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  1. Dynamic Logic.Lenore D. Zuck & David Harel - 1989 - Journal of Symbolic Logic 54 (4):1480.
  • Modelling simultaneous games in dynamic logic.Johan van Benthem, Sujata Ghosh & Fenrong Liu - 2008 - Synthese 165 (2):247-268.
    We make a proposal for formalizing simultaneous games at the abstraction level of player’s powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of ‘concurrent game logic’ CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
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  • Instantial neighbourhood logic.Johan van Benthem, Nick Bezhanishvili, Sebastian Enqvist & Junhua Yu - 2017 - Review of Symbolic Logic 10 (1):116-144.
    This paper explores a new language of neighbourhood structures where existential information can be given about what kind of worlds occur in a neighbourhood of a current world. The resulting system of ‘instantial neighbourhood logic’ INL has a nontrivial mix of features from relational semantics and from neighbourhood semantics. We explore some basic model-theoretic behavior, including a matching notion of bisimulation, and give a complete axiom system for which we prove completeness by a new normal form technique. In addition, we (...)
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  • An axiomatization of full computation tree logic.M. Reynolds - 2001 - Journal of Symbolic Logic 66 (3):1011-1057.
    We give a sound and complete axiomatization for the full computation tree logic, CTL*, of R-generable models. This solves a long standing open problem in branching time temporal logic.
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  • Dynamic Logic.David Harel, Dexter Kozen & Jerzy Tiuryn - 2000 - MIT Press.
    This book provides the first comprehensive introduction to Dynamic Logic. Among the many approaches to formal reasoning about programs, Dynamic Logic enjoys the singular advantage of being strongly related to classical logic. Its variants constitute natural generalizations and extensions of classical formalisms. For example, Propositional Dynamic Logic (PDL) can be described as a blend of three complementary classical ingredients: propositional calculus, modal logic, and the algebra of regular events. In First-Order Dynamic Logic (DL), the propositional calculus is replaced by classical (...)
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  • Game logic is strong enough for parity games.Dietmar Berwanger - 2003 - Studia Logica 75 (2):205 - 219.
    We investigate the expressive power of Parikh's Game Logic interpreted in Kripke structures, and show that the syntactical alternation hierarchy of this logic is strict. This is done by encoding the winning condition for parity games of rank n. It follows that Game Logic is not captured by any finite level of the modal -calculus alternation hierarchy. Moreover, we can conclude that model checking for the -calculus is efficiently solvable iff this is possible for Game Logic.
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  • Game Logic is Strong Enough for Parity Games.Dietmar Berwanger - 2003 - Studia Logica 75 (2):205-219.
    We investigate the expressive power of Parikh's Game Logic interpreted in Kripke structures, and show that the syntactical alternation hierarchy of this logic is strict. This is done by encoding the winning condition for parity games of rank n. It follows that Game Logic is not captured by any finite level of the modal μ-calculus alternation hierarchy. Moreover, we can conclude that model checking for the μ-calculus is efficiently solvable iff this is possible for Game Logic.
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  • Modelling simultaneous games in dynamic logic.Johan Benthem, Sujata Ghosh & Fenrong Liu - 2008 - Synthese 165 (2):247-268.
    We make a proposal for formalizing simultaneous games at the abstraction level of player’s powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of ‘concurrent game logic’ CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
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  • Logic in Games.Johan Van Benthem - 2014 - MIT Press.
    A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games.
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  • An Axiomatization of Full Computation Tree Logic.M. Reynolds - 2001 - Journal of Symbolic Logic 66 (3):1011-1057.
    We give a sound and complete axiomatization for the full computation tree logic, CTL*, of R-generable models. This solves a long standing open problem in branching time temporal logic.
     
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  • PDL Inside the μ-calculus: A Syntactic and an Automata-theoretic Characterization.Facundo Carreiro & Yde Venema - 2014 - In Rajeev Goré, Barteld Kooi & Agi Kurucz (eds.), Advances in Modal Logic, Volume 10. CSLI Publications. pp. 74-93.
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