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  1. Decision problems for propositional linear logic.Patrick Lincoln, John Mitchell, Andre Scedrov & Natarajan Shankar - 1992 - Annals of Pure and Applied Logic 56 (1-3):239-311.
    Linear logic, introduced by Girard, is a refinement of classical logic with a natural, intrinsic accounting of resources. This accounting is made possible by removing the ‘structural’ rules of contraction and weakening, adding a modal operator and adding finer versions of the propositional connectives. Linear logic has fundamental logical interest and applications to computer science, particularly to Petri nets, concurrency, storage allocation, garbage collection and the control structure of logic programs. In addition, there is a direct correspondence between polynomial-time computation (...)
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  • Computers and Intractability. A Guide to the Theory of NP-Completeness.Michael R. Garey & David S. Johnson - 1983 - Journal of Symbolic Logic 48 (2):498-500.
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  • A game semantics for linear logic.Andreas Blass - 1992 - Annals of Pure and Applied Logic 56 (1-3):183-220.
    We present a game semantics in the style of Lorenzen for Girard's linear logic . Lorenzen suggested that the meaning of a proposition should be specified by telling how to conduct a debate between a proponent P who asserts and an opponent O who denies . Thus propositions are interpreted as games, connectives as operations on games, and validity as existence of a winning strategy for P. We propose that the connectives of linear logic can be naturally interpreted as the (...)
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