semantic memory, although the performance of these models in complex and unconstrained semantic tasks remains relatively understudied. We introduce a two‐player cooperative word game, Connector (based on the boardgame Codenames), and investigate whether similarity metrics derived from two large databases of human free association norms, the University of South Florida norms and the Small World of Words norms, and two distributional semantic models based on large language (...)
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  34.  27
    Editors & Editorial Board.Editors & Editorial Board - 2009 - Informal Logic 29 (2).
  35.  42
    Research with Human Embryonic Stem Cells: Ethical Considerations.Geron Ethics Advisory Board - 1999 - Hastings Center Report 29 (2):31.
  36. Foreword vii Acknowledgements viii.Essays on Cooperative Games, in Honor of Guillermo Owen & Gianfranco Gambarelli - 2004 - Theory and Decision 56:405-408.
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  37.  29
    RASMUSEN, ERIC, Folk Theorems for the Observable Implications of Repeated.Implications of Repeated Games - 1992 - Theory and Decision 32:147-164.
  38.  8
    Stakeholder governance and the CSR of banks: An analysis of an internal governance mechanism based on game theory.Jiaji An, He Di & Meifang Yao - 2022 - Frontiers in Psychology 13.
    Banks have an important social responsibility to serve the real economy and to maintain financial stability, and they also need to be responsible to borrowers and others. Against the backdrop of the COVID-19 pandemic affecting the global economy and increasing financial risks, it is particularly important for banks to assume social responsibilities. This study theoretically analyzed the outstanding applicability of stakeholder governance theory. Using a two-stage game method, the optimal pressure intensity of the social responsibility stakeholders was calculated, and the (...)
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  39. To test a powerful computer, play an ancient game.George Johnson - manuscript
    While there are avid chess players in Japan, China, Korea and throughout the East, far more popular is the deceptively simple game of Go, in which black and white pieces called stones are used to form intricate, interlocking patterns that sprawl across the board. So subtle and beautiful is this ancient game that, to hear aficionados describe it, Go is to chess what Asian martial arts like aikido are to a boxing match.
     
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  40.  6
    ‘Proclaiming it to greeks and natives, along the rows of the chequer-board’: Readers and viewers of acrostich inscriptions in greek, demotic and latin.Rachel Mairs - 2017 - Classical Quarterly 67 (1).
    Hellenistic and Roman acrostich inscriptions are usually full of verbal and visual clues, which point the reader in the direction of the ‘hidden message’ contained in the vertical lines of the text. The authors of such inscriptions want their audiences to appreciate the skill that has gone into their composition. There are several complementary ways in which the presence of an acrostich might be signalled to the reader or viewer and their attention directed towards it. These include direct verbal statements, (...)
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  41. Saṅgameśvarakrodam...Gummalūri Saṅgameśvarasāstri - 1933 - [Waltair],: Edited by Jagadīśatarkālaṅkāra.
     
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  42. Books and the 20th century.Editors and the Advisory Board - 1995 - Logos. Anales Del Seminario de Metafísica [Universidad Complutense de Madrid, España] 6 (4):178-187.
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  43.  19
    Shareholder initiative: An informal social choice and game theoretic approach.Jeffrey N. Gordon - manuscript
    Current arguments to increase shareholder power in the large public U.S. corporation need to take account of the well-established historical practice of extensive delegation by shareholders of business decision-making and agenda-control to management and the board, what might be characterized as an absolute delegation rule. This practice sharply limits the power of shareholders to put either business or governance proposals to the shareholders for dispositive resolution. The paper, originally published in 1991 but newly relevant, argues that the rule is (...)
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  44. Two models of unawareness: comparing the object-based and the subjective-state-space approaches.Oliver J. Board, Kim-Sau Chung & Burkhard C. Schipper - 2011 - Synthese 179 (1):13 - 34.
    Over the past 20 years or so, a small but growing literature has emerged with the aim of modeling agents who are unaware of certain things. In this paper we compare two different approaches to modeling unawareness: the object-based approach of Board and Chung (Object-based unawareness: theory and applications. University of Minnesota, Mimeo, 2008) and the subjective-state-space approach of Heifetz et al. (J Econ Theory 130: 78-94,2006). In particular, we show that subjectivestate-space models (henceforth HMS structures) can be embedded (...)
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  45. Nysda.Board Of Governors - forthcoming - Ethics:5742.
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  46.  30
    Acknowledgments.Editorial Board - 2012 - Journal for the Study of Religions and Ideologies 11 (33):243-243.
    This issue was published in the framework of a program that has been made possible by the generous support of the American people through the United States Department of State. The contents are the responsibility of the authors and do not necessarily reflect the views of the Department of State or the United States Government.
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  47.  50
    A Decade with Studia Phænomenologica.The Editorial Board - 2010 - Studia Phaenomenologica 10:9-9.
  48. Boston colloquium for philosophy of science forty-fifth annual program 2004–2005.Editorial Board - 2004 - Journal for General Philosophy of Science / Zeitschrift für Allgemeine Wissenschaftstheorie 35 (2).
     
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  49.  29
    Contribution of Philosophy to Socialist Culture.The Editorial Board & Maciej Łęcki - 1977 - Dialectics and Humanism 4 (2):133-145.
  50.  63
    Foreword.The Editorial Board - 1950 - British Journal for the Philosophy of Science 1 (1):1-4.
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