In this paper, we study dialogue as a game, but not only in the sense in which there would exist winning strategies and a priori rules. Dialogue is not governed by game rules like for chess or other games, since even if we start from a priori rules, it is always possible to play with them, provided that some invariant properties are preserved. An important discovery of Ludics is that such properties may be expressed in geometrical terms. The main feature (...) of a dialogue is “convergence”. Intuitively, a dialogue “diverges” when it stops prematurely by some disruption, or a violation of the tacit agreed upon conditions of the discourse. It converges when the two speakers go together towards a situation where they agree at least on some points. As we shall see, convergence may be thought of through the geometrical concept of orthogonality . Utterances in a dialogue have as their content, not only the processes (similar to proofs) which lead to them from a monologic view, but also their interactions with other utterances. Finally, any utterance must be seen as co-constructed in an interaction between two processes. That is to say that it not only contains one speaker’s intentions but also his or her expectations from the other interlocutor. From our viewpoint, discursive strategies like narration , elaboration , topicalization may derive from such interactions, as well as speech acts like assertion, question and denegation. (shrink)
Developing earlier studies of the system of numbers in Mundurucu, this paper argues that the Mundurucu numeral system is far more complex than usually assumed. The Mundurucu numeral system provides indirect but insightful arguments for a modular approach to numbers and numerals. It is argued that distinct components must be distinguished, such as a system of representation of numbers in the format of internal magnitudes, a system of representation for individuals and sets, and one-to-one correspondences between the numerosity expressed by (...) the number and its metrics. It is shown that while many-number systems involve a compositionality of units, sets and sets composed of units, few-number languages, such as Mundurucu, do not have access to sets composed of units in the usual way. The nonconfigurational character of the Mundurucu language, which is related to a property for which we coin the term 'low compositionality power', accounts for this and explains the curious fact that Mundurucus make use of marked one-to-one correspondence strategies in order to overcome the limitations of the core system at the perceptual/motor interface of the language faculty. We develop an analysis of a particular construction, parallel numbers, which has not been studied before, elucidating the whole system. This analysis, we argue, sheds new light on classical philosophical, psychological and linguistic debates about numbers and numerals and their relation to language, and more particularly, sheds light on few-number languages. (shrink)
This book constitutes the thoroughly refereed post-proceedings of the Second International Conference on Logical Aspects of Computational Linguistics, LACL '97, held in Nancy, France in September 1997. The 10 revised full papers presented were carefully selected during two rounds of reviewing. Also included are two comprehensive invited papers. Among the topics covered are type theory, various types of grammars, linear logic, parsing, type-directed natural language processing, proof-theoretic aspects, concatenation logics, and mathematical languages.