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  1. A dynamic logic of agency I: Stit, capabilities and powers.Andreas Herzig & Emiliano Lorini - 2010 - Journal of Logic, Language and Information 19 (1):89-121.
    The aim of this paper, is to provide a logical framework for reasoning about actions, agency, and powers of agents and coalitions in game-like multi-agent systems. First we define our basic Dynamic Logic of Agency ( ). Differently from other logics of individual and coalitional capability such as Alternating-time Temporal Logic (ATL) and Coalition Logic, in cooperation modalities for expressing powers of agents and coalitions are not primitive, but are defined from more basic dynamic logic operators of action and (historic) (...)
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  • Representing and Reasoning about Game Strategies.Dongmo Zhang & Michael Thielscher - 2015 - Journal of Philosophical Logic 44 (2):203-236.
    As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language and extends it by a standard modality for linear time along with two dual connectives to express preferences when combining strategies. The semantics of the language is provided by a standard state-transition model. As such, problems that require reasoning about games can be solved by the (...)
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  • Dynamic logic of preference upgrade.Johan van Benthem & Fenrong Liu - 2007 - Journal of Applied Non-Classical Logics 17 (2):157-182.
    Statements not only update our current knowledge, but also have other dynamic effects. In particular, suggestions or commands ?upgrade' our preferences by changing the current order among worlds. We present a complete logic of knowledge update plus preference upgrade that works with dynamic-epistemic-style reduction axioms. This system can model changing obligations, conflicting commands, or ?regret'. We then show how to derive reduction axioms from arbitrary definable relation changes. This style of analysis also has a product update version with preferences between (...)
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  • Cooperation, knowledge, and time: Alternating-time temporal epistemic logic and its applications.Wiebe van der Hoek & Michael Wooldridge - 2003 - Studia Logica 75 (1):125-157.
    Branching-time temporal logics have proved to be an extraordinarily successful tool in the formal specification and verification of distributed systems. Much of their success stems from the tractability of the model checking problem for the branching time logic CTL, which has made it possible to implement tools that allow designers to automatically verify that systems satisfy requirements expressed in CTL. Recently, CTL was generalised by Alur, Henzinger, and Kupferman in a logic known as Alternating-time Temporal Logic (ATL). The key insight (...)
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  • A dynamic-epistemic hybrid logic for intentions and information changes in strategic games.O. Roy - 2009 - Synthese 171 (2):291 - 320.
    In this paper I present a dynamic-epistemic hybrid logic for reasoning about information and intention changes in situations of strategic interaction. I provide a complete axiomatization for this logic, and then use it to study intentions-based transformations of decision problems.
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  • Epistemic GDL: A logic for representing and reasoning about imperfect information games.Guifei Jiang, Dongmo Zhang, Laurent Perrussel & Heng Zhang - 2021 - Artificial Intelligence 294 (C):103453.
  • Bounded model checking of strategy ability with perfect recall.Xiaowei Huang - 2015 - Artificial Intelligence 222 (C):182-200.
  • A guide to completeness and complexity for modal logics of knowledge and belief.Joseph Y. Halpern & Yoram Moses - 1992 - Artificial Intelligence 54 (3):319-379.
  • Reasoning about coalitional games.Thomas Ågotnes, Wiebe van der Hoek & Michael Wooldridge - 2009 - Artificial Intelligence 173 (1):45-79.
  • Action and Knowledge in Alternating-Time Temporal Logic.Thomas Ågotnes - 2006 - Synthese 149 (2):375-407.
    Alternating-time temporal logic (ATL) is a branching time temporal logic in which statements about what coalitions of agents can achieve by strategic cooperation can be expressed. Alternating-time temporal epistemic logic (ATEL) extends ATL by adding knowledge modalities, with the usual possible worlds interpretation. This paper investigates how properties of agents’ actions can be expressed in ATL in general, and how properties of the interaction between action and knowledge can be expressed in ATEL in particular. One commonly discussed property is that (...)
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  • Game description language and dynamic epistemic logic compared.Thorsten Engesser, Robert Mattmüller, Bernhard Nebel & Michael Thielscher - 2021 - Artificial Intelligence 292 (C):103433.
  • Toward a Theory of Play: A Logical Perspective on Games and Interaction.Johan van Benthem & Eric Pacuit - unknown
    The combination of logic and game theory provides a fine-grained perspective on information and interaction dynamics, a Theory of Play. In this paper we lay down the main components of such a theory, drawing on recent advances in the logical dynamics of actions, preferences, and information. We then show how this fine-grained perspective has already shed new light on the long-term dynamics of information exchange, as well as on the much-discussed question of extensive game rationality.
     
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  • Games in Dynamic-Epistemic Logic.Johan van Benthem - unknown
    We discuss games of both perfect and imperfect information at two levels of structural detail: players’ local actions, and their global powers for determining outcomes of the game. We propose matching logical languages for both. In particular, at the ‘action level’, imperfect information games naturally model a combined ‘dynamic-epistemic language’ – and we find correspondences between special axioms and particular modes of playing games with their information dynamics. At the ‘outcome level’, we present suitable notions of game equivalence, plus some (...)
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