Abstract
The starting point of this conversation with philosopher Mathieu Triclot is the issue of
the causal contribution of video game playing in school shootings. Triclot explains the limitations of
current psychological approaches regarding video game violence. He further develops on the peculiar
features of the video game medium and how they relate to the problem of violence. Triclot eventually
shows that, although players may relate to virtual violence in very different ways, violence in video
games is not merely a subjective phenomenon. He highlights that some “regimes of experience,” which
got stable in the video game culture, cultivate a toxic relation to violence.