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  1. Representation of game algebras.Yde Venema - 2003 - Studia Logica 75 (2):239 - 256.
    We prove that every abstractly defined game algebra can be represented as an algebra of consistent pairs of monotone outcome relations over a game board. As a corollary we obtain Goranko's result that van Benthem's conjectured axiomatization for equivalent game terms is indeed complete.
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  • Representation of Game Algebras.Yde Venema - 2003 - Studia Logica 75 (2):239-256.
    We prove that every abstractly defined game algebra can be represented as an algebra of consistent pairs of monotone outcome relations over a game board. As a corollary we obtain Goranko's result that van Benthem's conjectured axiomatization for equivalent game terms is indeed complete.
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  • Cylindric modal logic.Yde Venema - 1995 - Journal of Symbolic Logic 60 (2):591-623.
    Treating the existential quantification ∃ν i as a diamond $\diamond_i$ and the identity ν i = ν j as a constant δ ij , we study restricted versions of first order logic as if they were modal formalisms. This approach is closely related to algebraic logic, as the Kripke frames of our system have the type of the atom structures of cylindric algebras; the full cylindric set algebras are the complex algebras of the intended multidimensional frames called cubes. The main (...)
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  • Instantial neighbourhood logic.Johan van Benthem, Nick Bezhanishvili, Sebastian Enqvist & Junhua Yu - 2017 - Review of Symbolic Logic 10 (1):116-144.
    This paper explores a new language of neighbourhood structures where existential information can be given about what kind of worlds occur in a neighbourhood of a current world. The resulting system of ‘instantial neighbourhood logic’ INL has a nontrivial mix of features from relational semantics and from neighbourhood semantics. We explore some basic model-theoretic behavior, including a matching notion of bisimulation, and give a complete axiom system for which we prove completeness by a new normal form technique. In addition, we (...)
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  • A Propositional Dynamic Logic for Instantial Neighborhood Semantics.Johan van Benthem, Nick Bezhanishvili & Sebastian Enqvist - 2019 - Studia Logica 107 (4):719-751.
    We propose a new perspective on logics of computation by combining instantial neighborhood logic \ with bisimulation safe operations adapted from \. \ is a recent modal logic, based on an extended neighborhood semantics which permits quantification over individual neighborhoods plus their contents. This system has a natural interpretation as a logic of computation in open systems. Motivated by this interpretation, we show that a number of familiar program constructors can be adapted to instantial neighborhood semantics to preserve invariance for (...)
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  • The Basic Algebra of Game Equivalences.Valentin Goranko - 2003 - Studia Logica 75 (2):221-238.
    We give a complete axiomatization of the identities of the basic game algebra valid with respect to the abstract game board semantics. We also show that the additional conditions of termination and determinacy of game boards do not introduce new valid identities.En route we introduce a simple translation of game terms into plain modal logic and thus translate, while preserving validity both ways, game identities into modal formulae.The completeness proof is based on reduction of game terms to a certain ‘minimal (...)
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  • Rights, games and social choice.Peter Gardenfors - 1981 - Noûs 15 (3):341-356.
  • Logic in Games.Johan Van Benthem - 2014 - MIT Press.
    A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games.
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  • Many-dimensional modal logics: theory and applications.Dov M. Gabbay (ed.) - 2003 - Boston: Elsevier North Holland.
    Modal logics, originally conceived in philosophy, have recently found many applications in computer science, artificial intelligence, the foundations of mathematics, linguistics and other disciplines. Celebrated for their good computational behaviour, modal logics are used as effective formalisms for talking about time, space, knowledge, beliefs, actions, obligations, provability, etc. However, the nice computational properties can drastically change if we combine some of these formalisms into a many-dimensional system, say, to reason about knowledge bases developing in time or moving objects. To study (...)
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  • Games in Dynamic-Epistemic Logic.Johan van Benthem - unknown
    We discuss games of both perfect and imperfect information at two levels of structural detail: players’ local actions, and their global powers for determining outcomes of the game. We propose matching logical languages for both. In particular, at the ‘action level’, imperfect information games naturally model a combined ‘dynamic-epistemic language’ – and we find correspondences between special axioms and particular modes of playing games with their information dynamics. At the ‘outcome level’, we present suitable notions of game equivalence, plus some (...)
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  • Modal Logic.Patrick Blackburn, Maarten de Rijke & Yde Venema - 2001 - Studia Logica 76 (1):142-148.
     
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